Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 10:31:23 // Winter2022/Polymind Player: FAQ Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (22) 110 Value Destroyed (693) 693 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5182) 5182 TOTAL SCORE: 9025 Bonus ------- Polymind Skill 4245 Pacifist 200 Follower Combat Kills 165 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 150/150 Energy 221/225 System Corruption 0% Temperature Cool (2) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (3) ------ Heat Sink Salvage Targeting Computer > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Battle Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 19 | . . 1 2 2 7 5 . . 2 Power 5 | . . . 1 1 1 2 . . . Propulsion 5 | . . 1 . . 2 2 . . . Utility 4 | . . . . 1 2 . . . 1 Weapon 5 | . . . 1 . 2 1 . . 1 Highest Loss Streak 6 | . . 1 2 1 6 3 . . 2 To Critical Strikes . | . . . . . . . . . . Average Backups . | . 1 . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 3 | . 3 . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . 1 . . . . . . . . Weapon 2 | . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 100 94 92 88 69 81 80 100 83 Engine 11 | . 20 2 18 12 10 14 9 12 12 Core 1 | . . 17 3 . . 7 . . . Treads 16 | . . . . 20 12 . 20 25 25 Leg 1 | . . 29 5 . . . . . . Hover 2 | . 8 5 . . . 28 . . . Flight 4 | . . . 36 8 . 11 . . . Device 15 | . 15 17 5 11 10 . 20 25 16 Processor 6 | . . . . . . 14 9 12 12 Protection 3 | . . . . 9 10 . . . . Energy Gun 4 | . . 17 5 9 10 . . . . Ballistic Gun 5 | . . . 18 13 10 7 . . . Ballistic Cannon 5 | . . . . . . . 9 12 12 Special Weapon 4 | . . . . . . . 9 12 4 Peak Build Rating 20 | 5 7 10 9 20 10 9 18 18 18 Average Rating 11 | 3 5 9 4 8 8 7 14 18 14 On Entrance 8 | . 5 7 9 4 10 9 . 18 18 Avg Prop Armor Cover (%) 12 | . . . . . . 12 . . . Naked Turns 160 | . 3 . . 8 57 36 56 . . Heaviest Build 18 | 9 9 9 9 18 17 8 18 18 18 Greatest Support 43 | 32 32 20 10 40 40 14 43 43 43 Greatest Overweight (x) 1 | . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 1 1 1 1 . 1 1 1 Average Capacity . | 3 3 1 . . . . . 1 1 Most Carried 3 | 3 3 . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity 4 | 4 1 1 . 1 . . 1 1 1 Final Carried 3 | 3 . . . . . . . . . Class Distribution -------------------- 44% | Borebot 31% | Sentry 8% | Swarmer 4% | Grunt 4% | Cogmind 3% | Watcher Dominant Class ---------------- Recycler | -10/Materials Grunt | -9/Materials Swarmer | -9/Mines Sentry | -8/Materials Sentry | -7/Factory Watcher | -7/Lower Caves Borebot | -7/Lower Caves Borebot | -7/Zion Borebot | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 271 | . . . 17 39 31 39 45 . 100 Remotely . | . . . . . . . . . . Salvage Created 1155 | . . 129 39 228 84 242 95 . 338 Parts 41 | . . 14 4 5 3 7 2 . 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 5 9 . 9 Prevented 4 | . . . . . . . 2 . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 21 | . . 5 4 4 1 4 . . 3 Guns 18 | . . 5 4 4 1 4 . . . Cannons 3 | . . . . . . . . . 3 Classes Destroyed 5 | . . 4 . . . . . . 1 Operator 1 | . . 1 . . . . . . . Swarmer 10 | . . 3 3 . . 3 . . 1 Grunt 6 | . . 1 1 2 . 1 . . 1 Brawler 1 | . . . . . . . . . 1 Sentry 4 | . . 1 . 2 1 . . . . Best Kill Streak 3 | . . 2 3 2 1 3 . . 2 Combat Bots Only 3 | . . 2 3 2 1 3 . . 2 Max Kills in Single Turn 1 | . . 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 353 | . . 50 31 63 72 88 5 . 44 Missed 120 | . . 13 11 19 13 44 3 . 17 Hits 233 | . . 37 20 44 59 44 2 . 27 Projectile 233 | . . 37 20 44 59 44 2 . 27 Critical Strikes 3 | . . 2 . 1 . . . . . Damage Taken 2732 | . . 350 156 609 490 759 43 . 325 Core 1050 | . . 104 66 173 152 414 43 . 98 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 100 . 57 68 . . . . . Volleys Fired 133 | . . 26 26 19 8 25 8 3 18 Largest 2 | . . 1 1 2 2 1 2 2 2 Hottest 133 | . . 65 65 79 79 23 133 133 133 Shots Fired 175 | . . 26 26 38 14 24 17 6 24 Gun 128 | . . 26 26 38 14 24 . . . Cannon 30 | . . . . . . . 9 3 18 Launcher . | . . . . . . . . . . Special 17 | . . . . . . . 8 3 6 Kinetic 91 | . . . 12 19 6 24 9 3 18 Thermal 84 | . . 26 14 19 8 . 8 3 6 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | . . 5 5 19 25 10 7 2 13 Robot Miss Streak 9 | . . 9 2 2 1 3 2 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 121 | . . 13 16 30 13 16 12 4 17 Core Hits 56 | . . 7 6 8 6 12 5 1 11 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . 1 3 2 . . 2 . 4 Burn 8 | . . 1 2 2 . . 2 . 1 Destroy 1 | . . . 1 . . . . . . Blast 3 | . . . . . . . . . 3 Melee Attacks 1 | . . 1 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2051 | . . 191 203 465 193 381 200 45 373 Guns 1313 | . . 191 203 465 180 274 . . . Cannons 509 | . . . . . . . 143 25 341 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 120 | . . . . . 13 107 . . . Kinetic 1139 | . . . 58 218 80 274 143 25 341 Thermal 792 | . . 191 145 247 100 . 57 20 32 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 2 3 3 3 . Average Corruption 2 | . . . . . 2 2 3 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . 1 4 7 2 . Message Errors 2 | . . . . . 1 . 1 . . Matter Fused 3 | . . . . . . 2 . 1 . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . . 9 1 6 4 Projectiles 11 | . . . . . . . 1 6 4 Explosions . | . . . . . . . . . . Melee 9 | . . . . . . 9 . . . Knockbacks 4 | . . . . . . 2 1 . 1 Impact 1 | . . . . . . 1 . . . Kinetic 2 | . . . . . . . 1 . 1 Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 53 | . . . . . 6 47 . . . Shots . | . . . . . . . . . . Rammed 35 | . . . . . 6 29 . . . Targets Rammed 35 | . . . . . 6 29 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 246 | . . 44 18 244 246 31 232 . . Average Temperature 77 | . . 32 9 89 121 12 126 . . Received Heat Transfer 615 | . . 60 . 243 144 69 18 . 81 Effects 3 | . . . . 3 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 3 | . . . . . . 3 . . . Impact Corruptions 2 | . . . . . . 2 . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | . . . 2 3 1 . . . . Heat Transferred 3278 | . . 518 481 740 259 . 720 160 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 75 | . . 60 75 40 30 . . . . Initial 19 | . . . 19 9 . . . . . Average 8 | . . 22 42 6 . . . . . Influence Increases 768 | . . 128 105 112 30 100 50 5 238 Destroy 0b10 Robot/C 520 | . . 100 80 80 20 80 . . 160 Destroy 0b10 Robot/NC 30 | . . 5 . . . 5 5 5 10 Destroy Leader 60 | . . 20 10 20 10 . . . . Allied During Kill 68 | . . . . . . . . . 68 Successful Hack 15 | . . 3 . 12 . . . . . Lose Combat Pursuer 75 | . . . 15 . . 15 45 . . Influence Decreases 702 | . . 78 130 137 30 100 50 5 172 Entered New Map 47 | . . . 31 16 . . . . . Time Decay 536 | . . 65 79 110 30 50 45 5 152 Lost Part 110 | . . 10 20 10 . 50 . . 20 Miscellaneous 9 | . . 3 . 1 . . 5 . . Squads Dispatched 1 | . . . . . . . . . 1 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 57 | . 1 5 6 15 3 12 4 . 11 Peak Tracking Total 7 | . 1 3 4 5 2 4 7 . 5 Tactical Retreats 3 | . . . 1 . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 10 | . 1 2 . 5 . 1 . 1 . Terminals 7 | . 1 2 . 4 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 18 | . 2 5 . 8 . 1 . 2 . Successful 11 | . 1 4 . 3 . 1 . 2 . Failed 7 | . 1 1 . 5 . . . . . Catastrophic 2 | . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . 2 . 1 . . . . . Terminals 12 | . 2 5 . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 8 | . 1 2 . 2 . 1 . 2 . Part Schematic 2 | . . . . . . . . 2 . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . Terminals 2 | . . 2 . . . . . . . Botnet 2 | . . 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 2 . 3 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 9 | . 1 1 1 3 1 2 . . . Non-combat 3 | . 1 . . 1 1 . . . . Combat 6 | . . 1 1 2 . 2 . . . Robot Hacks Applied 11 | . 1 2 1 3 2 2 . . . parse_system 1 | . . 1 . . . . . . . find_terminals 2 | . 1 . . 1 . . . . . map_route 1 | . . . . . 1 . . . . mark_security 1 | . . . . . 1 . . . . find_shortcuts 6 | . . 1 1 2 . 2 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 4 Highest-Rated Group 154 | . . . . . . . . 154 154 Highest-Rated Ally 41 | . . . . . . . . 41 41 Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 20 Total Damage 597 | . . . . . . . . . 597 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Active Infowar (turns) 128 | . . . . . 5 123 . . . Optics 128 | . . . . . 5 123 . . . Robot Analysis Total 9 | 1 1 1 1 2 1 1 1 . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 3581 | 17 73 146 174 589 699 244 303 923 413 Spaces Moved 2337 | 17 82 73 316 352 217 306 205 550 219 Core 287 | 6 4 . 1 15 112 73 76 . . Treads 1064 | . . . . 71 95 . 129 550 219 Legs 57 | . . 50 7 . . . . . . Wheels 66 | 11 55 . . . . . . . . Hover 230 | . 23 23 . 5 10 169 . . . Flight 633 | . . . 308 261 . 64 . . . Fastest Speed 32 | 50 50 56 37 37 50 32 50 165 165 Average Speed 102 | 82 85 99 38 62 98 52 122 165 165 Slowest Speed 165 | 100 100 120 120 160 160 115 165 165 165 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . 10 1 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 21 11 71 35 9 56 41 54 26 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total 3322 | 19 84 119 332 682 686 368 233 557 242 Wait 827 | . . 20 1 313 456 6 21 5 5 Move 2307 | 16 81 72 296 349 216 305 204 549 219 Hop 10 | . . . 9 1 . . . . . Pick Up 3 | 3 . . . . . . . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire 133 | . . 26 26 19 8 25 8 3 18 Melee 1 | . . 1 . . . . . . . Ram 33 | . . . . . 4 29 . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . 3 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 3) 91 | -10/Materials | Entered another Materials area 99 | -9/Materials | Discovered new exit (range 13) 237 | -9/Materials | Entered Mines 368 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 406 | -9/Mines | Discovered new exit (range 13) 411 | -9/Mines | Entered Materials 587 | -8/Materials | Discovered new exit (range 14) 1000 | -8/Materials | Entered Factory 1668 | -7/Factory | Lost 6 parts (1p1n2u2w) 1694 | -7/Factory | Discovered new exit (range 7) 1699 | -7/Factory | Entered Lower Caves 1834 | -7/Lower Caves | Core integrity fell below 50% 1863 | -7/Lower Caves | Learned location of Zion (-7) 1894 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1894 | -7/Lower Caves | Lost 3 parts (1p1n1w) 1913 | -7/Lower Caves | Core integrity fell below 20% 1938 | -7/Lower Caves | Discovered new exit (range 12) 1943 | -7/Lower Caves | Entered another Lower Caves area 1952 | -7/Lower Caves | Ambushed by wild Derelicts 1995 | -7/Lower Caves | Encountered a Warlord checkpoint 2179 | -7/Lower Caves | Discovered new exit (range 10) 2246 | -7/Lower Caves | Entered Zion 2411 | -7/Zion | System corruption cleaned by Quarantine Array 2477 | -7/Zion | Learned location of Warlord (-4) 2677 | -7/Zion | Learned location of 1 exit from Factory 2723 | -7/Zion | Learned Factory stockpile data 2802 | -7/Zion | Met Imprinter 2834 | -7/Zion | Imprinted 2837 | -7/Zion | Declared Zion's savior 3028 | -7/Zion | Given the Hacking Drone Bay 3144 | -7/Zion | Discovered new exit (range 12) 3169 | -7/Zion | Entered Proximity Caves 3169 | -6/Proximity Caves | Accompanied by 4 allies 3297 | -6/Proximity Caves | Spotter reported a threat 3304 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3350 | -6/Proximity Caves | Spotter reported a threat 3420 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3582 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03350_ ALERT: Unidentified potential threat approaching Complex 0b10. 03419_ S-27 Virus destroyed. 03420_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03420_ G-50 Soldier Carbon-fiber Leg blasted off. 03422_ G-50 Soldier destroyed. 03424_ Y-64 Sentinel: "REQUESTING BACKUP." 03425_ Chain reaction triggered in Rnf. Deuterium Engine. 03426_ B-48 Gladiator destroyed. 03428_ Hvy. Laser fries itself beyond repair. 03428_ Acquired 48 matter. 03430_ Adv. Heat Sink fries itself beyond repair. 03430_ Lgt. Treads fries itself beyond repair. 03430_ Slug penetrates S7-ANQ(M). 03431_ G-50 Soldier destroyed. 03433_ Lgt. Treads fries itself beyond repair. 03433_ Slug penetrates D2-INR(M). 03434_ Chain reaction triggered in Neutrino Core. 03434_ Y-64 Sentinel suffers critical hit (Burn). 03435_ Y-64 Sentinel critical meltdown. 03442_ Acquired 36 Protomatter. Map ----- +----------------------------------------------------+ | ?????# #?????????? ?????????????????????????????? | | ?????# ####### #?????????????????????????????? | | ???### # #?????????????????????????????? | | ??## ???????????????????????????? | | ### % ???????????????????????????? | | # ???????????????????????????? | | #### ????????????????????????????? | | !% #???# ### #????????????????????????????? | | #????#####????????????????????????????????? | | ! #?????????????????????????????????????????? | | % #?????####????????????????????????????????? | | #?????# #????????????????????????????????? | | [ #?????# ##??????#????????????????????????? | | ## % ####?## #?????? #???????????????????????? | | ?## ### #?????? ###????????????????????? | | ??# ##?????? ##???????????????????? | | ??# ## ##???????g ????????????????????? | | ??# #### ####???????? ????????????????????? | | ??####??## #????###???? #????????????????????? | | ?????????# #???? ???? ##???????????????????? | | ????###### #???? ???? #???????????????????? | | ????# #? ??# #????# #???????????????????? | | ????# ## ??# #????# #???????????????????? | | ????# ####### ??# #???## #????????????????????? | | ????# #?????# ??# ##### #?????????????????????? | | ????# #?????# ??# M M#??????????????????????? | | ????# #?????# ??#M########??????????????????????? | | ????# #?????# ??# #?????????????????????????????? | | ????# #?????# ### #?????????????????????????????? | | ????# #?????# ## #?????????????????????????????? | | ????# ##????# % % #?????????????????????????????? | | ???## % #????#% % %#?????????????????????????????? | | ???# ###??## ##?????????????????????????????? | | #### % ##?## ###????????????????????????????? | | % =% %### % %% #????????????????????????????? | | ## = % % %% #????????????????????????????? | | " # %=## ##????????????????????????????? | | " #% %%## #%####?????????????????????????????? | | " # # = ### #????????????????????????????????? | | " ## ## #?# #????????????????????????????????? | | " # ## ### #????????????????????????????????? | | """"""# ## ## #????????????????????????????????? | | ####### # #????????????????????????????????? | | # #####????????????????????????????????? | | ######### ##????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ??????# ##?????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????###????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 29 Energy Capacity 225 Matter Stores 150 Matter Capacity 150 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 63 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hvy. Battle Rifle | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive IFF Parser | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Hosts 11 | 1 1 1 1 3 1 2 1 . . Combat Hostiles 6 | . . 1 1 2 . 2 . . . Allies 1 | . . . . . . . 1 . . Unique Host Classes 7 | 1 1 1 1 1 1 . 1 . . Average Host Suspicion 66 | 1 23 91 93 86 48 66 2 73 76 Unsuspicious Activity 1072 | 2 22 30 . 315 466 107 90 . 40 Returns to Shadow 1 | . . . . . 1 . . . . Fuzzy Dispatches . | . . . . . . . . . . Protomatter Created 441 | . . 17 25 16 . 36 254 24 69 Used 153 | 5 5 30 6 36 23 28 20 . . Decayed 155 | . . . . . . . 155 . . Highest Spend 30 | 5 5 30 6 23 23 14 20 . . Top 5 Hosts by Kills: G-47 Trooper (-9/Materials: 7) Y-45 Defender (-8/Materials: 5) D4-APW(M) (-7/Lower Caves: 3) S-10 Pest (-9/Mines: 2) S-27 Virus (-7/Lower Caves: 2) Game ------ Seed MomentumPitchforkBooster Manual? 0 Play Time 00:28:02 Cumulative 63.8 hours Start 2026.03.02 @ 10:01:41 End 2026.03.02 @ 10:31:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 598f307c-2e38-400c-b88a-8ecfaa4dd338