Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 20:56:00 Player: Xight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1818) 1818 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 3987 Bonus ------- High Alert Combat Kills 139 Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Nuclear Core Nuclear Core Light Armor Plating Relay Coupler [Behemoth] Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Improved Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 58 | 10 3 33 12 Power 8 | 1 . 5 2 Engine 5 | 1 . 4 . Core 3 | . . 1 2 Reactor . | . . . . Propulsion 14 | 3 2 7 2 Treads 1 | 1 . . . Leg 13 | 2 2 7 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 3 . 9 3 Device 7 | 2 . 5 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 7 | . . 4 3 Artifact . | . . . . Weapon 21 | 3 1 12 5 Energy Gun 5 | 2 . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 8 | 1 . 5 2 Ballistic Cannon 2 | . . 1 1 Launcher 3 | . . 1 2 Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 21 | . . 8 13 Power 1 | . . 1 . Propulsion 5 | . . 1 4 Utility 8 | . . 4 4 Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 97 87 Engine 8 | . 14 8 . Core 2 | . . 2 9 Leg 24 | . 28 21 28 Device 22 | . 14 27 16 Storage 11 | . 14 11 8 Protection 3 | . . 3 7 Energy Gun 7 | . 12 6 . Ballistic Gun 10 | . 14 10 1 Ballistic Cannon 2 | . . 2 7 Launcher 1 | . . . 8 Special Weapon 1 | . 1 1 . Peak Build Rating 21 | 9 10 14 21 Average Rating 11 | 6 9 12 16 On Entrance 8 | . 9 10 13 Naked Turns 4 | . . . 4 Heaviest Build 28 | 15 15 23 28 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 3 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1435 | 330 68 707 330 Remotely . | . . . . Salvage Created 2071 | 203 106 953 809 Parts 171 | 23 5 81 62 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 3 25 21 Guns 20 | . 3 16 1 Cannons 7 | . . 7 . AOE 21 | . . 2 19 Classes Destroyed 12 | 3 3 3 3 Worker 8 | 2 . 3 3 Builder 3 | . . 1 2 Tunneler 5 | 4 . . 1 Recycler 1 | 1 . . . Watcher 4 | . 1 2 1 Swarmer 17 | . 2 7 8 Grunt 21 | . 1 12 8 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Protector 1 | . . . 1 Sentry 7 | . . 5 2 Heavy 1 | . . . 1 Best Kill Streak 9 | 5 2 6 9 Combat Bots Only 6 | . 2 6 6 Max Kills in Single Turn 4 | 2 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 276 | . 30 130 116 Missed 86 | . 5 40 41 Damage Taken 3407 | 22 255 1191 1939 Core 761 | . 45 153 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 168 | . . 40 128 Core Remaining (%) 81 | 100 82 61 . Volleys Fired 173 | 10 21 90 52 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 100 80 Shots Fired 293 | 20 41 146 86 Gun 189 | 20 40 102 27 Cannon 56 | . . 31 25 Launcher 41 | . . 7 34 Special 7 | . 1 6 . Kinetic 176 | 10 20 94 52 Thermal 37 | . 1 36 . Explosive 16 | . . 7 9 Electromagnetic 64 | 10 20 9 25 Robot Hit Streak 8 | 4 6 8 5 Robot Miss Streak 5 | 2 5 5 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 146 | 13 16 81 36 Core Hits 100 | 7 4 49 40 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | 1 . 5 1 Burn 3 | . . 3 . Destroy 1 | . . . 1 Blast 2 | . . 2 . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4150 | 306 290 1426 2128 Guns 1564 | 160 261 905 238 Cannons 411 | . . 316 95 Explosions 2175 | 146 29 205 1795 Melee . | . . . . Ramming . | . . . . Kinetic 1373 | 66 143 831 333 Thermal 823 | 146 29 258 390 Explosive 462 | . . 205 257 Electromagnetic 1492 | 94 118 132 1148 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 2 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 45 | . 4 37 4 Message Errors 11 | . . 11 . Matter Fused 13 | . 1 10 2 Heat Flow Errors 3 | . . 2 1 Energy Discharges 6 | . 2 3 1 Parts Fused 1 | . . 1 . Data Loss (minor) 7 | . 1 6 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 67 | . . 8 59 Projectiles . | . . . . Explosions 67 | . . 8 59 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 470 | 23 39 134 274 Shots 18 | 1 1 4 12 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 272 | 12 20 258 272 Average Temperature 40 | 12 12 44 35 Received Heat Transfer 750 | . 18 333 399 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . 1 1 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1451 | 150 50 876 375 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 11 | 3 1 . 7 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 779 | 35 96 427 779 Initial 174 | . 22 32 174 Average 139 | 17 25 140 378 Maximum Alert Level 3 | . . 2 3 Low Security (%) 72 | 100 100 69 28 Level 1 17 | . . 21 40 Level 2 6 | . . 9 9 Level 3 3 | . . . 21 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 4 4 Investigation 5 | . . 3 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 8 35 27 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 7 | . 1 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 1 3 7 Max in Single Turn 2 | . 1 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 6 3 2 Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 13 9 13 Successful 18 | . 7 5 6 Failed 17 | . 6 4 7 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 19 | . 9 7 3 Terminals 23 | . 12 7 4 Fabricators . | . . . . Repair Stations 11 | . . 2 9 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 2 5 Scan Component 4 | . . 1 3 Repair 3 | . . 1 2 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 84 | . . 26 58 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5405 | 221 1410 3001 773 Spaces Moved 1820 | 110 424 924 362 Core 13 | 5 . . 8 Treads 9 | 9 . . . Legs 1798 | 96 424 924 354 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 134 | 124 120 148 119 Slowest Speed 200 | 200 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 7 56 42 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 1 6 . Terrain Destroyed 176 | 12 4 37 123 Melee . | . . . . Projectile 9 | . 1 6 2 AOE 167 | 12 3 31 121 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4473 | 169 1285 2400 619 Wait 2370 | 32 826 1331 181 Move 1817 | 109 423 923 362 Hop . | . . . . Pick Up 25 | 7 6 6 6 Fast Attach 14 | 7 . 7 . Attach 18 | . . 11 7 Detach 6 | . . 6 . Swap 27 | 3 3 15 6 Drop 23 | 1 6 11 5 Fire 173 | 10 21 90 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 222 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 1159 | -10/Materials | Discovered new exit (range 16) 1361 | -10/Materials | Discovered new exit (range 12) 1457 | -10/Materials | Discovered new exit (range 8) 1475 | -10/Materials | Identified exit to Mines 1632 | -10/Materials | Entered another Materials area 1632 | -9/Materials | Evolved 2 slots: Utility x2 2306 | -9/Materials | Build established: Scavenger-Skirmisher 3626 | -9/Materials | Discovered new exit (range 15) 3735 | -9/Materials | Lost 3 parts (1n1u1w) 3822 | -9/Materials | Repaired Ion Engine 3998 | -9/Materials | Build established: Mutant 4265 | -9/Materials | Discovered new exit (range 16) 4633 | -9/Materials | Entered another Materials area 4633 | -8/Materials | Evolved 2 slots: Propulsion x2 4727 | -8/Materials | Repaired Hvy. Assault Rifle 4754 | -8/Materials | Repaired Grenade Launcher 5099 | -8/Materials | Discovered new exit (range 9) 5303 | -8/Materials | Discovered new exit (range 10) 5327 | -8/Materials | Core integrity fell below 50% 5347 | -8/Materials | Lost 4 parts (1n1u2w) 5389 | -8/Materials | Core integrity fell below 20% 5402 | -8/Materials | Released all parts (2) 5406 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05393_ U-05 Engineer lays Concrete. 05394_ K-01 Serf collects debris. 05396_ Aluminum Leg destroyed. 05397_ U-05 Engineer lays Concrete. 05398_ K-01 Serf collects debris. 05398_ G-47 Trooper suffers critical hit (Destroy). 05398_ Destroyed Aluminum Leg. 05398_ U-05 Engineer lays Concrete. 05399_ K-01 Serf collects debris. 05399_ U-05 Engineer builds a Wall. 05401_ K-01 Serf collects debris. 05402_ Hvy. Assault Rifle destroyed. 05402_ Released Seismic Detector. 05402_ Released Nuclear Core. 05403_ The unstable cave ceiling collapses. 05403_ K-01 Serf collects debris. 05403_ U-05 Engineer lays Concrete. 05404_ U-05 Engineer builds a Wall. 05404_ Critical hit (Burn: +37). 05404_ K-01 Serf collects debris. 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Y ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? #??????????????? | | ???????????????????????# #???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxDirtyTrident Manual? 0 Play Time 00:36:30 Cumulative 22.9 hours Start 2025.01.19 @ 14:53:38 End 2025.01.19 @ 20:56:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 19 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08414717-a552-45b4-be35-90ad8de7be3d