Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.12 @ 12:31:51 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1384) 1384 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4830 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 642/700 Matter 240/300 Energy 19/140 System Corruption 0% Temperature Hot (232) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating Hardlight Generator > --- WEAPON (4) ------- Heavy Laser Minigun AWS/Gauss > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink Improved Signal Interpreter ECM Suite Improved Light Armor Plating Advanced Beam Rifle Minigun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Laser Minigun AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink Improved Signal Interpreter ECM Suite Improved Light Armor Plating Advanced Beam Rifle Minigun Rocket Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon AWS/Gauss Energy Gun Heavy Laser Ballistic Gun AWS/Gauss Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . . 2 . Weapon 2 | . . . . . 2 . . Parts Attached 27 | 7 . . 3 . 15 2 . Power 2 | 1 . . . . 1 . . Engine 2 | 1 . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . . . 5 . . Treads . | . . . . . . . . Leg 7 | 2 . . . . 5 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 . . 2 . 2 2 . Device 4 | 1 . . 1 . 1 1 . Storage 2 | 1 . . 1 . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 10 | 2 . . 1 . 7 . . Energy Gun 2 | . . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . . 1 . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 100 100 80 71 89 90 92 Engine 11 | . 14 14 14 14 9 7 7 Leg 30 | . 28 28 28 28 36 30 30 Device 3 | . 14 14 4 . . 7 7 Storage 11 | . 14 14 14 14 9 7 7 Processor 1 | . . . . . . 5 7 Protection 3 | . . . . . 8 7 7 Energy Gun 3 | . . . . . 6 7 7 Ballistic Gun 18 | . 28 28 18 14 19 15 15 Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 13 13 23 23 35 40 40 Greatest Support 50 | 20 20 20 20 20 50 50 50 Greatest Overweight (x) 1 | 1 . . 1 1 . . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 Most Carried 10 | 5 6 8 9 10 10 10 10 Average Carried 8 | 2 3 7 8 9 9 9 10 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 2 6 8 9 10 10 10 10 Class Distribution -------------------- 51% | Mutant 15% | Skirmisher 14% | Scavenger-Tank 13% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Matter Collected 653 | 188 85 52 . 35 225 68 . Remotely . | . . . . . . . . Salvage Created 1581 | 22 85 . . 105 616 453 300 Parts 86 | 2 7 . . 5 36 19 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 17 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 35 | . 4 . . 2 14 8 7 Guns 33 | . 4 . . 2 12 8 7 AOE 2 | . . . . . 2 . . Classes Destroyed 8 | 1 2 . . 1 3 1 . Tunneler 1 | 1 . . . . . . . Recycler 1 | . . . . . . 1 . Watcher 2 | . . . . . 2 . . Swarmer 13 | . 3 . . . 4 3 3 Grunt 15 | . 1 . . 1 7 2 4 Duelist 1 | . . . . 1 . . . Sentry 5 | . . . . . 2 3 . Hunter 1 | . . . . . 1 . . Best Kill Streak 9 | 1 3 . . 2 6 9 7 Combat Bots Only 8 | . 3 . . 2 6 8 7 Max Kills in Single Turn 3 | 1 1 . . 1 3 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Damage Taken 891 | . 66 . . . 265 292 268 Core 66 | . . . . . 8 44 14 Absorbed by Shields 132 | . . . . . . 44 88 Core Remaining (%) 99 | 100 . . . 100 98 . . Volleys Fired 52 | 3 7 . . . 15 12 15 Largest 2 | 2 2 . . . 2 2 2 Hottest 94 | 40 40 . . . 94 94 94 Shots Fired 189 | 6 14 . . 8 69 47 45 Gun 188 | 6 14 . . 8 68 47 45 Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special . | . . . . . . . . Kinetic 156 | 6 14 . . 8 57 41 30 Thermal 32 | . . . . . 11 6 15 Explosive 1 | . . . . . 1 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 1 5 . . 3 16 12 13 Robot Miss Streak 7 | 4 1 . . 2 3 2 7 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Autonomous 93 | . . . . 8 40 29 16 Shots Hit Robots 139 | 1 10 . . 5 56 41 26 Core Hits 57 | 1 5 . . 2 24 14 11 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 3 | . . . . . 3 . . Destroy 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3442 | 13 119 . . 143 1422 1135 610 Guns 3344 | 13 119 . . 143 1326 1133 610 Cannons . | . . . . . . . . Explosions 96 | . . . . . 96 . . Melee . | . . . . . . . . Ramming 2 | . . . . . . 2 . Kinetic 3087 | 13 119 . . 143 1200 1078 534 Thermal 257 | . . . . . 126 55 76 Explosive 96 | . . . . . 96 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 268 | . . . . . 73 120 268 Average Temperature 84 | . . . . . 30 54 144 Received Heat Transfer 248 | . 18 . . . 99 90 41 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 520 | . . . . . 261 111 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Peak Influence 406 | 5 93 36 . 56 406 377 . Initial 129 | . 3 36 . . . 129 . Average 134 | . 63 36 . 52 186 190 . Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 67 | 100 100 100 . 100 34 71 . Level 1 32 | . . . . . 65 28 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . . 3 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 6 . . 2 14 14 8 Peak Tracking Total 6 | . 3 . . 2 6 5 4 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Machines Disabled 5 | . . . . . 4 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Machines Accessed 6 | . 1 . . . 4 1 . Terminals 4 | . . . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 1 . . . 13 3 . Successful 5 | . 1 . . . 4 . . Failed 12 | . . . . . 9 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 1 . 9 . . Terminals 12 | . . . . . 9 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 4 1 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 42 | . . 42 42 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Turns Passed 2496 | 61 166 67 587 406 723 383 103 Spaces Moved 1546 | 35 114 46 400 211 418 273 49 Core 21 | 21 . . . . . . . Treads . | . . . . . . . . Legs 1525 | 14 114 46 400 211 418 273 49 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 Average Speed 135 | 103 120 120 144 190 120 120 120 Slowest Speed 190 | 120 120 120 190 190 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 27 17 80 42 39 8 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 49 | . . . . 6 31 2 10 Melee . | . . . . . . . . Projectile 41 | . . . . 6 23 2 10 AOE 8 | . . . . . 8 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Total 1870 | 51 129 58 413 219 621 313 66 Wait 194 | 2 5 11 . . 151 23 2 Move 1539 | 34 113 45 399 210 417 272 49 Hop . | . . . . . . . . Pick Up 30 | 5 4 2 3 5 9 2 . Fast Attach 12 | 4 . . 3 . 4 1 . Attach 8 | 3 . . . . 4 1 . Detach 2 | . . . 1 . 1 . . Swap 7 | . . . . . 7 . . Drop 25 | . . . 7 4 13 1 . Fire 52 | 3 7 . . . 15 12 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 6) 228 | -10/Materials | Entered Mines 284 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 284 | -10/Mines | Discovered new exit (range 5) 288 | -10/Mines | Met a Derelict bent on vengeance 295 | -10/Mines | Entered Exiles 295 | -10/Exiles | Accompanied by 2 allies 307 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Discovered new exit (range 15) 325 | -10/Exiles | Led the pair of lost Derelicts to a safe place 345 | -10/Exiles | Met 8R-AWN 370 | -10/Exiles | Met EX-HEX 407 | -10/Exiles | Met EX-BIN 427 | -10/Exiles | Aligned with FarCom system 429 | -10/Exiles | Given EX-Vault access code 472 | -10/Exiles | Opened EX-Vault 480 | -10/Exiles | Found Prototype Device 480 | -10/Exiles | Identified PSU Rigger 489 | -10/Exiles | Found Prototype Ballistic Gun 489 | -10/Exiles | Identified AWS/Gauss 549 | -10/Exiles | Warned to stay clear of 0b10 Research branches 581 | -10/Exiles | Met EX-DEC 680 | -10/Exiles | Visited The Gauntlet 859 | -10/Exiles | Discovered new exit (range 14) 882 | -10/Exiles | Left Exiles lab with AWS/Gauss 882 | -10/Exiles | Entered Mines 1066 | -9/Mines | Assembled infested the area 1071 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1159 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1283 | -9/Mines | Discovered new exit (range 3) 1288 | -9/Mines | Entered Materials 1288 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1594 | -8/Materials | Build established: Skirmisher 1968 | -8/Materials | Build established: Scavenger-Skirmisher 2007 | -8/Materials | Discovered new exit (range 4) 2011 | -8/Materials | Entered Factory 2011 | -7/Factory | Evolved 2 slots: Utility x2 2346 | -7/Factory | Discovered new exit (range 14) 2360 | -7/Factory | Destroyed 8 combat bots 2394 | -7/Factory | Entered Lower Caves 2486 | -7/Lower Caves | Destroyed 7 combat bots 2497 | -7/Lower Caves | Self-destructed Last Messages --------------- 02466_ AWS/Gauss suddenly breaks down. 02467_ Particle Gun fries itself beyond repair. 02469_ Aluminum Leg fries itself beyond repair. 02470_ Lgt. Angular Momentum Engine fries itself beyond repair. 02470_ Aluminum Leg fries itself beyond repair. 02470_ VTOL Module fries itself beyond repair. 02474_ Particle Gun fries itself beyond repair. 02474_ Lgt. Nuclear Core fries itself beyond repair. 02474_ VTOL Module fries itself beyond repair. 02475_ Aluminum Leg fries itself beyond repair. 02475_ Imp. Heat Sink fries itself beyond repair. 02477_ Autogun fries itself beyond repair. 02477_ Lgt. Nuclear Core fries itself beyond repair. 02478_ VTOL Module fries itself beyond repair. 02479_ Imp. Heat Sink fries itself beyond repair. 02481_ Autogun fries itself beyond repair. 02494_ Destroyed VTOL Module. 02495_ Overheating: System interference. 02495_ Adv. Targeting Computer temporarily disabled. 02495_ Hvy. Laser temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###;????????????????????? | | ????????????????????????# ;????????????????????? | | ???????????????????????? #????????????????????? | | ??????????????;#???????? #????????????????????? | | ?????????????? ??????? #????????????????????? | | ??????????????? ?????? ?????????????????????? | | ???????????????? #????? ???######????????????? | | ???????????????#?#;#???? %???# ##???????????? | | ???????????????# ##;###?#% #???## #???????????? | | ???????????? ## s % ## %#????## ##???????????? | | ?????????????? %% % #?????# ###??????????? | | ???????????????? ##????# ###????????? | | ??????????????????? #???## ##???????? | | ?????????????????????# #???## ##??????? | | ??????????????# ????# @#???## #??????? | | ??????????????# ### ;##### #??????? | | ??????????????# #??????? | | ??????????????# ####??????? | | ??????????????## ## #?????????? | | ???????????????# #?# #?????????? | | ??????????????# ## ??# """ "## #?????????? | | ??????????????# ??# ??## """"""" "## #?????????? | | ??????????????????#???# " """ "## #?????????? | | ??????????????????# ?## #"""""""""# #?????????? | | ??????????????????# # ##""""""""" #?????????? | | ??????????????? ### ## """"" #?????????? | | ?????????????? ## #?????????? | | ?????????????? #?????????? | | ?????????????????## ##????????? | | ??????????????????# ## ##???????? | | ?????????????????? #?## #???????? | | ??????????????????????## #???????? | | ???????????????????????# ##???????? | | ???????????????????????# ###????????? | | ?????????????????# ##??????????? | | ?????????????????## #???????????? | | ??????????????????## ##???????????? | | ???????????????????####### ####????????????? | | ?????????????????????????#########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteRegenerativeMallet Manual? 0 Play Time 00:27:06 Cumulative 199.6 hours Start 2023.12.09 @ 17:43:37 End 2023.12.12 @ 12:31:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71ba0081-b8ee-4180-99dc-92739b572fed