Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 20:47:29 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (267) 267 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1554 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 320/400 Matter 120/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Large Storage Unit Sensor Array Hacking Suite > --- WEAPON (2) ------- Assault Rifle Shotgun > --- INVENTORY (15) --- Ion Engine Compact Wheel Compact Wheel Heat Sink Heat Sink Medium Storage Unit Improved Terrain Scanner Improved EM Shotgun Improved EM Shotgun Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Hacking Suite > --- WEAPON ----------- Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Heat Sink Heat Sink Medium Storage Unit Improved Terrain Scanner Improved EM Shotgun Improved EM Shotgun Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 6 5 2 9 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 3 . . 2 Treads . | . . . . Leg . | . . . . Wheel 5 | 3 . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 1 | . . . 1 Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 100 94 Engine 12 | . 14 14 9 Wheel 28 | . 28 28 29 Device 3 | . . . 10 Storage 13 | . 14 14 11 Processor 8 | . 10 14 2 Hackware 2 | . . . 8 Ballistic Gun 25 | . 27 27 22 Naked Turns . | . . . . Heaviest Build 30 | 7 19 19 30 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | 1 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 8 10 14 Most Carried 12 | 7 10 10 12 Average Carried 8 | 4 7 9 10 Final Capacity 15 | 8 10 10 15 Final Carried 11 | 7 10 10 11 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 490 | 260 27 96 107 Remotely . | . . . . Salvage Created 578 | 239 27 96 216 Parts 40 | 13 3 7 17 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . . 2 8 Guns 10 | . . 2 8 Classes Destroyed 7 | 3 1 1 2 Worker 2 | 2 . . . Tunneler 4 | 4 . . . Recycler 2 | 1 . 1 . Watcher 2 | . 1 . 1 Swarmer 7 | . . 2 5 Grunt 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 7 | 7 1 2 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 96 | . . 5 91 Missed 27 | . . 2 25 Damage Taken 607 | . . 26 581 Core 80 | . . . 80 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 57 | 13 5 4 35 Largest 2 | 2 2 2 2 Hottest 80 | 80 40 40 43 Shots Fired 113 | 26 10 8 69 Gun 113 | 26 10 8 69 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 87 | . 10 8 69 Thermal 26 | 26 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 8 3 4 8 Robot Miss Streak 4 | 2 2 2 4 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 67 | 19 5 5 38 Core Hits 27 | 8 2 4 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 864 | 224 57 63 520 Guns 864 | 224 57 63 520 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 640 | . 57 63 520 Thermal 224 | 224 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | 18 . . . Average Temperature 6 | 6 . . . Received Heat Transfer 84 | . . . 84 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 500 | 500 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 250 | 35 74 137 250 Initial 53 | . 22 28 53 Average 77 | 10 46 81 147 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 69 Level 1 8 | . . . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 4 4 16 Peak Tracking Total 6 | . 1 3 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 12 . 6 Successful 13 | . 9 . 4 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 10 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 7 . 4 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Alert Level 1 | . . . 1 Maintenance Status 2 | . 1 . 1 Reinforcement Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 4 | . . 2 2 Total Damage 41 | . . 21 20 Kills 2 | . . 1 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 922 | 110 332 235 245 Spaces Moved 720 | 65 340 200 115 Core 26 | 26 . . . Treads . | . . . . Legs . | . . . . Wheels 694 | 39 340 200 115 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 80 | 81 80 80 81 Slowest Speed 110 | 100 80 80 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 35 45 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 946 | 96 389 266 195 Wait 115 | . 31 57 27 Move 717 | 64 339 199 115 Hop . | . . . . Pick Up 28 | 12 6 2 8 Fast Attach 1 | . 1 . . Attach 11 | 6 1 . 4 Detach 1 | 1 . . . Swap 10 | . 3 2 5 Drop 6 | . 3 2 1 Fire 57 | 13 5 4 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 12) 292 | -10/Materials | Discovered new exit (range 12) 292 | -10/Materials | Discovered new exit (range 17) 311 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered Mines 446 | -10/Mines | Received a Mining Laser from a helpful Derelict 630 | -10/Mines | Learned location of Zion (-6) 659 | -10/Mines | Discovered new exit (range 9) 678 | -10/Mines | Entered Materials 678 | -9/Materials | Accompanied by 1 ally 678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 923 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 46 matter. K-01 Serf collects debris. Acquired 16 matter. Acquired Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. Acquired 18 matter. K-01 Serf collects debris. W-16 Scout sends out distress signal. Acquired Shotgun. G-34 Mercenary destroyed. Wheel destroyed. G-34 Mercenary destroyed. Lgt. Ion Engine destroyed. Y-45 Defender destroyed. Acquired 27 matter. R-06 Scavenger collects Lgt. Armor Plating. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????##+##????? | | ???????????????????########?????????????# ????? | | ???????????????????# T #?????????????# #????? | | ???????????????????# #??????#####??# #????? | | ???????????????????# """ ######?# #??# #????? | | ???????????????????# """ # # #??# #????? | | ???????????????????# """!=# # #??# #????? | | ???????????????????# =%# + #??#% #????? | | ???????????????????######+# # #### #????? | | ????????????????????????#=# # == #????? | | ????????????????????????# # ?# #????? | | ????????????????????????# ######?# """ #????? | | ????????????????????????#@#??????# "T" #????? | | ????????????????????????#*#?###### #????? | | ????????????????????????#%#?# # #????? | | ????????????????????????#s#?# # #????? | | ????????????????????????# #?# # +% ?? | | ????????????????????????# ### # #! ? | | ????????????????????????#w + # ###### #????? | | ????????????????????????# # /# # # #????? | | ?????????????????????? # # # # #????? | | ???????????????????# #! / + * # #????? | | ???????????????????# % # # # # #####? | | ???????????????????# s ###### # = # #? | | ???????????????????+ ??? # #% #? | | ???????????????????# #??####### =+ +? | | ???????????????????###### #????????# =# #? | | ????????????????????????# #????????# # #? | | ????????????????????????# #????????####### ##? | | ????????????????????????# #??????????????? #?? | | ????????????????????????# +??????????????? #?? | | ????????????????????????# #??????????????? #?? | | ????????????????????????# ???????????????? #?? | | ????????????????????????? ???????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? +?? | | ????????????????????????????????????????????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticIonicLog Manual? 0 Play Time 00:10:59 Cumulative 14.5 hours Start 2024.05.16 @ 13:45:05 End 2024.05.16 @ 20:47:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f60f643-40fa-46b9-a973-27fa9a544257