Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.14 @ 08:23:13 Player: Fly Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2556) 2556 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 7548 Bonus ------- Follower Combat Kills 470 Friendly Fire -18 Cogmind --------- Core Integrity 765/850 Matter 44/300 Energy 0/100 System Corruption 3% Temperature Cool (0) Movement Treading (480) Ox4 Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Structural Scanner Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Long-range Missile Launcher > --- INVENTORY (25) --- Hardened Heavy Armor Plating Pulse Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Structural Scanner Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Thermic Laser Heavy Flak Cannon > --- INVENTORY -------- Improved Treads Advanced Treads Improved Heat Sink Improved Cooling System Improved Cooling System Compact Battery High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scan Processor Advanced Terrain Scan Processor Transmission Jammer Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Tractor Beam Pulse Rifle Heavy Machine Gun Heavy Flak Cannon Long-range Missile Launcher Long-range Missile Launcher Mining Laser [Rating: 69] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Slots Evolved 9 | . 1 . 2 . 2 . . 4 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . 1 . Utility 5 | . 1 . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 94 | 7 10 5 9 2 28 2 7 20 4 Power 10 | 1 1 . 3 . 1 . . 4 . Engine 3 | 1 . . 1 . . . . 1 . Core 7 | . 1 . 2 . 1 . . 3 . Reactor . | . . . . . . . . . . Propulsion 30 | 2 1 4 1 . 11 2 2 6 1 Treads 30 | 2 1 4 1 . 11 2 2 6 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 3 . 4 2 9 . 4 4 1 Device 10 | 1 . . 2 2 3 . . 2 . Storage 3 | 1 1 . . . . . . . 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 16 | . 2 . 2 . 6 . 4 2 . Artifact . | . . . . . . . . . . Weapon 25 | 2 5 1 1 . 7 . 1 6 2 Energy Gun 5 | 1 1 . . . 2 . . 1 . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 7 | 1 2 1 . . . . 1 2 . Ballistic Cannon 8 | . 1 . 1 . 4 . . 2 . Launcher 3 | . . . . . . . . 1 2 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 2 . 1 . . 2 . Parts Lost 12 | . . . 1 . 5 . . 2 4 Power 4 | . . . . . 1 . . 1 2 Propulsion 2 | . . . . . . . . . 2 Utility 6 | . . . 1 . 4 . . 1 . Weapon . | . . . . . . . . . . Highest Loss Streak 4 | . . . 1 . 2 . . 1 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 95 100 99 93 83 Engine 1 | . . . . . . . . 5 5 Core 9 | . 11 12 10 10 8 8 8 6 5 Treads 29 | . 24 25 30 30 32 33 33 31 25 Device 12 | . 12 12 16 20 8 8 8 18 18 Storage 9 | . 12 12 10 10 8 8 8 6 5 Protection 15 | . 12 12 12 10 20 25 24 12 11 Energy Gun 5 | . 9 . . . 6 8 6 5 3 Energy Cannon 2 | . 2 12 . . . . . . . Ballistic Gun 5 | . 9 12 10 10 2 . 1 1 . Ballistic Cannon 5 | . 2 . 9 10 6 8 8 4 3 Peak Build Rating 69 | 8 17 19 31 22 37 38 39 69 69 Average Rating 30 | 5 12 17 21 21 29 37 38 63 62 On Entrance 26 | . 8 17 19 21 21 37 37 38 69 Naked Turns . | . . . . . . . . . . Heaviest Build 144 | 18 98 99 101 101 106 106 106 144 144 Greatest Support 134 | 40 40 40 66 60 89 89 89 134 134 Greatest Overweight (x) 4 | . 4 2 1 1 2 1 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 9 24 25 25 25 25 25 25 25 22 Most Carried 25 | 10 23 25 25 25 25 25 25 25 25 Average Carried 22 | 7 15 24 23 24 24 23 24 24 21 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 Final Carried 25 | 10 23 24 25 25 23 24 23 25 4 Class Distribution -------------------- 80% | Hacker-Mutant 19% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Matter Collected 2853 | 277 253 319 241 111 525 339 96 492 200 Remotely . | . . . . . . . . . . Salvage Created 3212 | 106 427 35 304 234 428 498 42 827 311 Parts 149 | 9 26 3 26 15 20 22 2 26 . Haulers Intercepted 4 | . 2 . 2 . . . . . . Recyclers Shooed 6 | . 1 . . . . 1 . 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Combat Hostiles Destroyed 62 | . 8 2 8 7 8 12 1 14 2 Guns 31 | . 8 2 7 5 1 2 . 6 . Cannons 29 | . . . 1 2 7 10 1 8 . AOE 2 | . . . . . . . . . 2 Classes Destroyed 13 | 2 4 . 1 1 . 3 . 1 1 Worker 3 | . . . . . . 1 . 2 . Builder 1 | . . . . . . 1 . . . Tunneler 4 | 2 . . . 1 1 . . . . Hauler 4 | . 2 . 2 . . . . . . Recycler 7 | 1 1 . . 1 1 1 . 2 . Watcher 7 | . 3 . 3 . . . . 1 . Swarmer 19 | . 4 2 5 3 . 2 . 3 . Grunt 15 | . 4 . . 2 3 4 . 2 . Sentry 17 | . . . 3 . 5 5 1 3 . Demolisher 2 | . . . . 2 . . . . . Hunter 3 | . . . . . . 1 . 2 . Programmer 4 | . . . . . . . . 4 . Compactor 2 | . . . . . . . . . 2 Best Kill Streak 8 | 3 3 2 3 3 6 8 1 5 1 Combat Bots Only 7 | . 2 2 3 3 5 7 1 4 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 2 1 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Hostile Shots Fired 428 | . 39 13 35 21 85 53 8 168 6 Missed 114 | . 3 4 9 4 12 15 3 64 . Damage Taken 3517 | . 242 44 166 216 943 358 55 820 673 Core 319 | . 23 15 14 . 167 8 7 40 45 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 177 | . . . 1 . 103 38 1 34 . Ignored by Resistances 2006 | . 159 33 109 132 422 218 35 521 377 Core Remaining (%) 86 | 100 . 84 . 96 . . 66 . . Volleys Fired 229 | 7 38 7 26 13 30 37 3 55 13 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 138 | 60 75 91 101 68 105 105 105 138 86 Shots Fired 444 | 14 78 10 47 26 56 74 7 110 22 Gun 265 | 14 67 7 26 13 26 38 4 70 . Cannon 153 | . 11 3 21 13 26 36 3 40 . Launcher 22 | . . . . . . . . . 22 Special 4 | . . . . . 4 . . . . Kinetic 243 | 7 39 7 44 26 26 36 3 55 . Thermal 179 | 7 39 3 3 . 30 38 4 55 . Explosive 22 | . . . . . . . . . 22 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 78 | 12 29 4 14 9 31 71 78 34 15 Robot Miss Streak 3 | . 2 2 1 1 3 . . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 374 | 12 62 6 38 17 46 70 7 96 20 Core Hits 172 | 6 23 2 15 12 17 24 2 67 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 21 | . 2 . . . 2 7 2 8 . Burn 13 | . . . . . 2 3 1 7 . Destroy 1 | . . . . . . . . 1 . Blast 7 | . 2 . . . . 4 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9482 | 116 813 114 789 362 949 1453 167 2067 2652 Guns 3871 | 116 652 79 496 255 408 650 68 1147 . Cannons 2875 | . 161 20 268 107 541 801 77 900 . Explosions 2652 | . . . . . . . . . 2652 Melee . | . . . . . . . . . . Ramming 84 | . . 15 25 . . 2 22 20 . Kinetic 4188 | 39 438 79 702 362 541 801 77 1149 . Thermal 2558 | 77 375 20 62 . 408 650 68 898 . Explosive 2652 | . . . . . . . . . 2652 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 . . 4 4 4 3 3 Average Corruption 2 | . 1 1 . . 4 4 4 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . 4 14 . . 12 17 34 8 3 Message Errors 25 | . . 8 . . 3 3 6 3 2 Matter Fused 24 | . 2 . . . 7 6 6 3 . Heat Flow Errors 6 | . . . . . . 2 4 . . Energy Discharges 13 | . . 4 . . 1 2 4 1 1 Parts Rejected 3 | . . . . . . . 3 . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 9 | . . . . . 1 1 6 1 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 6 | . 2 1 . . . 1 2 . . Alerts 3 | . . . . . . 1 2 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 67 | . . . 1 . 22 7 7 12 18 Projectiles 49 | . . . 1 . 22 7 7 12 . Explosions 18 | . . . . . . . . . 18 Melee . | . . . . . . . . . . Knockbacks 30 | . 3 . 3 1 2 4 1 16 . Impact 1 | . . . 1 . . . . . . Kinetic 26 | . 3 . 2 1 1 3 1 15 . Secondary 3 | . . . . . 1 1 . 1 . Self-Inflicted Damage 489 | . . . . . . . . . 489 Shots 12 | . . . . . . . . . 12 Rammed 9 | . . 1 2 . . 1 1 4 . Targets Rammed 9 | . . 1 2 . . 1 1 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 393 | 40 285 102 153 108 393 254 245 144 . Average Temperature 70 | 19 60 59 52 36 139 89 93 49 . Received Heat Transfer 1137 | . 174 . 54 60 522 153 9 165 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | 1 . . . . . 1 . 8 . Heat Transferred 7084 | 175 825 37 111 . 1036 1628 222 3050 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Peak Influence 332 | 15 122 51 142 210 146 332 66 216 77 Initial 30 | . 7 1 . 29 . . 25 13 30 Average 41 | 5 22 11 52 98 29 111 28 63 39 Maximum Alert Level 1 | . . . . 1 . 1 . 1 . Low Security (%) 98 | 100 100 100 100 92 100 88 100 96 100 Level 1 1 | . . . . 7 . 11 . 3 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . . . . . . 4 . Investigation 1 | . . . . . . . . 1 . Extermination 3 | . . . . . . . . 3 . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 10 4 12 7 13 12 8 22 3 Peak Tracking Total 6 | . 2 2 3 3 6 5 3 3 2 Tactical Retreats 2 | . . . 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Traps Triggered 11 | . 5 . . . 3 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Machines Disabled 2 | . 1 . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Machines Accessed 47 | . 10 1 5 . 6 6 11 8 . Terminals 37 | . 8 . 5 . 6 6 5 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 6 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 105 | . 20 1 18 . 13 16 17 20 . Successful 70 | . 12 1 12 . 11 10 13 11 . Failed 35 | . 8 . 6 . 2 6 4 9 . Catastrophic 4 | . 1 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . . 3 . . . Terminals 93 | . 18 . 18 . 13 16 10 18 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . 2 . . . . . 7 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 59 | . 10 1 12 . 11 10 6 9 . Record 6 | . . . 3 . . . 2 1 . Prototype ID Bank 8 | . 1 . 1 . 1 2 3 . . Open Door 2 | . . 1 . . . 1 . . . Level Access Points 3 | . 1 . 1 . . 1 . . . Branch Access Points 2 | . . . . . 1 . 1 . . Emergency Access Points 4 | . . . . . 2 . . 2 . Recycling Unit Index 1 | . . . . . . . . 1 . Unreport Threat 4 | . 2 . . . 2 . . . . Locate Traps 7 | . 2 . . . 1 3 . 1 . Disarm Traps 1 | . . . . . 1 . . . . Dispatch Records 3 | . . . 1 . 1 1 . . . Maintenance Status 2 | . . . 1 . 1 . . . . Security Status 2 | . . . 2 . . . . . . Patrol Status 2 | . . . 1 . 1 . . . . Investigation Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . Registered Prototypes 2 | . 1 . . . . . . 1 . Zone Layout 5 | . 2 . 1 . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . . . . 7 2 . Report Inventory 9 | . 2 . . . . . 6 1 . Retrieve Components 2 | . . . . . . . 1 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 8 . 4 . 6 4 6 5 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . . 3 6 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Total Allies 10 | . . . . . . 10 . . . Largest Group 10 | . . . . . . 10 10 6 . Highest-Rated Group 173 | . . . . . . 173 173 109 . Highest-Rated Ally 29 | . . . . . . 29 29 29 . Total Orders . | . . . . . . . . . . Ally Attacks 94 | . . . . . . . 39 55 . Total Damage 1260 | . . . . . . . 537 723 . Kills 15 | . . . . . . . 7 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Turns Passed 11232 | 144 2318 1619 1074 416 1325 712 1541 1950 133 Spaces Moved 3909 | 69 708 483 403 132 459 249 659 711 36 Core 10 | 10 . . . . . . . . . Treads 3899 | 59 708 483 403 132 459 249 659 711 36 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 228 228 228 233 240 Average Speed 255 | 144 305 320 240 240 233 228 230 233 241 Slowest Speed 480 | 160 480 320 240 240 320 228 231 242 242 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 47 | 4 94 85 38 32 42 31 91 24 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 4 | . . . . . 4 . . . . Terrain Destroyed 145 | . . . . 1 8 . . . 136 Melee . | . . . . . . . . . . Projectile 9 | . . . . 1 8 . . . . AOE 136 | . . . . . . . . . 136 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Total 4701 | 101 786 554 464 206 651 319 673 892 55 Wait 295 | . 5 36 6 59 101 26 . 62 . Move 3901 | 68 707 482 402 131 458 248 658 711 36 Hop . | . . . . . . . . . . Pick Up 97 | 17 20 10 10 1 16 3 1 18 1 Fast Attach 17 | 2 . . . . 10 . 2 3 . Attach 29 | 5 2 . 7 1 6 . 1 5 2 Detach 2 | . . . 2 . . . . . . Swap 49 | . 8 5 2 1 12 2 4 13 2 Drop 71 | 2 6 13 7 . 18 2 3 19 1 Fire 229 | 7 38 7 26 13 30 37 3 55 13 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . 1 2 . . 1 1 4 . Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -6/Waste History --------- Turn | Location | Event 36 | -11/Scrapyard | Identified exit to Materials 36 | -11/Scrapyard | Discovered exit to Materials (range 16) 145 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 709 | -10/Materials | Identified exit to Materials 1066 | -10/Materials | Identified exit to Mines 1066 | -10/Materials | Discovered exit to Mines (range 8) 2463 | -10/Materials | Entered Mines 2470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3010 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3114 | -10/Mines | Found DCF Scrap (16 items) 3725 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3725 | -10/Mines | Identified exit to Exiles 3725 | -10/Mines | Discovered exit to Exiles (range 5) 3850 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3997 | -10/Mines | Discovered exit to Materials (range 7) 4034 | -10/Mines | Found the Drone Emporium 4052 | -10/Mines | Found Prototype Device 4082 | -10/Mines | Entered Materials 4082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4084 | -9/Materials | Identified Decoy Drone Bay 4760 | -9/Materials | Identified exit to Materials 5069 | -9/Materials | Identified exit to Mines 5069 | -9/Materials | Discovered exit to Mines (range 16) 5156 | -9/Materials | Entered Mines 5191 | -9/Mines | Met a Derelict bent on vengeance 5321 | -9/Mines | Assembled infested the area 5494 | -9/Mines | Discovered exit to Materials (range 5) 5572 | -9/Mines | Entered Materials 5572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5573 | -8/Materials | Identified exit to Storage 6163 | -8/Materials | Identified exit to Factory 6163 | -8/Materials | Discovered exit to Factory (range 3) 6232 | -8/Materials | Crushed by falling debris 6819 | -8/Materials | Discovered exit to Factory (range 15) 6897 | -8/Materials | Entered Storage 7274 | -8/Storage | Destroyed 7 combat bots 7405 | -8/Storage | Used back door to open Recycling access 7405 | -8/Storage | Identified exit to Recycling 7405 | -8/Storage | Discovered exit to Recycling (range 5) 7439 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7609 | -8/Storage | Entered Recycling 7609 | -8/Recycling | Accompanied by 10 allies 7740 | -8/Recycling | Build established: Commander-Mutant 8537 | -8/Recycling | Lost 4 allies 8662 | -8/Recycling | Identified exit to Factory 8662 | -8/Recycling | Discovered exit to Factory (range 16) 9150 | -8/Recycling | Entered Factory 9150 | -6/Factory | Accompanied by 6 allies 9150 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9985 | -6/Factory | Build established: Hacker-Mutant 11100 | -6/Factory | Sucked down chute 11100 | -6/Factory | Entered Waste 11163 | -6/Waste | Spotted C-40 Crusher 11176 | -6/Waste | Spotted C-40 Crusher 11182 | -6/Waste | Spotted C-40 Crusher 11189 | -6/Waste | Destroyed C-40 Crusher 11201 | -6/Waste | Spotted C-40 Crusher 11207 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11210 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11213 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11216 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11217 | -6/Waste | Spotted C-40 Crusher 11219 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 11223 | -6/Waste | Destroyed C-40 Crusher 11233 | -6/Waste | Self-destructed Last Messages --------------- 11216_ Transmission Jammer crushed. 11216_ Adv. Terrain Scan Processor crushed. 11216_ Mining Laser crushed. 11216_ Thermic Laser crushed. 11216_ Med. Treads crushed. 11216_ Lrn. Missile Launcher crushed. 11217_ The unstable cave ceiling collapses. 11219_ Med. Treads crushed. 11219_ Imp. Medium Treads crushed. 11220_ The unstable cave ceiling collapses. 11220_ Hvy. Machine Gun crushed. 11221_ Lgt. Fission Core destroyed. 11221_ Destroyed Lgt. Fission Core. 11222_ Imp. Medium Treads crushed. 11222_ Critical hit (Destroy). 11223_ The unstable cave ceiling collapses. 11223_ C-40 Crusher destroyed. 11224_ The unstable cave ceiling collapses. 11231_ Acquired Huge Storage Unit. 11232_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????## ##?????????????????????? | | ????????????????????## ##?????????????????????? | | ????????## ??????## ##?????????????????????? | | ??????#### ??????## ####???????????????????? | | ??????#### ????#### ######?????????????????? | | ??????## ! ????#### ####?????????????????? | | ??????## ???### # ###????????????????? | | ??????## ##?### =! ###????????????????? | | ???????? ##?## ] !# ##????????????????? | | ????????## ##?## ## @!!# ##????????????????? | | ????????## ##?### # !% # # ##????????????????? | | ????????## ##?### ##????????????????? | | ??????#### ##### ##????????????????? | | ??????#### ##### # ##????????????????? | | ??????## ##????????????????? | | ??????## ###????????????????? | | ??????## CC ###????????????????? | | ??????## CC # ##?????????????????? | | ########## ##### # # ##?????????????????? | | ########## ###### # ## ##?????????????????? | | #### ##?### ##?????????????????? | | #### ##### # ###?????????????????? | | #### ###### ###?????????????????? | | ??????????????????? | | * ?????????????????????? | | ????????????????????? | | ???????????????????? | | #### ######## ####???????????????????? | | #### % ######## ####???????????????????? | | #### ##??????? ?????????????????????????? | | ########## ##?????????????????????????????????? | | ########## ##?????????????????????????????????? | | ????????########?????????????????????????????????? | | ????????########?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityBoreDiverter Manual? 0 Play Time 01:08:07 Cumulative 65.6 hours Start 2025.01.14 @ 02:05:27 End 2025.01.14 @ 08:23:13 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 0 Adventurer 0 Explorer 40 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6b0276d-6326-42a9-be89-ceabb524ce42