Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 01:36:31 Player: Runagate Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (3341) 3341 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 5924 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 28 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Great Maul Great Maul Katana > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Heat Sink Cooling System Large Matter Pod (150) Improved Sensor Array Seismic Detector Advanced Targeting Computer Relay Coupler [NC] (38) Relay Coupler [NC] (39) Relay Coupler [Grunt] (40) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (29) Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (23) Assault Rifle Mini Grenade Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Shock Rifle Great Maul Great Maul > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Heat Sink Cooling System Large Matter Pod Improved Sensor Array Seismic Detector Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Particle Cannon Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Remote Datajack Plasma Cutter Katana [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Great Maul Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . 2 . Weapon 1 | . . 1 . . Parts Attached 70 | 13 6 16 10 25 Power 14 | 2 2 6 1 3 Engine 14 | 2 2 6 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 5 . 2 1 8 Treads 2 | . . . . 2 Leg 3 | . . . . 3 Wheel 10 | 5 . 2 1 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 15 | 4 2 . 5 4 Device 9 | 2 . . 4 3 Storage 4 | 2 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 25 | 2 2 8 3 10 Energy Gun 4 | . . 2 1 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 14 | 2 2 6 1 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 21 | . 1 2 . 18 Power 1 | . . . . 1 Propulsion 11 | . 1 1 . 9 Utility 4 | . . . . 4 Weapon 5 | . . 1 . 4 Highest Loss Streak 4 | . 1 1 . 4 To Critical Strikes 1 | . . . . 1 Average Backups 18 | 4 9 17 19 19 Power 2 | . 1 3 2 2 Propulsion . | 1 3 2 2 . Utility 9 | 1 2 6 7 11 Weapon 3 | . 1 4 6 3 Tool/Special . | . . . . . Unused Backups 32 | . . 3 4 25 Power 5 | . . 2 1 2 Propulsion . | . . . . . Utility 21 | . . 1 1 19 Weapon 4 | . . . 2 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 93 | . 100 96 96 91 Engine 9 | . 14 11 9 8 Leg 9 | . . . . 13 Wheel 11 | . 28 30 27 3 Flight 1 | . . . . 2 Device 14 | . 14 11 16 16 Storage 9 | . 14 11 9 9 Processor 6 | . . . 7 9 Protection 1 | . . . . 1 Energy Gun 2 | . . 7 2 1 Energy Cannon 1 | . . . 6 2 Ballistic Gun 11 | . 28 25 18 4 Impact Weapon 8 | . . . . 12 Slashing Weapon 3 | . . . . 5 Peak Build Rating 28 | 7 8 15 24 28 Average Rating 20 | 6 7 12 20 25 On Entrance 10 | . 7 8 14 24 Naked Turns . | . . . . . Heaviest Build 64 | 14 50 54 62 64 Greatest Support 48 | 26 20 38 44 48 Greatest Overweight (x) 21 | . 2 2 1 21 Average Overweight (x) 2 | . 1 1 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 Most Carried 20 | 8 14 20 20 20 Average Carried 18 | 4 9 17 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 12 20 20 20 Class Distribution -------------------- 45% | Scavenger-Mutant 17% | Scavenger-Gunner 12% | Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2284 | 408 249 695 151 781 Remotely . | . . . . . Salvage Created 2683 | 228 360 740 151 1204 Parts 177 | 20 20 52 9 76 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 64 | . 8 21 3 32 Melee 7 | . . . . 7 Guns 43 | . 8 21 1 13 Cannons 9 | . . . 2 7 AOE 3 | . . . . 3 Classes Destroyed 11 | 3 1 3 1 3 Worker 3 | 2 . 1 . . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Swarmer 15 | . . 7 . 8 Cutter 2 | . . . . 2 Grunt 28 | . 8 8 . 12 Brawler 2 | . . . 1 1 Duelist 2 | . . 1 1 . Sentry 10 | . . 5 1 4 Hunter 2 | . . . . 2 Programmer 4 | . . . . 4 Best Kill Streak 5 | 4 3 5 3 5 Combat Bots Only 5 | . 3 5 3 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 386 | . 33 73 4 276 Missed 102 | . 7 19 1 75 Hits 284 | . 26 54 3 201 Melee 7 | . . 2 . 5 Projectile 277 | . 26 52 3 196 AOE 2 | . . . . 2 Critical Strikes 8 | . . 1 . 7 Part Disruptions 2 | . . . . 2 Damage Taken 3536 | . 332 642 44 2518 Core 749 | . 46 153 . 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 34 | . . 34 . . Core Remaining (%) 80 | 100 81 61 . . Volleys Fired 177 | 22 31 52 6 66 Largest 3 | 2 2 3 3 3 Hottest 154 | 40 40 83 154 154 Shots Fired 465 | 44 62 153 18 188 Gun 395 | 44 62 153 12 124 Cannon 66 | . . . 6 60 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 334 | 44 62 116 6 106 Thermal 124 | . . 37 12 75 Explosive 4 | . . . . 4 Electromagnetic 3 | . . . . 3 Robot Hit Streak 19 | 8 9 15 7 19 Robot Miss Streak 8 | 2 2 5 1 8 Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 287 | 29 46 100 10 102 Core Hits 123 | 14 17 35 4 53 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . 1 . 3 Critical Strikes 7 | . . 1 . 6 Burn 1 | . . . . 1 Destroy 3 | . . 1 . 2 Corrupt 1 | . . . . 1 Smash 2 | . . . . 2 Melee Attacks 30 | . . . . 30 Impact 8 | . . . . 8 Slashing 17 | . . . . 17 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 4399 | 289 546 1204 176 2184 Guns 3091 | 289 546 1204 94 958 Cannons 664 | . . . 82 582 Explosions 219 | . . . . 219 Melee 425 | . . . . 425 Ramming . | . . . . . Kinetic 2506 | 289 546 892 27 752 Thermal 1211 | . . 312 149 750 Explosive 219 | . . . . 219 Electromagnetic 38 | . . . . 38 Impact 243 | . . . . 243 Slashing 182 | . . . . 182 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 61 | . . . . 61 Message Errors 18 | . . . . 18 Matter Fused 18 | . . . . 18 Heat Flow Errors 8 | . . . . 8 Energy Discharges 7 | . . . . 7 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 119 | . . . . 119 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee 118 | . . . . 118 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . . 24 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 242 | . 18 114 27 242 Average Temperature 50 | . 7 44 12 61 Received Heat Transfer 969 | . 192 165 18 594 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 2 | . . . . 2 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 1 3 Heat Transferred 2419 | . . 700 296 1423 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 5 | . . 1 . 5 Low Security (%) 34 | 100 100 76 100 7 Level 1 13 | . . 23 . 13 Level 2 13 | . . . . 20 Level 3 12 | . . . . 18 Level 4 10 | . . . . 15 Level 5 15 | . . . . 24 High Security . | . . . . . Max Security . | . . . . . Peak Influence 2296 | 10 61 229 85 2296 Initial 80 | . 3 21 80 42 Average 692 | 2 25 130 39 1008 Influence Increases 3511 | 40 201 637 99 2534 Destroy 0b10 Robot/C 1360 | . 160 420 60 720 Destroy 0b10 Robot/NC 45 | 40 . 5 . . Destroy Leader 170 | . 40 90 20 20 Allied During Kill 17 | . . . . 17 Successful Hack 64 | . . 46 4 14 Disable Machine 15 | . . . 15 . Anti-Garrison Action 1650 | . . . . 1650 Destroy Structure 70 | . 1 1 . 68 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 105 | . . 60 . 45 Influence Decreases 1215 | 35 155 496 226 303 Entered New Map 167 | . 2 30 112 23 Time Decay 738 | 35 143 446 114 . Lost Part 210 | . 10 20 . 180 Lost Ally 100 | . . . . 100 Squads Dispatched 4 | . 3 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 14 26 3 40 Peak Tracking Total 6 | . 4 6 2 5 Tactical Retreats 5 | . . 3 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts 40 | . . . . 40 Triggered 1 | . . . . 1 Disarmed 1 | . . . . 1 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 7 | . . . 1 6 Max in Single Turn 2 | . . . 1 2 Garrison Relay 5 | . . . . 5 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 12 | . 3 6 1 2 Terminals 10 | . 3 5 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 5 19 2 3 Successful 13 | . 1 10 1 1 Failed 15 | . 4 8 1 2 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual 20 | . 6 14 . . Terminals 22 | . 5 14 . 3 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 9 | . 1 7 . 1 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 5 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 23 | . . . . 23 Machine Destruction 20 | . . . . 20 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired 6 | . . . . 6 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 6 | . . . . 6 Largest Group 3 | . . . . 3 Highest-Rated Group 30 | . . . . 30 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks 28 | . . . . 28 Total Damage 309 | . . . . 309 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 5634 | 121 393 1107 262 3751 Optics 3979 | . . . 228 3751 Seismic 1726 | 121 393 1107 105 . Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 5703 | 190 393 1107 262 3751 Spaces Moved 2326 | 115 221 764 193 1033 Core 10 | 3 . . . 7 Treads . | . . . . . Legs 690 | . . . . 690 Wheels 1527 | 112 221 764 193 237 Hover . | . . . . . Flight 99 | . . . . 99 Fastest Speed 50 | 50 80 95 105 111 Average Speed 198 | 82 98 101 107 321 Slowest Speed 1160 | 90 110 110 111 1160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 47 55 13 84 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . . 101 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 98 | . . . . 98 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3021 | 164 337 989 240 1291 Wait 237 | 10 67 119 14 27 Move 2322 | 114 220 763 192 1033 Hop . | . . . . . Pick Up 50 | 3 5 16 8 18 Fast Attach 20 | 8 . 3 1 8 Attach 9 | . 1 3 1 4 Detach 2 | 1 . 1 . . Swap 60 | 5 7 17 8 23 Drop 54 | 1 6 15 10 22 Fire 177 | 22 31 52 6 66 Melee 28 | . . . . 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire 12 | . . . . 12 Trap 40 | . . . . 40 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 5) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 736 | -9/Materials | Central database locked down 905 | -9/Materials | Repaired Imp. Ion Engine 1116 | -9/Materials | Build established: Scavenger-Gunner 1257 | -9/Materials | Discovered new exit (range 16) 1461 | -9/Materials | Discovered new exit (range 13) 1691 | -9/Materials | Entered another Materials area 1691 | -8/Materials | Evolved 2 slots: Utility x2 1770 | -8/Materials | Identified exit to Garrison 1904 | -8/Materials | Garrison activated, responded to threat 1953 | -8/Materials | Entered Garrison 1979 | -8/Garrison | Triggered checkpoint 2113 | -8/Garrison | Garrison Relay disabled 2209 | -8/Garrison | Triggered checkpoint 2307 | -8/Garrison | Discovered new exit (range 5) 2420 | -8/Garrison | Triggered checkpoint 2463 | -8/Garrison | Lost 3 allies 2485 | -8/Garrison | Lost 3 parts (3n) 2726 | -8/Garrison | Discovered new exit (range 12) 2750 | -8/Garrison | Build established: Scavenger-Tank 2847 | -8/Garrison | Phase Generator disabled 2889 | -8/Garrison | Core integrity fell below 50% 3175 | -8/Garrison | Triggered checkpoint 3413 | -8/Garrison | Build established: Scavenger-Mutant 3485 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Garrison Relay disabled 3881 | -8/Garrison | Triggered checkpoint 4003 | -8/Garrison | Discovered new exit (range 8) 4177 | -8/Garrison | Triggered checkpoint 4257 | -8/Garrison | Garrison Relay disabled 4471 | -8/Garrison | Discovered new exit (range 5) 4555 | -8/Garrison | Triggered checkpoint 4914 | -8/Garrison | Garrison Relay disabled 5079 | -8/Garrison | Garrison Relay disabled 5643 | -8/Garrison | Triggered checkpoint 5674 | -8/Garrison | Core integrity fell below 20% 5704 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05502_ System corrupted: Matter fused (-5). 05530_ RN1&68JTAUVPNCPO/SI# 05549_ System corrupted: Matter fused (-5). 05553_ ALERT: Garrison interior compromised. 05564_ System corrupted: Heat flow error (+134). 05583_ D3JHMJRGJ|KKG5C%FXGCS>TP&X6EF 05617_ BIDB<=EGA#JKGGZLCGEY2I 05643_ Beams of light sweep through the air. An alarm sounds. 05651_ Bruiser 3b destroyed. 05652_ Imp. Heat Sink destroyed. 05658_ MI5>U|YYVPE9BO 05667_ Acquired 11 matter. 05671_ Imp. Ion Engine destroyed. 05684_ Critical hit (Destroy). 05684_ Imp. Heat Sink destroyed. 05691_ System corrupted: Heat flow error (+115). 05700_ Flight Unit destroyed. 05703_ ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | * |! #???????????????#"" ""#???# ##=#%#??? | |