Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 15:50:47 // AFD2020/Player2 Player: Demo Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (168) 840 Value Destroyed (7416) 7416 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7491) 7491 TOTAL SCORE: 21907 Bonus ------- High Alert Combat Kills 1359 Follower Combat Kills 4155 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -1023 Cogmind --------- Core Integrity 0/1150 Matter 155/300 Energy 182/200 System Corruption 0% Temperature Cool (0) Movement Rolling (108) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (12) ----- Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Relay Coupler [Grunt] (35) Improved System Guard > --- WEAPON (3) ------- Coil Gun KE Penetrator Linear Accelerator > --- INVENTORY (15) --- Reinforced Fission Core Wheel Wheel Compact Wheel Energy Well (350) High-capacity Matter Pod (0) Hacking Suite Hacking Suite Relay Coupler [Grunt] (22) Heavy Laser Heavy Flak Cannon Smartbomb Launcher Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Biometal Medium Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Relay Coupler [Grunt] Improved System Guard > --- WEAPON ----------- Cooled Pulse Rifle Coil Gun Linear Accelerator > --- INVENTORY -------- Cold Fusion Reactor Wheel Wheel Large Matter Pod Improved Sensor Array Hacking Suite Relay Coupler [Grunt] Coil Gun Coil Gun Smartbomb Launcher Advanced Remote Datajack Enhanced Force Lance [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Biometal Medium Treads Wheel Compact Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 2 . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . Utility 10 | . . 1 2 . . 2 . . 1 . . . 2 . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 181 | 6 3 13 4 23 8 7 5 13 10 22 14 13 12 8 20 Power 17 | . . 1 . 4 . . . 3 1 3 1 1 1 . 2 Engine 10 | . . 1 . 2 . . . 3 1 2 1 . . . . Core 4 | . . . . 2 . . . . . 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 36 | 1 1 5 1 5 4 1 . 1 2 2 3 2 3 2 3 Treads 3 | . . . 1 . . . . . . 1 . . 1 . . Leg . | . . . . . . . . . . . . . . . . Wheel 30 | 1 1 5 . 3 4 1 . 1 2 1 3 2 1 2 3 Hover 3 | . . . . 2 . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . Utility 53 | 2 1 1 3 4 2 4 1 1 4 7 8 2 5 3 5 Device 33 | 1 . . . 3 1 1 1 . 4 6 6 2 4 2 2 Storage 5 | 1 1 . . . . 1 . . . . . . . . 2 Processor 2 | . . . . . . . . 1 . . . . . . 1 Hackware 11 | . . . 2 1 1 2 . . . 1 2 . 1 1 . Protection 2 | . . 1 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | 3 1 6 . 10 2 2 4 8 3 10 2 8 3 3 10 Energy Gun 26 | . . 2 . 3 . . 1 4 1 4 2 5 1 1 2 Energy Cannon 3 | . . . . 1 1 . . . . 1 . . . . . Ballistic Gun 17 | 3 1 3 . 2 . . . . 1 1 . . . . 6 Ballistic Cannon 12 | . . 1 . 2 . 1 2 1 . 2 . 1 1 1 . Launcher 9 | . . . . 2 1 . . . . . . 2 1 1 2 Special Weapon 2 | . . . . . . . . . . 2 . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 1 2 . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . 3 . . 1 . 2 . . Parts Lost 41 | . . . 1 9 . 1 . . 1 13 . 3 2 4 7 Power 8 | . . . . 3 . . . . . 3 . 1 . . 1 Propulsion 15 | . . . 1 3 . . . . 1 3 . 1 1 2 3 Utility 9 | . . . . 2 . . . . . 3 . . 1 2 1 Weapon 9 | . . . . 1 . 1 . . . 4 . 1 . . 2 Highest Loss Streak 7 | . . . 1 3 . 1 . . 1 5 . 2 1 3 7 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 76 89 96 97 100 99 100 100 95 88 92 92 96 99 92 Engine 4 | . . 5 9 5 9 7 7 7 6 4 . 1 . . . Core 1 | . . . . 2 . . . . . . 5 4 1 . . Treads 1 | . . . 1 2 . . . . . . 1 . 3 5 3 Wheel 13 | . 19 22 14 8 16 14 15 15 16 9 10 12 6 10 10 Device 8 | . 14 11 9 15 9 7 7 3 6 5 6 6 11 11 10 Storage 7 | . 14 11 9 9 9 7 7 7 6 6 6 6 5 5 5 Processor 3 | . . . . . . . . 3 6 6 6 6 5 5 9 Hackware 27 | . . . 17 18 26 37 38 38 33 32 32 33 34 35 31 Energy Gun 8 | . . 11 9 8 9 4 5 4 10 7 12 12 10 10 6 Energy Cannon 1 | . . . . 1 8 7 1 . . 4 . . . . . Ballistic Gun 6 | . 28 18 9 8 9 7 7 7 5 1 . . . . 3 Ballistic Cannon 4 | . . 3 9 4 . 1 5 6 . 4 6 5 4 4 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 10 25 33 37 49 49 49 49 50 52 62 56 54 70 70 70 Greatest Support 44 | 10 26 26 26 20 32 32 32 32 38 38 38 44 44 35 42 Greatest Overweight (x) 6 | . 2 1 2 4 4 1 1 1 2 4 1 1 4 6 5 Average Overweight (x) 1 | . . . 1 2 1 1 1 1 1 1 1 1 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 7 14 14 14 14 14 14 14 14 13 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 Class Distribution -------------------- 33% | Hacker-Gunner 27% | Hacker-Tank 15% | Hacker-Skirmisher 8% | Hacker-Mutant 6% | Scavenger-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Garrison Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Garrison Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Matter Collected 4815 | 298 131 672 70 267 494 187 110 156 191 549 198 380 232 502 378 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7146 | 164 225 708 90 405 939 223 86 41 381 969 536 532 418 253 1176 Parts 325 | 17 9 48 5 28 43 8 9 3 12 40 20 22 21 9 31 Haulers Intercepted 4 | . 1 2 . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 1 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 120 | . 2 13 2 13 11 4 3 . 5 21 6 16 5 8 11 Guns 60 | . 2 12 2 3 4 2 1 . 1 14 2 7 2 4 4 Cannons 41 | . . 1 . 4 6 2 2 . . 5 4 5 3 4 5 AOE 18 | . . . . 6 1 . . . 4 1 . 4 . . 2 Classes Destroyed 19 | 2 2 4 . 4 2 1 1 . . 1 2 . . . . Worker 10 | . . 2 . . 1 . . 1 1 . 2 . . . 3 Builder 4 | . . . . . . 1 . 1 . . . . 1 . 1 Tunneler 7 | 5 . 1 . . . . . . . . . . . . 1 Hauler 4 | . 1 2 . . 1 . . . . . . . . . . Recycler 12 | 1 1 . . . 3 . . . 1 . 1 . 1 . 4 Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 5 | . . 2 . . 1 . . . . . . . 2 . . Watcher 5 | . . . . 1 2 . . . 1 . 1 . . . . Swarmer 27 | . . 3 . 3 2 1 2 . 1 7 . 3 . 5 . Grunt 51 | . 2 5 . 4 5 1 . . 4 7 2 9 3 3 6 Brawler 2 | . . . . . . . . . . . 1 . . . 1 Duelist 3 | . . . . . 1 . . . . 1 . . . . 1 Protector 2 | . . . . 1 . . . . . . . . . . 1 Sentry 19 | . . 5 2 2 3 2 . . . 5 . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . 1 1 . . 2 Hunter 4 | . . . . 2 . . . . . . 1 . 1 . . Programmer 4 | . . . . . . . 1 . . . 1 1 1 . . Behemoth 3 | . . . . . . . . . . 1 . 2 . . . Best Kill Streak 17 | 5 3 3 1 3 8 1 1 1 5 8 5 9 2 5 17 Combat Bots Only 9 | . 2 3 1 3 7 1 1 . 2 8 4 9 2 5 7 Max Kills in Single Turn 5 | 1 1 2 1 2 2 1 1 1 5 1 1 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 . . . 2 1 . 3 . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 704 | . 9 22 8 86 27 40 16 . 32 235 14 79 22 45 69 Missed 256 | . 4 9 3 24 10 20 5 . 11 90 4 29 8 11 28 Damage Taken 6956 | . 121 220 74 1350 228 205 173 . 460 1619 167 683 290 535 831 Core 1228 | . 28 87 18 237 48 34 71 . 60 296 18 74 28 64 165 Absorbed by Shields 699 | . . . . 107 . . . . 58 318 . . 19 111 86 Regen/Repaired (Parts) 510 | . . . . . . 52 . . 87 . 371 . . . . Core Remaining (%) 59 | 100 67 69 . . 8 . . 73 . . . 15 . 87 . Volleys Fired 570 | 8 25 44 7 81 32 10 39 3 20 105 19 69 25 38 45 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 228 | 40 40 99 99 109 198 198 181 112 105 228 223 223 167 167 167 Shots Fired 1173 | 16 50 130 21 116 92 22 53 6 43 202 52 123 66 72 109 Gun 859 | 16 50 120 14 85 62 12 43 4 43 142 33 84 41 46 64 Cannon 289 | . . 10 7 24 28 10 10 2 . 58 19 32 25 24 40 Launcher 23 | . . . . 7 2 . . . . . . 7 . 2 5 Special 2 | . . . . . . . . . . 2 . . . . . Kinetic 528 | 16 50 88 14 50 32 14 15 5 20 57 19 32 25 24 67 Thermal 448 | . . 42 7 . 28 6 3 1 14 106 33 84 41 46 37 Explosive 23 | . . . . 7 2 . . . . . . 7 . 2 5 Electromagnetic 172 | . . . . 59 30 2 35 . 9 37 . . . . . Robot Hit Streak 25 | 6 5 8 3 19 8 9 7 4 11 10 12 15 25 7 16 Robot Miss Streak 8 | 1 4 3 3 5 8 1 3 . 2 7 3 5 7 2 3 Penetration Max 1 | . . . . . 1 . . . 1 . . . 1 . 1 Secondary Targets 5 | . . . . . . . . . 2 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . . . Shots Hit Robots 630 | 10 24 78 10 48 41 15 14 6 34 105 36 62 41 34 72 Core Hits 316 | 7 9 34 5 28 25 8 9 2 19 42 15 31 20 17 45 Critical Kills 7 | . . . . . 4 1 . . . 2 . . . . . Critical Parts Destroyed 14 | . . . . . 1 1 . 1 3 6 . . . . 2 Critical Strikes 49 | . . . . 1 6 3 1 1 3 14 3 4 3 1 9 Burn 5 | . . . . . . . . . . . . 1 . 1 3 Meltdown 1 | . . . . . . . . . . 1 . . . . . Destroy 20 | . . . . . 5 2 . 1 3 7 . . . . 2 Blast 22 | . . . . 1 . 1 1 . . 6 3 3 3 . 4 Corrupt 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 27 | . . . . . . 5 6 14 2 . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . 5 6 12 1 . . . . . . Sneak Attacks 4 | . . . . . . 1 . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19124 | 135 309 887 127 1466 1345 344 316 124 1311 2765 1074 3024 1311 1244 3342 Guns 8310 | 135 309 828 51 410 456 102 97 16 554 1187 639 1268 592 487 1179 Cannons 6414 | . . 59 76 445 459 154 219 34 . 1391 435 847 594 609 1092 Explosions 4238 | . . . . 611 430 . . . 757 187 . 909 125 148 1071 Melee 162 | . . . . . . 88 . 74 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 7264 | 135 309 600 106 662 96 135 169 50 134 794 435 847 594 609 1589 Thermal 7522 | . . 287 21 207 554 70 81 . 861 1637 639 1268 630 487 780 Explosive 2848 | . . . . 404 335 . . . 117 . . 909 . 148 935 Electromagnetic 1328 | . . . . 193 360 51 66 . 199 334 . . 87 . 38 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 162 | . . . . . . 88 . 74 . . . . . . . Highest Corruption 2 | . . 2 . . 1 . . . . . . . . . . Average Corruption 1 | . . 1 . . 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . 11 . . . . . . . . . . . . . Message Errors 3 | . . 3 . . . . . . . . . . . . . Matter Fused 3 | . . 3 . . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . Overload Shots 19 | . . . . . . . . . . 2 . 9 . . 8 Overflow Damage 574 | . . . . 78 15 . . . 95 . 27 66 35 21 237 Projectiles 257 | . . . . . 14 . . . . . 27 45 35 21 115 Explosions 317 | . . . . 78 1 . . . 95 . . 21 . . 122 Melee . | . . . . . . . . . . . . . . . . Knockbacks 37 | . . . 1 3 . . 1 . . 1 2 6 5 6 12 Impact . | . . . . . . . . . . . . . . . . Kinetic 36 | . . . 1 3 . . 1 . . 1 2 5 5 6 12 Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 186 | . . . . 46 . . . . 93 . . . 47 . . Shots 5 | . . . . 1 . . . . 2 . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 451 | . 4 249 138 418 451 126 232 30 45 367 378 342 37 16 . Average Temperature 84 | . 4 41 56 78 116 49 88 11 17 80 146 103 12 12 . Received Heat Transfer 2092 | . 54 63 18 767 63 48 . . 96 372 36 148 125 105 197 Effects 7 | . . . . 1 1 . . . . 2 1 2 . . . Shutdowns 2 | . . . . . . . . . . 1 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . 1 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 21 | . 3 . . . . 1 . . . 5 2 3 1 3 3 Heat Transferred 10511 | . . 625 50 162 750 100 49 . 807 2112 962 1819 974 796 1305 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . . . . 3 2 . . 1 . 1 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Peak Influence 1567 | 30 204 849 314 1027 1567 584 380 227 419 875 522 811 890 711 885 Initial 498 | . 19 85 314 172 498 320 11 199 21 84 449 201 425 256 373 Average 452 | 15 84 523 204 599 1045 287 219 116 198 542 420 620 580 515 563 Maximum Alert Level 4 | . 1 3 1 3 4 2 1 1 2 3 2 3 3 3 3 Low Security (%) 25 | 100 96 21 54 4 . 28 50 93 47 16 5 . . . . Level 1 21 | . 3 8 45 39 . 48 49 6 45 4 17 12 7 36 37 Level 2 30 | . . 43 . 11 28 23 . . 6 44 77 43 73 28 32 Level 3 20 | . . 26 . 44 25 . . . . 34 . 43 18 34 30 Level 4 2 | . . . . . 46 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 3 1 . 6 . . 3 2 . 3 . 4 . 5 Investigation 5 | . . 1 . . 1 . . . 1 . . . 2 . . Extermination 4 | . . . . . . . . 2 . . 1 . . . 1 Reinforcement 11 | . . 2 . . 2 . . 1 1 . 2 . 1 . 2 Assault 3 | . . . . . 1 . . . . . . . . . 2 Garrison 4 | . . . 1 . 2 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . 1 . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . . 2 . 1 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 255 | . 8 33 2 25 25 8 10 4 15 39 11 20 13 18 24 Peak Tracking Total 9 | . 3 6 1 5 7 3 3 1 5 6 5 9 5 7 6 Tactical Retreats 7 | . . 1 . . 1 . 1 . 1 2 . . . . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Traps Triggered 24 | . 1 2 . 1 . . 1 . 1 7 1 6 1 3 . Indirectly 2 | . . . . . . . . . 1 . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Objects Rigged 10 | . . . . . . . . . 10 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Machines Disabled 61 | . . 2 . 2 5 . 1 . 19 . 2 3 17 2 8 Max in Single Turn 19 | . . . . 1 1 . 1 . 19 . . 1 1 1 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Garrison Relay 4 | . . . . 1 . . 1 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Machines Accessed 48 | . 1 7 2 2 4 6 . 4 7 2 4 1 7 1 . Terminals 33 | . 1 7 1 2 4 4 . 2 3 2 1 1 4 1 . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . Repair Stations 4 | . . . . . . 1 . . 1 . 2 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access 5 | . . . 1 . . 1 . . 1 . 1 . 1 . . Total Hacks 146 | . 1 21 3 7 16 30 . 12 22 4 9 2 16 3 . Successful 90 | . . 5 3 3 8 24 . 9 17 1 9 1 10 . . Failed 54 | . 1 16 . 4 8 5 . 2 5 3 . 1 6 3 . Catastrophic 8 | . . 5 . 1 1 1 . . . . . . . . . Database Lockouts 2 | . . . . . . 1 . 1 . . . . . . . Manual 76 | . 2 14 1 2 11 19 . 6 7 1 1 1 8 3 . Terminals 109 | . 1 21 2 7 16 25 . 8 7 4 2 2 11 3 . Fabricators 6 | . . . . . . . . 2 . . . . 4 . . Repair Stations 12 | . . . . . . 4 . . 2 . 6 . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . Scanalyzers 12 | . . . . . . . . . 12 . . . . . . Garrison Access 5 | . . . 1 . . 1 . . 1 . 1 . 1 . . Terminal Hacks 53 | . . 5 2 3 8 19 . 6 1 1 2 1 5 . . Part Schematic 3 | . . . . . . 3 . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 8 | . . 2 . . 2 2 . 2 . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . Scanalyzer Index 2 | . . . . . . 2 . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 14 | . . . 1 . 5 3 . . 1 . 1 . 3 . . Locate Traps 3 | . . . . . . 1 . 1 . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . Patrol Status 2 | . . . . . . 1 . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 4 . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . . . 2 . . Repair Station Hacks 12 | . . . . . . 4 . . 2 . 6 . . . . Scan Component 6 | . . . . . . 2 . . 1 . 3 . . . . Repair 6 | . . . . . . 2 . . 1 . 3 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 12 | . . . . . . . . . 12 . . . . . . Insert Component 5 | . . . . . . . . . 5 . . . . . . Analyze 7 | . . . . . . . . . 7 . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . 1 . 1 . 1 . . Unlock Access 5 | . . . 1 . . 1 . . 1 . 1 . 1 . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . Detonate 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 43 | . 1 7 1 2 4 5 . 4 6 2 4 1 5 1 . Full Trace Events 7 | . . 1 . 2 1 . . . 1 . . . 1 1 . Feedback Events 3 | . . . . 1 1 . . . . . . . . 1 . Corruption 1 | . . . . . 1 . . . . . . . . . . Hackware Fried 2 | . . . . 1 . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 3 . . 4 . . . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . 201 . . Total Part Build Rating 19 | . . . . . . . . . . . . . 19 . . Parts Repaired 6 | . . . . . . 2 . . 1 . 3 . . . . Time 228 | . . . . . . 32 . . 56 . 140 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 5 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . 1 . . 1 . . 1 . 1 . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . Autooverride 2 | . . . . . . . . . . 1 . 1 . . . Robots Hacked 10 | . . . . . . . . 1 . 1 1 2 2 2 1 Non-combat 1 | . . . . . . . . 1 . . . . . . . Combat 9 | . . . . . . . . . . 1 1 2 2 2 1 Autooverrided 8 | . . . . . . . . . . . 1 2 2 2 1 Robot Hacks Applied 2 | . . . . . . . . 1 . 1 . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 18 | . . . . 3 2 . 4 . . . . 9 . . . Machine Destruction 18 | . . . . 3 2 . 4 . . . . 9 . . . Attached 1 | . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Total Allies 14 | . 1 . . 2 . . . . . 3 1 2 2 2 1 Largest Group 3 | . 1 1 1 3 2 1 1 1 1 3 2 2 2 2 2 Highest-Rated Group 203 | . 58 67 74 132 114 91 90 95 111 203 163 161 160 163 156 Highest-Rated Ally 156 | . 58 67 74 83 83 91 90 95 111 129 134 132 137 138 156 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 543 | . 25 41 . 72 53 15 12 9 29 106 28 51 20 34 48 Total Damage 18008 | . 289 947 33 1657 1363 575 285 290 790 3584 1064 1919 1423 1370 2419 Kills 146 | . 3 16 1 12 19 6 7 3 10 19 7 9 10 11 13 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 8 | . . 2 . . 2 2 . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Turns Passed 10819 | 154 366 948 185 1056 563 529 532 907 822 1491 803 897 560 477 529 Spaces Moved 6408 | 100 219 677 84 553 345 320 285 680 583 791 444 533 308 215 271 Core 3 | 3 . . . . . . . . . . . . . . . Treads 16 | . . . . 4 . . . . . . . . . 12 . Legs . | . . . . . . . . . . . . . . . . Wheels 6389 | 97 219 677 84 549 345 320 285 680 583 791 444 533 308 203 271 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 105 115 105 115 115 105 98 98 105 105 115 120 108 Average Speed 112 | 79 95 97 117 130 116 115 115 111 104 118 106 106 135 128 117 Slowest Speed 240 | 80 110 105 130 240 140 115 115 115 115 140 115 115 160 225 155 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 31 58 11 59 32 11 43 16 12 75 18 75 12 38 7 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . 4 3 8 1 . . . . . . Terrain Destroyed 318 | . . 2 . 35 48 8 4 10 34 12 9 56 9 9 82 Melee 16 | . . . . . . 4 3 8 1 . . . . . . Projectile 68 | . . 2 . 1 9 4 1 2 . 6 9 8 7 6 13 AOE 234 | . . . . 34 39 . . . 33 6 . 48 2 3 69 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Total 9059 | 156 327 876 155 787 442 456 432 808 757 1180 743 777 405 358 400 Wait 1519 | 37 67 114 57 98 38 107 83 82 131 198 248 99 42 83 35 Move 6395 | 99 218 676 84 552 344 319 284 679 582 790 443 532 308 214 271 Hop . | . . . . . . . . . . . . . . . . Pick Up 123 | 5 11 12 2 14 9 5 3 6 6 10 7 10 7 2 14 Fast Attach 62 | 6 1 7 1 8 1 2 1 4 2 3 7 5 6 2 6 Attach 56 | . . 1 2 7 1 3 1 . 2 9 1 5 6 5 13 Detach 13 | 1 . . . . . . . . . . . 2 3 1 6 Swap 63 | . 2 5 1 8 6 2 3 9 6 10 6 3 . 1 1 Drop 117 | . 3 17 1 17 11 3 4 11 6 1 12 12 8 2 9 Fire 570 | 8 25 44 7 81 32 10 39 3 20 105 19 69 25 38 45 Melee 27 | . . . . . . 5 6 14 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . 2 . . 8 . . 49 . 40 . 10 . Rewire 5 | . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 155 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 860 | -9/Materials | Discovered new exit (range 8) 1198 | -9/Materials | Build established: Scavenger-Tank 1403 | -9/Materials | Discovered new exit (range 9) 1469 | -9/Materials | Entered another Materials area 1469 | -8/Materials | Evolved 2 slots: Utility x2 1595 | -8/Materials | Garrison activated, responded to threat 1654 | -8/Materials | Identified exit to Garrison 1654 | -8/Materials | Entered Garrison 1690 | -8/Garrison | Triggered checkpoint 1788 | -8/Garrison | Build established: Hacker-Tank 1845 | -8/Garrison | Triggered checkpoint 2104 | -8/Garrison | Triggered checkpoint 2114 | -8/Garrison | Triggered checkpoint 2178 | -8/Garrison | Triggered checkpoint 2181 | -8/Garrison | Discovered new exit (range 54) 2181 | -8/Garrison | Discovered new exit (range 47) 2181 | -8/Garrison | Discovered new exit (range 27) 2181 | -8/Garrison | Hacking Suite fried by hacking feedback 2236 | -8/Garrison | Rescued a captive Derelict 2247 | -8/Garrison | Rescued a captive Derelict 2424 | -8/Garrison | Installed Relay Interface Framework 2441 | -8/Garrison | Garrison Relay disabled 2556 | -8/Garrison | Spotted B-75 Beast 2566 | -8/Garrison | Core integrity fell below 50% 2593 | -8/Garrison | Allies destroyed B-75 Beast 2617 | -8/Garrison | Lost 3 parts (2p1n) 2710 | -8/Garrison | Entered Materials 2710 | -8/Materials | Accompanied by 1 ally 2834 | -8/Materials | Garrison activated, responded to threat 2890 | -8/Materials | Build established: Hacker-Gunner 2958 | -8/Materials | Core integrity fell below 20% 2989 | -8/Materials | Destroyed 7 combat bots 3222 | -8/Materials | Discovered new exit (range 3) 3273 | -8/Materials | Entered Factory 3273 | -7/Factory | Evolved 2 slots: Utility x2 3652 | -7/Factory | Central database locked down 3699 | -7/Factory | Identified exit to Garrison 3772 | -7/Factory | Repaired Imp. Heat Sink 3786 | -7/Factory | Repaired Com. Wheel 3802 | -7/Factory | Entered Garrison 4014 | -7/Garrison | Triggered checkpoint 4101 | -7/Garrison | Garrison Relay disabled 4154 | -7/Garrison | Triggered checkpoint 4219 | -7/Garrison | Discovered new exit (range 12) 4285 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 4334 | -7/Garrison | Entered Factory 4597 | -7/Factory | Discovered new exit (range 6) 4745 | -7/Factory | Identified exit to Factory 4918 | -7/Factory | Central database locked down 4918 | -7/Factory | Identified exit to Lower Caves 5241 | -7/Factory | Entered another Factory area 5241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5319 | -6/Factory | Repaired Hyp. Coil Gun 5476 | -6/Factory | Build established: Hacker-Mutant 5784 | -6/Factory | Build established: Hacker-Skirmisher 6006 | -6/Factory | Identified exit to Garrison 6063 | -6/Factory | Entered Garrison 6123 | -6/Garrison | Expanded RIF knowledge: Autooverride 6211 | -6/Garrison | Triggered checkpoint 6296 | -6/Garrison | Triggered checkpoint 6298 | -6/Garrison | Triggered checkpoint 6350 | -6/Garrison | Destroyed 8 combat bots 6357 | -6/Garrison | Triggered checkpoint 6359 | -6/Garrison | Build established: Hacker-Tank 6404 | -6/Garrison | Lost 3 parts (2n1w) 6716 | -6/Garrison | Discovered new exit (range 11) 6729 | -6/Garrison | Identified exit to Factory 6816 | -6/Garrison | Triggered checkpoint 7088 | -6/Garrison | Triggered checkpoint 7106 | -6/Garrison | Triggered checkpoint 7231 | -6/Garrison | Discovered exit to Factory (range 3) 7274 | -6/Garrison | Spotted B-75 Beast 7274 | -6/Garrison | Spotted B-75 Beast 7307 | -6/Garrison | Destroyed B-75 Beast 7322 | -6/Garrison | Core integrity fell below 50% 7328 | -6/Garrison | Allies destroyed B-75 Beast 7349 | -6/Garrison | Lost 5 parts (2p1u2w) 7430 | -6/Garrison | Discovered exit to Factory (range 9) 7440 | -6/Garrison | Triggered checkpoint 7554 | -6/Garrison | Entered Factory 7554 | -6/Factory | Accompanied by 1 ally 7704 | -6/Factory | Repaired Arm. Huge Wheel 7776 | -6/Factory | Repaired Cld. Pulse Rifle 7946 | -6/Factory | Build established: Hacker-Skirmisher 8195 | -6/Factory | Repaired Wheel 8241 | -6/Factory | Discovered new exit (range 16) 8289 | -6/Factory | Identified exit to Factory 8353 | -6/Factory | Identified exit to Garrison 8357 | -6/Factory | Entered Garrison 8467 | -6/Garrison | Garrison Relay disabled 8469 | -6/Garrison | Garrison Relay disabled 8594 | -6/Garrison | Spotted B-75 Beast 8598 | -6/Garrison | Triggered checkpoint 8598 | -6/Garrison | Triggered checkpoint 8622 | -6/Garrison | Triggered checkpoint 8634 | -6/Garrison | Core integrity fell below 20% 8658 | -6/Garrison | Destroyed B-75 Beast 8665 | -6/Garrison | Build established: Hacker-Gunner 8679 | -6/Garrison | Destroyed 9 combat bots 8806 | -6/Garrison | Discovered exit to Factory (range 13) 8858 | -6/Garrison | Triggered checkpoint 9020 | -6/Garrison | Expanded RIF knowledge: Autooverride 9050 | -6/Garrison | Triggered checkpoint 9062 | -6/Garrison | Discovered exit to Factory (range 57) 9062 | -6/Garrison | Discovered exit to Factory (range 23) 9062 | -6/Garrison | Discovered exit to Factory (range 43) 9074 | -6/Garrison | Spotted B-75 Beast 9139 | -6/Garrison | Destroyed B-75 Beast 9162 | -6/Garrison | Found Enh. Force Lance 9254 | -6/Garrison | Entered Factory 9254 | -5/Factory | Evolved 2 slots: Utility x2 9550 | -5/Factory | Build established: Hacker-Skirmisher 9599 | -5/Factory | Fabricated Hacking Suite (x1) 9670 | -5/Factory | Fabricated Particle Reactor? 9769 | -5/Factory | Garrison activated, responded to threat 9814 | -5/Factory | Identified exit to Garrison 9814 | -5/Factory | Entered Garrison 9874 | -5/Garrison | Triggered checkpoint 9965 | -5/Garrison | Triggered checkpoint 9988 | -5/Garrison | Triggered checkpoint 10021 | -5/Garrison | Lost 3 parts (2n1u) 10034 | -5/Garrison | Hacking Suite fried by hacking feedback 10090 | -5/Garrison | Triggered checkpoint 10242 | -5/Garrison | Discovered new exit (range 12) 10264 | -5/Garrison | Build established: Hacker-Tank 10284 | -5/Garrison | Identified exit to Factory 10291 | -5/Garrison | Entered Factory 10291 | -4/Factory | Evolved 2 slots: Utility x2 10580 | -4/Factory | First assault squad dispatched 10671 | -4/Factory | Core integrity fell below 50% 10731 | -4/Factory | Core integrity fell below 20% 10742 | -4/Factory | Lost 7 parts (1p3n1u2w) 10762 | -4/Factory | Destroyed 7 combat bots 10820 | -4/Factory | Core destroyed Last Messages --------------- 10758_ Player 2 attaches Myomer Leg. 10759_ Acquired Energy Well. 10760_ Player 2 attaches Adv. Heat Sink. 10761_ Acquired Hvy. Laser. 10761_ U-05 Engineer lays Concrete. 10762_ R-10 Processor collects Hvy. Mace. 10762_ Acquired 73 matter. 10762_ U-05 Engineer lays Concrete. 10764_ U-05 Engineer builds a Wall. 10764_ Player 2 attaches Imp. Medium Armor Plating. 10765_ R-10 Processor collects Imp. Ion Engine. 10766_ Acquired 4 matter. 10771_ Acquired Hvy. Flak Cannon. 10773_ Acquired Hcp. Matter Pod. 10774_ Acquired 66 matter. 10775_ Acquired 2 matter. 10814_ Dropped Lrg. Matter Pod. 10817_ Acquired Hacking Suite. 10819_ Dropped Coil Gun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ?????????????????????????????????????? %% | | ?????????????????????????????????????? # | | ??????????????????????????????????????? % # % | | ?????????????????????????????????????????" " %%[! | | ?????????????????????????????????????????" % # | | ????????????????????????????????????????"" # | | ?????????????????????????????????????????? "" | | ?????????????????????????????????????????? "" # | | ???????????????????????????????????????????? # | | ???????????????????????? ???###???????????#+#??## | | ???????????????????????# ##T ########?### #### | | ??????????????????????# #?# #### | | ??????????????????????# ### | | ?????????????????????? % | | ?????????????????????? ### % | | ???????????????????? """ """ """ """ ### #""" | | ???????????????????" """ """ """ """ ######## ## | | ??????????????????"" """ """ """ """ #???####### | | ????????????????? #?? | | ?????????????????""" """ """ """ """ #?? | | ??????????? ? """ """ """ """ """ #? | | ?????????? ^ """ """ """ """ """ #? | | ?????????? # | | ?????????? !!! ! ! """ """ # | | ?????????? !!= !@ """ """ + | | ?????????? !!= ! """ """ # | | ?????????? # | | ??????????? #? ! | | ??????????? ########? | | ????????????+####################????????? | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 50 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- Imp. Lightning Gun | -7/Factory | Hacked Neutrino Core | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Adv. Trap Extractor | -6/Factory | Scanalyzed Seismic Detector | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -5/Factory Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . 2 2 . . 2 . . 2 . . . 2 . 2 . Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 2 | . 1 . . . 1 . . . . . . . . . . Utility 7 | . 1 1 . . 1 . . 2 . . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . 2 . Parts Attached 181 | . 18 18 4 8 17 9 1 7 10 26 14 11 10 5 23 Parts Lost 63 | . 2 . . . 10 2 . . . 8 5 3 4 . 29 Damage Taken 10727 | . 225 429 . 539 1322 314 190 147 290 1701 767 623 348 196 3636 Core 1677 | . 53 34 . 84 115 49 . 31 15 109 117 31 6 23 1010 Player 2/Cogmind (%) 57 | . 65 28 . 26 70 59 . 100 20 26 86 29 17 26 85 Absorbed by Shields 876 | . . . . 7 . . . . 88 376 . . 99 76 230 Damage Inflicted 15727 | . 289 947 33 968 1095 575 285 290 790 2748 1064 1786 1274 1237 2346 Player 2/Cogmind (%) 45 | . 48 51 20 39 44 62 47 70 37 49 49 37 49 49 41 Combat Hostiles Destroyed 115 | . 3 11 . 9 13 5 7 2 9 17 6 8 2 11 12 Player 2/Cogmind (%) 48 | . 60 45 . 40 54 55 70 100 64 44 50 33 28 57 52 Game ------ Seed PointImpactExoskeleton Manual? 0 Play Time 02:26:17 Cumulative 76.1 hours Start 2024.04.11 @ 13:04:45 End 2024.04.11 @ 15:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f92aec86-5fdb-4a43-8131-9b2472916c66