Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.24 @ 17:39:00 Player: biogoob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1119) 1119 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 5039 Bonus ------- Follower Combat Kills 155 Aligned with FarCom 300 Cogmind --------- Core Integrity 669/700 Matter 40/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (5) ---- Hardened Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Advanced Visual Processing Unit Improved Terrain Scanner Light Armor Plating Hardened Light Armor Plating System Shield Beam Rifle Heavy Assault Rifle Heavy Assault Rifle AWS/Autocannon Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 43 | . 12 4 . 4 22 1 Power 5 | . 2 1 . 1 1 . Engine 5 | . 2 1 . 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | . 1 2 . 3 6 . Treads . | . . . . . . . Leg 12 | . 1 2 . 3 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 4 1 . . 4 . Device 2 | . . 1 . . 1 . Storage 3 | . 2 . . . 1 . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . . . 1 . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 17 | . 5 . . . 11 1 Energy Gun 3 | . . . . . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 3 . . . 2 . Ballistic Cannon 4 | . . . . . 3 1 Launcher 5 | . 2 . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 16 | . 3 . . . 13 . Power 3 | . 1 . . . 2 . Propulsion 6 | . 1 . . . 5 . Utility 2 | . . . . . 2 . Weapon 5 | . 1 . . . 4 . Highest Loss Streak 9 | . 2 . . . 9 . Average Slot Usage (%) 97 | . 96 100 100 100 95 2 Engine 12 | . 14 14 14 14 8 . Leg 28 | . 25 28 28 28 34 . Device 8 | . . 5 14 14 8 . Storage 12 | . 14 14 14 14 8 . Processor 4 | . 8 8 . . 8 . Energy Gun 2 | . 5 . . . 8 . Ballistic Gun 22 | . 17 28 28 28 9 . Ballistic Cannon 1 | . . . . . 6 2 Naked Turns 65 | . . . . . 11 54 Heaviest Build 60 | 14 31 32 32 37 45 60 Greatest Support 55 | 20 20 20 20 30 55 3 Greatest Overweight (x) 19 | . 2 1 1 1 9 19 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 5 Average Capacity 14 | . 11 15 15 15 14 5 Most Carried 15 | . 12 15 15 15 15 5 Average Carried 13 | . 9 13 14 14 14 3 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 6 12 14 15 15 5 2 Class Distribution -------------------- 52% | Mutant 31% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1101 | 200 288 222 . 52 339 . Remotely . | . . . . . . . Salvage Created 1467 | . 306 337 . 96 715 13 Parts 92 | . 24 22 . 1 43 2 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 12 12 . . 19 1 Guns 27 | . 5 12 . . 10 . Cannons 5 | . . . . . 4 1 AOE 12 | . 7 . . . 5 . Classes Destroyed 11 | . 5 2 . 1 3 . Worker 3 | . 2 . . . 1 . Builder 2 | . . . . 1 1 . Tunneler 2 | . 1 1 . . . . Hauler 2 | . 2 . . . . . Recycler 5 | . . 1 . 1 3 . Operator 1 | . . . . . 1 . Swarmer 24 | . 6 6 . . 11 1 Grunt 16 | . 6 4 . . 6 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Assembled 2 | . . 2 . . . . Best Kill Streak 8 | . 8 5 . 1 7 1 Combat Bots Only 6 | . 5 5 . . 6 1 Max Kills in Single Turn 3 | . 3 1 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2749 | . 576 228 . 31 1883 31 Core 702 | . 135 26 . 17 493 31 Absorbed by Shields . | . . . . . . . Core Remaining (%) 46 | 100 . . . 28 10 . Volleys Fired 96 | . 28 28 . 2 38 . Largest 3 | . 2 2 . 2 3 . Hottest 135 | . 70 46 . 46 135 . Shots Fired 201 | . 44 56 . 4 96 1 Gun 159 | . 33 56 . 4 66 . Cannon 21 | . . . . . 20 1 Launcher 21 | . 11 . . . 10 . Special . | . . . . . . . Kinetic 144 | . 29 56 . 4 54 1 Thermal 25 | . 4 . . . 21 . Explosive 21 | . 11 . . . 10 . Electromagnetic 11 | . . . . . 11 . Robot Hit Streak 13 | . 9 13 . 8 12 2 Robot Miss Streak 3 | . 3 2 . . 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Autonomous 1 | . . . . . . 1 Shots Hit Robots 121 | . 21 40 . 2 57 1 Core Hits 89 | . 24 19 . 2 43 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 3 1 Burn 1 | . . . . . 1 . Blast 3 | . . . . . 2 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3581 | . 989 646 . 33 1815 98 Guns 1674 | . 320 642 . 33 679 . Cannons 311 | . . . . . 213 98 Explosions 1582 | . 669 . . . 913 . Melee . | . . . . . . . Ramming 14 | . . 4 . . 10 . Kinetic 1673 | . 307 642 . 33 593 98 Thermal 357 | . 13 . . . 344 . Explosive 1486 | . 669 . . . 817 . Electromagnetic 51 | . . . . . 51 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 147 | . 24 . . . 123 . Projectiles . | . . . . . . . Explosions 147 | . 24 . . . 123 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 297 | . 7 . . . 290 . Shots 7 | . 1 . . . 6 . Rammed . | . . . . . . . Targets Rammed 4 | . . 1 . . 3 . Kicked 4 | . . 1 . . 3 . Crushed . | . . . . . . . Highest Temperature 555 | . 36 1 . . 555 . Average Temperature 134 | . 12 1 . . 183 . Received Heat Transfer 918 | . 219 42 . 18 639 . Effects 9 | . . . . . 9 . Shutdowns 3 | . . . . . 3 . Matter Decay 4 | . . . . . 4 . Damage (minor) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 940 | . 37 . . . 903 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 341 | . 341 228 . 98 322 248 Initial 123 | . . 78 . . 1 123 Average 87 | . 159 76 . 18 163 155 Maximum Alert Level 1 | . 1 1 . . 1 1 Low Security (%) 88 | . 79 92 . 100 70 71 Level 1 11 | . 20 7 . . 29 28 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . . 1 6 . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 8 | . 3 . . . 5 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . 1 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 21 11 . 1 40 5 Peak Tracking Total 9 | . 6 2 . 1 9 8 Tactical Retreats 4 | . 1 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 5 | . 2 . . . 3 . Max in Single Turn 3 | . 1 . . . 3 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 3 1 2 1 4 . Terminals 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 18 | . 6 1 2 1 8 . Successful 12 | . 5 1 2 1 3 . Failed 6 | . 1 . . . 5 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 5 . 1 . 3 . Terminals 9 | . 6 . . . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 2 1 2 1 . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Open Door 2 | . . 1 . 1 . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 45 | . . . . 27 18 . Total Damage 481 | . . . . 283 198 . Kills 5 | . . . . 3 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5132 | . 698 1410 506 1548 886 84 Spaces Moved 2619 | 1 397 690 266 658 499 108 Core 134 | . . . . . 26 108 Treads . | . . . . . . . Legs 2485 | 1 397 690 266 658 473 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 190 190 190 50 50 Average Speed 166 | 120 152 190 190 194 120 58 Slowest Speed 1000 | 120 260 190 190 195 500 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 2 66 98 60 99 42 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 190 | . 51 . . . 139 . Melee . | . . . . . . . Projectile 16 | . . . . . 16 . AOE 174 | . 51 . . . 123 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3208 | . 448 732 268 931 701 128 Wait 405 | . . 6 . 254 126 19 Move 2613 | . 396 689 265 657 498 108 Hop . | . . . . . . . Pick Up 18 | . 6 1 1 5 5 . Fast Attach 10 | . 5 1 . . 4 . Attach 10 | . 2 . . . 7 1 Detach 4 | . 2 1 . . 1 . Swap 23 | . 5 3 . 4 11 . Drop 25 | . 4 2 2 9 8 . Fire 96 | . 28 28 . 2 38 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . 1 . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 17) 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Discovered new exit (range 4) 671 | -10/Materials | Discovered new exit (range 13) 699 | -10/Materials | Entered Mines 946 | -10/Mines | Excavation squad dispatched 946 | -10/Mines | A large section of the Mines collapsed 1090 | -10/Mines | Learned 2 Materials zone layouts 1111 | -10/Mines | Discovered new exit (range 5) 1232 | -10/Mines | Found the Drone Emporium 1706 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1706 | -10/Mines | Discovered new exit (range 5) 1814 | -10/Mines | Build established: Scavenger-Mutant 1966 | -10/Mines | Discovered new exit (range 6) 2109 | -10/Mines | Entered Exiles 2155 | -10/Exiles | Met 8R-AWN 2189 | -10/Exiles | Met EX-HEX 2242 | -10/Exiles | Met EX-BIN 2269 | -10/Exiles | Aligned with FarCom system 2271 | -10/Exiles | Given EX-Vault access code 2393 | -10/Exiles | Opened EX-Vault 2407 | -10/Exiles | Found AWS/Autocannon 2452 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2503 | -10/Exiles | Met EX-DEC 2514 | -10/Exiles | Learned location of Zion (-7) 2571 | -10/Exiles | Discovered new exit (range 14) 2615 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2615 | -10/Exiles | Entered Mines 2629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2643 | -9/Mines | Assembled infested the area 2668 | -9/Mines | Met a Derelict bent on vengeance 3063 | -9/Mines | Met a Derelict shopkeep closing up shop 3161 | -9/Mines | Discovered new exit (range 11) 3346 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3379 | -9/Mines | Build established: Mutant 3452 | -9/Mines | Discovered new exit (range 10) 3900 | -9/Mines | Learned Materials garrison access intel 4163 | -9/Mines | Entered Materials 4163 | -8/Materials | Accompanied by 3 allies 4163 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4165 | -8/Materials | Loaded intel: 1 garrison access location 4266 | -8/Materials | Garrison activated, responded to threat 4786 | -8/Materials | Build established: Scavenger-Skirmisher 4852 | -8/Materials | Discovered new exit (range 16) 5005 | -8/Materials | Core integrity fell below 50% 5037 | -8/Materials | Core integrity fell below 20% 5038 | -8/Materials | Released all parts (4) 5049 | -8/Materials | Entered Factory 5049 | -7/Factory | Evolved 2 slots: Utility x2 5062 | -7/Factory | Lost 9 parts (2p5n1u1w) 5133 | -7/Factory | Self-destructed Last Messages --------------- 05038_ Released Gauss Rifle. 05038_ Released Adv. Targeting Computer. 05038_ Released Lrg. Storage Unit. 05038_ U-05 Engineer lays Concrete. 05038_ K-01 Serf cleans the Recycling Unit. 05039_ M-13 Machinist fits Backup Power I on G-47 Trooper. 05040_ K-01 Serf cleans the Neutrino Reactor. 05042_ K-01 Serf cleans the Recycling Unit. 05043_ K-01 Serf cleans the Neutrino Reactor. 05046_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 05049_ Receiving FarCom transmissions... 05087_ K-01 Serf cleans the Subcomponent Replicator. 05096_ ALERT: All DSF locations entering lockdown mode. 05108_ S-27 Virus suffers critical hit (Blast). 05108_ Destroyed VTOL Module. 05108_ S-27 Virus destroyed. 05124_ K-01 Serf collects debris. 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""" # ##########???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeLightningDerivative Manual? 0 Play Time 00:26:55 Cumulative 69.4 hours Start 2021.11.24 @ 17:08:51 End 2021.11.24 @ 17:39:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 62 Adventurer 17 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: ac6a6b17-0a81-4996-a4f6-620d344aed37