Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.03 @ 14:58:34 Player: DaddyWalrus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3236) 3236 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 9198 Bonus ------- High Alert Combat Kills 217 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 60/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Terrain Scan Processor Improved Targeting Computer > --- WEAPON (4) ------- Chainsword > --- INVENTORY (4) ---- Relay Coupler [NC] (31) Relay Coupler [Grunt] (26) Latent Energy Streamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Gauss Rifle Flak Gun Missile Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Matter Pod Advanced Terrain Scanner Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Particle Gun Pulse Rifle Light EM Pulse Cannon Latent Energy Streamer Grenade Launcher Axe [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 3 | . . . . . . . 2 1 . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 158 | 7 27 2 12 11 6 8 30 4 48 3 Power 18 | 1 5 1 3 1 . . 4 . 2 1 Engine 14 | 1 5 1 3 1 . . 3 . . . Core 4 | . . . . . . . 1 . 2 1 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 5 1 1 5 . 3 4 2 14 1 Treads 7 | . . . . . . . . 1 6 . Leg 4 | . . . . . . . . . 4 . Wheel 27 | 2 5 1 1 5 . 3 4 1 4 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 2 7 . 2 . 2 . 4 1 4 . Device 5 | . 1 . . . . . 3 1 . . Storage 12 | 2 5 . 1 . 2 . 1 . 1 . Processor 4 | . 1 . 1 . . . . . 2 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 80 | 2 10 . 6 5 4 5 18 1 28 1 Energy Gun 11 | 1 1 . . . . 1 4 . 4 . Energy Cannon 6 | . . . . . 1 . 2 . 3 . Ballistic Gun 31 | 1 8 . 5 3 1 2 4 . 7 . Ballistic Cannon 4 | . . . . . . . 1 . 3 . Launcher 18 | . 1 . . 2 1 2 5 1 6 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . 2 . 3 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . 2 . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 40 | . 2 . . 2 . 8 . . 27 1 Power 5 | . 2 . . . . . . . 2 1 Propulsion 16 | . . . . 2 . 3 . . 11 . Utility 3 | . . . . . . . . . 3 . Weapon 16 | . . . . . . 5 . . 11 . Highest Loss Streak 12 | . 1 . . 1 . 8 . . 12 1 Average Slot Usage (%) 96 | . 97 100 100 100 100 91 97 92 95 22 Engine 9 | . 12 14 11 11 11 11 6 7 4 . Treads 2 | . . . . . . . . 7 11 . Wheel 19 | . 27 28 22 22 22 20 18 15 9 1 Device 4 | . 7 . . . . . 16 15 4 . Storage 17 | . 20 28 21 11 17 22 18 15 15 . Processor 5 | . . . 1 11 4 . . . 12 15 Energy Gun 3 | . 1 . . . . 5 12 . 3 . Ballistic Gun 25 | . 26 28 43 42 34 17 7 23 16 . Ballistic Cannon 1 | . . . . . . . 5 7 3 . Launcher 2 | . . . . 1 . 13 5 . 3 . Special Melee Weapon 1 | . . . . . 9 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 14 43 43 67 53 85 76 91 86 93 9 Greatest Support 63 | 26 26 20 20 20 20 26 26 26 63 10 Greatest Overweight (x) 23 | . 4 2 3 2 4 7 3 3 23 . Average Overweight (x) 1 | . . 2 2 2 2 2 3 3 1 . Largest Inventory Capacity 20 | 8 16 16 18 12 20 20 20 20 20 4 Average Capacity 15 | 6 9 16 15 12 16 20 20 20 19 4 Most Carried 20 | 6 16 16 16 12 14 20 20 19 20 4 Average Carried 14 | 4 9 15 14 11 12 16 18 18 18 3 Final Capacity 20 | 6 16 16 12 12 20 20 20 20 4 4 Final Carried 20 | 6 16 16 12 12 14 16 20 18 4 3 Class Distribution -------------------- 22% | Mutant 16% | Scavenger-Skirmisher 14% | Hauler-Mutant 13% | Hauler-Skirmisher 12% | Gunner 10% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 4071 | 279 568 68 677 428 320 172 652 . 834 73 Remotely . | . . . . . . . . . . . Salvage Created 3554 | 194 632 . 567 368 . 273 604 . 843 73 Parts 203 | 11 31 . 39 31 . 18 40 . 30 3 Haulers Intercepted 3 | . 2 . . . . . 1 . . . Recyclers Shooed 4 | . 2 . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 63 | . 7 . 13 8 . 7 8 . 19 1 Melee 1 | . . . . . . . . . . 1 Guns 42 | . 7 . 13 7 . 4 3 . 8 . Cannons 5 | . . . . . . . 2 . 3 . AOE 15 | . . . . 1 . 3 3 . 8 . Classes Destroyed 13 | 3 4 . 4 1 . . . . 1 . Worker 8 | 1 1 . 1 3 . 1 . . . 1 Builder 6 | . 1 . 1 2 . . 2 . . . Tunneler 7 | 3 . . . 1 . 3 . . . . Hauler 3 | . 2 . . . . . 1 . . . Recycler 7 | 1 2 . . . . 1 3 . . . Operator 2 | . . . 1 . . . 1 . . . Watcher 5 | . 1 . 1 . . . 2 . 1 . Swarmer 13 | . . . 3 3 . 4 3 . . . Grunt 35 | . 7 . 8 4 . 3 3 . 9 1 Brawler 2 | . . . 1 . . . . . 1 . Duelist 3 | . . . . 1 . . . . 2 . Sentry 8 | . . . 1 . . . 2 . 5 . Hunter 2 | . . . . . . . . . 2 . Best Kill Streak 6 | 3 4 . 5 5 . 6 5 . 3 2 Combat Bots Only 5 | . 4 . 5 3 . 4 3 . 3 1 Max Kills in Single Turn 5 | 1 2 . 2 1 . 2 5 . 2 1 Gunslinging 1 | . 1 . 1 . . . . . 1 . Exploded 2 | . . . . 1 . 1 2 . 2 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Damage Taken 5461 | 40 490 . 343 381 . 571 236 . 3237 163 Core 1130 | 40 130 . 57 71 . 124 . . 596 112 Absorbed by Shields 7 | . . . . . . . . . 7 . Core Remaining (%) 63 | 84 . 32 . . . 37 100 . . . Volleys Fired 236 | 9 73 . 31 33 . 27 21 . 42 . Largest 4 | 2 2 . 4 4 . 4 4 . 4 . Hottest 208 | 60 63 . 86 93 . 111 208 . 184 . Shots Fired 706 | 18 145 . 124 132 . 85 58 . 144 . Gun 625 | 18 144 . 124 127 . 75 36 . 101 . Cannon 41 | . . . . . . . 19 . 22 . Launcher 40 | . 1 . . 5 . 10 3 . 21 . Special . | . . . . . . . . . . . Kinetic 598 | 9 142 . 124 127 . 66 23 . 107 . Thermal 25 | . 2 . . . . . 9 . 14 . Explosive 40 | . 1 . . 5 . 10 3 . 21 . Electromagnetic 43 | 9 . . . . . 9 23 . 2 . Robot Hit Streak 14 | 5 14 . 7 7 . 7 9 . 12 . Robot Miss Streak 6 | 2 5 . 6 5 . 4 4 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 . 2 1 . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 . Shots Hit Robots 413 | 10 91 . 61 69 4 41 34 . 99 4 Core Hits 200 | 6 26 . 23 28 . 19 29 . 67 2 Critical Hits 8 | . 3 . 2 1 . . . . 2 . Critical Kills 6 | . 2 . 2 1 . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . Melee Attacks 27 | . . . 4 . 4 . 2 . 10 7 Impact . | . . . . . . . . . . . Slashing 22 | . . . 4 . . . 2 . 9 7 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 . . . 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7736 | 149 1072 . 638 804 . 961 914 . 2983 215 Guns 4351 | 119 1058 . 638 723 . 426 362 . 1025 . Cannons 497 | . . . . . . . 226 . 271 . Explosions 2493 | 30 . . . 81 . 535 326 . 1521 . Melee 381 | . . . . . . . . . 166 215 Ramming 14 | . 14 . . . . . . . . . Kinetic 4112 | 20 1036 . 638 723 . 361 209 . 1125 . Thermal 369 | 30 22 . . . . . 168 . 149 . Explosive 2057 | . . . . 81 . 535 241 . 1200 . Electromagnetic 803 | 99 . . . . . 65 296 . 343 . Impact . | . . . . . . . . . . . Slashing 381 | . . . . . . . . . 166 215 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . . 10 10 Average Corruption 4 | . 1 1 . . . . . . 6 10 Corruption Purged . | . . . . . . . . . . . Effects 54 | . 5 1 . . . . . . 40 8 Message Errors 18 | . 3 1 . . . . . . 12 2 Matter Fused 10 | . . . . . . . . . 9 1 Heat Flow Errors 4 | . . . . . . . . . 4 . Energy Discharges 5 | . 2 . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 3 . Misdirections 2 | . . . . . . . . . . 2 Targeting Errors 11 | . . . . . . . . . 9 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 114 | . . . . . . 12 . . 102 . Projectiles . | . . . . . . . . . . . Explosions 94 | . . . . . . 12 . . 82 . Melee 20 | . . . . . . . . . 20 . Knockbacks 2 | . . . . . . . . . 2 . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 193 | 40 7 . . 16 . 16 . . 114 . Shots 8 | 1 . . . 1 . 1 . . 5 . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | 22 30 . 300 210 . 336 198 . 302 . Average Temperature 78 | 11 4 . 101 72 . 137 79 . 94 . Received Heat Transfer 1920 | . 273 . 87 87 . 261 99 . 1023 90 Effects 7 | . . . . . . 3 . . 4 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 6 | . . . . . . 3 . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | 1 . . . . . . 4 . 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 718 | 50 50 . . . . . 285 . 333 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 146 | . . . . . . . . . 146 . LE Corruption 3 | . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Peak Influence 958 | 25 197 . 160 140 . 149 142 16 958 477 Initial 452 | . 16 . . . . . 57 16 11 452 Average 158 | 6 31 . 61 54 . 116 62 16 463 455 Maximum Alert Level 3 | . . . . . . . . . 3 2 Low Security (%) 79 | 100 100 100 100 100 . 100 100 100 21 . Level 1 5 | . . . . . . . . . 22 . Level 2 9 | . . . . . . . . . 32 100 Level 3 5 | . . . . . . . . . 24 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . 4 . . . . . . . Investigation 4 | . 1 . 3 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 7 | . 3 . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 16 1 16 7 . 7 15 . 34 2 Peak Tracking Total 7 | . 5 1 4 3 . 4 3 . 7 2 Tactical Retreats 11 | . . . . . . . . . 11 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 12 | . 5 . 3 . . . . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 7 | . 1 . . 1 . . . . 5 . Max in Single Turn 1 | . 1 . . 1 . . . . 1 . Garrison Relay 3 | . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 21 | . 6 . 4 . 4 . 5 1 . 1 Terminals 11 | . 5 . 3 . . . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . 1 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 64 | . 14 . 9 . 27 . 11 1 . 2 Successful 42 | . 4 . 3 . 27 . 5 1 . 2 Failed 22 | . 10 . 6 . . . 6 . . . Catastrophic 3 | . 1 . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 13 . 8 . 1 . 9 . . . Terminals 30 | . 13 . 8 . . . 9 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 . . 2 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 35 | . 3 . 2 . 27 . 3 . . . Record 26 | . . . . . 26 . . . . . Unreport Threat 7 | . 3 . 2 . . . 2 . . . Locate Traps 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 2 . . 2 Report Inventory 4 | . 1 . . . . . 2 . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 12 | . 4 . 4 . . . 3 1 . . Full Trace Events 6 | . 3 . 3 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked 5 | . . . . . 4 . . . 1 . Non-combat 3 | . . . . . 3 . . . . . Combat 2 | . . . . . 1 . . . 1 . Robot Hacks Applied 5 | . . . . . 4 . . . 1 . parse_system 5 | . . . . . 4 . . . 1 . Relay Couplers Released 12 | . . . . . . . . . 12 . Machine Destruction 12 | . . . . . . . . . 12 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 5771 | 123 807 229 555 685 924 296 873 23 1153 103 Spaces Moved 4078 | 87 575 219 389 541 863 170 472 15 604 143 Core 156 | 1 . . . . . . . . 22 133 Treads 164 | . . . . . . . . . 164 . Legs 12 | . . . . . . . . . 12 . Wheels 3746 | 86 575 219 389 541 863 170 472 15 406 10 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 110 120 120 50 50 Average Speed 106 | 89 93 100 100 100 104 111 120 120 139 52 Slowest Speed 1200 | 100 120 100 110 100 120 150 120 120 1200 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 42 | 4 52 49 29 92 93 38 31 1 74 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 20 | . 6 . 3 . . 9 2 . . . Terrain Destroyed 301 | 2 6 . 3 26 . 65 39 . 160 . Melee 5 | . . . 3 . . . 2 . . . Projectile 3 | . . . . . . . . . 3 . AOE 293 | 2 6 . . 26 . 65 37 . 157 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 4989 | 114 730 230 486 619 876 226 731 19 797 161 Wait 275 | . 13 5 22 21 . 9 171 . 31 3 Move 4068 | 86 574 218 388 540 862 169 471 15 602 143 Hop . | . . . . . . . . . . . Pick Up 103 | 8 21 2 12 6 3 11 16 . 21 3 Fast Attach 37 | 7 17 . 2 1 . . 5 . 4 1 Attach 43 | . 1 . 2 2 . 7 4 2 23 2 Detach 8 | . . . . . . . 3 . 5 . Swap 79 | . 9 2 8 8 6 1 21 2 22 . Drop 88 | 4 21 3 17 8 1 2 17 . 13 2 Fire 236 | 9 73 . 31 33 . 27 21 . 42 . Melee 27 | . . . 4 . 4 . 2 . 10 7 Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 24 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Core integrity fell below 50% 931 | -10/Materials | Entered Mines 945 | -10/Mines | Met a Derelict bent on vengeance 963 | -10/Mines | Learned Materials terminal intel 1015 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1018 | -10/Mines | Found Prototype Device 1113 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1149 | -10/Mines | Discovered new exit (range 8) 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Evolved 2 slots: Weapon x2 1161 | -9/Materials | Loaded intel: 12 terminal locations 1478 | -9/Materials | Build established: Gunner 1528 | -9/Materials | Identified Exp. Sensor Array 1675 | -9/Materials | Discovered new exit (range 16) 1715 | -9/Materials | Entered Mines 1784 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1799 | -9/Mines | Discovered new exit (range 7) 1949 | -9/Mines | Discovered new exit (range 5) 2030 | -9/Mines | Learned location of Zion (-7) 2075 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2188 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2212 | -9/Mines | Build established: Scavenger-Gunner 2396 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2396 | -9/Mines | Discovered new exit (range 5) 2400 | -9/Mines | Entered Exiles 2416 | -9/Exiles | Discovered new exit (range 14) 2430 | -9/Exiles | Met 8R-AWN 2457 | -9/Exiles | Met EX-HEX 2525 | -9/Exiles | Met EX-DEC 2570 | -9/Exiles | Visited The Gauntlet 2722 | -9/Exiles | Met EX-BIN 2736 | -9/Exiles | Build established: Scavenger-Mutant 2739 | -9/Exiles | Aligned with FarCom system 2740 | -9/Exiles | Given EX-Vault access code 2784 | -9/Exiles | Opened EX-Vault 2806 | -9/Exiles | Found Latent Energy Streamer 2827 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3023 | -9/Exiles | Discovered new exit (range 14) 3168 | -9/Exiles | Build established: Hauler-Mutant 3324 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3324 | -9/Exiles | Entered Mines 3468 | -8/Mines | Core integrity fell below 50% 3516 | -8/Mines | Lost 8 parts (3n5w) 3569 | -8/Mines | Discovered new exit (range 4) 3620 | -8/Mines | Entered Materials 3620 | -8/Materials | Evolved 2 slots: Utility x2 4331 | -8/Materials | Discovered new exit (range 14) 4395 | -8/Materials | Build established: Hauler-Skirmisher 4493 | -8/Materials | Entered Factory 4493 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4516 | -7/Factory | Identified exit to Garrison 4516 | -7/Factory | Entered Garrison 4552 | -7/Garrison | Triggered checkpoint 4609 | -7/Garrison | Garrison Relay disabled 4641 | -7/Garrison | Crushed by falling debris 4724 | -7/Garrison | Triggered checkpoint 4828 | -7/Garrison | Discovered new exit (range 12) 4854 | -7/Garrison | Triggered checkpoint 4873 | -7/Garrison | Garrison Relay disabled 4977 | -7/Garrison | Build established: Scavenger-Skirmisher 5016 | -7/Garrison | Triggered checkpoint 5097 | -7/Garrison | Discovered new exit (range 8) 5111 | -7/Garrison | Triggered checkpoint 5160 | -7/Garrison | Lost 3 parts (3w) 5263 | -7/Garrison | Triggered checkpoint 5450 | -7/Garrison | Spotted B-75 Beast 5472 | -7/Garrison | Discovered new exit (range 10) 5605 | -7/Garrison | System corruption reached 10% 5618 | -7/Garrison | Lost 12 parts (1p4n1u6w) 5639 | -7/Garrison | Core integrity fell below 50% 5665 | -7/Garrison | Core integrity fell below 20% 5667 | -7/Garrison | Installed Relay Interface Framework 5669 | -7/Garrison | Entered Factory 5693 | -7/Factory | Lost 5 parts (1p3n1w) 5772 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Retrieving 3 components... Mic. Nuclear Core Chainsword Med. Reactive Plating 05698_ Dropped Gatling Laser. 05699_ Acquired Chainsword. 05701_ GD|RFHJJNVPQB,GMFJRQQEOGTYF 05703_ Acquired Mic. Nuclear Core. 05741_ Sneak attack on K-01 Serf. 05741_ K-01 Serf destroyed. 05743_ System corrupted: Matter fused (-8). 05743_ Acquired 18 matter. 05745_ Acquired Wheel. 05755_ System corrupted: Chainsword targeting data glitched. 05757_ G-47 Trooper destroyed. 05758_ System corrupted: Energy discharge (-37). 05759_ Mic. Nuclear Core destroyed. 05760_ Acquired 55 matter. 05760_ G-47 Trooper Lgt. Nuclear Core severed. 05766_ System corrupted: Chainsword targeting data glitched. Map ----- +----------------------------------------------------+ | ??????????????????????????!??????????????????????? | | ??????????????????????????!??????????????????????? | | ??????????????????????????!??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????#+#??????# #?????????????????????? | | ???? ???????????# #??##### #?????????????????????? | | ??? ????????# #?? ]# #?????????????????????? | | ???? ????## ## "" # #?????????????????????? | | ?? ### # "" # #?????????????????????? | | ?? + """ # #??????###########????? | | ?? ### # """ # ######## [ #????? | | ????#######+##### ## """ # # #????? | | ??????# !# #?? # # """ """ #????? | | ??????# "" "" # ######## # """ """ #????? | | ??????# "" "" + [ + """ """ #????? | | ??????# """ """ # = # #????? | | ??????# """ """ # @ # #????? | | ??????# """ """ # g # #????? | | ??????# # #############+#############????? | | ??????#] ! =# #????# #?????????? | | ??????########### #????# [[[ #?????????? | | ????????????????# #????# """" [[ #?????????? | | ????????????????# #????# """" [[ #?????????? | | ????????????????# #????# """" #?????????? | | ?????????????####+###### """" #?????????? | | ?????????????# ![ # """" #?????????? | | ?????????????# "Y" # """" #?????????? | | ?????????????# """ # #?????????? | | ?????????????# # ?? #?????????? | | ?????????????################???########?????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearPortableDatajack Manual? 0 Play Time 02:16:05 Cumulative 53.0 hours Start 2021.12.01 @ 21:52:28 End 2021.12.03 @ 14:58:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 848c033d-de0f-463a-8828-2afd0874b6c6