Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 08:50:23 // Winter2019/RPGLIKE Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (5130) 5130 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1696) 1696 TOTAL SCORE: 10626 Bonus ------- High Alert Combat Kills 1398 Follower Combat Kills 114 Entered Garrisons 200 Friendly Fire -16 Cogmind --------- Core Integrity 268/600 Matter 230/300 Energy 54/300 System Corruption 3% Temperature Cool (83) Movement Rolling (115) Ox1 Location -7/Waste Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (10) ----- Core Analyzer Armor Integrity Analyzer Particle Charger Particle Charger Focal Shield Thermal Shield Shield Generator Improved Hacking Suite Improved System Restoration Module > --- WEAPON (3) ------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY (2) ---- Protomatter-54 Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Core Analyzer Armor Integrity Analyzer Particle Charger Particle Charger Focal Shield Thermal Shield Shield Generator Improved Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Protomatter Missile Launcher [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Cooling System Device Cooling System Storage High-capacity Battery Processor Advanced Visual Processing Unit Hackware System Shield Protection Reactive Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Slots Evolved 13 | 1 1 1 4 5 1 . . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 9 | . 1 1 2 4 1 . . Weapon 2 | 1 . . . 1 . . . Parts Attached 38 | 4 3 1 10 9 11 . . Power 6 | 1 1 . 2 . 2 . . Engine 6 | 1 1 . 2 . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 3 | 1 . . 1 1 . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 3 | 1 . . 1 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 2 1 2 4 6 . . Device 7 | . 1 . 1 2 3 . . Storage 1 | . 1 . . . . . . Processor 4 | . . . 1 1 2 . . Hackware 2 | . . . . 1 1 . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . . 5 4 3 . . Energy Gun 5 | 2 . . 3 . . . . Energy Cannon 6 | . . . . 3 3 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . Parts Lost 1 | . . . . . . . 1 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes . | . . . . . . . . Average Backups . | . . 1 1 . . 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . 1 1 . . 1 1 Tool/Special . | . . . . . . . . Unused Backups 2 | . . 1 1 . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . . 1 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 95 100 100 93 92 94 93 Engine 15 | . 17 15 19 14 11 11 11 Wheel 10 | . 17 15 12 8 5 5 5 Device 20 | . 13 15 18 18 29 41 40 Storage 7 | . 9 15 11 7 1 . . Processor 8 | . . . 2 13 14 11 11 Hackware 3 | . . . . 5 5 5 5 Protection 6 | . . 7 11 7 4 . . Energy Gun 13 | . 35 30 22 5 . . . Energy Cannon 6 | . . . . 8 15 17 17 Peak Build Rating 71 | 4 9 12 25 46 71 71 71 Average Rating 33 | 2 7 10 20 37 56 71 70 On Entrance 29 | . 4 9 12 25 46 71 71 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 65 | 9 18 28 40 56 65 64 64 Greatest Support 32 | 16 16 16 32 32 28 28 28 Greatest Overweight (x) 2 | 1 1 1 2 1 2 2 2 Average Overweight (x) 1 | . . 1 1 . 1 2 2 Largest Inventory Capacity 2 | . 1 1 2 2 2 2 2 Average Capacity 1 | . . 1 1 2 2 2 2 Most Carried 2 | . 1 1 2 2 2 2 2 Average Carried 1 | . . 1 1 1 1 2 2 Final Capacity 2 | . 1 1 2 2 2 2 2 Final Carried 2 | . 1 1 2 2 2 2 2 Class Distribution -------------------- 46% | Mutant 27% | Hacker-Mutant 26% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Was Matter Collected 901 | 240 40 10 182 340 89 . . Remotely . | . . . . . . . . Salvage Created 4818 | . 616 . 1060 2431 711 . . Parts 307 | . 44 . 76 122 64 1 . Haulers Intercepted 11 | . 2 . 5 4 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Combat Hostiles Destroyed 117 | . 18 . 21 51 27 . . Guns 37 | . 15 . 13 9 . . . Cannons 45 | . . . . 23 22 . . AOE 29 | . 3 . 8 14 4 . . Classes Destroyed 15 | . 5 . 4 5 1 . . Worker 3 | . . . 1 2 . . . Builder 3 | . . . 1 2 . . . Tunneler 2 | . . . . 2 . . . Hauler 11 | . 2 . 5 4 . . . Recycler 2 | . . . 1 1 . . . Operator 4 | . 2 . 2 . . . . Watcher 4 | . 1 . 2 1 . . . Swarmer 28 | . 6 . 11 4 7 . . Grunt 51 | . 12 . 2 28 9 . . Brawler 2 | . . . . 1 1 . . Duelist 2 | . . . . 2 . . . Sentry 21 | . . . 8 8 5 . . Specialist 9 | . . . . 4 4 1 . Hunter 5 | . . . . 4 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 9 | . 6 . 5 9 7 . . Combat Bots Only 7 | . 6 . 4 7 7 . . Max Kills in Single Turn 3 | . 1 . 3 3 3 1 . Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 1 . 2 3 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Hostile Shots Fired 458 | . 75 . 65 213 102 . 3 Missed 152 | . 26 . 26 75 25 . . Hits 306 | . 49 . 39 138 77 . 3 Melee 3 | . . . . . . . 3 Projectile 303 | . 49 . 39 138 77 . . Critical Strikes 9 | . . . 3 2 4 . . Damage Taken 3772 | . 576 57 490 1477 779 . 393 Core 2861 | . 482 26 361 1085 575 . 332 Absorbed by Shields 935 | . . . 93 564 278 . . Redirected to Core 2203 | . 299 26 251 902 491 . 234 Ignored by Resistances 322 | . . . 69 163 90 . . Core Remaining (%) 98 | 100 . 95 100 . 100 . . Volleys Fired 375 | . 61 1 86 145 67 3 12 Largest 3 | . 2 2 2 2 3 2 3 Hottest 255 | . 80 80 90 143 255 170 255 Shots Fired 711 | . 111 2 147 268 146 6 31 Gun 344 | . 111 2 143 88 . . . Cannon 355 | . . . . 175 143 6 31 Launcher 12 | . . . 4 5 3 . . Special . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Thermal 354 | . . . . 174 143 6 31 Explosive 12 | . . . 4 5 3 . . Electromagnetic 344 | . 111 2 143 88 . . . Robot Hit Streak 20 | . 20 14 18 20 17 4 18 Robot Miss Streak 5 | . 5 1 4 3 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 3 . 2 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 443 | . 63 1 73 202 79 4 21 Core Hits 233 | . 30 1 55 113 30 1 3 Critical Kills 4 | . . . . 3 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . 3 1 . . Meltdown 4 | . . . . 3 1 . . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12509 | . 1029 12 1699 5892 2937 146 794 Guns 3495 | . 861 12 1167 1455 . . . Cannons 6467 | . . . . 2840 2687 146 794 Explosions 2547 | . 168 . 532 1597 250 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 7399 | . 168 . 159 3445 2687 146 794 Explosive 1584 | . . . 342 992 250 . . Electromagnetic 3526 | . 861 12 1198 1455 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 2 . . . 6 Average Corruption 4 | . . . 2 . . . 4 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 157 | . . . 4 60 93 . . Projectiles 96 | . . . . 51 45 . . Explosions 61 | . . . 4 9 48 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 317 | . 49 . 184 52 32 . . Shots 9 | . 2 . 4 2 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 305 | . 160 . 21 72 305 . 126 Average Temperature 53 | . 51 . 7 11 66 . 62 Received Heat Transfer 1289 | . 243 . 127 567 352 . . Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 20 | . 3 . 9 8 . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . 4 1 . . Combat Hostiles 4 | . . . . 3 1 . . Parts Melted 22 | . . . . 16 6 . . Heat Transferred 9582 | . 200 . 150 5164 3106 148 814 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 18 | . 5 . 4 9 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Maximum Alert Level 4 | . 1 . 3 3 4 3 1 Low Security (%) 26 | 100 82 100 50 . . . . Level 1 8 | . 17 . 10 4 . . 100 Level 2 23 | . . . 23 50 1 . . Level 3 29 | . . . 16 44 38 100 . Level 4 12 | . . . . . 60 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . 1 . . . Peak Influence 1554 | . 266 103 777 993 1554 815 270 Initial 815 | . . 103 24 320 644 815 268 Average 590 | . 136 85 318 661 1181 793 257 Influence Increases 4568 | . 700 . 1288 1621 950 2 7 Destroy 0b10 Robot/C 2420 | . 360 . 420 1020 620 . . Destroy 0b10 Robot/NC 145 | . 25 . 60 60 . . . Destroy Leader 490 | . 66 . 144 250 30 . . Allied During Kill 34 | . . . . . 34 . . Successful Hack 108 | . 36 . 34 26 12 . . Disable Machine 795 | . 150 . 540 105 . . . Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 276 | . 18 . 60 115 74 2 7 Lose Combat Pursuer 150 | . 45 . 30 45 30 . . Influence Decreases 4333 | . 434 203 592 1389 387 789 539 Entered New Map 2226 | . . 163 39 439 347 739 499 Time Decay 1757 | . 434 40 553 650 . 50 30 Lost Part 10 | . . . . . . . 10 Lost Ally 40 | . . . . . 40 . . Purge Threat 300 | . . . . 300 . . . Squads Dispatched 19 | . 3 . 3 13 . . . Investigation 7 | . 3 . 1 3 . . . Extermination . | . . . . . . . . Reinforcement 8 | . . . 1 7 . . . Assault 4 | . . . 1 3 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Distress Signals 8 | . . . 1 6 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 31 . 39 82 33 2 4 Peak Tracking Total 7 | . 3 . 4 7 6 2 4 Tactical Retreats 7 | . 2 . 1 3 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Traps Triggered 14 | . 1 1 2 5 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Was Machines Disabled 54 | . 10 1 36 7 . . . Max in Single Turn 3 | . 1 1 3 1 . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Machines Accessed 31 | . 7 1 10 10 2 1 . Terminals 26 | . 7 . 9 8 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 78 | . 11 1 27 30 6 3 . Successful 37 | . 8 1 13 13 1 1 . Failed 41 | . 3 . 14 17 5 2 . Catastrophic 9 | . 1 . 1 4 3 . . Database Lockouts . | . . . . . . . . Manual 51 | . 8 . 17 22 4 . . Terminals 70 | . 11 . 26 27 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 5 | . . . . 2 . 3 . Terminal Hacks 13 | . 2 1 6 3 1 . . Prototype ID Bank 3 | . 1 . 2 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 2 | . 1 . 1 . . . . Zone Layout 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . Retrieve Study 2 | . . . 1 1 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 20 | . 6 . 6 8 . . . Terminals 20 | . 6 . 6 8 . . . Botnet 3 | . 1 . . 2 . . . Skim 17 | . 5 . 6 6 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 2 . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 23 | . 4 . 7 9 2 1 . Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Programmers 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . 4 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 1 . Highest-Rated Group 96 | . . . . . 96 24 . Highest-Rated Ally 24 | . . . . . 24 24 . Initial Warlord ECA Mod 1 | . . . . . . 1 1 Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . . 21 . . Total Damage 493 | . . . . . 493 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Active Infowar (turns) 4087 | . . . 369 2395 1323 . . Optics 4067 | . . . 369 2395 1303 . . Machine Analysis 3425 | . . . . 2102 1323 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Was Turns Passed 6784 | 36 1079 88 1603 2395 1399 108 76 Spaces Moved 4174 | 35 688 62 1047 1425 826 72 19 Core 12 | 12 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4162 | 23 688 62 1047 1425 826 72 19 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 115 105 100 115 130 130 Average Speed 116 | 87 108 115 116 113 127 130 130 Slowest Speed 130 | 100 115 115 130 115 130 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 48 | 4 93 9 95 88 76 3 23 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 6 | . 2 . 3 1 . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 12 | . . . . 3 6 . 3 Terrain Destroyed 285 | . 17 . 64 127 66 2 9 Melee . | . . . . . . . . Projectile 58 | . . . . 22 25 2 9 AOE 227 | . 17 . 64 105 41 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Total 5397 | 38 909 78 1277 1927 1043 81 44 Wait 528 | . 122 13 94 242 39 6 12 Move 4166 | 34 687 61 1046 1424 823 72 19 Hop . | . . . . . . . . Pick Up 8 | . 1 1 3 2 1 . . Fast Attach 45 | 4 4 1 7 17 11 . 1 Attach 2 | . . . . 2 . . . Detach 1 | . . . . . 1 . . Swap 14 | . . . 6 8 . . . Drop 30 | . 2 1 7 9 11 . . Fire 375 | . 61 1 86 145 67 3 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . 24 . . Rewire 23 | . . . . . 23 . . Trap . | . . . . . . . . Miscellaneous 181 | . 32 . 28 78 43 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 9) 428 | -10/Materials | Discovered new exit (range 6) 483 | -10/Materials | Upgraded with Utility slot (x1) 528 | -10/Materials | Learned Storage trap positions 565 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Learned location of Subcaves (-10) 608 | -10/Materials | Learned 4 Recycling zone layouts 613 | -10/Materials | Identified exit to Subcaves 615 | -10/Materials | Learned Storage emergency access door positions 618 | -10/Materials | Learned Storage stockpile data 630 | -10/Materials | Learned Recycling recycling unit intel 650 | -10/Materials | Reached level 2 651 | -10/Materials | Learned Storage emergency access door positions 1116 | -10/Materials | Entered Mines 1117 | -10/Mines | Identified exit to Materials 1118 | -10/Mines | Reached level 3 1127 | -10/Mines | Learned Materials stockpile data 1143 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1144 | -10/Mines | Met a Derelict bent on vengeance 1158 | -10/Mines | Upgraded with Utility slot (x1) 1204 | -10/Mines | Entered Materials 1205 | -9/Materials | Identified exit to Materials 1206 | -9/Materials | Reached level 4 1575 | -9/Materials | Identified exit to Mines 1587 | -9/Materials | Upgraded with Power slot (x1) 1636 | -9/Materials | Reached level 5 1736 | -9/Materials | Upgraded with Utility slot (x1) 1815 | -9/Materials | Learned 4 Recycling zone layouts 1866 | -9/Materials | Learned location of Zion (-6) 1909 | -9/Materials | Learned location of Recycling (-8) 1941 | -9/Materials | Learned location of 2 exits from Materials 1963 | -9/Materials | Learned Materials stockpile data 1977 | -9/Materials | Loaded intel: 2 recycling unit locations 1982 | -9/Materials | Learned Storage trap positions 1998 | -9/Materials | Learned location of 1 exit from Storage 2065 | -9/Materials | Reached level 6 2351 | -9/Materials | Reached level 7 2435 | -9/Materials | Upgraded with Utility slot (x1) 2542 | -9/Materials | Upgraded with Propulsion slot (x1) 2700 | -9/Materials | Reached level 8 2804 | -9/Materials | First assault squad dispatched 2807 | -9/Materials | Entered another Materials area 2808 | -8/Materials | Identified exit to Factory 2809 | -8/Materials | Reached level 9 2962 | -8/Materials | Reached level 10 2983 | -8/Materials | Destroyed 7 combat bots 3100 | -8/Materials | Upgraded with Utility slot (x1) 3131 | -8/Materials | Upgraded with Utility slot (x1) 3424 | -8/Materials | Build established: Hacker-Mutant 3596 | -8/Materials | Discovered exit to Factory (range 3) 3607 | -8/Materials | First assault squad dispatched 3608 | -8/Materials | Reached level 11 3692 | -8/Materials | Discovered new exit (range 19) 3946 | -8/Materials | Upgraded with Utility slot (x1) 3970 | -8/Materials | Learned Factory security intel 4029 | -8/Materials | Discovered new exit (range 20) 4080 | -8/Materials | Learned Factory stockpile data 4116 | -8/Materials | Core integrity fell below 50% 4124 | -8/Materials | Reached level 12 4156 | -8/Materials | Learned Factory terminal intel 4210 | -8/Materials | Learned 8 Factory zone layouts 4960 | -8/Materials | Upgraded with Weapon slot (x1) 4961 | -8/Materials | Upgraded with Utility slot (x1) 5148 | -8/Materials | Identified exit to Garrison 5171 | -8/Materials | Sterilization system engaged 5171 | -8/Materials | Non-combat units ordered to evacuate 5202 | -8/Materials | Entered Garrison 5218 | -8/Garrison | Triggered checkpoint 5222 | -8/Garrison | Reached level 13 5261 | -8/Garrison | Destroyed 7 combat bots 5296 | -8/Garrison | Build established: Hacker-Gunner 5322 | -8/Garrison | Triggered checkpoint 5492 | -8/Garrison | Upgraded with Utility slot (x1) 5748 | -8/Garrison | Triggered checkpoint 5826 | -8/Garrison | Triggered checkpoint 6000 | -8/Garrison | Triggered checkpoint 6052 | -8/Garrison | Triggered checkpoint 6142 | -8/Garrison | Discovered exit to Factory (range 13) 6164 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6220 | -8/Garrison | Triggered checkpoint 6259 | -8/Garrison | Triggered checkpoint 6286 | -8/Garrison | Lost 3 allies 6305 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6601 | -8/Garrison | Entered Factory 6601 | -7/Factory | Accompanied by 1 ally 6603 | -7/Factory | Reached level 14 6605 | -7/Factory | Loaded intel: 26 terminal locations 6709 | -7/Factory | Sucked down chute 6709 | -7/Factory | Entered Waste 6724 | -7/Waste | EMP discharged 6737 | -7/Waste | Spotted C-40 Crusher 6763 | -7/Waste | Spotted C-40 Crusher 6766 | -7/Waste | Spotted C-40 Crusher 6766 | -7/Waste | Spotted C-40 Crusher 6777 | -7/Waste | Crushed by falling debris 6778 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6781 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6785 | -7/Waste | Core integrity fell below 50% 6785 | -7/Waste | Self-destructed Last Messages --------------- 06724_ System corrupted (+6). 06729_ System corrupted: Heat flow error (+167). 06734_ System corrupted: Phase Cannon failed to cycle. 06744_ Imp. System Restoration Module purges 1% system corruption (5%). 06745_ HGP1K=TT41 QQDJMW/DMXMMK16LJ 06762_ Imp. System Restoration Module purges 1% system corruption (4%). 06762_ System corrupted: FCS attempts to trigger Phase Cannon. 06762_ System corrupted: Phase Cannon misfires. 06776_ Imp. System Restoration Module purges 1% system corruption (3%). 06777_ The unstable cave ceiling collapses. 06777_ Crushed by falling debris. 06778_ Particle Charger crushed. 06780_ Acquired Particle Charger. 06781_ Angular Momentum Engine crushed. 06781_ Cooling System crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? ##??????????????? | | ???????????????????????????? "#??????????????? | | ???????????????????????????? #???????????????? | | ?????????????????????????### ######## ???????? | | ?????????????????????????# ???????? | | ?????????????????????????# ??????? | | ?????????????????????????# ??????? | | ????????????????????????## ??????? | | ??????????????????????###"## ###?????????????? | | ?????????????##########;###??? #???????????????? | | ?????????????# CC@#??? #???????????????? | | ?????????????# CC##?? #???????????????? | | ?????????????# #### #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #### #???????????????? | | ?????????????# #??? #???????????????? | | ?????????????# #???? #???????????????? | | ?????????????##########""#???? #???????????????? | | ??????????????????????### #???? #???????????????? | | ?????????????????????????# #????#???????????????? | | ??????????????????????????##????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 31 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Evasion (%) 40 Core Analysis 6 Armor Integrity Analysis 30 Particle Charging 22 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Levels Raised 13 | . 1 1 5 4 1 1 . XP Earned 23766 | 3000 2970 500 7034 7009 1614 1500 139 XP Spent 20300 | 500 1650 800 4000 10450 2900 . . Upgrades 24 | 1 4 1 5 12 1 . . Power Slot 1 | . . . 1 . . . . Propulsion Slot 1 | . . . 1 . . . . Utility Slot 9 | . 1 1 2 4 1 . . Weapon Slot 2 | 1 . . . 1 . . . Heat Dissipation 5 | . . . . 5 . . . Inventory Capacity 2 | . 1 . 1 . . . . Ranged Accuracy 2 | . 2 . . . . . . Hack Attack % 2 | . . . . 2 . . . Protomatter Created 1947 | . 296 . 214 841 557 39 . Integrity Restored 3481 | . 571 . 525 1596 789 . . Core 2529 | . 482 . 387 1085 575 . . Parts 952 | . 89 . 138 511 214 . . Protomatter Decayed 707 | . 43 . 139 200 325 . . Game ------ Seed SpacefoldMetafiberInterface Manual? 1 Play Time 00:56:59 Cumulative 281.7 hours Start 2026.09.24 @ 07:41:19 End 2026.09.24 @ 08:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 63 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d791ed22-9cd3-4de5-af3c-e82acbd00972