Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 21:00:29 Player: FrigidRock Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (2929) 2929 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 7977 Bonus ------- Pacifist 200 High Alert Combat Kills 37 Follower Combat Kills 406 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 64/100 System Corruption 1% Temperature Cool (0) Movement Flying (34) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Large Storage Unit High-capacity Matter Pod (200) Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Improved Utility Shielding Improved Weapon Shielding Improved Medium Armor Plating Remote Shield > --- WEAPON ----------- Heavy Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Fission Core Large Storage Unit High-capacity Matter Pod Improved Light Armor Plating Heavy EM Shotgun Enhanced Autogun Rocket Launcher CPS Tube [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Remote Shield Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . 2 . 2 . . . 4 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . . 2 . Utility 4 | . . 1 . 1 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 61 | 6 . 7 . 14 14 6 3 11 . Power 12 | 1 . 1 . 3 3 1 1 2 . Engine 6 | 1 . 1 . 2 1 1 . . . Core 6 | . . . . 1 2 . 1 2 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 1 . 3 3 3 . 4 . Treads . | . . . . . . . . . . Leg 12 | 2 . 1 . 2 3 3 . 1 . Wheel . | . . . . . . . . . . Hover 1 | . . . . 1 . . . . . Flight 3 | . . . . . . . . 3 . Utility 16 | 1 . 3 . 4 2 2 1 3 . Device 2 | . . . . 1 . 1 . . . Storage 2 | 1 . . . . . . 1 . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 11 | . . 3 . 3 2 1 . 2 . Artifact . | . . . . . . . . . . Weapon 17 | 2 . 2 . 4 6 . 1 2 . Energy Gun 7 | 2 . . . 2 3 . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 7 | . . 2 . 2 3 . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 4 . . . . Parts Lost 20 | . . . . 4 4 3 . 8 1 Power 3 | . . . . 1 1 1 . . . Propulsion 6 | . . . . . 2 1 . 3 . Utility 9 | . . . . 3 1 1 . 4 . Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 8 | . . . . 4 2 3 . 8 1 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 1 2 4 7 7 7 7 7 7 4 Power . | . 1 1 1 . . . . . 1 Propulsion . | . . . 1 1 . . . . . Utility 3 | . . 1 3 3 4 4 4 3 3 Weapon 2 | . 1 1 2 2 3 3 3 2 . Tool/Special . | . . . . . . . . . . Unused Backups 10 | . . 2 . 3 . 1 . 1 3 Power 2 | . . 1 . . . . . . 1 Propulsion 3 | . . . . 3 . . . . . Utility 3 | . . . . . . 1 . . 2 Weapon 1 | . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 96 | . 85 83 100 98 98 99 100 82 26 Engine 10 | . 14 11 11 16 10 11 10 3 . Core 4 | . . . . . 6 6 7 8 . Leg 27 | . 28 26 33 26 26 26 27 21 . Device 3 | . . . . 2 . 2 9 5 . Storage 9 | . 14 11 11 9 9 9 9 5 . Protection 21 | . . 13 22 23 26 24 18 17 . Energy Gun 5 | . 28 6 . 1 3 8 9 3 6 Ballistic Gun 10 | . . 14 22 16 14 9 1 1 . Ballistic Cannon 1 | . . . . . . . 7 5 . Peak Build Rating 52 | 6 6 21 19 31 35 34 37 52 20 Average Rating 30 | 4 6 15 19 26 32 33 36 43 20 On Entrance 20 | . 6 6 19 19 30 33 34 37 16 Naked Turns 15 | . . . . . . . . 15 . Heaviest Build 57 | 14 14 23 23 38 40 40 37 57 . Greatest Support 64 | 20 20 30 30 40 47 49 44 64 . Greatest Overweight (x) 4 | 4 . . . 1 1 . . . . Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 5 Most Carried 8 | 2 2 7 8 8 8 8 8 8 4 Average Carried 7 | 1 2 4 7 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 2 7 8 8 8 7 8 5 4 Class Distribution -------------------- 48% | Commander-Mutant 45% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Matter Collected 2675 | 254 . 180 240 640 593 302 20 446 . Remotely . | . . . . . . . . . . Salvage Created 3514 | . . 203 122 795 1107 335 . 952 . Parts 169 | . . 17 12 38 59 11 . 32 . Haulers Intercepted 5 | . . . . 3 1 . . 1 . Recyclers Shooed 2 | . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 61 | . . 4 7 9 21 6 . 14 . Guns 52 | . . 4 7 9 19 6 . 7 . Cannons 5 | . . . . . . . . 5 . AOE 4 | . . . . . 2 . . 2 . Classes Destroyed 13 | . . 2 2 4 2 1 . 2 . Worker 5 | . . . 1 3 . . . 1 . Builder 2 | . . . . . 1 . . 1 . Tunneler 2 | . . . . . . . . 2 . Hauler 5 | . . . . 3 1 . . 1 . Recycler 1 | . . . . 1 . . . . . Watcher 4 | . . . . 2 1 . . 1 . Swarmer 11 | . . . 7 . 3 1 . . . Grunt 31 | . . 2 . 6 11 . . 12 . Brawler 1 | . . . . . . . . 1 . Duelist 3 | . . . . . 1 . . 2 . Sentry 14 | . . 2 . 2 6 2 . 2 . Hunter 3 | . . . . 1 . 2 . . . Programmer 3 | . . . . . . 2 . 1 . Best Kill Streak 8 | . . 2 4 5 5 3 . 8 . Combat Bots Only 5 | . . 2 4 3 5 3 . 4 . Max Kills in Single Turn 5 | . . 1 1 2 2 1 . 5 . Gunslinging 1 | . . . . . 1 . . . . Exploded 1 | . . . . . 1 . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Hostile Shots Fired 386 | . . 6 12 64 102 32 . 167 3 Missed 97 | . . . 2 14 27 9 . 44 1 Hits 289 | . . 6 10 50 75 23 . 123 2 Melee 1 | . . . . . 1 . . . . Projectile 288 | . . 6 10 50 74 23 . 123 2 AOE 1 | . . . . . . 1 . . . Critical Strikes 13 | . . . . 4 2 3 . 4 . Actively Blocked 1 | . . . . . . . . 1 . Damage Taken 4497 | . . 81 100 659 1053 379 . 1920 305 Core 1104 | . . 30 6 59 106 27 . 611 265 Absorbed by Shields 521 | . . . . 158 . 36 . 327 . Redirected to Shielding 447 | . . 15 10 122 71 10 . 219 . Ignored by Resistances 113 | . . . . 14 69 30 . . . Regen/Repaired (Parts) 693 | . . . . . . . 693 . . Core Remaining (%) 89 | 100 100 . 91 . . . 65 . . Volleys Fired 219 | . 6 7 14 52 82 23 . 34 1 Largest 2 | . 2 2 2 2 2 2 . 2 1 Hottest 130 | . 100 50 50 75 75 75 . 130 50 Shots Fired 421 | . 12 14 28 104 156 39 . 67 1 Gun 383 | . 12 14 28 104 156 39 . 29 1 Cannon 36 | . . . . . . . . 36 . Launcher 2 | . . . . . . . . 2 . Special . | . . . . . . . . . . Kinetic 342 | . . 14 28 99 131 21 . 49 . Thermal 17 | . 12 . . . . . . 5 . Explosive 2 | . . . . . . . . 2 . Electromagnetic 60 | . . . . 5 25 18 . 11 1 Robot Hit Streak 17 | . . 7 5 11 11 9 . 17 1 Robot Miss Streak 5 | . . 2 3 5 4 4 . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 2 2 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . Shots Hit Robots 244 | . . 10 15 72 75 24 . 47 1 Core Hits 155 | . . 6 8 35 44 12 . 50 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . Critical Strikes 2 | . . . . . 1 1 . . . Destroy 2 | . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6893 | 7 . 174 256 1337 1546 578 . 2983 12 Guns 4127 | . . 174 256 1337 1352 479 . 517 12 Cannons 638 | . . . . . . . . 638 . Explosions 2056 | . . . . . 194 59 . 1803 . Melee . | . . . . . . . . . . Ramming 72 | 7 . . . . . 40 . 25 . Kinetic 3644 | . . 174 256 1210 894 229 . 881 . Thermal 1797 | . . . . . 194 59 . 1544 . Explosive 322 | . . . . . . . . 322 . Electromagnetic 1058 | . . . . 127 458 250 . 211 12 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 2 2 . . 3 . 1 1 Average Corruption 1 | . . 2 2 . . 1 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . 2 14 . . 13 . 3 . Message Errors 13 | . . . 6 . . 7 . . . Matter Fused 9 | . . 2 2 . . 3 . 2 . Heat Flow Errors 4 | . . . 3 . . . . 1 . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . 2 . . 2 . . . Data Loss (major) 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 310 | . . . . . . . . 310 . Projectiles . | . . . . . . . . . . Explosions 310 | . . . . . . . . 310 . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . Impact 1 | . . . . . . . . 1 . Kinetic 1 | . . . . . . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 428 | . . . . . 69 28 . 331 . Shots 7 | . . . . . 2 1 . 4 . Rammed . | . . . . . . . . . . Targets Rammed 9 | 1 . . . . . 4 . 4 . Kicked 9 | 1 . . . . . 4 . 4 . Crushed . | . . . . . . . . . . Highest Temperature 490 | . 234 14 203 286 490 320 . 414 . Average Temperature 115 | . 120 6 54 89 151 84 . 107 . Received Heat Transfer 1084 | . . 33 9 266 432 21 . 323 . Effects 18 | . . . . . 12 2 . 4 . Shutdowns 4 | . . . . . 3 . . 1 . Energy Bleed 3 | . . . . . 2 1 . . . Interference 8 | . . . . . 7 1 . . . Matter Decay 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . 1 1 2 . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 1260 | . . . . . 150 100 . 1010 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 3 1 . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Maximum Alert Level 2 | . . . . . 1 1 . 2 . Low Security (%) 78 | 100 100 100 100 100 91 69 . 6 . Level 1 19 | . . . . . 8 30 . 81 . Level 2 1 | . . . . . . . . 12 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 450 | . . 80 90 86 226 343 . 450 . Initial 27 | . . . 27 . 7 15 . . . Average 113 | . . 26 17 30 110 150 . 337 . Influence Increases 3011 | . . 110 169 285 680 835 . 932 . Destroy 0b10 Robot/C 1440 | . . 80 140 180 420 280 . 340 . Destroy 0b10 Robot/NC 125 | . . . 5 45 15 20 . 40 . Destroy Leader 288 | . . 30 20 50 104 . . 84 . Allied During Kill 449 | . . . 4 . 21 284 . 140 . Successful Hack 63 | . . . . 8 17 24 . 14 . Select Force Hacks 210 | . . . . . 30 180 . . . Disable Machine 150 | . . . . . 45 30 . 75 . Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 91 | . . . . 2 13 17 . 59 . Lose Combat Pursuer 45 | . . . . . 15 . . 30 . Influence Decreases 2757 | . . 40 239 268 658 631 243 512 166 Entered New Map 476 | . . . 43 . 10 24 243 . 156 Time Decay 1510 | . . 40 196 228 371 413 . 262 . Lost Part 200 | . . . . 40 40 30 . 80 10 Lost Ally 240 | . . . . . . 70 . 170 . Purge Threat 331 | . . . . . 237 94 . . . Squads Dispatched 17 | . . . . 3 3 . . 11 . Investigation 2 | . . . . . 1 . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 10 | . . . . 3 2 . . 5 . Assault 2 | . . . . . . . . 2 . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Distress Signals 6 | . 1 . . 1 2 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 2 4 7 18 26 9 . 29 3 Peak Tracking Total 10 | . 3 2 4 7 7 4 . 10 3 Tactical Retreats 2 | . . . . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Traps Triggered 3 | . . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Machines Disabled 11 | . . . . . 3 2 . 6 . Max in Single Turn 3 | . . . . . 1 2 . 3 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Machines Accessed 27 | . . 1 . 1 7 13 1 4 . Terminals 16 | . . 1 . 1 6 6 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . . 1 7 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 65 | . . 2 . 3 23 29 1 7 . Successful 27 | . . . . 1 9 14 1 2 . Failed 37 | . . 2 . 2 14 14 . 5 . Catastrophic 6 | . . . . 1 1 2 . 2 . Database Lockouts 1 | . . . . . . 1 . . . Manual 38 | . . 1 . . 14 20 . 3 . Terminals 49 | . . 2 . 3 22 19 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . . . . . 1 10 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 15 | . . . . 1 5 7 1 1 . Record 1 | . . . . . . . 1 . . Part Schematic 2 | . . . . . 1 1 . . . Robot Analysis 2 | . . . . . . 2 . . . Prototype ID Bank 2 | . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 4 | . . . . . 2 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . . . . . 4 7 . 1 . Terminals 5 | . . . . . 3 1 . 1 . Botnet 5 | . . . . . 3 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . 1 6 . . . Tunnel 7 | . . . . . 1 6 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 19 | . . 1 . 1 7 7 . 3 . Full Trace Events 6 | . . . . . 1 4 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 18 | . . . . . . 18 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Total Allies 30 | . . . 1 . 10 18 . . 1 Largest Group 23 | . . . 1 . 10 23 20 20 1 Highest-Rated Group 414 | . . . 31 . 173 414 348 348 138 Highest-Rated Ally 138 | . . . 31 . 29 34 29 29 138 Total Orders . | . . . . . . . . . . Ally Attacks 108 | . . . 1 . . 59 . 47 1 Total Damage 1898 | . . . 22 . . 940 . 661 275 Kills 17 | . . . . . . 10 . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 2 | . . . . . . 2 . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Turns Passed 5759 | 103 100 185 898 602 915 1380 1010 564 2 Spaces Moved 3623 | 62 69 122 641 323 505 819 742 340 . Core 64 | 34 . . . . . . . 30 . Treads . | . . . . . . . . . . Legs 3531 | 28 69 122 641 323 505 819 742 282 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 28 | . . . . . . . . 28 . Fastest Speed 34 | 50 120 120 120 120 120 123 126 34 . Average Speed 122 | 148 120 120 120 123 122 125 126 111 . Slowest Speed 250 | 250 120 120 120 190 195 130 126 126 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 12 17 99 34 75 99 56 11 1 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 7 | . . . . . 1 6 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 81 | . . . . . 11 6 . 64 . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 3 . AOE 78 | . . . . . 11 6 . 61 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Total 4614 | 70 74 152 753 448 694 1143 816 462 2 Wait 431 | . . 4 98 33 70 93 68 65 . Move 3615 | 62 68 121 640 322 504 818 741 339 . Hop . | . . . . . . . . . . Pick Up 24 | 2 . 6 1 7 2 2 1 3 . Fast Attach 33 | 6 . 6 . 4 9 3 1 4 . Attach 12 | . . . . 6 2 1 . 2 1 Detach 8 | . . 3 . 2 3 . . . . Swap 35 | . . 1 . 11 11 3 3 6 . Drop 37 | . . 4 . 11 11 5 2 4 . Fire 219 | . 6 7 14 52 82 23 . 34 1 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 8 | . . . . . . 4 . 4 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 192 | . . . . . . 191 . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 5) 194 | -10/Materials | Discovered new exit (range 7) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 360 | -9/Materials | Discovered new exit (range 8) 389 | -9/Materials | Entered Mines 399 | -9/Mines | Met a Derelict bent on vengeance 413 | -9/Mines | Learned Materials emergency access door positions 436 | -9/Mines | Learned location of 1 exit from Materials 666 | -9/Mines | Received a Mining Laser from a helpful Derelict 666 | -9/Mines | Discovered new exit (range 6) 881 | -9/Mines | Discovered new exit (range 5) 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1288 | -8/Materials | Identified exit to Factory 1523 | -8/Materials | Lost 4 parts (1p3u) 1804 | -8/Materials | Discovered new exit (range 11) 1889 | -8/Materials | Entered Storage 1890 | -8/Storage | Build established: Scavenger-Mutant 2232 | -8/Storage | Build established: Mutant 2702 | -8/Storage | Used back door to open Recycling access 2702 | -8/Storage | Discovered new exit (range 5) 2737 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2804 | -8/Storage | Entered Recycling 2804 | -8/Recycling | Accompanied by 10 allies 3036 | -8/Recycling | Build established: Commander-Mutant 3561 | -8/Recycling | Discovered new exit (range 16) 3797 | -8/Recycling | Lost 3 parts (1p1n1u) 4043 | -8/Recycling | Scanned before Scraplab entrance 4062 | -8/Recycling | Entered Scraplab 4073 | -8/Recycling | Discovered new exit (range 3) 4184 | -8/Recycling | Entered Scraptown 4184 | -8/Scraptown | Accompanied by 20 allies 4184 | -8/Scraptown | System corruption cleaned by C-Scrubber 4423 | -8/Scraptown | Discovered new exit (range 5) 4523 | -8/Scraptown | Visited Cave Peace 4561 | -8/Scraptown | Visited Cyclists 4690 | -8/Scraptown | Visited Fellowship of the Rings 4725 | -8/Scraptown | Visited TADAMA 4964 | -8/Scraptown | Visited UFD Registry 4982 | -8/Scraptown | Visited CR-KLE's Repair Center 4992 | -8/Scraptown | CR-KLE repaired 10 parts 5016 | -8/Scraptown | Visited Symbiants 5194 | -8/Scraptown | Entered Factory 5194 | -6/Factory | Accompanied by 20 allies 5194 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5195 | -6/Factory | Garrison activated, responded to threat 5264 | -6/Factory | Lost 4 allies 5381 | -6/Factory | Discovered new exit (range 15) 5478 | -6/Factory | Lost 4 allies 5513 | -6/Factory | Garrison activated, responded to threat 5556 | -6/Factory | Lost 6 allies 5729 | -6/Factory | Released all parts (6) 5736 | -6/Factory | Core integrity fell below 50% 5758 | -6/Factory | Lost 8 parts (3n4u1w) 5758 | -6/Factory | Entered Lower Caves 5760 | -6/Lower Caves | 99-TNT showed up to help 5760 | -6/Lower Caves | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 05739_ R-10 Processor collects Gravmag System. 05739_ Slug penetrates Wall. 05743_ K-01 Serf cleans the Garrison Access. 05744_ Acquired Nuclear Pulse Thruster. 05745_ Slug penetrates Garrison Access. 05745_ Pressure Siphon disabled. 05745_ Slug penetrates Garrison Access. 05746_ Acquired Nuclear Pulse Thruster. 05748_ Slug penetrates Garrison Access. 05749_ Slug penetrates Pressure Siphon. 05749_ Penetrated by Slug. 05750_ Acquired 3 matter. 05750_ Acquired 6 matter. 05751_ Acquired 46 matter. 05756_ Acquired 3 matter. LOCATION=UNKNOWN GOAL=ESCAPE A strange signal echoes through the caves. 99-TNT: "Let me deal with this, you get out of here!" 05760_ Hvy. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????## #######??????????????????? | | ????????????????????# ???????????????????? | | ???????????????????## s ????????????????????? | | ???????????????????# s#?????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????#### d #??????????????????? | | ??????????????????????## s ##??????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????### #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- Force Field | -8/Storage | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedGlidesysPrototype Manual? 0 Play Time 00:49:45 Cumulative 316.9 hours Start 2025.08.05 @ 21:35:50 End 2025.08.08 @ 21:00:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 62 Adventurer 68 Explorer 3 Win Type - Total 25 Types 16/2/1/4/1/0/0/0/0/1 Lore% 76 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8fdd0a7-b1ed-49da-a980-36d3830279cf