Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 15:19:23 Player: Singularius Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (3375) 3375 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9915 Bonus ------- High Alert Combat Kills 300 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 56/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Focal Shield Advanced Shield Generator Phase Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Terrain Scanner Improved Particle Charger Improved Heavy Armor Plating > --- WEAPON ----------- Ion Burst Cannon Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Seismic Detector Improved Transmission Jammer Layered Light Armor Plating Focal Shield Improved Thermal Shield EM Shield Wave Gun Phase Cannon Heavy Plasma Cannon Advanced Plasma Cannon KE Penetrator Rocket Launcher Heavy Missile Launcher [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Slug Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Slots Evolved 12 | . . . . . 8 2 2 Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 4 1 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 73 | 7 6 3 3 . 29 24 1 Power 12 | 1 . 1 1 . 3 5 1 Engine 9 | 1 . 1 1 . 2 4 . Core 2 | . . . . . 1 . 1 Reactor 1 | . . . . . . 1 . Propulsion 11 | 2 . . . . 6 3 . Treads 11 | 2 . . . . 6 3 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 4 . 1 . 12 8 . Device 18 | 1 2 . 1 . 8 6 . Storage 3 | 1 1 . . . . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . 1 . . . 4 1 . Artifact . | . . . . . . . . Weapon 23 | 2 2 2 1 . 8 8 . Energy Gun 3 | 1 . . . . . 2 . Energy Cannon 12 | . 2 . . . 5 5 . Ballistic Gun 3 | 1 . . . . 1 1 . Ballistic Cannon 3 | . . 1 1 . 1 . . Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 1 Parts Lost 35 | . 1 1 2 . 8 20 3 Power 9 | . . 1 1 . 2 5 . Propulsion 11 | . . . . . 5 6 . Utility 11 | . 1 . 1 . . 6 3 Weapon 4 | . . . . . 1 3 . Highest Loss Streak 15 | . 1 1 2 . 2 15 3 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 11 14 14 14 14 13 4 Power . | . 1 1 . . . 1 . Propulsion 2 | 1 4 6 6 3 1 . . Utility 4 | . . 2 2 4 5 5 2 Weapon 5 | . 3 4 5 5 6 6 2 Tool/Special . | . . . . . . . . Unused Backups 31 | . 7 . . 6 14 4 . Power . | . . . . . . . . Propulsion 8 | . 4 . . 3 1 . . Utility 9 | . 1 . . 1 5 2 . Weapon 14 | . 2 . . 2 8 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 100 97 91 10 Engine 10 | . 14 14 14 14 7 9 . Core 1 | . . . . . 3 2 . Treads 25 | . 28 28 28 28 25 20 . Device 19 | . 10 . 5 14 25 25 10 Storage 9 | . 14 14 14 14 6 4 . Protection 3 | . 2 14 7 . 5 4 . Energy Cannon 7 | . 11 10 5 . 8 16 . Ballistic Gun 3 | . 14 5 . . 1 . . Ballistic Cannon 10 | . . 8 22 28 8 . . Peak Build Rating 90 | 7 9 13 13 15 74 90 20 Average Rating 38 | 5 8 10 12 14 53 82 14 On Entrance 16 | . 7 9 12 12 15 65 12 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 37 | . . . . . . . 37 Heaviest Build 103 | 13 32 39 36 34 83 103 13 Greatest Support 110 | 40 40 40 40 40 100 110 3 Greatest Overweight (x) 4 | 1 . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 14 5 Most Carried 15 | 4 15 15 15 15 15 15 5 Average Carried 13 | 3 11 14 14 14 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 13 15 15 5 4 Class Distribution -------------------- 46% | Mutant 26% | Scavenger-Skirmisher 8% | Skirmisher 5% | Scavenger-Tank 5% | Tank 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Matter Collected 2306 | 247 165 113 . 102 1236 443 . Remotely . | . . . . . . . . Salvage Created 3608 | 13 365 156 . . 1941 1133 . Parts 183 | 6 22 23 . . 94 38 . Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Combat Hostiles Destroyed 67 | . 9 8 . . 35 15 . Guns 2 | . 1 . . . 1 . . Cannons 54 | . 7 4 . . 29 14 . AOE 7 | . . 4 . . 3 . . Classes Destroyed 16 | 1 4 1 . . 9 1 . Worker 3 | . . . . . 3 . . Builder 6 | . . 1 . . 5 . . Tunneler 4 | 1 . 2 . . 1 . . Hauler 3 | . 1 . . . 1 1 . Recycler 3 | . . . . . 2 1 . Mechanic 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 13 | . 3 6 . . 4 . . Grunt 31 | . 6 2 . . 14 9 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . 1 . . Sentry 3 | . . . . . 2 1 . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Programmer 13 | . . . . . 9 4 . Behemoth 1 | . . . . . 1 . . Best Kill Streak 12 | 1 3 8 . . 12 4 . Combat Bots Only 8 | . 3 6 . . 8 4 . Max Kills in Single Turn 3 | 1 1 3 . . 3 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Hostile Shots Fired 545 | . 34 37 8 . 168 202 96 Missed 153 | . 6 9 4 . 50 49 35 Hits 392 | . 28 28 4 . 118 153 61 Projectile 392 | . 28 28 4 . 118 153 61 AOE 4 | . . . . . 2 2 . Critical Strikes 19 | . . . . . 4 6 9 Damage Taken 6808 | . 296 280 183 . 2120 2663 1266 Core 1935 | . 44 27 16 . 147 536 1165 Absorbed by Shields 261 | . . . . . . 261 . Ignored by Resistances 635 | . . . . . 180 455 . Regen/Repaired (Parts) 140 | . . . . . 140 . . Core Remaining (%) 73 | 100 . . . 65 82 46 . Volleys Fired 161 | 1 25 16 . . 86 33 . Largest 3 | 2 2 2 . . 3 3 . Hottest 288 | 60 80 100 . . 234 288 . Shots Fired 387 | 2 50 32 . . 216 87 . Gun 59 | 2 26 10 . . 21 . . Cannon 320 | . 24 18 . . 191 87 . Launcher 8 | . . 4 . . 4 . . Special . | . . . . . . . . Kinetic 142 | 1 26 16 . . 99 . . Thermal 237 | 1 24 12 . . 113 87 . Explosive 8 | . . 4 . . 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 1 7 23 . . 13 8 . Robot Miss Streak 3 | . 2 1 . . 3 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 226 | 1 27 21 . . 119 58 . Core Hits 143 | 1 17 16 . . 78 31 . Critical Kills 6 | . 1 1 . . 3 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 12 | . 1 2 . . 8 1 . Meltdown 4 | . 1 . . . 2 1 . Destroy 3 | . . 2 . . 1 . . Blast 5 | . . . . . 5 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9046 | 10 409 641 . . 5362 2582 42 Guns 550 | 10 112 61 . . 367 . . Cannons 7130 | . 297 274 . . 3977 2582 . Explosions 1287 | . . 306 . . 981 . . Melee . | . . . . . . . . Ramming 79 | . . . . . 37 . 42 Kinetic 2015 | 10 112 140 . . 1753 . . Thermal 5665 | . 297 195 . . 2591 2582 . Explosive 1287 | . . 306 . . 981 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . 4 4 4 . 3 16 1 Average Corruption 3 | . 3 4 4 . 2 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 92 | . 24 2 1 . 37 28 . Message Errors 25 | . 5 . . . 9 11 . Matter Fused 23 | . 5 . . . 9 9 . Heat Flow Errors 8 | . 1 1 . . 4 2 . Energy Discharges 13 | . 4 1 1 . 5 2 . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 10 | . 4 . . . 5 1 . Data Loss (major) 4 | . 1 . . . 2 1 . Misfires 3 | . 1 . . . 2 . . Alerts 2 | . 2 . . . . . . Weapon Failures 3 | . 1 . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 264 | . . 14 . . 182 68 . Projectiles 252 | . . 2 . . 182 68 . Explosions 12 | . . 12 . . . . . Melee . | . . . . . . . . Knockbacks 12 | . . . . . 11 . 1 Impact 1 | . . . . . . . 1 Kinetic 10 | . . . . . 10 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 174 | . . 20 . . 134 . 20 Shots 4 | . . 1 . . 3 . . Rammed 9 | . . . . . 3 . 6 Targets Rammed 10 | . . . . . 4 . 6 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 551 | 20 216 343 . . 413 551 15 Average Temperature 120 | 10 67 135 . . 122 149 8 Received Heat Transfer 1383 | . 96 84 18 . 595 402 188 Effects 7 | . . 1 . . . 6 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Short Circuit 3 | . . 1 . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . 1 . . . 2 1 . Combat Hostiles 4 | . 1 . . . 2 1 . Parts Melted 15 | . 4 1 . . 5 5 . Heat Transferred 6650 | . 629 407 . . 3072 2542 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Maximum Alert Level 3 | . . . . . 3 2 . Low Security (%) 64 | 100 100 100 . . 69 . 100 Level 1 22 | . . . . . 10 90 . Level 2 10 | . . . . . 15 9 . Level 3 2 | . . . . . 3 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 944 | 5 104 155 . . 944 452 153 Initial 452 | . . 13 . . . 452 138 Average 167 | . 33 67 . . 173 332 121 Influence Increases 2607 | 5 326 227 30 . 1444 530 45 Destroy 0b10 Robot/C 1340 | . 180 160 . . 700 300 . Destroy 0b10 Robot/NC 105 | 5 10 15 . . 65 10 . Destroy Leader 328 | . 44 30 . . 192 62 . Successful Hack 152 | . 17 . . . 111 24 . Disable Machine 150 | . . . . . 90 60 . Destroy Structure 142 | . . 22 . . 76 44 . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 375 | . 75 . 30 . 195 30 45 Influence Decreases 2534 | 5 291 122 140 30 520 1170 256 Entered New Map 743 | . . 22 73 30 . 472 146 Time Decay 1453 | 5 281 90 47 . 452 498 80 Lost Part 338 | . 10 10 20 . 68 200 30 Squads Dispatched 27 | . 2 . . . 18 6 1 Investigation 6 | . . . . . 4 2 . Extermination 9 | . . . . . 7 2 . Reinforcement 9 | . 2 . . . 4 2 1 Assault 3 | . . . . . 3 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Distress Signals 11 | . 2 . . . 3 5 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 20 5 6 . 56 34 15 Peak Tracking Total 13 | . 4 3 6 . 8 10 13 Tactical Retreats 16 | . 3 . 1 . 9 2 1 Traps | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Traps Triggered 8 | . 2 . 3 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Machines Disabled 10 | . . . . . 6 4 . Max in Single Turn 2 | . . . . . 1 2 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Machines Accessed 36 | . 7 . . 5 17 6 1 Terminals 18 | . 6 . . . 9 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 2 1 . Recycling Units 9 | . 1 . . . 5 3 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 84 | . 19 . . 25 31 8 1 Successful 55 | . 9 . . 25 16 5 . Failed 29 | . 10 . . . 15 3 1 Catastrophic 8 | . 1 . . . 3 3 1 Database Lockouts . | . . . . . . . . Manual 15 | . 4 . . . 8 3 . Terminals 40 | . 18 . . . 18 3 1 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 5 2 . Recycling Units 10 | . 1 . . . 6 3 . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 43 | . 8 . . 25 8 2 . Record 17 | . . . . 16 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 9 | . . . . 8 1 . . Prototype ID Bank 6 | . 2 . . . 3 1 . Open Door 1 | . . . . . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . Locate Traps 2 | . 2 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 1 . . . 1 1 . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . Scan Component 2 | . . . . . 1 1 . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . Retrieve Study 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . . . 4 2 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . 4 2 . Fedlink 6 | . . . . . 4 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 5 . . . 12 4 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired 1 | . . . . . 1 . . Time 22 | . . . . . 22 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial UFD Resources 60 | . . . . . 23 43 60 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Active Infowar (turns) 7967 | 23 830 5 53 2232 3574 1144 106 Terrain 4774 | . . . . . 3528 1140 106 Structural 3417 | . 148 5 . . 3264 . . Seismic 7215 | 23 682 . 53 2232 3483 742 . Jamming 1 | . . . . . . 1 . Robot Analysis Total 9 | . . . . 8 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Turns Passed 9352 | 118 1438 199 119 2232 3758 1322 166 Spaces Moved 4986 | 61 629 84 68 1389 1839 623 293 Core 330 | 8 . . . . . 29 293 Treads 4656 | 53 629 84 68 1389 1839 594 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 50 50 Average Speed 154 | 148 160 160 160 160 160 168 50 Slowest Speed 250 | 160 160 160 160 160 240 240 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 96 23 8 88 45 24 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 23 | . . . . . 18 5 . Terrain Destroyed 134 | . . 25 . . 87 22 . Melee . | . . . . . . . . Projectile 81 | . . 1 . . 58 22 . AOE 53 | . . 24 . . 29 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Total 6270 | 84 1021 115 72 1402 2465 801 310 Wait 843 | 12 330 2 . . 415 76 8 Move 4980 | 60 628 83 67 1388 1839 622 293 Hop . | . . . . . . . . Pick Up 79 | 4 19 2 1 8 34 11 . Fast Attach 30 | 7 1 1 . . 10 10 1 Attach 25 | . 1 1 2 . 11 9 1 Detach 1 | . . . . . . 1 . Swap 78 | . 7 8 1 . 37 25 . Drop 64 | . 10 2 1 6 30 14 1 Fire 161 | 1 25 16 . . 86 33 . Melee . | . . . . . . . . Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush 3 | . . . . . 3 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [Sub]) -10/Mines -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / [*Ext]) -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 900 | -10/Materials | Discovered new exit (range 13) 1375 | -10/Materials | Discovered new exit (range 5) 1404 | -10/Materials | Discovered new exit (range 16) 1557 | -10/Materials | Entered Mines 1626 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1736 | -10/Mines | Discovered new exit (range 9) 1756 | -10/Mines | Entered Subcaves 1757 | -10/Subcaves | Approached by a straggling Scientist 1770 | -10/Subcaves | Learned location of Zion (-6) 1770 | -10/Subcaves | Met a Zionite searching for "candidates" 1773 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1787 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1866 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1870 | -10/Subcaves | Discovered new exit (range 15) 1875 | -10/Subcaves | Entered Scraptown 1875 | -8/Scraptown | System corruption cleaned by C-Scrubber 2341 | -8/Scraptown | Learned location of Extension (-6) 2394 | -8/Scraptown | Visited The Evicted 2424 | -8/Scraptown | Visited Fellowship of the Rings 2452 | -8/Scraptown | Visited Symbiants 2639 | -8/Scraptown | Discovered new exit (range 5) 2834 | -8/Scraptown | Visited Spacefarers 2906 | -8/Scraptown | Visited SPCMW 2954 | -8/Scraptown | Visited Comm Corps 3050 | -8/Scraptown | Visited UFD Registry 3069 | -8/Scraptown | Registered with UFD as "Bulletparser" 3248 | -8/Scraptown | Visited Abandonware Association 3277 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 3277 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 3319 | -8/Scraptown | Visited Junk Repository 3379 | -8/Scraptown | Visited Infowarlord's Domain 3391 | -8/Scraptown | Found Exp. Terrain Scanner 3427 | -8/Scraptown | Visited Analyses Database 3461 | -8/Scraptown | Visited Scrapoid Pod Storage 3507 | -8/Scraptown | Visited Curators Association 3530 | -8/Scraptown | Visited Science Guys 3584 | -8/Scraptown | Visited Scrap Suit Storage 3643 | -8/Scraptown | Visited Junk Repository 3994 | -8/Scraptown | Met Optimus 3994 | -8/Scraptown | Accepted into 0bPrime 4099 | -8/Scraptown | Discovered new exit (range 5) 4107 | -8/Scraptown | Entered Factory 4107 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4576 | -6/Factory | Build established: Scavenger-Skirmisher 5090 | -6/Factory | Loaded intel: 8 recycling unit locations 5225 | -6/Factory | Discovered new exit (range 15) 5230 | -6/Factory | Discovered new exit (range 6) 5321 | -6/Factory | Build established: Skirmisher 5573 | -6/Factory | Spotted B-75 Beast 5584 | -6/Factory | Destroyed B-75 Beast 5772 | -6/Factory | Discovered new exit (range 15) 5993 | -6/Factory | Build established: Scavenger-Skirmisher 6031 | -6/Factory | Repaired Lyr. Light Armor Plating 6890 | -6/Factory | Learned location of Protoforge (-2) 7520 | -6/Factory | Discovered new exit (range 15) 7607 | -6/Factory | First assault squad dispatched 7755 | -6/Factory | Build established: Tank 7772 | -6/Factory | Destroyed 8 combat bots 7865 | -6/Factory | Entered another Factory area 7865 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8775 | -5/Factory | Loaded intel: 8 recycling unit locations 9023 | -5/Factory | Build established: Scavenger-Tank 9126 | -5/Factory | System corruption reached 10% 9173 | -5/Factory | Discovered new exit (range 15) 9187 | -5/Factory | Entered another Factory area 9187 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9203 | -4/Factory | Lost 15 parts (3p4n5u3w) 9332 | -4/Factory | Core integrity fell below 50% 9338 | -4/Factory | Core integrity fell below 20% 9344 | -4/Factory | Lost 3 parts (3u) 9353 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09311_ Exp. Terrain Scanner destroyed. 09313_ Imp. Transmission Jammer destroyed. 09313_ Critical hit (Burn: +50). 09314_ Construction Platform disabled. 09314_ Critical hit (Burn: +50). 09316_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 09325_ Connecting with Terminal... 09325_ Current location identified: Factory 09331_ Slammed into P-70 Sage. 09333_ Matter Pump disabled. 09335_ P-70 Sage resets G-73 Enforcer, system corruption cleaned. 09346_ Acquired Prototype Power Core. 09346_ Identified Enh. Fission Core. 09346_ Faulty integration triggers energy drain (-44). 09349_ Dropped Faulty Enh. Fission Core. 09352_ Slammed into P-70 Sage. 09352_ Destabilizing: Core damaged (-57). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ??"????? ?? ??????????????????? ??????????????? | | ???????# ???????????????????? ?????????????? | | ?????"?# ?????????????????? ?????????????? | | ???? ??# ???????????????? ????????????? | | ???????# ################ ?????????????? | | ???????# ????????????? | | ??#????# ????????????? | | ???#??## ???????????? | | ??#????# ???????????? | | #?#????# ???????????? | | ???????# ###+#######??????????????????? | | ???????# # pp #? ?????????????????? | | ???????# # """@"" #???????????????????? | | ???????# # """ """#????? ?????????????? | | #??????# ""% # """ R"#???????????????????? | | ???# """ # """# ??????????????????? | | ???# """ # """ * #???????????????????? | | ??# # """ #???????????????????? | | # # """ #???????????????????? | | # ^ # = #???????#???????????? | | + ##########???#?????? ????????? | | # #????????????????????????????? | | ?????? # """" #????????########????????????? | | ???????# """ #????????# #????????????? | | ???????# """" #????????# #????????????? | | ???????# """" ########## "" #????????????? | | ???????# """" % + T" #????????????? | | ######## """" ########## "" #????????????? | | """" #????????# #????????????? | | ######## #????????########????????????? | | #??????# #???????#????????????????????? | | #??????##########+#######????????????????????????? | | ####????#??# #????????????????????????? | | #???????# #????????????????????????? | | #???????# #????????????????????????? | | #???????# ##???????????????????????? | | #???#???# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 47 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Evasion (%) 50 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lyr. Light Armor Plating | 41% | -6/Factory Studied --------- Phase Cannon | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Hulk Smash Challenges ------------ None Game ------ Seed EtherialInsulatedGuard Manual? 0 Play Time 01:47:39 Cumulative 199.7 hours Start 2026.07.10 @ 20:30:29 End 2026.07.11 @ 15:19:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 106 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46508aa6-685a-4db3-bb20-48260ebb5551