Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.24 @ 10:17:28 Player: CrossedViper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (263) 1315 Value Destroyed (12392) 12392 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5569) 5569 TOTAL SCORE: 27296 Bonus ------- High Alert Combat Kills 5045 Follower Combat Kills 738 Met Imprinter 300 Was Imprinted 300 Friendly Fire -814 Cogmind --------- Core Integrity 0/1600 Matter 170/300 Energy 74/100 System Corruption 2% Temperature Cool (8) Movement Treading (170) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (9) ------ Advanced Coolant Injector Improved Armor Integrity Analyzer Heavy Insulated Plating > --- WEAPON (4) ------- Multirail > --- INVENTORY (4) ---- High-capacity Storage Unit Compact Tesla Bomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Armor Integrity Analyzer Launcher Loader Advanced Weapon Cycler Hardened Medium Armor Plating Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- Heavy Tesla Rifle Heavy Proton Cannon Compact Tesla Bomb Launcher > --- INVENTORY -------- High-capacity Storage Unit Improved Force Field Long-range Tractor Beam Hacking Drone Bay Heavy Tesla Rifle Gamma Rifle Railgun Rocket Array Mini Smartbomb Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 132] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 2 2 2 2 Power 3 | . . . . . . 1 . . . . . . . 2 . Propulsion 6 | . . . . 1 . 1 . . . . . . 2 . 2 Utility 7 | . . 2 . . 2 . . . . . 1 2 . . . Weapon 2 | . . . . 1 . . . . . . 1 . . . . Parts Attached 246 | 6 5 5 2 11 8 20 7 5 3 1 61 19 52 23 18 Power 21 | 1 1 . . 2 1 3 . . . . 3 . 7 2 1 Engine 10 | 1 1 . . 1 1 3 . . . . 3 . . . . Core 4 | . . . . 1 . . . . . . . . 3 . . Reactor 7 | . . . . . . . . . . . . . 4 2 1 Propulsion 47 | 2 . . 1 3 . 4 1 2 . . 6 2 12 4 10 Treads 34 | 2 . . 1 3 . 4 1 2 . . 6 2 4 4 5 Leg 2 | . . . . . . . . . . . . . 1 . 1 Wheel 6 | . . . . . . . . . . . . . 6 . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 1 . 4 Utility 75 | 1 1 5 1 3 6 3 . 1 . . 23 11 8 10 2 Device 31 | . . 3 . 1 3 . . . . . 7 5 5 7 . Storage 7 | 1 1 1 . 1 2 . . . . . . 1 . . . Processor 7 | . . 1 1 . 1 1 . . . . . 1 1 . 1 Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 29 | . . . . 1 . 2 . 1 . . 15 4 2 3 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 103 | 2 3 . . 3 1 10 6 2 3 1 29 6 25 7 5 Energy Gun 11 | 1 . . . . . 4 . . . . . . 6 . . Energy Cannon 11 | . . . . . . . . . . . 4 . 7 . . Ballistic Gun 44 | 1 3 . . 3 1 5 3 1 2 . 16 4 4 . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 20 | . . . . . . 1 2 . 1 . 4 2 5 4 1 Special Weapon 2 | . . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . 2 . . . . Piercing Weapon 11 | . . . . . . . . . . 1 3 . 2 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . . 7 . 4 2 1 Parts Lost 76 | . 3 . 1 7 . 1 1 3 . . 7 4 24 12 13 Power 11 | . 1 . . 2 . . . . . . . . 5 2 1 Propulsion 29 | . . . . 2 . . 1 2 . . 3 1 5 4 11 Utility 17 | . . . 1 1 . 1 . 1 . . 3 1 5 3 1 Weapon 19 | . 2 . . 2 . . . . . . 1 2 9 3 . Highest Loss Streak 12 | . 3 . 1 5 . 1 1 2 . . 3 2 9 8 12 Average Slot Usage (%) 89 | . 88 92 99 93 84 96 99 99 100 100 93 86 65 63 23 Engine 9 | . 14 11 11 6 7 11 13 13 13 13 11 10 1 . . Treads 20 | . 28 22 22 26 23 24 25 25 26 26 21 9 7 8 9 Device 7 | . . 14 11 3 6 13 6 6 6 6 5 12 8 10 6 Storage 11 | . 19 15 11 14 15 13 13 13 13 13 11 10 9 6 . Processor 5 | . . 6 21 7 1 . 6 6 6 6 5 10 9 6 4 Protection 9 | . . . . 7 7 12 13 12 13 13 12 10 2 2 . Energy Gun 1 | . 10 . . . . 8 . . . . . . 3 4 . Energy Cannon 1 | . . . . . . . . . . . 2 . 5 2 . Ballistic Gun 16 | . 15 22 22 24 23 10 19 19 19 16 18 20 4 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 165 | 10 47 49 44 82 108 156 136 141 139 137 158 140 146 165 23 Greatest Support 180 | 3 40 40 40 60 60 80 90 100 100 100 130 145 173 180 120 Greatest Overweight (x) 36 | 3 3 1 1 1 1 2 2 1 1 1 1 1 36 10 2 Average Overweight (x) 1 | 1 2 1 1 . 1 1 1 1 1 1 . . 1 2 . Largest Inventory Capacity 20 | 6 14 14 12 18 20 20 20 20 20 20 20 20 20 20 4 Average Capacity 18 | 5 9 12 12 15 18 20 20 20 20 20 20 20 20 15 4 Most Carried 20 | 4 5 8 9 13 20 20 20 20 18 20 20 19 20 11 4 Average Carried 16 | 1 2 5 8 11 14 19 19 18 17 19 19 17 16 8 3 Final Capacity 20 | 6 14 12 12 18 20 20 20 20 20 20 20 20 20 4 4 Final Carried 20 | 2 5 8 9 12 20 20 20 17 18 20 19 15 11 4 3 Class Distribution -------------------- 50% | Scavenger-Tank 14% | Scavenger-Mutant 13% | Hauler-Tank 10% | Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Hauler-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 8251 | 210 96 180 61 482 161 527 310 395 14 110 3007 991 1100 372 235 Remotely 658 | . . . . . . . . . . . 263 149 246 . . Salvage Created 14491 | . 251 229 61 703 114 667 339 204 . 220 3889 1682 3333 2141 658 Parts 634 | . 14 17 3 32 11 25 21 9 . 7 175 93 117 76 34 Haulers Intercepted 7 | . . . . 2 1 1 . . . . 2 . 1 . . Recyclers Shooed 6 | . . . . . . . . . . . 5 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 22 9 . 14 . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 213 | . 10 5 2 16 3 12 9 5 . 3 50 22 39 25 12 Melee 7 | . . . . . . . . . . . 2 . 1 2 2 Guns 138 | . 10 5 2 16 3 12 4 5 . 3 43 20 10 . 5 Cannons 5 | . . . . . . . . . . . 1 . 3 1 . AOE 35 | . . . . . . . 5 . . . 1 2 13 10 4 Classes Destroyed 19 | . 3 2 1 2 . 3 . 2 . 1 4 . . 1 . Worker 13 | . 2 . . . . . . . . . 3 3 4 1 . Builder 16 | . . . . . . 1 . . . . 3 3 4 5 . Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 7 | . . . . 2 1 1 . . . . 2 . 1 . . Recycler 9 | . . . . . . . . . . . 6 1 2 . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 44 | . 6 . . 4 3 3 5 . . 1 6 . 1 4 11 Saboteur 2 | . . . . . . . . . . . 1 1 . . . Grunt 91 | . 4 2 1 9 . 4 2 . . . 24 10 22 13 . Brawler 5 | . . . 1 1 . 1 . . . 1 . . . 1 . Duelist 4 | . . . . 1 . . 1 . . . 1 . . 1 . Sentry 20 | . . 3 . 1 . 2 . . . 1 3 3 4 3 . Demolisher 1 | . . . . . . . . . . . 1 . . . . Hunter 17 | . . . . . . . . 2 . . 5 2 8 . . Programmer 24 | . . . . . . 2 1 2 . . 8 6 3 2 . Behemoth 5 | . . . . . . . . 1 . . 1 . 1 1 1 Z-Courier 1 | . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 4 1 2 5 2 5 3 2 . 2 9 6 11 13 6 Combat Bots Only 12 | . 3 1 2 5 2 5 3 2 . 2 7 5 10 12 6 Max Kills in Single Turn 5 | . 1 1 1 1 1 1 3 1 . 2 2 3 5 3 4 Gunslinging 1 | . . . . . . . . . . 1 1 1 1 . . Exploded 5 | . . . . . . . 3 . . . 1 2 5 1 4 Melee 1 | . . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Damage Taken 26836 | . 436 299 155 597 63 871 509 934 . 148 5312 2198 5906 4032 5376 Core 3364 | . 64 28 31 30 . 79 . 61 . . 337 211 507 416 1600 Absorbed by Shields 1982 | . . . . . . . . . . . 387 799 532 264 . Reduced by Siege Mode 355 | . . . . . . . . . . . . 90 206 . 59 Core Remaining (%) 81 | 100 74 . 85 94 100 . . . . 83 66 81 61 71 . Volleys Fired 512 | . 35 20 6 38 11 41 17 25 . 6 146 45 73 39 10 Largest 4 | . 2 2 2 3 3 3 3 3 . 3 4 4 4 2 1 Hottest 367 | . 70 46 46 69 69 183 81 111 . 86 218 123 367 151 49 Shots Fired 1429 | . 56 40 12 95 33 118 36 73 . 16 530 172 193 45 10 Gun 1303 | . 56 40 12 95 33 117 33 66 . 16 513 170 135 8 9 Cannon 67 | . . . . . . . . 7 . . 16 . 38 6 . Launcher 58 | . . . . . . 1 3 . . . 1 2 19 31 1 Special 1 | . . . . . . . . . . . . . 1 . . Kinetic 1208 | . 34 40 12 95 33 72 33 73 . 16 513 170 108 . 9 Thermal 90 | . 22 . . . . 33 . . . . . . 35 . . Explosive 20 | . . . . . . 1 3 . . . 1 2 5 8 . Electromagnetic 111 | . . . . . . 12 . . . . 16 . 45 37 1 Robot Hit Streak 33 | . 9 9 3 16 10 19 8 12 . 7 14 15 33 17 12 Robot Miss Streak 12 | . 4 4 3 2 4 6 9 5 . 6 12 5 3 2 2 Penetration Max 1 | . . . . . . . . . . . 1 1 1 . . Secondary Targets 24 | . . . . 1 . 1 1 . . 2 10 6 3 . . Max Gunslinging Chain 2 | . . . . 1 . 1 1 . . 2 2 1 1 . . Shots Hit Robots 1120 | . 38 33 9 76 24 104 27 63 . 16 426 131 129 32 12 Core Hits 803 | . 17 13 4 38 8 51 26 34 . 12 315 106 112 48 19 Critical Hits 24 | . . . . 1 . . . . . . 9 6 6 . 2 Critical Kills 7 | . . . . 1 . . . . . . 2 3 1 . . Critical Parts Destroyed 17 | . . . . . . . . . . . 7 3 5 . 2 Melee Attacks 43 | . . . . . . . 3 . . 5 16 . 8 7 4 Impact . | . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 3 . . . 3 . . . . Piercing 37 | . . . . . . . . . . 5 13 . 8 7 4 Sneak Attacks 7 | . . . . . . . . . . 3 2 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30328 | . 414 415 207 1312 254 1877 1045 1105 . 608 8159 3644 6678 3844 766 Guns 19243 | . 410 415 207 1283 254 1782 406 840 . 277 7081 3142 2657 219 270 Cannons 1818 | . . . . . . . . 265 . . 395 . 966 192 . Explosions 7764 | . . . . . . 38 468 . . . 405 457 2907 3251 238 Melee 1256 | . . . . . . . 171 . . 331 216 . 130 178 230 Ramming 229 | . 4 . . 29 . 57 . . . . 62 45 . 4 28 Kinetic 17656 | . 168 415 207 1283 254 899 406 1105 . 277 7081 3142 2149 . 270 Thermal 2569 | . 242 . . . . 818 . . . . 405 . 1104 . . Explosive 3253 | . . . . . . 38 468 . . . . 457 1367 923 . Electromagnetic 5365 | . . . . . . 65 . . . . 395 . 1928 2739 238 Impact . | . . . . . . . . . . . . . . . . Slashing 258 | . . . . . . . 171 . . . 87 . . . . Piercing 998 | . . . . . . . . . . 331 129 . 130 178 230 Highest Corruption 17 | . 1 . 4 . . 3 4 6 6 . 15 13 17 13 2 Average Corruption 6 | . 1 . 4 . . 2 3 4 6 . 9 6 8 9 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 235 | . 3 . 9 . . 14 11 19 5 . 111 20 28 14 1 Message Errors 29 | . 1 . 3 . . 2 1 3 1 . 11 1 4 2 . Matter Fused 42 | . . . 1 . . 4 5 4 1 . 14 4 6 3 . Heat Flow Errors 22 | . . . 1 . . 2 1 2 . . 11 1 4 . . Energy Discharges 22 | . 1 . 2 . . 2 3 2 . . 9 1 2 . . Parts Rejected 3 | . . . . . . . . . . . 1 . 1 1 . Data Loss (minor) 22 | . . . . . . 1 1 3 3 . 7 1 1 4 1 Data Loss (major) 8 | . . . . . . . . . . . 6 2 . . . Misfires 3 | . . . . . . . . . . . 2 . . 1 . Alerts 3 | . . . . . . . . . . . 3 . . . . Misdirections 9 | . . . . . . . . . . . 4 1 3 1 . Targeting Errors 57 | . . . 2 . . 2 . 3 . . 37 7 5 1 . Weapon Failures 15 | . 1 . . . . 1 . 2 . . 6 2 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 601 | . . . . . . . 108 . . 112 97 46 76 162 . Projectiles 18 | . . . . . . . . . . . . . 18 . . Explosions 420 | . . . . . . . 57 . . . 97 46 58 162 . Melee 163 | . . . . . . . 51 . . 112 . . . . . Knockbacks 3 | . 1 . . . . 2 . . . . . . . . . Impact 2 | . 1 . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 1329 | . . . . . . 34 92 . . . 255 120 287 491 50 Shots 40 | . . . . . . 1 2 . . . 4 4 13 15 1 Rammed 19 | . . . . 1 . 5 . . . . 2 3 . 1 7 Targets Rammed 21 | . 1 . . 1 . 5 . . . . 3 3 . 1 7 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . 1 . . . . Highest Temperature 564 | . 108 1 218 149 . 322 223 220 . 3 321 91 564 516 . Average Temperature 73 | . 46 1 122 52 . 109 78 60 . 3 59 11 87 186 . Received Heat Transfer 3332 | . 156 105 24 243 . 189 45 72 . 9 1193 238 614 444 . Effects 15 | . . . . . . 1 . 3 . . . . 2 9 . Shutdowns 4 | . . . . . . 1 . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . Interference 6 | . . . . . . . . 3 . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations 8 | . . . . . . . . . . . . 3 3 . 2 Total Turns 161 | . . . . . . . . . . . . 52 96 . 13 Longest Duration 65 | . . . . . . . . . . . . 21 65 . 10 Robots Corrupted 23 | . . . . . . . . . . . 2 . 10 11 . Combat Hostiles 23 | . . . . . . . . . . . 2 . 10 11 . Parts Fried 50 | . . . . . . . . . . . 3 . 19 27 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 . . . . 4 . . . . 1 . 5 . . Heat Transferred 3767 | . 703 . . . . 1750 . . . . 300 . 1014 . . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Peak Influence 1810 | . 260 336 170 304 183 259 . . . . 1452 1263 1674 1810 1593 Initial 1013 | . . 111 130 66 91 89 . . . . 91 697 663 941 1013 Average 571 | . 138 198 167 163 165 127 . . . . 526 916 1183 1280 1194 Maximum Alert Level 5 | . 1 1 . 1 . 1 . . . . 4 4 5 5 4 Low Security (%) 32 | 100 65 53 100 62 100 78 . . . . 15 . . . . Level 1 21 | . 34 46 . 37 . 21 . . . . 39 . . . . Level 2 8 | . . . . . . . . . . . 19 11 9 . . Level 3 16 | . . . . . . . . . . . 9 70 27 45 38 Level 4 15 | . . . . . . . . . . . 15 18 45 23 61 Level 5 4 | . . . . . . . . . . . . . 16 31 . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . . 1 . 3 . . . . 22 5 14 9 2 Investigation 8 | . 1 . . . . . . . . . 3 . 1 2 1 Extermination 10 | . . . . . . 2 . . . . 4 2 1 1 . Reinforcement 18 | . 1 . . 1 . 1 . . . . 4 1 8 2 . Assault 10 | . . . . . . . . . . . 3 2 1 3 1 Garrison 12 | . . . . . . . . . . . 8 . 3 1 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . 1 . . . . 2 1 3 2 . Haulers Reinforced 3 | . . . . . . . . . . . 2 . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 14 | . 1 1 . 3 . . . . . . 2 2 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 370 | . 14 8 2 20 4 20 11 5 . 13 89 36 60 42 46 Peak Tracking Total 19 | . 4 3 2 6 3 5 4 2 . 4 12 8 10 12 19 Tactical Retreats 21 | . . 1 . . 1 . 1 . . 1 5 1 . 2 9 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 18 | . 1 . . . . 2 . . . . 3 2 8 2 . Indirectly 4 | . . . . . . . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 25 | . . . . . . 1 . . . . 13 4 1 6 . Max in Single Turn 4 | . . . . . . 1 . . . . 4 1 . 2 . Garrison Access 3 | . . . . . . . . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 14 | . 2 2 1 1 1 2 1 . . . 2 1 1 . . Terminals 5 | . 1 1 . 1 . 2 . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . 1 . . Total Hacks 34 | . 3 6 1 3 4 10 1 . . . 3 1 2 . . Successful 22 | . 2 3 1 3 4 5 1 . . . 1 1 1 . . Failed 11 | . 1 2 . . . 5 . . . . 2 . 1 . . Catastrophic 1 | . . . . . . . . . . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 52 | . 3 3 . 3 1 8 . . . . 23 3 3 3 2 Terminals 18 | . 2 3 . 3 . 10 . . . . . . . . . Fabricators 5 | . . . . . 4 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 3 . 2 . . Terminal Hacks 9 | . 1 1 1 3 . 2 1 . . . . . . . . Robot Analysis 4 | . 1 1 . 2 . . . . . . . . . . . Open Door 2 | . . . 1 . . . 1 . . . . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . 3 . . . . . . 1 . . . Load Schematic 2 | . . . . . 1 . . . . . . 1 . . . Build 2 | . . . . . 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 1 3 . . . . 1 . 1 . . Terminals 3 | . . . . . . 3 . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . Jam 2 | . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 7 | . 1 1 . 1 . 2 . . . . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . . . . . 11 . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . Matter 152 | . . . . . 152 . . . . . . . . . . Time 102 | . . . . . 102 . . . . . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 5 2 . Machine Destruction 3 | . . . . . . . . . . . . . 1 2 . Programmers 4 | . . . . . . . . . . . . . 4 . . Robots Rewired 2 | . . . . . . 1 . . . . 1 . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 18 | . . . . . . 1 . . 9 . 3 1 2 1 1 Largest Group 9 | . . . . . . 1 . . 9 9 1 . 2 1 1 Highest-Rated Group 258 | . . . . . . 32 . . 258 258 60 . 206 27 29 Highest-Rated Ally 103 | . . . . . . 32 . . 40 40 60 . 103 27 29 Zionite Dispatches 6 | . . . . . . . . . . . 2 1 1 1 1 Heavy 1 | . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders 9 | . . . . . . . . . . . 6 1 . 1 1 DROP 5 | . . . . . . . . . . . 3 . . 1 1 RETURN 4 | . . . . . . . . . . . 3 1 . . . Ally Attacks 129 | . . . . . . 4 . . . 100 . . 25 . . Total Damage 3949 | . . . . . . 261 . . . 1841 . . 1847 . . Kills 24 | . . . . . . 1 . . . 11 . . 12 . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Robot Analysis Total 4 | . 1 1 . 2 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . 3 . . . . . Drone Launches 4 | . . . . . . . . . . . 3 1 . . . Drone Recoveries 4 | . . . . . . . . . . . 3 1 . . . Zionite Intel Received 4 | . . . . . . . . . . . 4 . . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 11888 | 101 352 321 244 492 287 1187 716 637 1614 716 2726 696 985 563 251 Spaces Moved 5594 | 63 128 130 124 185 123 533 353 303 884 366 1054 283 394 355 316 Core 527 | 63 89 . . . . . . . . . . . 1 70 304 Treads 4672 | . 39 130 124 185 123 533 353 303 884 366 1054 283 240 54 1 Legs 2 | . . . . . . . . . . . . . 1 . 1 Wheels 383 | . . . . . . . . . . . . . 152 231 . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . 10 Fastest Speed 37 | 50 180 180 180 160 183 182 182 182 182 182 160 160 100 50 37 Average Speed 167 | 142 193 180 180 177 183 182 183 182 182 182 181 160 154 120 52 Slowest Speed 1850 | 200 200 180 180 183 183 203 203 182 182 182 183 180 1850 200 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 30 | 4 27 21 24 23 3 24 61 54 87 59 40 12 16 17 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 12 | . 1 . . . . . . . 1 1 9 . . . . Known Exits Taken 5 | . . . 1 . . 1 . . . . 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 4 | . . . . . . . 1 1 2 . . . . . . Spaces Dug 60 | . . . . . . . 20 . . . 21 . 6 13 . Terrain Destroyed 276 | . . . . . . 7 24 . . . 92 40 66 47 . Melee 7 | . . . . . . . 1 . . . 6 . . . . Projectile 31 | . . . . . . . . . . . 6 9 16 . . AOE 238 | . . . . . . 7 23 . . . 80 31 50 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total 6999 | 74 180 177 133 271 160 650 383 336 889 393 1500 409 601 461 382 Wait 355 | . 6 16 . 19 2 28 3 2 . 14 129 53 47 15 21 Move 5577 | 62 128 129 123 184 122 532 352 302 883 365 1053 282 392 354 314 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 102 | 6 5 4 1 12 12 10 1 1 2 2 30 3 12 . 1 Fast Attach 96 | 2 2 3 1 4 3 8 . . . . 12 6 26 16 13 Attach 80 | 4 2 2 1 6 3 5 1 3 1 . 18 8 18 3 5 Detach 19 | . . 1 . . . . . . . . 5 2 6 1 4 Swap 70 | . 1 . . 1 2 7 6 2 2 1 31 5 8 4 . Drop 105 | . 1 2 1 6 5 13 . 1 1 . 40 2 10 21 2 Fire 512 | . 35 20 6 38 11 41 17 25 . 6 146 45 73 39 10 Melee 43 | . . . . . . . 3 . . 5 16 . 8 7 4 Ram 7 | . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush 13 | . . . . 1 . 5 . . . . 3 3 . 1 . Escape Stasis 3 | . . . . . . . . . . . 2 . 1 . . Rewire 16 | . . . . . . 1 . . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 394 | -10/Materials | Lost 3 parts (1p2w) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 757 | -9/Materials | Discovered new exit (range 11) 762 | -9/Materials | Central database locked down 775 | -9/Materials | Entered Mines 869 | -9/Mines | Found the Drone Emporium 883 | -9/Mines | Found Prototype Device 1006 | -9/Mines | Discovered new exit (range 8) 1017 | -9/Mines | Identified exit to Materials 1019 | -9/Mines | Entered Materials 1019 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1428 | -8/Materials | Lost 5 parts (1p2n1u1w) 1478 | -8/Materials | Discovered new exit (range 16) 1511 | -8/Materials | Entered Factory 1511 | -7/Factory | Evolved 2 slots: Utility x2 1647 | -7/Factory | Discovered new exit (range 5) 1725 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 1781 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 1798 | -7/Factory | Entered another Factory area 1798 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1940 | -6/Factory | Spotted B-75 Beast 2018 | -6/Factory | Allies destroyed B-75 Beast 2359 | -6/Factory | Build established: Scavenger-Tank 2654 | -6/Factory | Identified exit to Lower Caves 2985 | -6/Factory | Entered Lower Caves 3521 | -6/Lower Caves | Spotted B-75 Beast 3579 | -6/Lower Caves | Learned 12 Factory zone layouts 3657 | -6/Lower Caves | Discovered new exit (range 15) 3670 | -6/Lower Caves | Learned location of 1 exit from Factory 3701 | -6/Lower Caves | Entered another Lower Caves area 3720 | -6/Lower Caves | Discovered new exit (range 12) 3809 | -6/Lower Caves | Spotted B-75 Beast 3881 | -6/Lower Caves | Destroyed B-75 Beast 4311 | -6/Lower Caves | Discovered new exit (range 16) 4338 | -6/Lower Caves | Entered Zion 4442 | -6/Zion | System corruption cleaned by Quarantine Array 4541 | -6/Zion | Gained Derelict followers 4677 | -6/Zion | Discovered new exit (range 16) 5114 | -6/Zion | Received a visual enhancement algorithm 5192 | -6/Zion | Found CR-A16's Pointy Stick 5300 | -6/Zion | Given the Hacking Drone Bay 5300 | -6/Zion | Found Prototype Device 5395 | -6/Zion | Visited the Megawrench Repair Shop 5395 | -6/Zion | Megawrench repaired 14 parts 5513 | -6/Zion | Learned location of Quarantine (-2) 5621 | -6/Zion | Imprinted 5623 | -6/Zion | Declared Zion's savior 5952 | -6/Zion | Entered Proximity Caves 5952 | -5/Proximity Caves | Accompanied by 9 allies 5975 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6130 | -5/Proximity Caves | Learned Factory stockpile data 6350 | -5/Proximity Caves | Spotted B-75 Beast 6374 | -5/Proximity Caves | Allies destroyed B-75 Beast 6492 | -5/Proximity Caves | Learned location of Armory (-4) 6595 | -5/Proximity Caves | Learned location of 1 exit from Factory 6626 | -5/Proximity Caves | Discovered new exit (range 12) 6658 | -5/Proximity Caves | Build established: Scavenger-Mutant 6668 | -5/Proximity Caves | Entered Factory 6668 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6669 | -5/Factory | Identified exit to Factory 6740 | -5/Factory | Garrison activated, responded to threat 6800 | -5/Factory | Destroyed 7 combat bots 7026 | -5/Factory | Identified Hacking Drone Bay 7055 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7056 | -5/Factory | Zion Explosive Resupply teleported in 7061 | -5/Factory | Found Prototype Launcher 7061 | -5/Factory | Identified Mni. Smartbomb Launcher 7066 | -5/Factory | Found Prototype Launcher 7067 | -5/Factory | Identified Rocket Array 7355 | -5/Factory | Build established: Scavenger-Tank 7498 | -5/Factory | Retrieved Zion intel report: Emergency Access 7654 | -5/Factory | Spotted B-75 Beast 7665 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 7668 | -5/Factory | Destroyed B-75 Beast 7703 | -5/Factory | Garrison activated, responded to threat 7967 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8072 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8073 | -5/Factory | Zion Hacking Resupply teleported in 8170 | -5/Factory | Terminal network hard line cut 8293 | -5/Factory | System corruption reached 10% 8320 | -5/Factory | Build established: Hauler-Tank 8768 | -5/Factory | First assault squad dispatched 8804 | -5/Factory | Found Launcher Loader 9220 | -5/Factory | Garrison activated, responded to threat 9394 | -5/Factory | Entered another Factory area 9394 | -4/Factory | Evolved 2 slots: Utility x2 9419 | -4/Factory | Lost 3 parts (1n2u) 9654 | -4/Factory | Zion Hover Resupply teleported in 9681 | -4/Factory | First assault squad dispatched 9957 | -4/Factory | System corruption reached 10% 10071 | -4/Factory | Discovered new exit (range 11) 10088 | -4/Factory | Identified exit to Research 10090 | -4/Factory | Entered Research 10090 | -3/Research | Evolved 2 slots: Propulsion x2 10195 | -3/Research | Garrison activated, responded to threat 10403 | -3/Research | Lost 3 parts (1p2w) 10453 | -3/Research | Destroyed 10 combat bots 10456 | -3/Research | Zion Heavy squad teleported in 10463 | -3/Research | Lost 5 parts (1p2n1u1w) 10533 | -3/Research | Found Prototype Launcher 10533 | -3/Research | Identified Com. Tesla Bomb Launcher 10537 | -3/Research | Found Com. Tesla Bomb Launcher 10540 | -3/Research | Found Prototype Processor 10540 | -3/Research | Identified Exp. Melee Analysis Suite 10676 | -3/Research | Spotted B-86 Titan 10715 | -3/Research | Crushed by falling debris 10716 | -3/Research | System corruption reached 10% 10736 | -3/Research | Destroyed B-86 Titan 10763 | -3/Research | Lost 3 parts (1p1n1u) 10840 | -3/Research | First assault squad dispatched 10851 | -3/Research | Destroyed 9 combat bots 10854 | -3/Research | Lost 9 parts (1n2u6w) 11063 | -3/Research | Discovered new exit (range 11) 11074 | -3/Research | Identified exit to Research 11075 | -3/Research | Entered another Research area 11075 | -2/Research | Evolved 2 slots: Power x2 11329 | -2/Research | Garrison activated, responded to threat 11358 | -2/Research | Zion Defense Resupply teleported in 11359 | -2/Research | First assault squad dispatched 11361 | -2/Research | Found Prototype Device 11361 | -2/Research | Identified EM Dispersion Field 11366 | -2/Research | Found Prototype Device 11366 | -2/Research | Identified Exp. Thermal Shield 11371 | -2/Research | Destroyed 12 combat bots 11423 | -2/Research | Spotted B-90 Cyclops 11453 | -2/Research | System corruption reached 10% 11487 | -2/Research | Destroyed 8 combat bots 11519 | -2/Research | Destroyed B-90 Cyclops 11521 | -2/Research | Lost 8 parts (2p3n2u1w) 11631 | -2/Research | Discovered new exit (range 15) 11638 | -2/Research | Entered Access 11638 | -1/Access | Evolved 2 slots: Propulsion x2 11655 | -1/Access | Zion Offense Resupply teleported in 11797 | -1/Access | Core integrity fell below 50% 11820 | -1/Access | Core integrity fell below 20% 11835 | -1/Access | Lost 12 parts (1p10n1u) 11845 | -1/Access | Spotted B-99 Colossus 11852 | -1/Access | Destroyed B-99 Colossus 11860 | -1/Access | Found Prototype Ballistic Gun 11860 | -1/Access | Identified Multirail 11887 | -1/Access | Found Hvy. Insulated Plating 11888 | -1/Access | First assault squad dispatched 11889 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11863_ Slug penetrates Fabricator. 11865_ System corrupted: Component data lost. 11865_ Slug penetrates S-43 Plague. 11865_ Slug penetrates Fabricator. 11867_ S-43 Plague destroyed. 11867_ Slug penetrates Fabricator. 11870_ Activated siege mode. 11871_ S-43 Plague destroyed. 11871_ Slug penetrates Earth. 11871_ U-05 Engineer builds a Wall. 11872_ Acquired 38 matter. 11873_ Slug penetrates S-43 Plague. 11873_ S-43 Plague destroyed. 11875_ Slug penetrates S-43 Plague. 11875_ S-43 Plague destroyed. 11884_ Ended siege mode. 11884_ Acquired 37 matter. 11887_ Acquired Hvy. Insulated Plating. 11888_ ALERT: Significant disruption in Zone 7G, assault force dispatched. 11889_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????? ??????????????????? | | ?????????????????# ??? "?????????????????? | | ?????????????????#!] ?? ?????????????????? | | ?????????????????#]] """ #?????????????????? | | ?????????????????# """ #?????????????????? | | ?????????????????# " #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????+ #?????????????????? | | ?????????????????#s #?????????????????? | | ????????????????## #?????????????????? | | ????????????????# """ ######????????????? | | ????????????????#R "" F"" #????????????? | | ????????????????# """""" ######???????? | | ????????????????# """"== +???????? | | ????????????????# % %%== #????????????? | | ????????????????# @= [ #????????????? | | ?????????######## = ! =u u #????????????? | | ?????????# ####%!## #????????????? | | ?????????# #?##]!#??? ????????? | | ?????????# #??####?????######???????? | | ?????????# #????????????????????????? | | #######??# h #????????????????????????? | | ??# #????????????????????????? | | ?# h #????????????????????????? | | ?# ########????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | + #???????????????????????????????? | | """"" # #???????????????????????????????? | | ??""""" # #???????????????????????????????? | | ??""""" ?# ########????????????????????????? | | ???""" ?# #????????????????????????? | | ??? ??# #????????????????????????? | | ?? ??# #????????????????????????? | | +?######## #????????????????????????? | | ?# # =% #????????????????????????? | | ?# # #????????????????????????? | | ?# # ########?????????????????? | | ?# ######## #?????????????????? | | ?# #??????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 56 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Enh. Force Rifle | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackGatlingCorpse Manual? 0 Play Time 01:35:04 Cumulative 469.7 hours Start 2021.06.24 @ 08:36:57 End 2021.06.24 @ 10:17:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 347 Adventurer 0 Explorer 7 Win Type - Total 22 Types 8/3/9/1/0/0/0/1/0 Lore% 86 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ddacf3a-5ba3-432e-bd08-d68a2dd18bf3