Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 23:53:49 Player: Azormik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1988) 1988 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4943 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 154/160 System Corruption 23% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Improved Light Cannon Gauss Cannon (fused) Heavy Hammer > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Medium Storage Unit Visual Processing Unit Particle Gun Particle Gun Gatling Laser Assault Rifle Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Dynamic Insulation System > --- WEAPON ----------- Improved Light Cannon Gauss Cannon Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Storage Unit Visual Processing Unit Particle Gun Particle Gun Gatling Laser Assault Rifle Multitool [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 1 . Weapon 1 | . . . . 1 . Parts Attached 69 | 7 4 5 16 34 3 Power 7 | 1 1 . 1 3 1 Engine 3 | 1 1 . 1 . . Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 20 | 2 2 1 3 12 . Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel 19 | 2 2 1 3 11 . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 . 3 8 9 1 Device 10 | 1 . 1 1 6 1 Storage 5 | 1 . 1 3 . . Processor 4 | . . . 2 2 . Hackware . | . . . . . . Protection 4 | . . 1 2 1 . Artifact . | . . . . . . Weapon 19 | 2 1 1 4 10 1 Energy Gun 6 | . . 1 2 3 . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 . 2 5 . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . . 5 20 3 Power 1 | . . . . 1 . Propulsion 10 | . . . 3 5 2 Utility 8 | . . . . 7 1 Weapon 9 | . . . 2 7 . Highest Loss Streak 8 | . . . 3 8 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 100 96 77 89 Engine 5 | . 14 11 9 1 . Core 2 | . . . . 5 7 Wheel 21 | . 28 33 24 15 14 Device 11 | . 14 11 8 10 20 Storage 8 | . 14 11 9 7 7 Processor 12 | . . . 17 14 15 Protection 5 | . . 10 8 4 . Energy Gun 6 | . . 3 11 5 . Ballistic Gun 10 | . 27 18 6 7 5 Ballistic Cannon 1 | . . . . 1 8 Naked Turns . | . . . . . . Heaviest Build 45 | 14 15 27 41 45 43 Greatest Support 42 | 26 26 42 42 42 20 Greatest Overweight (x) 11 | . . . 2 11 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 8 10 25 15 15 Average Capacity 12 | 7 8 8 13 15 15 Most Carried 15 | 5 8 9 15 15 9 Average Carried 9 | 2 7 8 11 10 8 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 15 | 5 8 9 15 7 9 Class Distribution -------------------- 65% | Scavenger-Mutant 25% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1579 | 318 84 188 269 653 67 Remotely . | . . . . . . Salvage Created 2910 | 117 113 339 1122 1149 70 Parts 171 | 5 16 24 59 63 4 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . . . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 43 | . 5 7 13 16 2 Guns 42 | . 5 7 13 16 1 Cannons 1 | . . . . . 1 Classes Destroyed 13 | 2 3 3 1 4 . Worker 8 | . . 1 4 3 . Builder 2 | . . . . 2 . Tunneler 3 | 1 . 1 . 1 . Hauler 1 | . . 1 . . . Recycler 8 | 1 . . 4 3 . Watcher 2 | . 1 . 1 . . Swarmer 8 | . 4 3 . . 1 Grunt 12 | . 1 2 5 4 . Brawler 2 | . . . . 2 . Sentry 9 | . . 2 4 2 1 Specialist 4 | . . . . 4 . Hunter 6 | . . . 4 2 . Programmer 2 | . . . . 2 . Best Kill Streak 6 | 1 3 4 6 4 1 Combat Bots Only 4 | . 3 3 2 4 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 417 | . 33 28 89 218 49 Missed 128 | . 6 7 31 69 15 Damage Taken 3917 | . 244 234 715 2366 358 Core 973 | . 67 54 141 638 73 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 80 | . . . 80 . . Core Remaining (%) 83 | 100 73 86 74 . . Volleys Fired 219 | 12 22 21 69 86 9 Largest 3 | 2 2 2 2 3 2 Hottest 150 | 40 43 68 101 150 87 Shots Fired 418 | 24 44 42 122 167 19 Gun 402 | 24 44 42 122 165 5 Cannon 16 | . . . . 2 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 239 | 24 44 31 26 95 19 Thermal 124 | . . . 52 72 . Explosive . | . . . . . . Electromagnetic 55 | . . 11 44 . . Robot Hit Streak 25 | 4 4 8 18 25 24 Robot Miss Streak 3 | 2 3 3 3 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 321 | 16 21 29 95 146 14 Core Hits 143 | 6 12 15 54 51 5 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . 1 . 2 . Critical Strikes 8 | . . 1 . 7 . Burn 4 | . . . . 4 . Destroy 4 | . . 1 . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4748 | 184 225 430 1528 2097 284 Guns 4356 | 184 225 388 1441 2073 45 Cannons 257 | . . . . 18 239 Explosions 116 | . . 42 74 . . Melee . | . . . . . . Ramming 19 | . . . 13 6 . Kinetic 2252 | 184 225 232 264 1063 284 Thermal 1666 | . . 42 596 1028 . Explosive . | . . . . . . Electromagnetic 811 | . . 156 655 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . . . 2 21 23 Average Corruption 13 | . . . 2 19 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . . . 7 26 13 Message Errors 10 | . . . 2 6 2 Matter Fused 10 | . . . 2 6 2 Heat Flow Errors 6 | . . . . 4 2 Energy Discharges 5 | . . . 1 2 2 Parts Rejected 2 | . . . . 2 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . 1 4 1 Data Loss (major) 2 | . . . . 1 1 Misfires 2 | . . . . 1 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 51 | . . 41 . . 10 Projectiles 10 | . . . . . 10 Explosions 41 | . . 41 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . 21 3 . Shots 1 | . . . 1 . . Rammed 5 | . . . 2 3 . Targets Rammed 5 | . . . 2 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 719 | . 12 104 308 719 212 Average Temperature 103 | . 4 33 93 145 105 Received Heat Transfer 675 | . 54 57 216 300 48 Effects 15 | . . . 1 14 . Shutdowns 3 | . . . . 3 . Energy Bleed 5 | . . . 1 4 . Matter Decay 3 | . . . . 3 . Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 1 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 1 5 . Heat Transferred 4146 | . . 50 1432 2664 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 361 | 10 168 257 361 258 . Initial 163 | . 6 70 48 163 . Average 115 | 4 102 121 117 126 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 86 | 100 100 82 76 91 . Level 1 13 | . . 17 23 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 2 10 . Investigation 2 | . . . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 4 | . . . 1 3 . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 11 8 26 21 8 Peak Tracking Total 9 | . 4 5 4 3 9 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 18 | . 2 4 7 5 . Terminals 13 | . 2 4 4 3 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 45 | . 6 8 22 9 . Successful 27 | . 2 4 17 4 . Failed 18 | . 4 4 5 5 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . 1 1 . . Terminals 28 | . 6 8 10 4 . Fabricators 5 | . . . . 5 . Repair Stations 8 | . . . 8 . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 2 4 8 2 . Record 2 | . . 1 1 . . Robot Analysis 2 | . . 1 1 . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Investigation Status 1 | . . . 1 . . Zone Layout 4 | . . 1 3 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 4 6 3 . Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 68 | . . . 68 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3911 | 152 352 473 1128 1539 267 Spaces Moved 2107 | 119 298 255 484 713 238 Core 45 | 12 . . . 33 . Treads . | . . . . . . Legs 11 | . . . . 11 . Wheels 2051 | 107 298 255 484 669 238 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 93 93 95 95 Average Speed 105 | 86 90 93 100 126 96 Slowest Speed 600 | 100 90 93 130 600 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 44 22 38 17 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 3 5 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 8 | . . 3 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3386 | 142 344 454 1002 1186 258 Wait 931 | . 10 170 413 332 6 Move 2102 | 118 297 254 483 712 238 Hop . | . . . . . . Pick Up 34 | 5 6 3 10 8 2 Fast Attach 26 | 7 1 . 8 9 1 Attach 18 | . . 2 2 14 . Detach 1 | . . . 1 . . Swap 25 | . 3 3 6 11 2 Drop 25 | . 5 1 8 11 . Fire 219 | 12 22 21 69 86 9 Melee . | . . . . . . Ram 5 | . . . 2 3 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 13) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Discovered new exit (range 15) 978 | -9/Materials | Entered another Materials area 978 | -8/Materials | Evolved 2 slots: Utility x2 1040 | -8/Materials | Repaired Broken Seismic Detector 1075 | -8/Materials | Repaired Hrd. Light Armor Plating 1344 | -8/Materials | Build established: Scavenger-Mutant 1979 | -8/Materials | Lost 3 parts (1n2w) 1988 | -8/Materials | Discovered new exit (range 16) 2106 | -8/Materials | Entered Factory 2106 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2415 | -7/Factory | Garrison activated, responded to threat 2862 | -7/Factory | Lost 3 parts (1n1u1w) 2917 | -7/Factory | Garrison activated, responded to threat 2972 | -7/Factory | Lost 7 parts (2n2u3w) 3094 | -7/Factory | System corruption reached 10% 3144 | -7/Factory | Core integrity fell below 50% 3159 | -7/Factory | Lost 8 parts (1p1n4u2w) 3202 | -7/Factory | Core integrity fell below 20% 3635 | -7/Factory | Discovered new exit (range 10) 3645 | -7/Factory | Entered Lower Caves 3691 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3912 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3912 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Multitool. System corrupted: Matter fused (-10). System corrupted: Energy discharge (-36). System corrupted: Gauss Cannon fused. Penetrated by Slug. Wheel destroyed. Slug penetrates Wall. S-27 Virus destroyed. System corrupted: Component data lost. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Destroyed Lgt. Nuclear Core. S-27 Virus knocked back. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Dynamic Insulation System destroyed. System corrupted by crushing effect (+2). Knocked back. Wheel destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 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Autogun | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicConcussiveInjector Manual? 0 Play Time 01:09:21 Cumulative 71.4 hours Start 2024.07.05 @ 22:41:43 End 2024.07.05 @ 23:53:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 64 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a36487eb-df66-4972-ad47-24e19dda7480