Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 20:31:08 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (306) 306 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3821 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 61/100 System Corruption 1% Temperature Cool (9) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Enhanced Optical Array Seismic Analyzer Improved Trap Extractor > --- WEAPON (4) ------- Remote Datajack > --- INVENTORY (12) --- Improved Ion Engine High-capacity Storage Unit Improved Trap Extractor Improved Trap Extractor Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Seismic Analyzer Improved ECM Suite > --- WEAPON ----------- EM Pulse Gun Beam Rifle Heavy Laser High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Carbon-fiber Leg Improved Hover Unit High-capacity Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Particle Gun Assault Rifle [Rating: 47] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Improved Hover Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . . 2 Parts Attached 39 | 7 2 2 2 2 7 17 Power 5 | 1 . 1 . . . 3 Engine 3 | 1 . . . . . 2 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 2 1 2 . 2 4 Treads 2 | 2 . . . . . . Leg 7 | . . . 2 . 2 3 Wheel . | . . . . . . . Hover 4 | . 2 1 . . . 1 Flight . | . . . . . . . Utility 8 | 2 . . . . 4 2 Device 4 | 1 . . . . 2 1 Storage 2 | . . . . . 2 . Processor 2 | 1 . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . . . 2 1 8 Energy Gun 6 | 2 . . . . . 4 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 3 | . . . . 1 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 21 | . . . . . 1 20 Power 3 | . . . . . . 3 Propulsion 8 | . . . . . . 8 Utility 2 | . . . . . . 2 Weapon 8 | . . . . . 1 7 Highest Loss Streak 7 | . . . . . 1 7 Average Slot Usage (%) 96 | . 98 98 99 100 97 83 Engine 1 | . 14 7 . . . 4 Core 9 | . . 4 14 14 9 2 Leg 25 | . . . 24 28 34 25 Hover 3 | . 24 28 3 . . . Device 14 | . 14 14 14 14 17 11 Storage 3 | . . . . . 9 7 Processor 11 | . 14 14 14 14 9 9 Energy Gun 18 | . 28 28 28 16 9 12 Energy Cannon 1 | . . . . 4 . . Ballistic Gun 4 | . . . . 7 8 5 Naked Turns . | . . . . . . . Heaviest Build 56 | 10 10 12 12 16 51 56 Greatest Support 80 | 40 40 17 60 60 80 80 Greatest Overweight (x) 12 | . 3 . 3 . . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 4 4 4 4 4 20 12 Average Capacity 7 | 4 4 4 4 4 12 12 Most Carried 12 | 4 4 4 4 4 12 12 Average Carried 5 | 3 3 3 3 4 8 10 Final Capacity 12 | 4 4 4 4 4 12 12 Final Carried 12 | 4 4 4 4 4 12 5 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Skirmisher 17% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 570 | 150 . . . 198 122 100 Remotely . | . . . . . . . Salvage Created 394 | 62 . . . 53 218 61 Parts 29 | 9 . . . 4 14 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 6 | . . . . 1 4 1 Guns 4 | . . . . 1 3 . Cannons 2 | . . . . . 1 1 Classes Destroyed 4 | 1 . . . 2 1 . Builder 1 | . . . . 1 . . Tunneler 4 | 4 . . . . . . Grunt 5 | . . . . 1 3 1 Sentry 1 | . . . . . 1 . Best Kill Streak 3 | 3 . . . 1 3 1 Combat Bots Only 3 | . . . . 1 3 1 Max Kills in Single Turn 1 | 1 . . . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3104 | . 65 21 . 34 444 2540 Core 854 | . 20 7 . 2 122 703 Absorbed by Shields 16 | . . . . . . 16 Core Remaining (%) 88 | 100 . . . 88 77 . Volleys Fired 54 | 13 . . . 14 14 13 Largest 4 | 2 . . . 2 2 4 Hottest 190 | 90 . . . 100 100 190 Shots Fired 92 | 26 . . . 18 24 24 Gun 63 | 26 . . . 5 17 15 Cannon 28 | . . . . 13 7 8 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 8 | . . . . 1 3 4 Thermal 48 | 13 . . . 13 7 15 Explosive . | . . . . . . . Electromagnetic 35 | 13 . . . 4 14 4 Robot Hit Streak 8 | 7 . . . 3 8 4 Robot Miss Streak 2 | 2 . . . 2 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 45 | 14 . . . 5 18 8 Core Hits 22 | 4 . . . 2 10 6 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1045 | 285 . . . 140 347 273 Guns 529 | 218 . . . 41 210 60 Cannons 393 | . . . . 93 137 163 Explosions 67 | 67 . . . . . . Melee . | . . . . . . . Ramming 56 | . . . . 6 . 50 Kinetic 119 | . . . . . 89 30 Thermal 605 | 194 . . . 93 137 181 Explosive . | . . . . . . . Electromagnetic 265 | 91 . . . 41 121 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | 10 . . . . . . Projectiles . | . . . . . . . Explosions 10 | 10 . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . 2 . 9 Shots . | . . . . . . . Rammed 7 | . . . . 1 . 6 Targets Rammed 12 | . . . . 2 . 10 Kicked 5 | . . . . 1 . 4 Crushed . | . . . . . . . Highest Temperature 496 | 150 . . . 155 341 496 Average Temperature 123 | 57 . . . 58 201 176 Received Heat Transfer 1395 | . 6 . . 18 234 1137 Effects 7 | . . . . . 5 2 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . . 3 . Matter Decay 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 1099 | 470 . . . 148 222 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 2 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 115 | 20 47 48 . 25 115 65 Initial 18 | . 13 18 . . 9 6 Average 19 | 7 15 35 . 5 38 7 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 2 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 5 1 . 1 8 13 Peak Tracking Total 7 | . 5 2 . 1 5 7 Tactical Retreats 6 | . 1 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 9 | . 1 1 5 1 1 . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 3 1 50 1 2 . Successful 55 | . 1 1 50 1 2 . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 1 . 12 . . . Terminals 4 | . 3 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 53 | . 1 1 50 1 . . Record 49 | . . . 49 . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4281 | 346 240 92 1208 763 1072 560 Spaces Moved 3571 | 161 386 155 1432 719 390 328 Core 31 | 24 3 . 2 . . 2 Treads 145 | 137 8 . . . . . Legs 2602 | . . . 1167 719 390 326 Wheels . | . . . . . . . Hover 793 | . 375 155 263 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 90 90 100 Average Speed 88 | 143 59 56 83 90 102 114 Slowest Speed 650 | 160 200 56 200 90 105 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 11 26 22 94 68 16 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 12 | 9 . . . 1 1 1 Melee . | . . . . . . . Projectile 3 | . . . . 1 1 1 AOE 9 | 9 . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4593 | 249 399 160 1439 816 1038 492 Wait 858 | 59 . . . 79 614 106 Move 3565 | 160 385 154 1431 718 389 328 Hop . | . . . . . . . Pick Up 40 | 10 6 1 2 . 13 8 Fast Attach 6 | 1 . 2 2 1 . . Attach 28 | 6 2 . . . 6 14 Detach 1 | . . . . . 1 . Swap 5 | . . . . 1 1 3 Drop 15 | . 6 3 4 1 . 1 Fire 54 | 13 . . . 14 14 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 12 | . . . . 2 . 10 Crush . | . . . . . . . Escape Stasis 9 | . . . . . . 9 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 347 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Entered Mines 609 | -10/Mines | Discovered new exit (range 12) 634 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 676 | -10/Mines | Discovered new exit (range 5) 679 | -10/Mines | Entered Exiles 700 | -10/Exiles | Met 8R-AWN 714 | -10/Exiles | Met EX-HEX 792 | -10/Exiles | Met EX-BIN 804 | -10/Exiles | Aligned with FarCom system 804 | -10/Exiles | Given EX-Vault access code 825 | -10/Exiles | Opened EX-Vault 832 | -10/Exiles | Found Prototype Leg 832 | -10/Exiles | Identified Potential Leg 834 | -10/Exiles | Found Potential Leg 881 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1008 | -10/Exiles | Met EX-DEC 1045 | -10/Exiles | Learned location of Zion (-6) 1117 | -10/Exiles | Discovered new exit (range 12) 1217 | -10/Exiles | Visited The Gauntlet 1731 | -10/Exiles | Discovered new exit (range 15) 1887 | -10/Exiles | Left Exiles lab with Potential Leg 1887 | -10/Exiles | Entered Mines 1927 | -9/Mines | Found a hidden stash of uninstalled traps 2054 | -9/Mines | Met a Derelict bent on vengeance 2214 | -9/Mines | Build established: Skirmisher 2232 | -9/Mines | Discovered new exit (range 13) 2258 | -9/Mines | Learned location of Storage (-9) 2400 | -9/Mines | Excavation squad dispatched 2400 | -9/Mines | A large section of the Mines collapsed 2650 | -9/Mines | Entered Materials 2650 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3049 | -8/Materials | Build established: Scavenger-Skirmisher 3715 | -8/Materials | Discovered new exit (range 8) 3722 | -8/Materials | Entered Factory 3722 | -7/Factory | Evolved 2 slots: Weapon x2 4116 | -7/Factory | Lost 6 parts (1u5w) 4209 | -7/Factory | Core integrity fell below 50% 4217 | -7/Factory | Lost 7 parts (1p4n1u1w) 4259 | -7/Factory | Core integrity fell below 20% 4282 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04220_ Kicked U-05 Engineer out of the way. 04221_ G-50 Soldier destroyed. 04221_ G-47 Trooper destroyed. 04221_ Hvy. Ion Cannon destroyed. 04222_ ALERT: Rogue bot located, Programmers report to Factory Zone 2N. 04223_ Acquired Lgt. Angular Momentum Engine. 04244_ Acquired 50 matter. 04245_ Potential Leg destroyed. 04247_ Acquired Aluminum Leg. 04249_ Acquired 6 matter. 04250_ Aluminum Leg destroyed. 04265_ Lgt. Angular Momentum Engine destroyed. 04265_ Imp. Hover Unit destroyed. 04267_ Aluminum Leg destroyed. 04270_ U-05 Engineer lays Concrete. 04273_ Acquired Shotgun. 04275_ Jacked G-47 Trooper... 04275_ Command string: //dsdaf 04275_ No effect. Map ----- +----------------------------------------------------+ | ?#?######?# ! # ##??##??? | | #??# ############### #?## #?## | | ??## ############### ## ?? | | ??## ## ! ! # #?? ?? | | ???# ## # ##" ? ? | | ??## ## = !!! # ##? ? | | #### #### !|!= # ##T ??? | | ?### #### *[%! =%# ##" ??? | | ?#?# #### =%*%%!*/* ##" ?? | | ##?# #### !==!=!=# #?" ???? | | ##?# #??# =%! *|# ## ? ?" | | #??# #### """ """ # #? ? ? " | | ?#?# + """ """ #######? ?? ?? | | #??# #### """ """ ########? ??? | | #??# ##?# ##?####??#???#+ | | ?#?# ##########################???? | | ???# ### ] #?###########? ? ? | | ???# ### """ ###?#####??##? ?? ? | | #??# / "R" + ? ?? ?? | | #?## ### " " #??##+?###? ? ?? | | #??# ### """ #?# ?? ?? ? ???? | | ???# ### """ #??? ? ? ? ???? | | ?#?# #?# """ ### ?? ??# #????#? | | ???# #?# ##?####???? #?????? | | #?## #######+############### #?"?? ? | | #??# ^g @ # ????? | | ???# g #?????? | | #??# ^ ! % # ???? | | ???# # ???? | | ???#^ Y """ #?????? | | ##?# u"" F"" #?? ? ? | | #?## """""" # ? ??? | | ???# """" #? ???? | | ?#?# * ######## #??? ?? | | ???# ######?# #?????? | | ???###########+#######?# #??#??# | | ##??#??# = = #?# ##???#? | | ???????# *%! * #?#######/#####?# | | #??????# =% #?#?# ##? | | #??#???# ##### ##? | | ????##?# + + #?? | | ??#???## ##### #?? | | ????#??#######"#######?#?###########?? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcTractorShield Manual? 0 Play Time 00:57:02 Cumulative 71.3 hours Start 2021.10.27 @ 19:33:40 End 2021.10.27 @ 20:31:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2028322-c924-461f-8808-3873611d9eaa