Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.06 @ 01:32:25 Player: r@sin Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (3755) 3755 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 7940 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 130 Entered Garrisons 200 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Backup Propulsion III > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Matter Pod Core Analyzer Backup Plating III > --- WEAPON ----------- Backup Laser III Flak Gun Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Cooling System Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Recalibrator Heavy Assault Rifle [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . . . . . 1 Parts Attached 147 | 7 11 2 48 16 43 5 15 Power 13 | 1 1 . 2 2 6 . 1 Engine 9 | 1 1 . 2 2 3 . . Core 4 | . . . . . 3 . 1 Reactor . | . . . . . . . . Propulsion 40 | 2 1 . 13 4 16 . 4 Treads 34 | 2 1 . 12 3 15 . 1 Leg 4 | . . . . 1 . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 1 . 1 . . Utility 41 | 2 4 . 7 6 13 2 7 Device 13 | 1 . . 3 2 3 1 3 Storage 7 | 1 3 . 1 . . . 2 Processor 4 | . 1 . 1 . 1 . 1 Hackware . | . . . . . . . . Protection 17 | . . . 2 4 9 1 1 Artifact . | . . . . . . . . Weapon 53 | 2 5 2 26 4 8 3 3 Energy Gun 34 | 2 5 2 20 1 4 . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 6 | . . . 3 1 . . 2 Ballistic Cannon 5 | . . . . . 3 1 1 Launcher 7 | . . . 2 2 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 5 . 4 . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 2 | . . . 2 . . . . Parts Lost 26 | . . . 6 . 6 9 5 Power 5 | . . . 1 . 2 1 1 Propulsion 6 | . . . . . 2 2 2 Utility 7 | . . . . . 2 4 1 Weapon 8 | . . . 5 . . 2 1 Highest Loss Streak 8 | . . . 2 . 4 8 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 99 97 84 62 Engine 9 | . 14 14 10 11 6 7 2 Treads 22 | . 28 28 21 22 25 23 3 Device 6 | . 13 . 9 4 9 7 5 Storage 10 | . 14 14 11 11 9 8 9 Processor 13 | . . 14 21 11 11 11 3 Protection 7 | . . . 1 17 13 9 6 Energy Gun 14 | . 27 28 18 11 5 . 6 Ballistic Gun 3 | . . . . 10 2 . 3 Ballistic Cannon 2 | . . . . . 9 14 3 Peak Build Rating 35 | 8 10 11 25 25 31 32 35 Average Rating 20 | 5 9 9 20 23 26 26 24 On Entrance 13 | . 8 8 11 25 25 30 . Naked Turns 114 | . . . . . . 27 87 Heaviest Build 82 | 11 50 49 62 81 82 71 35 Greatest Support 66 | 40 40 40 43 43 66 66 20 Greatest Overweight (x) 13 | . 1 1 2 2 3 13 6 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 Average Capacity 18 | 6 15 20 20 20 20 19 8 Most Carried 20 | 6 13 20 20 20 20 18 7 Average Carried 17 | 4 8 15 19 19 19 16 5 Final Capacity 20 | 8 20 20 20 20 20 5 5 Final Carried 20 | 6 13 20 20 20 18 4 5 Class Distribution -------------------- 81% | Mutant 14% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Matter Collected 3703 | 231 275 178 741 291 1031 482 474 Remotely 1038 | . . . . . 723 315 . Salvage Created 5409 | 36 450 217 2180 324 1657 282 263 Parts 304 | 7 38 9 105 25 83 14 23 Haulers Intercepted 13 | . 1 . 6 . 6 . . Recyclers Shooed 4 | . 1 . 1 . 2 . . Parts Field Recycled 2 | . . . . 2 . . . Retrieved Matter 8 | . . . . 8 . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Combat Hostiles Destroyed 92 | . 13 4 28 10 22 12 3 Guns 59 | . 8 4 20 10 15 . 2 Cannons 21 | . . . 4 . 7 9 1 AOE 9 | . 5 . 1 . . 3 . Classes Destroyed 12 | 1 7 1 2 . 1 . . Worker 4 | . 1 . 1 . 1 . 1 Builder 11 | . 1 1 . . 3 . 6 Tunneler 5 | 2 . . 3 . . . . Hauler 13 | . 1 . 6 . 6 . . Recycler 10 | . . 1 4 . 5 . . Operator 4 | . 1 . 3 . . . . Watcher 9 | . 2 . 2 . 4 . 1 Swarmer 21 | . 9 2 . 4 2 4 . Grunt 48 | . 4 2 19 4 9 7 3 Duelist 2 | . . . 1 . 1 . . Sentry 18 | . . . 8 2 8 . . Hunter 3 | . . . . . 2 1 . Best Kill Streak 7 | 2 5 2 5 4 5 7 5 Combat Bots Only 7 | . 5 1 4 4 3 7 3 Max Kills in Single Turn 2 | 1 2 1 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 2 . 1 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Hostile Shots Fired 693 | . 34 27 159 56 123 158 136 Missed 212 | . 8 12 49 15 32 33 63 Damage Taken 7018 | . 316 116 1581 527 1544 1722 1212 Core 1576 | . 88 22 174 57 112 416 707 Absorbed by Shields 179 | . . . . . . 179 . Ignored by Resistances 19 | . . . . . 19 . . Regen/Repaired (Parts) 247 | . . . 247 . . . . Core Remaining (%) 50 | 100 . 56 . 42 . 4 . Volleys Fired 429 | 6 34 11 137 23 116 75 27 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 121 | 80 80 105 121 79 112 88 112 Shots Fired 823 | 8 68 23 255 48 218 146 57 Gun 561 | 8 68 23 229 47 156 . 30 Cannon 254 | . . . 26 . 62 139 27 Launcher 8 | . . . . 1 . 7 . Special . | . . . . . . . . Kinetic 317 | . . . 8 23 115 139 32 Thermal 337 | 6 34 23 122 24 103 . 25 Explosive 8 | . . . . 1 . 7 . Electromagnetic 161 | 2 34 . 125 . . . . Robot Hit Streak 20 | 5 8 3 12 8 16 20 10 Robot Miss Streak 8 | 1 8 4 4 5 3 3 3 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 1 2 2 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . Shots Hit Robots 542 | 7 37 10 177 29 146 102 34 Core Hits 246 | 2 26 7 74 14 62 45 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 19 | . . . 7 . 6 5 1 Burn 9 | . . . 4 . 5 . . Blast 7 | . . . . . 1 5 1 Corrupt 3 | . . . 3 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9837 | 78 677 139 2990 503 2633 2180 637 Guns 5309 | 78 427 139 2318 443 1649 . 255 Cannons 3508 | . . . 439 . 926 1761 382 Explosions 908 | . 244 . 233 42 . 389 . Melee . | . . . . . . . . Ramming 112 | . 6 . . 18 58 30 . Kinetic 3904 | . . . 59 207 1435 1761 442 Thermal 3683 | 66 455 139 1452 236 1140 . 195 Explosive 431 | . . . . 42 . 389 . Electromagnetic 1707 | 12 216 . 1479 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . 3 3 2 2 3 14 3 Average Corruption 2 | . 2 3 2 2 3 4 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 115 | . 12 27 16 28 13 18 1 Message Errors 25 | . 3 3 4 5 5 4 1 Matter Fused 25 | . 5 6 3 6 1 4 . Heat Flow Errors 17 | . 1 3 1 8 3 1 . Energy Discharges 16 | . 2 5 3 4 2 . . Parts Rejected 1 | . . . . . . 1 . Parts Fused 4 | . . 1 . 1 1 1 . Data Loss (minor) 13 | . 1 6 2 1 . 3 . Data Loss (major) 4 | . . 1 1 1 . 1 . Misfires 4 | . . 1 . 2 . 1 . Alerts 4 | . . 1 2 . 1 . . Misdirections 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 75 | . . . 14 2 7 52 . Projectiles 29 | . . . 6 . 7 16 . Explosions 46 | . . . 8 2 . 36 . Melee . | . . . . . . . . Knockbacks 17 | . . . . . 5 12 . Impact 1 | . . . . . 1 . . Kinetic 16 | . . . . . 4 12 . Secondary . | . . . . . . . . Self-Inflicted Damage 310 | . 50 . 84 29 . 147 . Shots 9 | . 2 . 2 1 . 4 . Rammed 20 | . 1 . . 5 6 8 . Targets Rammed 20 | . 1 . . 5 6 8 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | 36 239 257 384 256 291 266 141 Average Temperature 71 | 20 62 87 72 78 57 97 32 Received Heat Transfer 2122 | . 78 9 711 108 639 397 180 Effects 10 | . . 1 5 . 3 1 . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . 1 . . . 1 . Interference 5 | . . . 2 . 3 . . Matter Decay 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 9 | . 2 . 7 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 11 | . 1 . 6 . 4 . . Heat Transferred 8933 | 150 925 312 3661 518 2812 . 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . 4 . 4 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Peak Influence 669 | 10 277 227 251 297 281 669 440 Initial 350 | . 6 88 11 73 . 182 350 Average 119 | 4 125 78 134 50 96 343 285 Maximum Alert Level 2 | . 1 1 1 1 1 2 2 Low Security (%) 76 | 100 75 96 64 91 92 19 29 Level 1 21 | . 24 3 35 8 7 43 69 Level 2 1 | . . . . . . 37 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 3 1 4 . 4 Investigation 2 | . . . 1 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 11 | . 2 . 2 . 4 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Distress Signals 11 | . 3 . 4 . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 185 | . 19 12 40 11 45 23 35 Peak Tracking Total 18 | . 7 3 4 4 5 8 18 Tactical Retreats 17 | . 3 1 1 . 1 9 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Traps Triggered 9 | . 3 . 1 1 2 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Disabled 8 | . 1 1 3 1 1 1 . Max in Single Turn 1 | . 1 . 1 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Accessed 32 | . 4 . 10 2 10 2 4 Terminals 19 | . 3 . 6 . 6 2 2 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 4 | . . . 2 . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 71 | . 9 . 30 2 22 3 5 Successful 30 | . 5 . 15 2 6 . 2 Failed 41 | . 4 . 15 . 16 3 3 Catastrophic 9 | . 1 . 5 . . 1 2 Database Lockouts . | . . . . . . . . Manual 15 | . 3 . 4 . 6 . 2 Terminals 35 | . 6 . 14 . 10 3 2 Fabricators . | . . . . . . . . Repair Stations 10 | . 3 . 6 . . . 1 Recycling Units 7 | . . . . . 5 . 2 Scanalyzers 15 | . . . 10 . 5 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 10 | . 3 . 3 2 2 . . Record 3 | . 1 . 1 . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . . . 2 . . . Unreport Threat 2 | . 1 . 1 . . . . Maintenance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 2 . 4 . . . 1 Scan Component 3 | . 1 . 2 . . . . Repair 3 | . 1 . 2 . . . . Refit 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . 1 . 1 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . 1 . . Scanalyzer 10 | . . . 8 . 2 . . Insert Component 4 | . . . 3 . 1 . . Analyze 6 | . . . 5 . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 . 8 . 9 2 3 Full Trace Events 4 | . 1 . 2 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 78 | . 26 . 52 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 4 | . . . 3 . 1 . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total Allies 5 | . . 2 . 3 . . . Largest Group 3 | . . 2 2 3 1 . . Highest-Rated Group 42 | . . 42 42 40 16 . . Highest-Rated Ally 31 | . . 31 31 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 56 | . . 22 9 16 9 . . Total Damage 625 | . . 311 83 173 58 . . Kills 8 | . . 6 . 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Turns Passed 11302 | 138 620 1611 2893 2363 2347 566 764 Spaces Moved 4316 | 73 271 654 962 791 905 186 474 Core 234 | 7 . . . . . 51 176 Treads 3895 | 66 271 654 962 791 905 135 111 Legs 186 | . . . . . . . 186 Wheels . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 50 50 Average Speed 221 | 149 181 240 246 282 199 171 135 Slowest Speed 700 | 160 240 240 330 320 400 700 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 46 97 74 97 80 34 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 65 | . 14 . 19 9 12 8 3 Melee . | . . . . . . . . Projectile 15 | . . . . . 12 . 3 AOE 50 | . 14 . 19 9 . 8 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total 5242 | 91 328 673 1236 864 1230 278 542 Wait 126 | . 3 2 14 6 88 . 13 Move 4309 | 72 270 653 961 790 904 185 474 Hop . | . . . . . . . . Pick Up 104 | 5 7 5 36 10 32 . 9 Fast Attach 31 | 7 . . 5 2 10 . 7 Attach 35 | . 1 . 12 1 12 2 7 Detach 12 | 1 . . 4 . 4 1 2 Swap 82 | . 10 2 32 13 21 3 1 Drop 91 | . 2 . 35 14 37 1 2 Fire 429 | 6 34 11 137 23 116 75 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 20 | . 1 . . 5 6 8 . Escape Stasis 1 | . . . . . . 1 . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 11) 662 | -10/Materials | Discovered new exit (range 15) 744 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Entered Mines 815 | -10/Mines | Discovered new exit (range 9) 834 | -10/Mines | Identified exit to Materials 1012 | -10/Mines | Discovered exit to Materials (range 9) 1200 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1381 | -10/Mines | Learned Materials interactive machine intel 2370 | -10/Mines | Entered Materials 2370 | -9/Materials | Accompanied by 2 allies 2370 | -9/Materials | Evolved 2 slots: Utility x2 2371 | -9/Materials | Identified exit to Mines 2372 | -9/Materials | Loaded intel: 18 interactive machine locations 2375 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2539 | -9/Materials | Repaired Hcp. Storage Unit? 2673 | -9/Materials | Discovered new exit (range 5) 2683 | -9/Materials | Identified exit to Storage 2946 | -9/Materials | Discovered new exit (range 11) 2971 | -9/Materials | Identified exit to Materials 3502 | -9/Materials | Build established: Scavenger-Mutant 4013 | -9/Materials | Discovered exit to Materials (range 7) 4194 | -9/Materials | Build established: Mutant 4496 | -9/Materials | Repaired Lgt. Treads? 4876 | -9/Materials | Discovered exit to Materials (range 10) 5263 | -9/Materials | Entered Mines 5305 | -9/Mines | Found a hidden stash of uninstalled traps 5832 | -9/Mines | Discovered exit to Materials (range 6) 5861 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6234 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6461 | -9/Mines | Core integrity fell below 50% 6603 | -9/Mines | Met a Derelict shopkeep closing up shop 6688 | -9/Mines | Learned location of 1 exit from Materials 6688 | -9/Mines | Discovered exit to Materials (range 9) 7032 | -9/Mines | Learned location of Storage (-9) 7626 | -9/Mines | Entered Materials 7626 | -8/Materials | Accompanied by 1 ally 7626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7627 | -8/Materials | Identified exit to Factory 8276 | -8/Materials | Lost 4 parts (1p1n2u) 8857 | -8/Materials | Build established: Scavenger-Mutant 9295 | -8/Materials | Build established: Mutant 9624 | -8/Materials | Discovered exit to Factory (range 14) 9972 | -8/Materials | Identified exit to Garrison 9973 | -8/Materials | Entered Garrison 10225 | -8/Garrison | Triggered checkpoint 10249 | -8/Garrison | Triggered checkpoint 10375 | -8/Garrison | Triggered checkpoint 10434 | -8/Garrison | Triggered checkpoint 10463 | -8/Garrison | Destroyed 7 combat bots 10487 | -8/Garrison | Core integrity fell below 50% 10494 | -8/Garrison | System corruption reached 10% 10505 | -8/Garrison | Core integrity fell below 20% 10532 | -8/Garrison | Lost 8 parts (1p2n3u2w) 10534 | -8/Garrison | Discovered exit to Factory (range 12) 10539 | -8/Garrison | Entered Factory 10539 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11124 | -7/Factory | Build established: Gunner 11220 | -7/Factory | Cargo convoy interrupted 11221 | -7/Factory | Released all parts (11) 11253 | -7/Factory | Core integrity fell below 50% 11281 | -7/Factory | Core integrity fell below 20% 11303 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 11247_ Acquired Adv. ECM Suite. 11250_ Dropped Adv. ECM Suite. 11252_ Critical hit (Burn: +37). 11262_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 11262_ C-30 ARC bursts open, deploying its payload. 11262_ S-27 Virus unfolds itself. 11271_ K-01 Serf cleans the Nuclear Reactor. 11289_ ALERT: Rogue bot located, Programmers report to Factory Zone 6M. 11295_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11297_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11302_ O-24 Administrator uses terminal to summon reinforcements. 11302_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 11302_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +##################??????????????????????????????? | | ## #??????????????????????????????? | | ## #??????????????????????????????? | | / #??????????????????????????????? | | ## #????###???????????????????????? | | ## """" """" #???? ???????????????????????? | | ## """" """" #???? ???????????????????????? | | ## """" """" #???? ??????#####????????????? | | ## """" """" #???? ????? ????????????? | | ## """" """" #???? ????? ???????????? | | ## """" """" #???? ???? ???????????? | | ## """" """" #???? ??? ????????????? | | ## #???? #? ??????????????? | | ## #???? ? #???????????????? | | ############/######+### #???????????????? | | ss #???????????????? | | #####???????????? | | cc +???????????? | | c @ ##??????????????? | | r #???????????????? | | ?####+############"o######+#/#???????????????? | | ?????????????????????#"T#????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 800 Matter Stores 477 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Short-term Sacrifices Challenges ------------ None Game ------ Seed LightningSalvagePurifier Manual? 0 Play Time 01:15:57 Cumulative 33.0 hours Start 2025.05.06 @ 00:16:53 End 2025.05.06 @ 01:32:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 24 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b85d94c-ba45-4444-baba-b9a96d7a8eb2