Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 19:56:13 Player: mgobin-777 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (846) 846 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1986 Bonus ------- None Cogmind --------- Core Integrity 114/400 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Critical (521) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Small Laser Improved Assault Rifle > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Hardened Light Armor Plating EM Pulse Gun EM Shotgun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Huge Storage Unit > --- WEAPON ----------- Improved EM Shotgun Particle Gun Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Hardened Light Armor Plating EM Shotgun Small Laser Small Laser [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 23 | 6 10 7 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 8 | 2 4 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 5 | 2 1 2 Energy Cannon 1 | . 1 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 8 | . 3 5 Power 3 | . 1 2 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 4 | . 3 6 Power . | . . . Propulsion 1 | . . 2 Utility 1 | . 2 1 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 9 | 1 . 8 Power . | . . . Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | 1 . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 98 99 Engine 5 | . 10 . Core 7 | . 3 10 Leg 30 | . 27 33 Device 9 | . 13 5 Storage 12 | . 14 11 Protection 2 | . . 5 Energy Gun 22 | . 19 25 Energy Cannon 6 | . 8 4 Ballistic Gun 1 | . . 3 Peak Build Rating 16 | 6 11 16 Average Rating 11 | 4 8 14 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 97 | 13 92 97 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 4 | 2 4 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 6 13 22 Most Carried 9 | 2 7 9 Average Carried 4 | . 3 6 Final Capacity 25 | 8 10 25 Final Carried 8 | . 5 8 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Gunner 22% | Scavenger-Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 431 | 56 282 93 Remotely . | . . . Salvage Created 1512 | 83 997 432 Parts 78 | 2 51 25 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 15 7 Guns 10 | . 4 6 Cannons 12 | . 11 1 Classes Destroyed 7 | 1 5 1 Worker 7 | . 5 2 Hauler 3 | . 2 1 Recycler 4 | 1 3 . Watcher 4 | . 2 2 Swarmer 3 | . 3 . Grunt 16 | . 12 4 Sentry 3 | . . 3 Best Kill Streak 7 | 1 7 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 159 | . 74 85 Missed 39 | . 18 21 Hits 120 | . 56 64 Projectile 120 | . 56 64 Critical Strikes 3 | . . 3 Damage Taken 1608 | . 622 986 Core 373 | . 87 286 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 65 . Volleys Fired 102 | 2 61 39 Largest 3 | 2 2 3 Hottest 165 | 90 125 165 Shots Fired 235 | 4 120 111 Gun 173 | 4 66 103 Cannon 62 | . 54 8 Launcher . | . . . Special . | . . . Kinetic 9 | . . 9 Thermal 226 | 4 120 102 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 4 13 10 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 152 | 4 80 68 Core Hits 64 | 2 40 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 6 1 Burn 7 | . 6 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2290 | 49 1260 981 Guns 1508 | 49 592 867 Cannons 733 | . 646 87 Explosions . | . . . Melee . | . . . Ramming 49 | . 22 27 Kinetic 94 | . . 94 Thermal 2147 | 49 1238 860 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 26 | . 26 . Projectiles 26 | . 26 . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 11 | . 9 2 Kicked 11 | . 9 2 Crushed . | . . . Highest Temperature 691 | 60 12 691 Average Temperature 146 | 30 5 184 Received Heat Transfer 720 | . 303 417 Effects 21 | . . 21 Shutdowns 3 | . . 3 Energy Bleed 3 | . . 3 Interference 4 | . . 4 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 5 | . . 5 Damage (core) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 14 | . 6 8 Heat Transferred 5675 | 124 3492 2059 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 89 100 Level 1 4 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 226 | 5 226 96 Initial 81 | . . 81 Average 50 | 1 72 33 Influence Increases 734 | 5 458 271 Destroy 0b10 Robot/C 440 | . 300 140 Destroy 0b10 Robot/NC 90 | 5 60 25 Destroy Leader 134 | . 68 66 Successful Hack 23 | . 14 9 Disable Machine 15 | . 15 . Destroy Structure 2 | . 1 1 Lose Combat Pursuer 30 | . . 30 Influence Decreases 716 | 5 265 446 Entered New Map 112 | . . 112 Time Decay 534 | 5 235 294 Lost Part 70 | . 30 40 Squads Dispatched 7 | . 4 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 26 18 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 8 | . 6 2 Failed 4 | . 2 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 2 | . 2 . Robot Analysis 2 | . 1 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 53 | . 53 . Retrieved Matter 53 | . 53 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1645 | 53 772 820 Spaces Moved 518 | 29 260 229 Core 9 | 9 . . Treads . | . . . Legs 509 | 20 260 229 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 227 | 108 208 264 Slowest Speed 400 | 150 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 44 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 759 | 47 358 354 Wait 60 | 3 4 53 Move 516 | 28 259 229 Hop . | . . . Pick Up 33 | 7 12 14 Fast Attach . | . . . Attach 16 | 6 4 6 Detach . | . . . Swap 11 | . 6 5 Drop 10 | 1 3 6 Fire 102 | 2 61 39 Melee . | . . . Ram . | . . . Kick 11 | . 9 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 13) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 900 | -9/Materials | Discovered new exit (range 15) 1139 | -9/Materials | Build established: Scavenger-Gunner 1433 | -9/Materials | Discovered new exit (range 14) 1566 | -9/Materials | Build established: Scavenger-Tank 1593 | -9/Materials | Discovered new exit (range 8) 1630 | -9/Materials | Core integrity fell below 50% 1646 | -9/Materials | Self-destructed Last Messages --------------- (-311). 01635_ Critical hit (Burn: +37). 01635_ Lgt. Ion Engine destroyed. 01637_ Aluminum Leg broken. 01637_ Overheating: Short circuit. 01638_ Overheating: Sml. Laser damaged (-14). 01638_ Overheating: Broken Aluminum Leg damaged (-1). 01638_ Overheating: Imp. Assault Rifle damaged (-64). 01638_ Overheating: Particle Gun damaged (-2). 01639_ Overheating: Huge Storage Unit damaged (-110). 01640_ Overheating: Matter decay (-55). 01641_ Critical hit (Burn: +37). 01641_ U-05 Engineer destroyed. 01642_ K-01 Serf collects debris. 01643_ Particle Gun destroyed. 01646_ Overheating: Broken Aluminum Leg damaged (-1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ??????????? ##????????????????????????????? | | ???????????? #????????????????????????????? | | ?????????????? #????????????????????????????? | | ??????????????? +????????????????????????????? | | ????????????????# #???#######??????????????????? | | ????????????????# #####@% #??????????????????? | | ????????????????# gk*!= #??????????????????? | | ????????????????# Yg% [%< #??????????????????? | | ?????????######## ! #??????????????????? | | ?????????# """ # ##### #??????????????????? | | ?????????# "Y" # #???## ##??????????????????? | | ?????????# # #????? #???????????????????? | | ?????????# # #????? k#???????????????????? | | ?????????# %/ #????? ??????????????????? | | ?????????# # #????? ###?????????????????? | | ?????????######## ####??#+##???????????????????? | | ???????????????# "#?????????????????????????? | | ???????????????# ""#?????????????????????????? | | ???????????????# !!#?????????????????????????? | | ???????????????# < ""#?????????????????????????? | | ???????????????# !!#?????????????????????????? | | ???????????????# ""#?????????????????????????? | | ???????????????# "#?????????????????????????? | | ?????????######## #########????????????????????? | | ?????????# ! # # #????????????????????? | | ?????????#!! + + #????????????????????? | | ?????????#!! # # #????????????????????? | | ?????????# # #########????????????????????? | | ?????????# # #????????????????????????????? | | ?????????# # ########## ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedGaussFlakker Manual? 0 Play Time 00:14:16 Cumulative 18.7 hours Start 2025.09.25 @ 18:01:37 End 2025.09.25 @ 19:56:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 57 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d341168d-1dc1-419b-86e1-e2e1544c8542