Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 10:56:34 Player: FResh Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (2759) 2759 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (987) 987 TOTAL SCORE: 11541 Bonus ------- High Alert Combat Kills 487 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 50/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (155) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (11) -- Medium Treads Centrium Heavy Treads Biometal Heavy Treads Antigrav System Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Heavy Armor Plating Centrium Light Armor Plating > --- WEAPON (2) ------- Railgun Fusion Bomb Launcher > --- INVENTORY (5) ---- Light Quantum Reactor Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Improved Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Improved VTOL Module Field Propulsion Array Small Storage Unit Advanced Signal Interpreter Advanced ECM Suite Advanced Reaction Control System Experimental Focal Shield [Rating: 140] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Reflective Plating Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Reflective Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 9 | . . 1 1 2 . 1 . . . 1 1 1 1 Utility 8 | . . 1 1 . . . . . 2 1 1 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 122 | 3 7 18 26 8 . 6 . 5 3 5 13 4 24 Power 15 | . . 3 . 1 . 1 . 3 . . 1 1 5 Engine 5 | . . 3 . . . 1 . 1 . . . . . Core 2 | . . . . 1 . . . . . . 1 . . Reactor 8 | . . . . . . . . 2 . . . 1 5 Propulsion 41 | 2 1 4 10 3 . 1 . . . 1 7 1 11 Treads 14 | 1 1 2 5 . . . . . . . . . 5 Leg . | . . . . . . . . . . . . . . Wheel 4 | 1 . 2 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 22 | . . . 4 3 . 1 . . . 1 7 1 5 Utility 35 | . 2 3 5 2 . 4 . 1 3 3 5 2 5 Device 17 | . . . 1 1 . 3 . . 2 2 3 2 3 Storage 4 | . 1 . 1 1 . . . . . . 1 . . Processor 6 | . . . 1 . . 1 . 1 1 1 1 . . Hackware . | . . . . . . . . . . . . . . Protection 8 | . 1 3 2 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 1 4 8 11 2 . . . 1 . 1 . . 3 Energy Gun 9 | . 2 . 7 . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . Ballistic Gun 10 | 1 . 5 2 . . . . . . . . . 2 Ballistic Cannon 2 | . 2 . . . . . . . . . . . . Launcher 6 | . . 1 1 1 . . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 3 . . . . 1 . . 4 . 2 Parts Lost 35 | . 1 4 4 . . . . . . 3 4 . 19 Power 4 | . . . . . . . . . . 1 1 . 2 Propulsion 19 | . . 2 3 . . . . . . . 3 . 11 Utility 9 | . . 1 1 . . . . . . 1 . . 6 Weapon 3 | . 1 1 . . . . . . . 1 . . . Highest Loss Streak 15 | . 1 2 1 . . . . . . 3 3 . 15 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 98 93 100 100 93 93 93 94 88 87 94 51 Engine 6 | . 14 11 9 1 . 6 6 . . . . . . Core 1 | . . . . 5 7 6 6 6 5 5 2 . . Reactor 1 | . . . . . . . . 6 5 5 4 8 6 Treads 14 | . 14 22 26 . . . . . . . . . 3 Wheel 5 | . 14 9 5 . . . . . . . . . . Flight 13 | . . . . 46 46 45 46 46 41 35 38 43 20 Device 8 | . . . 7 13 15 13 13 13 21 21 22 24 9 Storage 8 | . 14 11 9 7 7 6 6 6 5 5 4 4 1 Processor 4 | . . . 6 7 7 6 6 6 6 8 9 8 3 Protection 9 | . 8 21 11 1 . . . . . . . . 1 Energy Gun 5 | . 9 . 16 2 . . . . . . . . . Ballistic Gun 5 | . 2 19 1 . . . . . . . . . 2 Ballistic Cannon 2 | . 16 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . 5 7 6 6 6 5 5 4 4 1 Naked Turns 22 | . . . . . . . . . . . . . 22 Heaviest Build 63 | 13 34 47 63 24 24 28 28 34 36 39 46 58 63 Greatest Support 183 | 10 20 69 85 30 25 36 36 36 36 44 53 59 183 Greatest Overweight (x) 6 | 1 3 4 6 . . . . . . . . . . Average Overweight (x) . | 1 2 3 3 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 8 8 8 8 8 8 10 10 10 Average Capacity 12 | 8 12 15 18 11 8 8 8 8 8 8 9 10 7 Most Carried 20 | 6 14 15 20 20 8 8 8 8 8 8 8 9 10 Average Carried 11 | 6 10 14 16 5 5 6 7 7 6 7 5 6 5 Final Capacity 20 | 8 15 15 20 8 8 8 8 8 8 8 10 10 5 Final Carried 20 | 6 14 14 20 4 8 8 8 8 8 7 6 9 2 Class Distribution -------------------- 69% | Mutant 11% | Infiltrator-Sprinter 11% | Sprinter 5% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Matter Collected 1918 | 151 321 547 341 . . . 180 50 . 39 . . 289 Remotely . | . . . . . . . . . . . . . . Salvage Created 3570 | . 469 1083 1725 . . . . . . 39 . . 254 Parts 209 | . 29 71 95 . . . . . . 3 . . 11 Haulers Intercepted 4 | . . 1 3 . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 67 | . 9 24 31 . . . . . . . . . 3 Guns 45 | . 2 20 22 . . . . . . . . . 1 Cannons 7 | . 7 . . . . . . . . . . . . AOE 14 | . . 4 8 . . . . . . . . . 2 Classes Destroyed 14 | . 4 4 5 . . . . . . . . . 1 Worker 1 | . . . 1 . . . . . . . . . . Builder 3 | . 1 . 2 . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 4 | . . 1 3 . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 8 | . 3 2 1 . . . . . . 1 . . 1 Swarmer 15 | . . 4 11 . . . . . . . . . . Grunt 33 | . 9 11 13 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 14 | . . 8 5 . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 6 5 10 . . . . . . 1 . . 2 Combat Bots Only 6 | . 4 5 6 . . . . . . . . . 2 Max Kills in Single Turn 3 | . 1 2 3 . . . . . . 1 . . 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Damage Taken 6460 | . 414 1098 1145 . 82 . . 143 38 294 316 65 2865 Core 2204 | . 49 182 181 . . . . 32 19 71 35 26 1609 Absorbed by Shields 15 | . . . . . . . . . . . 15 . . Core Remaining (%) 88 | 100 80 54 67 . 100 . . 96 98 93 97 98 . Volleys Fired 179 | . 37 67 61 . . . . . . 1 . . 13 Largest 2 | . 2 2 2 . . . . . . 1 . . 2 Hottest 100 | . 80 46 100 . . . . . . 39 . . 75 Shots Fired 338 | . 74 131 118 . . . . . . 1 . . 14 Gun 277 | . 24 128 116 . . . . . . . . . 9 Cannon 50 | . 50 . . . . . . . . . . . . Launcher 11 | . . 3 2 . . . . . . 1 . . 5 Special . | . . . . . . . . . . . . . . Kinetic 203 | . 50 128 16 . . . . . . . . . 9 Thermal . | . . . . . . . . . . . . . . Explosive 11 | . . 3 2 . . . . . . 1 . . 5 Electromagnetic 124 | . 24 . 100 . . . . . . . . . . Robot Hit Streak 18 | . 6 13 18 . . . . . . . . . 11 Robot Miss Streak 6 | . 5 3 6 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . 4 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 232 | . 37 88 95 . . . . . 1 3 . . 8 Core Hits 150 | . 19 41 76 . . . . . . 3 . . 11 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . Critical Strikes 8 | . 4 1 1 . . . . . . 1 . . 1 Destroy 2 | . . 1 . . . . . . . . . . 1 Blast 3 | . 3 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 81 | . . . 1 1 . . . 12 23 15 10 5 14 Impact 1 | . . . 1 . . . . . . . . . . Slashing 80 | . . . . 1 . . . 12 23 15 10 5 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5792 | . 700 1442 2732 . . . . . 48 303 . . 567 Guns 3227 | . 178 1306 1685 . . . . . . . . . 58 Cannons 497 | . 497 . . . . . . . . . . . . Explosions 1758 | . 25 136 1009 . . . . . . 130 . . 458 Melee 310 | . . . 38 . . . . . 48 173 . . 51 Ramming . | . . . . . . . . . . . . . . Kinetic 2058 | . 497 1306 197 . . . . . . . . . 58 Thermal 614 | . 25 . 589 . . . . . . . . . . Explosive 1068 | . . 136 344 . . . . . . 130 . . 458 Electromagnetic 1742 | . 178 . 1564 . . . . . . . . . . Impact 38 | . . . 38 . . . . . . . . . . Slashing 272 | . . . . . . . . . 48 173 . . 51 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . 8 2 . . . . 2 . 6 . . 2 Average Corruption 2 | . . 7 2 . . . . 2 . 6 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . 4 6 . . . . 1 . . . . 4 Message Errors 9 | . . 2 4 . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 85 | . . . 85 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 47 | . . . 47 . . . . . . . . . . Melee 38 | . . . 38 . . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . 162 . . . . . . . . . 5 Shots 6 | . . . 5 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 650 | . 249 43 248 . . 326 86 159 84 36 168 202 650 Average Temperature 71 | . 79 15 45 . . 162 49 60 25 10 53 91 188 Received Heat Transfer 1440 | . 252 408 504 . 15 . . 18 18 9 63 18 135 Effects 23 | . . . 2 . . 2 . . . . . . 19 Shutdowns 6 | . . . . . . 1 . . . . . . 5 Energy Bleed 3 | . . . 1 . . 1 . . . . . . 1 Interference 4 | . . . 1 . . . . . . . . . 3 Matter Decay 4 | . . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 17 | . . . 17 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 600 | . 50 . 550 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . 9 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Peak Influence 888 | . 288 673 888 404 297 275 101 392 371 535 596 425 788 Initial 403 | . . 73 284 403 282 155 101 70 191 181 304 335 254 Average 406 | . 149 320 645 403 283 194 101 169 262 338 460 371 546 Maximum Alert Level 3 | . 1 2 3 2 1 1 . 1 1 2 2 2 3 Low Security (%) 20 | 100 73 18 . . . 78 100 61 11 17 . . . Level 1 31 | . 26 49 12 . 100 21 . 38 88 48 27 78 17 Level 2 35 | . . 31 49 100 . . . . . 34 72 21 74 Level 3 11 | . . . 38 . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 4 4 . 1 1 . . 3 3 2 1 5 Investigation 7 | . 1 1 . . . 1 . . 2 1 . . 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 17 | . 1 3 3 . 1 . . . 1 2 2 1 3 Assault 1 | . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 2 1 . . . . 1 . 3 . . . Communications Jammed 11 | . . . . . . . . . . 5 1 . 5 Distress Signals 11 | . . . . . . . . . . 5 1 . 5 Times Spotted 190 | . 15 33 40 . 5 5 . 11 5 15 17 4 40 Peak Tracking Total 8 | . 4 6 6 . 5 4 . 5 3 6 8 3 8 Tactical Retreats 25 | . 1 . . . 1 1 . 3 1 3 3 1 11 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . 1 . . 1 . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . 4 . . . . . . 1 . . 2 Max in Single Turn 2 | . . . 2 . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Machines Accessed 27 | . 1 2 1 2 . 4 . 6 5 2 1 . 3 Terminals 23 | . . 1 1 2 . 4 . 5 4 2 1 . 3 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 51 | . 1 4 3 2 . 11 . 12 10 3 1 . 4 Successful 27 | . 1 3 2 2 . 7 . 5 5 . 1 . 1 Failed 24 | . . 1 1 . . 4 . 7 5 3 . . 3 Catastrophic 7 | . . . . . . . . . 3 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 1 3 2 1 . 9 . 5 5 2 . . 2 Terminals 46 | . . 2 3 2 . 11 . 11 9 3 1 . 4 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 2 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . . 1 1 1 . 3 . 3 2 . 1 . . Record 1 | . . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . 1 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 2 1 1 . 4 . 2 3 . . . 1 Terminals 12 | . . 1 1 1 . 4 . 2 2 . . . 1 Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 11 | . . 1 1 1 . 3 . 2 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . 1 . . . . Tunnel 3 | . 1 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . . 2 . . . 1 . 6 4 2 1 . 3 Full Trace Events 3 | . . . . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Turns Passed 3971 | 22 566 795 1081 59 25 80 13 176 221 210 171 47 505 Spaces Moved 5589 | 1 376 399 474 129 92 227 64 729 713 588 556 212 1029 Core 76 | . . . . . . . . . . . . . 76 Treads 271 | . 1 25 174 . . . . . . . . . 71 Legs . | . . . . . . . . . . . . . . Wheels 1050 | 1 375 374 300 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4192 | . . . . 129 92 227 64 729 713 588 556 212 882 Fastest Speed 10 | 95 95 125 140 20 23 17 17 17 17 18 12 10 10 Average Speed 46 | 95 111 134 167 20 23 17 17 17 17 18 14 10 29 Slowest Speed 305 | 95 160 160 305 23 23 17 17 17 17 18 15 12 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 1 . . 2 2 2 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 68 51 50 6 82 8 73 30 21 24 23 10 37 Regions Visited 13 Branch Regions . Pre-discovered Areas 3 | . 1 1 . . . . . . 1 . . . . Known Exits Taken 5 | . . . . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 71 | . . . . 1 . . . 12 21 11 10 5 11 Terrain Destroyed 206 | . 3 10 48 1 . . . 12 21 28 10 5 68 Melee 71 | . . . . 1 . . . 12 21 11 10 5 11 Projectile . | . . . . . . . . . . . . . . AOE 134 | . 3 10 48 . . . . . . 17 . . 56 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Total 6463 | 20 452 524 648 164 95 266 65 760 769 663 625 226 1186 Wait 329 | 17 1 23 34 11 . 31 . 4 29 49 36 3 91 Move 5552 | . 375 398 473 128 91 225 63 728 708 584 551 211 1017 Hop 12 | . . . . . . 1 . . 2 1 2 . 6 Pick Up 94 | . 19 9 29 1 4 1 1 5 3 4 5 3 10 Fast Attach 29 | . 3 4 6 . . . . . . 1 2 1 12 Attach 45 | . 2 7 7 5 . 2 . 2 2 2 7 2 7 Detach 6 | . 1 . . . . 1 . 1 . . . . 3 Swap 48 | 3 2 7 13 3 . 4 . 3 1 2 4 1 5 Drop 81 | . 12 9 24 15 . 1 1 5 1 4 1 . 8 Fire 179 | . 37 67 61 . . . . . . 1 . . 13 Melee 81 | . . . 1 1 . . . 12 23 15 10 5 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 0) 23 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Discovered new exit (range 12) 907 | -9/Materials | Discovered new exit (range 16) 1133 | -9/Materials | Discovered new exit (range 15) 1334 | -9/Materials | Discovered new exit (range 13) 1384 | -9/Materials | Entered another Materials area 1384 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1693 | -8/Materials | Discovered new exit (range 10) 1784 | -8/Materials | First assault squad dispatched 2202 | -8/Materials | Discovered new exit (range 10) 2465 | -8/Materials | Entered Factory 2465 | -7/Factory | Evolved 2 slots: Propulsion x2 2524 | -7/Factory | Identified exit to DSF 2524 | -7/Factory | Entered DSF 2538 | -7/DSF | Additional patrols routed to DSF 2546 | -7/DSF | Discovered new exit (range 14) 2549 | -7/DSF | Entered Factory 2549 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2629 | -6/Factory | Sucked down chute 2629 | -6/Factory | Entered Waste 2629 | -6/Waste | The area was eerily silent 2637 | -6/Waste | Discovered new exit (range 20) 2642 | -6/Waste | Entered Factory 2706 | -6/Factory | Identified exit to Factory 2735 | -6/Factory | Spotted B-75 Beast 2749 | -6/Factory | Build established: Sprinter 2752 | -6/Factory | Discovered new exit (range 13) 2818 | -6/Factory | Entered another Factory area 2818 | -5/Factory | Evolved 2 slots: Utility x2 2977 | -5/Factory | Discovered new exit (range 14) 3018 | -5/Factory | Discovered new exit (range 4) 3039 | -5/Factory | Entered another Factory area 3039 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3103 | -4/Factory | Spotted B-86 Titan 3237 | -4/Factory | Discovered new exit (range 5) 3249 | -4/Factory | Identified exit to Research 3249 | -4/Factory | Entered Research 3249 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3255 | -3/Research | Found Prototype Processor 3255 | -3/Research | Identified Spectral Analyzer 3265 | -3/Research | Found Prototype Device 3265 | -3/Research | Identified Exp. Focal Shield 3266 | -3/Research | Spotted B-86 Titan 3276 | -3/Research | Lost 3 parts (1p1u1w) 3365 | -3/Research | Lost 3 parts (1p2n) 3365 | -3/Research | Discovered new exit (range 20) 3400 | -3/Research | Discovered new exit (range 14) 3420 | -3/Research | Identified exit to Research 3420 | -3/Research | Entered another Research area 3420 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3467 | -2/Research | Discovered new exit (range 7) 3467 | -2/Research | Identified exit to Access 3467 | -2/Research | Entered Access 3467 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -1/Access | Lost 4 parts (4u) 3685 | -1/Access | Core integrity fell below 50% 3706 | -1/Access | Lost 15 parts (2p11n2u) 3709 | -1/Access | Core integrity fell below 20% 3717 | -1/Access | Search patrols dispatched 3938 | -1/Access | Found Fusion Bomb Launcher 3960 | -1/Access | Build established: Mutant 3966 | -1/Access | Spotted B-99 Colossus 3972 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 03855_ Acquired 100 matter. 03858_ Acquired Med. Treads. 03861_ Acquired Railgun. 03872_ 5&S IIBNTGXDQFS,UMCYBUBN2XDX8AL|T0X3X: 03886_ R-10 Processor collects Particle Reactor. 03903_ K-01 Serf collects debris. 03920_ Acquired Prototype Protection. 03920_ Identified Centrium Light Armor Plating. 03938_ Acquired Fusion Bomb Launcher. 03956_ Slug penetrates Sealed Heavy Doors. 03956_ HV Slug penetrates Sealed Heavy Doors. 03964_ Sealed Heavy Doors breached. 03964_ Penetrated by Slug. 03965_ The unstable cave ceiling collapses. 03966_ Sealed Heavy Doors breached. 03967_ F89XGB/9PX0XVKTUO2PFVFW 03967_ ALERT: Rogue bot located, Programmers report to Access Zone 1F. 03967_ Penetrated by Slug. 03968_ H-88 Terminator destroyed. 03972_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????# ## # #???????? | | ???????????????########## + #???????? | | ???????????????# ??# " #???????? | | ???????????????# ??# # #???????? | | ???????????????# ?# # #???????? | | ???????????????# ?# # #???????? | | ???????????????? " " # # #???????? | | ???????????????# "Y" # # #???????? | | ???????????????# """ + # #???????? | | ???????????????# # ##############???????? | | ???????????????# # #????????????????????? | | ???????????????########## ##???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #??????B ???????????? | | ???????????????########## ##?????BB ???????????? | | ???????????????# # #???? #??????????? | | ???????????????# # #??? #??????????? | | ???????????????# " + t#?? #???????????? | | ???????????????# """ # #? #???????????? | | ???????????????# """ # # #???????????? | | ???????????????# " # %[ #???????????? | | ???????????????# # ????????? | | ???????????????#! #@ ????????? | | ???????????????# ! # " "??????????? | | ???????????????########### =% ????????????? | | ??????????????????????????# # #???????????? | | ??????????????????????????? #?? #???????????? | | ???????????????????????????? #?????#???????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????! #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 73 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 4 Jamming Range 14 Power Amplification 70 Armor Coverage 750 Resistance: KI 30 Resistance: TH 10 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Quantum Hacking Speed Demon Total Silence Challenges ------------ None Game ------ Seed DeepElectronSink Manual? 0 Play Time 01:43:21 Cumulative 52.7 hours Start 2023.01.05 @ 15:01:29 End 2023.01.06 @ 10:56:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9965a166-323c-4564-b26e-b34d37ddf6d2