Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 17:56:02 Player: sckl Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (100) 500 Value Destroyed (2605) 2605 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (647) 647 TOTAL SCORE: 11072 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 25 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 998/1300 Matter 195/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Field Propulsion Drive > --- UTILITY (10) ----- Enhanced Optical Array Advanced Transmission Jammer Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Deuterium Engine Light Fission Core Seismic Detector Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Cloaking Device Propulsion Shielding Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Micro Fission Core Seismic Detector [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 . . . . . 1 1 . . . 1 Utility 8 | . . . . . 2 2 . . . . . 1 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 88 | 7 12 3 1 2 23 11 1 2 . 2 13 2 . . 5 4 Power 17 | 1 3 . . . 4 1 . 2 . . 1 2 . . 1 2 Engine 9 | 1 2 . . . 2 1 . 1 . . 1 1 . . . . Core 6 | . 1 . . . 2 . . 1 . . . 1 . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 25 | 2 4 . . . 9 5 . . . . 3 . . . 1 1 Treads 12 | 2 1 . . . 9 . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 5 . . . . 3 . . . 1 1 Utility 30 | 2 2 2 1 . 5 5 . . . 2 8 . . . 3 . Device 11 | 1 . 1 . . . 1 . . . 1 4 . . . 3 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . Processor 3 | . . . . . 1 1 . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 11 | . . 1 . . 4 2 . . . 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 3 1 . 2 5 . 1 . . . 1 . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 3 . . 2 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 . . . . 1 . . . 1 . Parts Lost 21 | . 2 1 . 2 5 . 1 1 . 2 3 . . . . 4 Power 5 | . 1 . . . . . . 1 . 1 1 . . . . 1 Propulsion 5 | . . . . . 3 . . . . . 1 . . . . 1 Utility 7 | . . 1 . 1 2 . . . . 1 1 . . . . 1 Weapon 4 | . 1 . . 1 . . 1 . . . . . . . . 1 Highest Loss Streak 4 | . 2 1 . 2 1 . 1 1 . 2 2 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 2 12 14 15 11 16 5 5 4 4 4 3 3 4 4 3 4 Power 2 | . 2 2 2 2 4 2 2 1 1 . . 1 2 2 1 2 Propulsion 2 | 1 3 3 3 3 4 1 1 1 1 1 . . . . . . Utility 3 | . 3 4 5 3 3 . 1 1 1 2 2 2 2 2 1 1 Weapon 2 | . 3 5 5 3 4 1 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | . 6 3 1 . 2 3 . . . . . . . . . . Power 3 | . . 1 . . 1 1 . . . . . . . . . . Propulsion 4 | . 3 . . . . 1 . . . . . . . . . . Utility 6 | . 3 . 1 . 1 1 . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 98 85 95 92 99 92 91 87 87 84 68 70 70 74 72 Engine 6 | . 9 14 14 14 5 6 7 3 . . 5 . . . 2 2 Core 2 | . 2 . . . 3 . . 3 7 5 . 3 5 5 5 1 Treads 19 | . 21 28 28 28 35 . . . . . . . . . . . Leg 1 | . 6 . . . . . . . . . . . . . . . Flight 9 | . . . . . . 29 30 30 30 30 31 22 23 23 22 24 Device 7 | . 14 12 14 . . 6 7 7 7 10 7 5 5 5 14 14 Storage 7 | . 14 14 14 14 9 . . . . . . . . . . . Processor 4 | . . . . . 4 14 15 15 15 15 9 5 5 5 5 4 Hackware 2 | . . . . . . 6 7 7 7 7 6 5 5 5 5 4 Protection 9 | . . . . 9 15 14 15 15 10 7 15 17 17 17 12 8 Ballistic Gun 13 | . 28 25 . 26 17 . . . . . . . . . . . Impact Weapon 1 | . . 2 14 . . 7 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 6 7 7 7 6 5 5 5 5 4 Peak Build Rating 77 | 7 11 11 8 11 25 36 36 38 36 41 49 45 42 42 66 77 Average Rating 24 | 5 9 9 8 9 17 35 35 35 34 36 41 40 42 42 54 65 On Entrance 27 | . 7 10 8 8 10 25 36 36 36 34 39 36 42 42 42 64 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 32 32 46 52 64 20 19 17 17 19 24 20 20 20 28 28 Greatest Support 83 | 40 40 40 40 40 83 20 20 20 20 20 26 21 21 21 28 34 Greatest Overweight (x) 2 | . 2 . 1 1 . . . . . . . . . . 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 14 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 15 15 15 15 20 20 5 5 5 5 5 4 4 4 4 5 Average Carried 11 | 2 12 14 14 11 16 5 5 4 4 4 3 3 4 4 3 4 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 15 15 15 11 20 5 5 4 5 4 3 4 4 4 3 4 Class Distribution -------------------- 46% | Mutant 19% | Scavenger-Mutant 9% | Scavenger-Scout 7% | Infiltrator-Ninja 5% | Sprinter 4% | Scout 3% | Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Ninja | -4/Factory Infiltrator-Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Matter Collected 2944 | 67 711 85 . 89 1429 . 155 11 . . 210 28 4 . 122 33 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3454 | 42 858 157 . 89 1600 11 31 . . . 466 28 . . 141 31 Parts 212 | 4 68 10 . 3 89 . 2 . . . 28 1 . . 3 4 Haulers Intercepted 9 | . 2 . . . 5 . . . . . 2 . . . . . Recyclers Shooed 5 | 1 . . . 1 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 61 | . 18 6 . 2 33 . 1 . . . . . . . . 1 Melee 3 | . . 1 . . . . 1 . . . . . . . . 1 Guns 49 | . 18 5 . 2 24 . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . AOE 7 | . . . . . 7 . . . . . . . . . . . Classes Destroyed 16 | 1 7 1 . . 5 . 1 . . . . . . . . 1 Worker 3 | . . . . . 3 . . . . . . . . . . . Builder 6 | . 2 . . . . 1 . . . . 3 . . . . . Tunneler 6 | 2 . 1 . . 1 . . . . . 2 . . . . . Hauler 9 | . 2 . . . 5 . . . . . 2 . . . . . Recycler 4 | . 1 . . . 1 . . . . . 1 . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 5 | . 3 . . . 2 . . . . . . . . . . . Watcher 7 | . 3 . . . 2 . . . . . 1 1 . . . . Swarmer 9 | . 3 . . . 6 . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 Grunt 41 | . 15 4 . 2 20 . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 6 | 2 4 2 . 2 6 1 1 . . . 2 1 . . 1 1 Combat Bots Only 5 | . 3 2 . 2 5 . 1 . . . . . . . . 1 Max Kills in Single Turn 4 | 2 1 1 . 1 4 1 1 . . . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . . . Melee 1 | . . 1 . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Hostile Shots Fired 536 | . 79 10 . 8 161 9 11 18 . 99 52 . 2 . 17 70 Missed 200 | . 15 1 . 1 44 5 1 8 . 49 29 . 1 . 13 33 Hits 336 | . 64 9 . 7 117 4 10 10 . 50 23 . 1 . 4 37 Melee 21 | . . . . . 2 . . . . . . . . . . 19 Projectile 315 | . 64 9 . 7 115 4 10 10 . 50 23 . 1 . 4 18 Critical Strikes 13 | . . 1 . . 5 . . . . 1 . . . . 1 5 Actively Blocked 3 | . . . . . . . . . . 1 . . . . . 2 Damage Taken 4806 | . 724 102 . 89 1692 28 153 177 . 516 312 . 20 . 203 790 Core 932 | . 84 . . 11 145 . 46 31 . 204 34 . 20 . 55 302 Absorbed by Shields 117 | . . . . . . . . . . 68 . . . . . 49 Redirected to Shielding 126 | . . . . . 13 . . . . 65 16 . . . . 32 Regen/Repaired (Parts) 843 | . 134 . . . 278 . . . . . 248 . . . 183 . Core Remaining (%) 83 | 100 . . . 62 73 . . . . 59 96 . . 98 95 . Volleys Fired 232 | 7 92 9 . 5 119 . . . . . . . . . . . Largest 2 | 2 2 2 . 2 2 . . . . . . . . . . . Hottest 60 | 40 46 46 . 46 60 . . . . . . . . . . . Shots Fired 466 | 14 183 20 . 9 240 . . . . . . . . . . . Gun 450 | 14 183 20 . 9 224 . . . . . . . . . . . Cannon 11 | . . . . . 11 . . . . . . . . . . . Launcher 5 | . . . . . 5 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 461 | 14 183 20 . 9 235 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . 5 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 3 12 9 . 4 24 . . . . . . . . . . . Robot Miss Streak 5 | 2 4 2 . 4 5 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 379 | 7 124 14 . 7 194 2 5 . . 1 18 1 . . 2 4 Core Hits 204 | 4 64 10 . 5 110 . 1 . . . 7 1 . . 1 1 Critical Kills 2 | . . . . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . . . . . Critical Strikes 11 | . . . . . 6 . 1 . . 1 2 . . . . 1 Destroy 5 | . . . . . 5 . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . Sever 4 | . . . . . . . . . . 1 2 . . . . 1 Melee Attacks 170 | . . 11 . . 1 36 15 1 . 3 49 1 5 . 20 28 Impact 55 | . . 11 . . 1 36 7 . . . . . . . . . Slashing 115 | . . . . . . . 8 1 . 3 49 1 5 . 20 28 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . . . . 8 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7064 | 77 1278 241 . 117 3568 99 206 . . 32 1135 33 . . 143 135 Guns 4550 | 77 1273 216 . 104 2880 . . . . . . . . . . . Cannons 166 | . . . . . 166 . . . . . . . . . . . Explosions 462 | . . . . . 462 . . . . . . . . . . . Melee 1783 | . . . . . . 99 206 . . 32 1135 33 . . 143 135 Ramming 103 | . 5 25 . 13 60 . . . . . . . . . . . Kinetic 4716 | 77 1273 216 . 104 3046 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 462 | . . . . . 462 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 305 | . . . . . . 99 206 . . . . . . . . . Slashing 1478 | . . . . . . . . . . 32 1135 33 . . 143 135 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 3 3 3 3 8 . 1 1 1 1 1 . . . 2 . Average Corruption 3 | . 2 3 3 3 6 . 1 1 1 1 1 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 117 | . 7 9 7 8 68 . 2 . . . 4 . . . 12 . Message Errors 30 | . 2 3 1 1 21 . . . . . . . . . 2 . Matter Fused 25 | . 4 1 2 2 8 . 1 . . . 3 . . . 4 . Heat Flow Errors 14 | . . 1 1 1 10 . . . . . 1 . . . . . Energy Discharges 12 | . . . . 2 8 . . . . . . . . . 2 . Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 . Parts Fused 3 | . 1 . . . 2 . . . . . . . . . . . Data Loss (minor) 12 | . . 1 2 . 7 . . . . . . . . . 2 . Data Loss (major) 7 | . . 1 1 1 2 . 1 . . . . . . . 1 . Misfires 10 | . . 2 . . 8 . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 274 | . . . . . . 56 38 . . . 180 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 274 | . . . . . . 56 38 . . . 180 . . . . . Knockbacks 6 | . . . . . 3 1 2 . . . . . . . . . Impact 3 | . . . . . . 1 2 . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 15 | . 3 1 . 3 8 . . . . . . . . . . . Targets Rammed 21 | . 4 3 . 3 11 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 6 | . 1 2 . . 3 . . . . . . . . . . . Highest Temperature 289 | . 28 150 227 245 289 6 . 16 . . 193 . . . 23 122 Average Temperature 44 | . 6 42 113 95 66 3 . 9 . . 55 . . . 3 21 Received Heat Transfer 1682 | . 333 150 . 48 927 6 . 42 . 92 36 . . . 27 21 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . Impact Corruptions 4 | . . . . . . 2 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . . . Low Security (%) 87 | 100 100 100 . 100 64 100 . . . . 100 100 . . 100 100 Level 1 9 | . . . . . 27 . . . . . . . . . . . Level 2 3 | . . . . . 8 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 439 | 10 125 37 . 40 439 199 . . . . 129 55 . . 117 45 Initial 193 | . . 25 . . . 193 . . . . 37 55 . . 6 7 Average 86 | . 51 4 . 6 159 131 . . . . 44 47 . . 56 12 Influence Increases 3104 | 10 579 138 . 50 1024 171 30 180 . 120 367 7 15 . 221 192 Destroy 0b10 Robot/C 1200 | . 360 100 . 40 660 . 20 . . . . . . . . 20 Destroy 0b10 Robot/NC 205 | 10 55 5 . . 75 5 . . . . 45 5 . . 5 . Destroy Leader 292 | . 90 10 . 10 154 . 10 . . . 6 2 . . . 10 Allied During Kill 8 | . . 8 . . . . . . . . . . . . . . Successful Hack 110 | . 29 . . . 34 . . . . . 47 . . . . . Destroy Structure 164 | . . . . . 26 31 . . . . 29 . . . 36 42 Partial Spotted 120 | . . . . . . 75 . . . . . . . . 30 15 Lose Combat Pursuer 1005 | . 45 15 . . 75 60 . 180 . 120 240 . 15 . 150 105 Influence Decreases 3098 | 10 512 205 . 50 597 560 68 50 130 60 313 89 32 4 217 201 Entered New Map 533 | . . 42 . . . 234 15 . 130 . 23 59 13 4 5 8 Time Decay 2247 | 10 492 130 . 40 466 326 43 40 . 40 246 30 19 . 212 153 Lost Part 180 | . 20 . . 10 40 . 10 10 . 20 30 . . . . 40 Lost Ally 33 | . . 33 . . . . . . . . . . . . . . Purge Threat 105 | . . . . . 91 . . . . . 14 . . . . . Squads Dispatched 31 | . 6 . . . 6 7 . . . . 6 . . . 3 3 Investigation 13 | . 3 . . . 3 3 . . . . 2 . . . 1 1 Extermination 6 | . . . . . . 1 . . . . 2 . . . 2 1 Reinforcement 12 | . 3 . . . 3 3 . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Distress Signals 7 | . 3 . . . 1 . . . . . . . . . 2 1 Communications Jammed 6 | . . . . . . . . . . . . . . . . 6 Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 205 | . 37 8 . 3 59 7 1 16 . 11 25 1 1 . 15 21 Peak Tracking Total 11 | . 4 3 . 2 5 2 1 8 . 6 7 1 1 . 9 11 Tactical Retreats 37 | . 3 2 . . 4 4 . 4 . 2 7 . 1 . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Traps Triggered 12 | . 4 . . . 2 . . . . . 4 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Machines Accessed 42 | . 9 . 1 . 9 7 . 1 . . 8 1 1 . 4 1 Terminals 24 | . 6 . . . 6 4 . . . . 6 . . . 2 . Fabricators 4 | . . . . . . 2 . . . . . . . . 1 1 Repair Stations 6 | . 1 . . . 2 . . . . . 2 . . . 1 . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 129 | . 24 . 1 . 41 18 . 1 . . 22 3 1 . 16 2 Successful 77 | . 13 . 1 . 25 9 . 1 . . 14 3 1 . 8 2 Failed 52 | . 11 . . . 16 9 . . . . 8 . . . 8 . Catastrophic 10 | . 2 . . . 2 1 . . . . 3 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 75 | . 18 . 1 . 28 11 . . . . 13 . . . 4 . Terminals 77 | . 20 . . . 29 10 . . . . 14 . . . 4 . Fabricators 13 | . . . . . . 6 . . . . . . . . 5 2 Repair Stations 25 | . 2 . . . 8 . . . . . 8 . . . 7 . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . Scanalyzers 7 | . . . . . 4 . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 20 | . 5 . 1 . 8 . . 1 . . 4 . 1 . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . Level Access Points 2 | . . . . . 1 . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . Transport Status 3 | . . . . . 3 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 4 . . . . . . . . 1 2 Load Schematic 4 | . . . . . . 2 . . . . . . . . 1 1 Build 3 | . . . . . . 2 . . . . . . . . . 1 Repair Station Hacks 22 | . 2 . . . 8 . . . . . 6 . . . 6 . Scan Component 11 | . 1 . . . 4 . . . . . 3 . . . 3 . Repair 11 | . 1 . . . 4 . . . . . 3 . . . 3 . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . . . . . . Report Inventory 3 | . 2 . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . 4 . . . . . . 3 . . . . Insert Component 2 | . . . . . 1 . . . . . . 1 . . . . Analyze 2 | . . . . . 1 . . . . . . 1 . . . . Retrieve Study 3 | . . . . . 2 . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . . . 5 4 . . . . 4 . . . 1 . Terminals 18 | . 4 . . . 5 4 . . . . 4 . . . 1 . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 17 | . 4 . . . 5 3 . . . . 4 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . . . 8 7 . . . . 7 1 . . 4 1 Full Trace Events 14 | . 3 . . . 5 3 . . . . 1 . . . 1 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 14 . . 1 . . . . Parts Built 3 | . . . . . . 2 . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 282 | . . . . . . 148 . . . . . . . . . 134 Total Part Build Rating 8 | . . . . . . 4 . . . . . . . . . 4 Part Studies Acquired 3 | . . . . . 2 . . . . . . 1 . . . . Parts Repaired 11 | . 1 . . . 4 . . . . . 3 . . . 3 . Time 396 | . 26 . . . 110 . . . . . 121 . . . 139 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 26 . . . . . . . . . . . . . . Total Damage 163 | . . 163 . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Active Infowar (turns) 8413 | 27 2042 787 375 16 1490 720 272 122 257 116 756 60 152 18 641 562 Optics 3667 | . . . . . . 713 272 122 257 116 754 60 152 18 641 562 Terrain 11 | . . . . . . . . . . . 11 . . . . . Structural 3598 | . . . . . . 704 272 122 257 99 713 60 152 18 641 560 Seismic 3258 | 27 2042 787 375 16 . . . . . . 10 . . . 1 . T.N.C. 3349 | . . . . . 1490 720 272 122 257 116 372 . . . . . Cloaking 831 | . . . . . . . . . . . . . . . 349 482 Jamming 724 | . . . . . . . . . . . . . . . 295 429 ECM 23 | . . . . . . . . . . . . . . . 6 17 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 1 1 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Turns Passed 10635 | 115 2042 888 375 307 3232 720 272 122 257 116 756 60 152 18 641 562 Spaces Moved 10473 | 57 983 493 221 118 1479 1001 806 432 905 339 1483 145 389 65 800 757 Core 8 | 8 . . . . . . . . . . . . . . . . Treads 3133 | 49 773 493 221 118 1479 . . . . . . . . . . . Legs 210 | . 210 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7122 | . . . . . . 1001 806 432 905 339 1483 145 389 65 800 757 Fastest Speed 22 | 50 160 160 160 240 160 27 27 27 27 27 25 28 28 28 26 22 Average Speed 71 | 144 166 160 169 240 160 27 27 27 27 27 25 28 28 28 29 25 Slowest Speed 260 | 160 260 160 240 240 160 27 27 27 27 27 28 28 28 28 98 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 98 79 61 43 81 21 87 44 84 65 28 3 61 11 30 15 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . . . . 2 . . . . 3 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . 4 1 1 1 . . 2 . . . Spaces Dug 113 | . . . . . 1 31 8 1 . 1 29 . 3 . 18 21 Terrain Destroyed 155 | . . . . . 43 31 8 1 . 1 29 . 3 . 18 21 Melee 113 | . . . . . 1 31 8 1 . 1 29 . 3 . 18 21 Projectile . | . . . . . . . . . . . . . . . . . AOE 42 | . . . . . 42 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Total 12908 | 75 1229 554 223 130 2099 1394 833 434 917 357 1774 162 422 64 1166 1075 Wait 1727 | . 101 29 . . 413 324 11 . 12 10 189 10 29 . 332 267 Move 10457 | 56 982 492 220 117 1478 1000 805 431 904 338 1482 144 388 64 799 757 Hop . | . . . . . . . . . . . . . . . . . Pick Up 54 | 5 16 3 1 . 21 3 . . . . 5 . . . . . Fast Attach 53 | 7 10 . . . 13 1 1 . . 1 11 2 . . 5 2 Attach 41 | . . 1 . 3 9 9 . 1 . 3 5 2 . . 4 4 Detach 31 | . 3 1 . . 5 3 . . 1 2 7 3 . . 2 4 Swap 37 | . 5 2 1 1 15 2 . 1 . . 2 . . . 4 4 Drop 63 | . 16 3 1 1 14 16 1 . . . 9 . . . . 2 Fire 232 | 7 92 9 . 5 119 . . . . . . . . . . . Melee 170 | . . 11 . . 1 36 15 1 . 3 49 1 5 . 20 28 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 21 | . 4 3 . 3 11 . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . 15 . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Discovered new exit (range 8) 914 | -10/Materials | Build established: Scavenger-Mutant 991 | -10/Materials | Discovered new exit (range 11) 1084 | -10/Materials | Discovered new exit (range 10) 1417 | -10/Materials | Build established: Mutant 1458 | -10/Materials | Repaired Lgt. Treads 1524 | -10/Materials | Discovered new exit (range 14) 2158 | -10/Materials | Entered Mines 2189 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2200 | -10/Mines | Met a Derelict bent on vengeance 2266 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2282 | -10/Mines | Discovered new exit (range 7) 2357 | -10/Mines | Discovered new exit (range 6) 2500 | -10/Mines | Discovered new exit (range 3) 2614 | -10/Mines | Identified exit to Materials 2755 | -10/Mines | Excavation squad dispatched 2755 | -10/Mines | A large section of the Mines collapsed 3046 | -10/Mines | Entered Exiles 3085 | -10/Exiles | Met 8R-AWN 3109 | -10/Exiles | Met EX-HEX 3155 | -10/Exiles | Met EX-BIN 3174 | -10/Exiles | Aligned with FarCom system 3176 | -10/Exiles | Given EX-Vault access code 3213 | -10/Exiles | Opened EX-Vault 3254 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3301 | -10/Exiles | Met EX-DEC 3401 | -10/Exiles | Discovered new exit (range 10) 3421 | -10/Exiles | Entered Mines 3565 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3565 | -9/Mines | Discovered new exit (range 14) 3654 | -9/Mines | Learned location of Zion (-7) 3684 | -9/Mines | Assembled infested the area 3689 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3728 | -9/Mines | Entered Materials 3728 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3836 | -8/Materials | Discovered new exit (range 2) 4036 | -8/Materials | Discovered new exit (range 10) 4357 | -8/Materials | Repaired Lgt. Treads 4384 | -8/Materials | Repaired Lgt. Armor Plating 4412 | -8/Materials | Repaired Lgt. Armor Plating 4831 | -8/Materials | Identified exit to Factory 5162 | -8/Materials | Discovered new exit (range 16) 5813 | -8/Materials | Build established: Scavenger-Mutant 6517 | -8/Materials | Repaired Hrd. Light Armor Plating 6960 | -8/Materials | Entered Factory 6960 | -7/Factory | Evolved 2 slots: Utility x2 7039 | -7/Factory | Discovered new exit (range 4) 7127 | -7/Factory | Fabricated Imp. Flight Unit? 7247 | -7/Factory | Build established: Scavenger-Scout 7254 | -7/Factory | Fabricated Imp. Flight Unit (x1) 7680 | -7/Factory | Entered Lower Caves 7747 | -7/Lower Caves | Learned location of 1 exit from Factory 7922 | -7/Lower Caves | Encountered a Warlord checkpoint 7927 | -7/Lower Caves | Found DCF Scrap (16 items) 7950 | -7/Lower Caves | Discovered new exit (range 8) 7952 | -7/Lower Caves | Entered another Lower Caves area 7975 | -7/Lower Caves | Build established: Scavenger-Sprinter 8009 | -7/Lower Caves | Spotted B-75 Beast 8072 | -7/Lower Caves | Discovered new exit (range 5) 8074 | -7/Lower Caves | Entered Zion 8092 | -7/Zion | System corruption cleaned by Quarantine Array 8123 | -7/Zion | Learned location of Quarantine (-3) 8155 | -7/Zion | Learned Factory non-interactive machine intel 8264 | -7/Zion | Rebuked by Imprinter 8301 | -7/Zion | Build established: Sprinter 8321 | -7/Zion | Discovered new exit (range 15) 8331 | -7/Zion | Entered Proximity Caves 8393 | -6/Proximity Caves | Identified exit to Factory 8424 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8447 | -6/Proximity Caves | Entered Factory 8447 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8448 | -6/Factory | Identified exit to Extension 8449 | -6/Factory | Identified exit to Lower Caves 8450 | -6/Factory | Loaded intel: 231 non-interactive machine locations 8757 | -6/Factory | Identified exit to Factory 8800 | -6/Factory | Build established: Scavenger-Scout 8802 | -6/Factory | Repaired Hrd. Light Armor Plating 8808 | -6/Factory | Discovered exit to Extension (range 20) 9028 | -6/Factory | Repaired Imp. Flight Unit 9090 | -6/Factory | Repaired Imp. VTOL Module? 9106 | -6/Factory | Build established: Scout 9203 | -6/Factory | Entered another Factory area 9203 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9223 | -5/Factory | Discovered new exit (range 4) 9263 | -5/Factory | Entered Upper Caves 9359 | -5/Upper Caves | Encountered a Warlord checkpoint 9394 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9413 | -5/Upper Caves | Discovered new exit (range 6) 9415 | -5/Upper Caves | Entered another Upper Caves area 9432 | -5/Upper Caves | Discovered new exit (range 7) 9433 | -5/Upper Caves | Entered Factory 9433 | -4/Factory | Evolved 2 slots: Utility x2 9745 | -4/Factory | Build established: Ninja 9963 | -4/Factory | Repaired Mic. Fission Core+ 9998 | -4/Factory | Repaired Hrd. Light Armor Plating 10051 | -4/Factory | Repaired Imp. Flight Unit 10071 | -4/Factory | Discovered new exit (range 7) 10074 | -4/Factory | Entered Research 10074 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10235 | -3/Research | Fabricated Imp. Cesium-ion Thruster? 10340 | -3/Research | Build established: Infiltrator-Ninja 10636 | -3/Research | Self-destructed Last Messages --------------- 10617_ Cloaking Device severed. 10617_ Field strength at 28. 10618_ R-10 Processor collects Cloaking Device. 10618_ Field strength at 9. 10619_ Hrd. Light Armor Plating severed. 10619_ Stasis field depleted. 10623_ C-35 Carver destroyed. 10624_ Mic. Antimatter Reactor destroyed. 10625_ K-01 Serf collects debris. 10626_ Acquired 31 matter. 10626_ Acquired Carbide Saw. 10628_ C-35 Carver Imp. Surge Thruster severed. 10630_ P-80 Master resets C-35 Carver, system corruption cleaned. 10631_ Carbide Saw destroyed. 10631_ Reaction Chamber disabled. 10632_ K-01 Serf collects debris. 10634_ Imp. VTOL Module destroyed. 10634_ Structural Scanner destroyed. 10635_ P-80 Master resets C-35 Carver, system corruption cleaned. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###### ?????????????????? | | ?????????????????????????###### ?????????????????? | | ????????????????????????? # ?????????????????? | | ?????????????????????????? # ?????????????????? | | ???????????????##### # ?????????????????? | | ???????????????############ # ?????????????????? | | ???????????????## ==# # ?????????????????? | | ???????????????## cc# ##?????????????????? | | ???????????????## c@pu ##?????????????????? | | ???????????????## ""k#p ##?????????????????? | | ??????????????? # """# p ##?????????????????? | | ??????????????? # """# ##?????????????????? | | ??????????????? # # ##?????????????????? | | ??????????????? # # ##?????????????????? | | ??????????????? ########### ##??????? ???????? | | ??????????????? ########### ##??????? ##?????? | | ?????????????????????????## ##?????## ##?????? | | ????????????????????????### ###???### ## ????? | | ???????# ########### %######### ## ????? | | ???????########+########## * ####### # ????? | | ??????? Y # ????? | | ??????? ]H! + ????? | | ??????? # ????? | | ???????##### ########### ####### # ????? | | ??????? # ? #### #####+########## ## ????? | | ?????????????????????? # ##??## ###????? | | ?????????????????????? # ##??## ##?????? | | ?????????????????????? # ""G"" ##??## ##?????? | | ?????????????????????? # " " ##??## ##?????? | | ?????????????????????? # ##??## ##?????? | | ?????????????????????? + ##??## ## ##### | | ?????????????????????? # ##??## ######## | | ?????????????????????? # ###### # = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Armor Coverage 375 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Fusion Compressor | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -3/Research Repaired ---------- Lgt. Treads | 4% | -10/Materials Lgt. Treads | 13% | -8/Materials Lgt. Armor Plating | 64% | -8/Materials Lgt. Armor Plating | 74% | -8/Materials Hrd. Light Armor Plating | 43% | -8/Materials Hrd. Light Armor Plating | 8% | -6/Factory Imp. Flight Unit | 2% | -6/Factory Imp. VTOL Module | 12% | -6/Factory Mic. Fission Core | 13% | -4/Factory Hrd. Light Armor Plating | 43% | -4/Factory Imp. Flight Unit | 27% | -4/Factory Studied --------- Shotgun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst I'm Back, Baby! Just What I Needed Party Time Professional Mechanic Safety First That Tickles root@ Challenges ------------ None Game ------ Seed GhostGuidanceEdition Manual? 0 Play Time 03:09:27 Cumulative 20.8 hours Start 2026.02.24 @ 14:31:38 End 2026.02.24 @ 17:56:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a149b9d3-8be6-49be-9dce-3fdeeecb6417