Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.20 @ 21:44:17 Player: 0xKSL Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1500) 1500 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5450 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Flexi-carbon Leg > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Weight Redist. System Microactuators Hacking Suite DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Heat Sink > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg High-capacity Storage Unit Advanced Weight Redist. System Microactuators [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Slots Evolved 9 | . 1 2 . 2 2 2 . . Power 2 | . . 1 . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . 1 1 . 1 . 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 36 | 7 3 2 1 9 10 2 . 2 Power 9 | 1 . 1 . 3 2 2 . . Engine 5 | 1 . 1 . 1 2 . . . Core 4 | . . . . 2 . 2 . . Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . . 1 5 . . 2 Treads 1 | . . . . . . . . 1 Leg 8 | 2 2 . . 1 2 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . 3 . . . Utility 8 | 2 1 . . 4 1 . . . Device 1 | . . . . . 1 . . . Storage 2 | 1 1 . . . . . . . Processor 2 | 1 . . . 1 . . . . Hackware 1 | . . . . 1 . . . . Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 7 | 2 . 1 1 1 2 . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . Ballistic Cannon 3 | . . . . 1 2 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 17 | . . . . 8 7 2 . . Power 6 | . . . . 2 2 2 . . Propulsion 6 | . . . . 2 4 . . . Utility 2 | . . . . 1 1 . . . Weapon 3 | . . . . 3 . . . . Highest Loss Streak 7 | . . . . 7 6 2 . . To Critical Strikes . | . . . . . . . . . Average Backups 7 | 4 8 9 10 8 4 5 5 4 Power 1 | . 1 2 2 1 . . . . Propulsion 1 | 1 2 2 2 2 . . . . Utility 3 | 2 4 5 5 3 3 4 4 4 Weapon 1 | . . . 1 1 . 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 8 | . 3 . . 1 1 . . 3 Power 1 | . . . . 1 . . . . Propulsion 3 | . 2 . . . 1 . . . Utility 3 | . . . . . . . . 3 Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 64 | . 84 70 70 90 26 8 . 6 Engine 6 | . 12 10 10 5 6 . . . Core 3 | . . . . 9 . 8 . . Leg 13 | . 24 20 20 14 4 . . 4 Flight 1 | . . . . . 7 . . . Storage 6 | . 12 10 10 8 . . . . Processor 6 | . 12 10 10 8 . . . . Hackware 2 | . . . . 6 . . . . Protection 5 | . . . . 13 . . . . Ballistic Gun 13 | . 22 20 20 16 . . . . Ballistic Cannon 2 | . . . . 5 4 . . . Peak Build Rating 26 | 7 8 9 12 23 26 11 1 11 Average Rating 12 | 5 7 7 9 19 13 8 1 6 On Entrance 4 | . 7 7 9 12 3 1 1 1 Avg Prop Armor Cover (%) 26 | . . . . . 8 . . 27 Naked Turns 411 | . . . . . 114 45 239 13 Heaviest Build 64 | 19 19 20 50 64 35 10 . . Greatest Support 35 | 20 20 20 20 20 35 3 3 30 Greatest Overweight (x) 13 | 6 5 . 2 13 7 3 . . Average Overweight (x) . | . . . . 2 . 1 . . Largest Inventory Capacity 20 | 10 20 10 20 20 5 5 5 5 Average Capacity 13 | 8 10 10 12 20 5 5 5 5 Most Carried 11 | 7 10 10 11 11 5 5 5 5 Average Carried 7 | 5 8 9 10 8 4 5 5 4 Final Capacity 20 | 10 10 10 20 20 5 5 5 5 Final Carried 11 | 7 9 10 11 5 5 5 5 5 Class Distribution -------------------- 51% | Hacker-Mutant 24% | Hacker-Tank 17% | Scientist-Mutant 5% | Scientist-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scientist-Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Matter Collected 1464 | 288 48 74 74 693 177 82 8 20 Remotely . | . . . . . . . . . Salvage Created 1360 | 100 88 25 . 1064 83 . . . Parts 83 | 3 6 4 . 68 2 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 36 | . 2 2 . 28 4 . . . Guns 22 | . 2 2 . 18 . . . . Cannons 13 | . . . . 10 3 . . . Classes Destroyed 10 | 1 1 1 . 6 1 . . . Worker 2 | . . . . 2 . . . . Recycler 1 | 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . Watcher 2 | . . . . 2 . . . . Swarmer 8 | . . 2 . 6 . . . . Grunt 17 | . 2 . . 15 . . . . Duelist 1 | . . . . 1 . . . . Sentry 7 | . . . . 5 2 . . . Hunter 2 | . . . . 1 1 . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 4 | 1 2 2 . 4 1 . . . Combat Bots Only 4 | . 2 2 . 4 1 . . . Max Kills in Single Turn 2 | 1 1 1 . 2 1 . . . Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Hostile Shots Fired 717 | . 16 3 . 204 342 111 12 29 Missed 253 | . 7 2 . 61 140 34 3 6 Hits 464 | . 9 1 . 143 202 77 9 23 Melee 5 | . . . . . . 5 . . Projectile 459 | . 9 1 . 143 202 72 9 23 AOE 9 | . . . . . . 9 . . Critical Strikes 10 | . . . . 8 1 . . 1 Damage Taken 3783 | . 76 5 . 1404 1173 854 94 177 Core 1586 | . 19 . . 338 376 694 94 65 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 15 | . . . . 15 . . . . Ignored by Resistances 2368 | . 47 4 . 842 784 528 58 105 Core Remaining (%) 75 | 100 92 . 100 38 46 . . . Volleys Fired 115 | 3 8 5 4 78 17 . . . Largest 3 | 2 2 2 2 3 2 . . . Hottest 80 | 40 40 40 43 80 80 . . . Shots Fired 238 | 6 16 10 8 164 34 . . . Gun 155 | 6 16 10 8 115 . . . . Cannon 83 | . . . . 49 34 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 238 | 6 16 10 8 164 34 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 93 | 3 15 6 5 70 93 . . . Robot Miss Streak 2 | 1 1 1 1 2 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 214 | 5 15 7 6 149 32 . . . Core Hits 84 | 2 5 3 3 62 8 1 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . 2 4 . . . Blast 6 | . . . . 2 4 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3835 | 59 181 85 108 2619 770 13 . . Guns 2036 | 59 181 85 84 1627 . . . . Cannons 1742 | . . . . 980 762 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 57 | . . . 24 12 8 13 . . Kinetic 3778 | 59 181 85 84 2607 762 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 2 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . 1 1 Matter Fused 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 63 | . . . . 18 45 . . . Projectiles 63 | . . . . 18 45 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 19 | . . . . 16 3 . . . Impact . | . . . . . . . . . Kinetic 17 | . . . . 14 3 . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 6 | . . . . . . 6 . . Shots . | . . . . . . . . . Rammed 2 | . . . . . . 2 . . Targets Rammed 22 | . . . 9 5 6 2 . . Kicked 20 | . . . 9 5 6 . . . Crushed . | . . . . . . . . . Highest Temperature 285 | . 8 . . 285 12 . . . Average Temperature 76 | . 2 . . 80 5 . . . Received Heat Transfer 2142 | . 69 . . 1251 642 144 9 27 Effects 3 | . . . . 3 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 101 | 5 38 50 . 101 45 30 . . Initial 10 | . . . . . . 10 . . Average 9 | . 4 8 . 18 6 2 . . Influence Increases 1186 | 5 53 50 . 728 245 30 30 45 Destroy 0b10 Robot/C 720 | . 40 40 . 560 80 . . . Destroy 0b10 Robot/NC 30 | 5 . . . 25 . . . . Destroy Leader 194 | . 10 10 . 134 40 . . . Successful Hack 7 | . 3 . . 4 . . . . Disable Machine 4 | . . . . . 4 . . . Destroy Structure 6 | . . . . 5 1 . . . Lose Combat Pursuer 225 | . . . . . 120 30 30 45 Influence Decreases 1171 | 5 53 50 . 728 215 30 30 60 Entered New Map 47 | . . . . . . 20 16 11 Time Decay 1012 | 5 53 50 . 656 175 10 14 49 Lost Part 112 | . . . . 72 40 . . . Squads Dispatched 11 | . . 1 . 5 5 . . . Investigation 3 | . . . . 3 . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . . 1 . 2 1 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 2 4 . 40 20 18 4 5 Peak Tracking Total 9 | . 2 3 . 5 6 9 5 4 Tactical Retreats 8 | . . . . . 4 1 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Traps Triggered 8 | . 1 . . 2 3 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Accessed 19 | . 3 2 1 9 2 . 2 . Terminals 14 | . 3 1 1 7 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 7 9 3 25 3 . 2 . Successful 45 | . 7 8 3 24 1 . 2 . Failed 4 | . . 1 . 1 2 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 38 | . 7 3 3 22 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 6 | . . 6 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 36 | . 7 2 3 21 1 . 2 . Record 17 | . 3 1 3 10 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . Open Door 2 | . . . . . . . 2 . Emergency Access Points 2 | . . 1 . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . Surveillance Status 1 | . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 6 | . . 6 . . . . . . Insert Component 1 | . . 1 . . . . . . Retrieve Study 5 | . . 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 1 1 5 1 . . . Full Trace Events 4 | . . . . 4 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 5 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 38 | . . . . 38 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 3 | . . . 2 . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Turns Passed 4591 | 117 311 184 1046 1731 667 213 239 83 Spaces Moved 3075 | 82 222 142 829 507 517 175 478 123 Core 1040 | 28 3 . . 4 244 175 478 108 Treads 15 | . . . . . . . . 15 Legs 1923 | 54 219 142 829 503 176 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 97 | . . . . . 97 . . . Fastest Speed 50 | 50 120 105 105 245 50 50 50 50 Average Speed 134 | 107 122 116 123 289 113 115 50 63 Slowest Speed 700 | 350 300 120 245 700 435 200 50 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 23 13 97 46 16 6 70 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 6 | . . . 1 . . . 2 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 3 | . . . . 2 1 . . . Melee . | . . . . . . . . . Projectile 3 | . . . . 2 1 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total 3326 | 105 245 150 846 625 568 182 477 128 Wait 6 | . . . . 6 . . . . Move 3067 | 81 221 141 828 506 516 174 477 123 Hop . | . . . . . . . . . Pick Up 46 | 14 8 1 2 9 11 . . 1 Fast Attach 4 | . . . . . . 2 . 2 Attach 32 | 7 3 1 . 11 10 . . . Detach 5 | . . 1 . 2 2 . . . Swap 7 | . 2 1 2 2 . . . . Drop 17 | . 3 . 1 6 6 . . 1 Fire 115 | 3 8 5 4 78 17 . . . Melee . | . . . . . . . . . Ram 2 | . . . . . . 2 . . Kick 20 | . . . 9 5 6 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . 4 . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Utility x1 119 | -10/Materials | Met a group of wandering Federalists 318 | -10/Materials | Build established: Hacker-Mutant 406 | -10/Materials | Identified exit to Materials 406 | -10/Materials | Discovered exit to Materials (range 15) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 597 | -9/Materials | Identified exit to Mines 597 | -9/Materials | Discovered exit to Mines (range 8) 613 | -9/Materials | Entered Mines 858 | -9/Mines | Learned Materials garrison access intel 873 | -9/Mines | Build established: Scientist-Mutant 884 | -9/Mines | Identified exit to Materials 884 | -9/Mines | Discovered exit to Materials (range 9) 900 | -9/Mines | Learned location of 1 exit from Proximity Caves 947 | -9/Mines | Learned location of Storage (-9) 1224 | -9/Mines | Discovered exit to Materials (range 9) 1326 | -9/Mines | Found a hidden stash of uninstalled traps 1386 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1659 | -9/Mines | Entered Materials 1659 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1660 | -8/Materials | Loaded intel: 1 garrison access location 1702 | -8/Materials | Build established: Hacker-Mutant 2322 | -8/Materials | Build established: Hacker-Tank 3208 | -8/Materials | Core integrity fell below 50% 3243 | -8/Materials | Lost 7 parts (2p2n3w) 3299 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Discovered exit to Factory (range 11) 3390 | -8/Materials | Entered Factory 3390 | -7/Factory | Evolved 2 slots: Propulsion x2 3473 | -7/Factory | Build established: Hacker-Mutant 3637 | -7/Factory | Allied Derelicts emerged from ambush trap array 3791 | -7/Factory | Garrison activated, responded to threat 3882 | -7/Factory | Lost 3 allies 3942 | -7/Factory | Core integrity fell below 50% 4007 | -7/Factory | Lost 6 parts (2p3n1u) 4052 | -7/Factory | Identified exit to Factory 4052 | -7/Factory | Discovered exit to Factory (range 11) 4057 | -7/Factory | Entered another Factory area 4057 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4203 | -6/Factory | Assembled infested ambush trap array 4249 | -6/Factory | Core integrity fell below 50% 4264 | -6/Factory | Identified exit to Lower Caves 4264 | -6/Factory | Discovered exit to Lower Caves (range 13) 4265 | -6/Factory | Core integrity fell below 20% 4270 | -6/Factory | Entered Lower Caves 4436 | -6/Lower Caves | Identified exit to Lower Caves 4436 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 4465 | -6/Lower Caves | Learned Factory garrison access intel 4509 | -6/Lower Caves | Entered another Lower Caves area 4560 | -6/Lower Caves | Identified exit to Factory 4560 | -6/Lower Caves | Discovered exit to Factory (range 10) 4586 | -6/Lower Caves | Found DRS Beacon 4592 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04559_ Slug penetrates Wall. 04560_ EXIT=FOUND: FACTORY 04563_ Searching scrap... 04563_ Found Hardlight Generator. 04563_ Found Imp. Medium Treads. 04563_ Found Imp. Heavy Armor Plating. 04563_ Found 67 Matter. 04565_ Acquired Imp. Medium Treads. 04570_ Slug penetrates Wall. 04574_ Searching scrap... 04574_ Found Mak. Salvage Targeting Computer. 04574_ Found Hpw. Tractor Beam. 04574_ Found 39 Matter. 04575_ Acquired 10 matter. 04576_ Slug penetrates Wall. 04581_ Attempting to rewire FH-RZK(x). 04581_ FH-RZK(x) is broken beyond repair. 04583_ Dropped Adv. Assault Cannon. 04586_ Acquired DRS Beacon. 04592_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????####?????####????????? | | ???????????????????????????## ##?### ##???????? | | ?????????????###????????#### ### ##??????? | | ????????????## ########## #####??? | | ???????????## #??? ##?? | | ????????#### ### ## ## #??# #?? | | ???????## # #?# ## ## ### ### #?? | | ???????# ##?# ## ### #?## #?? | | ???????# # ##??# ## #?## #??# #?? | | #??????# ##???# ## #??## #?## #?? | | #??????### #????# ## #???# #?# #?? | | #???##### ###### ## #??? #?# #?? | | ##### ## #??? ##?# #?? | | % # #? ??? ##??### #?? | | ##### ###?#???########### # #?? | | ####### # #???????????????### ## #?? | | ??????#### #???????????????# #### #? ##?? | | ?????????# #????????????????# #### #?? #??? | | ?????????# #?????????????????# #?? #??? | | ?????????# ????????????????## #??? #?? | | ?????????#####?????????####### ##??? #?? | | ???????????????????????# # ####?????## #?? | | ???????????????????????#]### %! ##?????????? #?? | | ???????????????????????#!!# !h ##???????????????? | | ???????????????????????##@h #????????????????? | | ????????????????????????### < #???????????????? | | ??????????????????????????### #???????????????? | | ????????????????????????????# ##???????????????? | | ???????????????????????????? ##????????????????? | | ??????????????????????????? ##?????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed MissileHugeNanosword Manual? 0 Play Time 00:55:05 Cumulative 5.2 hours Start 2026.06.20 @ 17:00:47 End 2026.06.20 @ 21:44:17 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f89a77bf-4d38-41cc-bea7-e53012fc6459