Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 08:21:46 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (145) 725 Value Destroyed (4844) 4844 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 9410 Bonus ------- High Alert Combat Kills 699 Friendly Fire -18 Cogmind --------- Core Integrity 824/850 Matter 97/300 Energy 280/280 System Corruption 0% Temperature Cool (30) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Advanced Heat Sink Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Heavy Ion Engine Compact Wheel Compact Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Heavy Assault Rifle Minigun Gauss Cannon Gauss Cannon Mini Assault Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cooling System High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Autogun Minigun Mini Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Heavy Ion Engine Compact Wheel Compact Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Heavy Assault Rifle Minigun Advanced Assault Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Magnetic Acceleration Cannon [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon 1 | . . . 1 . . Parts Attached 173 | 5 16 6 88 50 8 Power 25 | 1 3 . 14 5 2 Engine 21 | 1 3 . 12 4 1 Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 44 | 2 6 3 24 9 . Treads 17 | . . . 17 . . Leg . | . . . . . . Wheel 27 | 2 6 3 7 9 . Hover . | . . . . . . Flight . | . . . . . . Utility 57 | 1 3 1 26 21 5 Device 35 | . 1 1 15 14 4 Storage 5 | 1 1 . 1 2 . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 15 | . 1 . 9 4 1 Artifact . | . . . . . . Weapon 47 | 1 4 2 24 15 1 Energy Gun 15 | . 1 1 9 4 . Energy Cannon 4 | . 1 . 3 . . Ballistic Gun 22 | 1 2 . 11 8 . Ballistic Cannon 6 | . . 1 1 3 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 2 1 Parts Lost 57 | . 2 1 28 19 7 Power 5 | . . . 3 1 1 Propulsion 13 | . 1 1 6 4 1 Utility 16 | . 1 . 5 7 3 Weapon 23 | . . . 14 7 2 Highest Loss Streak 9 | . 1 1 9 6 7 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 93 | . 95 99 93 89 89 Engine 13 | . 14 14 12 13 13 Core 2 | . . . 5 1 . Treads 4 | . . . 13 . . Wheel 16 | . 25 27 9 13 12 Device 13 | . 12 14 10 14 28 Storage 11 | . 14 14 9 11 6 Processor 1 | . . . . 4 6 Protection 4 | . 1 . 7 5 1 Energy Gun 5 | . 2 2 6 6 . Energy Cannon 5 | . 10 14 3 . . Ballistic Gun 11 | . 14 4 14 11 12 Ballistic Cannon 3 | . . 6 . 4 6 Naked Turns . | . . . . . . Heaviest Build 98 | 11 51 52 78 96 98 Greatest Support 64 | 32 32 40 64 44 38 Greatest Overweight (x) 5 | 1 3 5 3 5 2 Average Overweight (x) 1 | . 1 1 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 Most Carried 20 | . 16 20 20 20 20 Average Carried 16 | . 8 19 16 17 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | . 16 19 19 18 16 Class Distribution -------------------- 30% | Mutant 19% | Scavenger-Tank 18% | Tank 13% | Gunner 11% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 4571 | 213 529 156 1484 2116 73 Remotely . | . . . . . . Salvage Created 5810 | . 615 104 2695 2334 62 Parts 305 | . 46 12 140 105 2 Haulers Intercepted 8 | . 2 . 5 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . 21 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 121 | . 14 5 54 47 1 Guns 84 | . 10 3 40 30 1 Cannons 34 | . 4 2 11 17 . Classes Destroyed 17 | . 7 2 6 2 . Worker 4 | . 1 . 1 2 . Builder 2 | . 1 . 1 . . Tunneler 1 | . . . . 1 . Hauler 8 | . 2 . 5 1 . Recycler 4 | . . . 1 3 . Operator 4 | . 1 . 3 . . Watcher 5 | . 3 . 1 1 . Swarmer 31 | . 6 3 13 9 . Grunt 56 | . 8 . 22 26 . Brawler 2 | . . . 1 1 . Duelist 3 | . . . 2 1 . Protector 1 | . . . 1 . . Sentry 15 | . . 1 8 5 1 Specialist 6 | . . . 6 . . Programmer 5 | . . . . 5 . Heavy 1 | . . . 1 . . Subdweller 1 | . . 1 . . . Best Kill Streak 6 | . 3 3 6 6 1 Combat Bots Only 6 | . 3 3 6 4 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 1070 | . 46 19 533 384 88 Missed 267 | . 10 5 126 104 22 Damage Taken 11229 | . 444 207 6028 3707 843 Core 993 | . 41 29 505 392 26 Absorbed by Shields 361 | . . . . 249 112 Regen/Repaired (Parts) 168 | . 29 . . 139 . Core Remaining (%) 56 | 100 . 72 8 44 . Volleys Fired 489 | . 69 54 207 147 12 Largest 3 | . 2 2 3 3 3 Hottest 190 | . 80 100 190 182 121 Shots Fired 1214 | . 114 107 533 425 35 Gun 895 | . 73 23 441 336 22 Cannon 319 | . 41 84 92 89 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 760 | . 70 39 285 331 35 Thermal 436 | . 44 68 230 94 . Explosive . | . . . . . . Electromagnetic 18 | . . . 18 . . Robot Hit Streak 14 | . 10 6 13 14 6 Robot Miss Streak 5 | . 4 2 5 4 2 Penetration Max 1 | . . . 1 1 . Secondary Targets 9 | . . . 6 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 700 | . 60 15 342 260 23 Core Hits 278 | . 29 6 138 98 7 Critical Kills 4 | . . . 1 3 . Critical Parts Destroyed 5 | . . . 2 3 . Critical Strikes 30 | . . 1 10 19 . Burn 14 | . . . 6 8 . Meltdown 1 | . . . 1 . . Destroy 8 | . . . 2 6 . Blast 7 | . . 1 1 5 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12076 | . 787 289 5335 5210 455 Guns 8304 | . 401 67 3976 3609 251 Cannons 3772 | . 386 222 1359 1601 204 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 7474 | . 377 181 2219 4242 455 Thermal 4519 | . 410 108 3033 968 . Explosive . | . . . . . . Electromagnetic 83 | . . . 83 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 1 1 . 14 . Average Corruption 6 | . 1 1 . 10 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 150 | . 9 17 . 124 . Message Errors 42 | . 4 6 . 32 . Matter Fused 33 | . 1 3 . 29 . Heat Flow Errors 14 | . 1 2 . 11 . Energy Discharges 19 | . 1 3 . 15 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . 1 . . . . Data Loss (minor) 14 | . . 1 . 13 . Data Loss (major) 7 | . . 1 . 6 . Misfires 8 | . 1 . . 7 . Alerts 2 | . . . . 2 . Weapon Failures 9 | . . 1 . 8 . Overload Shots . | . . . . . . Overflow Damage 50 | . 12 . 5 33 . Projectiles 50 | . 12 . 5 33 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . 1 2 13 . Impact . | . . . . . . Kinetic 14 | . . 1 2 11 . Secondary 2 | . . . . 2 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 535 | . 266 115 535 511 . Average Temperature 139 | . 28 57 166 119 . Received Heat Transfer 4009 | . 171 18 2115 1606 99 Effects 45 | . . . 29 16 . Shutdowns 15 | . . . 9 6 . Energy Bleed 5 | . . . 4 1 . Interference 11 | . . . 5 6 . Matter Decay 3 | . . . . 3 . Short Circuit 4 | . . . 4 . . Damage (minor) 7 | . . . 7 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Melted 14 | . . . 8 6 . Heat Transferred 9975 | . 864 222 6410 2479 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 926 | . 195 . 762 926 520 Initial 443 | . . . . 334 443 Average 379 | . 70 . 362 514 494 Maximum Alert Level 3 | . . . 3 3 2 Low Security (%) 29 | 100 100 . 31 . . Level 1 25 | . . . 19 45 . Level 2 32 | . . . 40 30 100 Level 3 12 | . . . 8 23 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Squads Dispatched 34 | . 3 . 13 17 1 Investigation 7 | . 2 . 2 2 1 Extermination 6 | . . . . 6 . Reinforcement 9 | . 1 . 6 2 . Assault 3 | . . . 2 1 . Garrison 9 | . . . 3 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 6 | . 2 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 183 | . 18 7 88 61 9 Peak Tracking Total 8 | . 4 3 8 5 8 Tactical Retreats 8 | . . . 4 4 . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 7 | . 2 . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 5 | . . . . 4 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 24 | . 7 . 4 12 1 Terminals 15 | . 5 . 4 5 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 . . 3 . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 60 | . 19 . 11 27 3 Successful 24 | . 8 . 9 7 . Failed 36 | . 11 . 2 20 3 Catastrophic 5 | . . . . 4 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 11 . 11 10 3 Fabricators . | . . . . . . Repair Stations 15 | . 7 . . 8 . Recycling Units 8 | . 1 . . 7 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 15 | . 4 . 9 2 . Record 2 | . . . 2 . . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . . 2 . . Locate Traps 3 | . 1 . . 2 . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 . . 4 . Scan Component 4 | . 2 . . 2 . Repair 3 | . 1 . . 2 . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 1 | . . . 1 . . Hacking Detections 18 | . 4 . 3 10 1 Full Trace Events 6 | . 2 . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . 2 . Time 83 | . 26 . . 57 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . 4 . . Machine Destruction 4 | . . . 4 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 10400 | 42 1333 1948 3442 3297 338 Spaces Moved 5833 | 32 784 1492 1416 1876 233 Core 8 | 8 . . . . . Treads 531 | . . . 531 . . Legs . | . . . . . . Wheels 5294 | 24 784 1492 885 1876 233 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 107 101 115 120 Average Speed 128 | 93 116 110 162 123 120 Slowest Speed 410 | 100 145 155 410 175 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 97 40 78 44 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . 8 16 1 Melee . | . . . . . . Projectile 25 | . . . 8 16 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 7795 | 41 1094 1680 2163 2547 270 Wait 1152 | 5 213 119 375 430 10 Move 5828 | 31 783 1491 1415 1875 233 Hop . | . . . . . . Pick Up 74 | . 10 5 32 24 3 Fast Attach 31 | 5 5 1 13 7 . Attach 54 | . 1 1 25 21 6 Detach 1 | . . . . . 1 Swap 88 | . 10 4 50 22 2 Drop 78 | . 3 5 46 21 3 Fire 489 | . 69 54 207 147 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 11) 781 | -10/Materials | Repaired Com. Wheel 842 | -10/Materials | Discovered new exit (range 5) 1353 | -10/Materials | Discovered new exit (range 6) 1376 | -10/Materials | Entered Subcaves 1378 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1568 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1570 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1900 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1901 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2315 | -10/Subcaves | Build established: Scavenger-Mutant 2653 | -10/Subcaves | Build established: Mutant 3109 | -10/Subcaves | Disturbed a concealed Subdweller 3302 | -10/Subcaves | Discovered new exit (range 15) 3318 | -10/Subcaves | Disturbed a concealed Subdweller 3324 | -10/Subcaves | Entered Materials 3324 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3640 | -8/Materials | Build established: Tank 4651 | -8/Materials | Discovered new exit (range 12) 4789 | -8/Materials | Garrison activated, responded to threat 4840 | -8/Materials | Lost 4 parts (1u3w) 4919 | -8/Materials | Lost 9 parts (2p2n1u4w) 4939 | -8/Materials | Core integrity fell below 50% 5311 | -8/Materials | Build established: Scavenger-Gunner 5724 | -8/Materials | First assault squad dispatched 5827 | -8/Materials | Build established: Scavenger-Tank 5866 | -8/Materials | Lost 7 parts (1p2n2u2w) 5951 | -8/Materials | Core integrity fell below 20% 6075 | -8/Materials | Identified exit to Factory 6215 | -8/Materials | Sterilization system engaged 6215 | -8/Materials | Non-combat units ordered to evacuate 6315 | -8/Materials | Combat units ordered to evacuate 6515 | -8/Materials | Ambient heat levels rising (+10) 6665 | -8/Materials | Ambient heat levels rising (+10) 6766 | -8/Materials | Entered Factory 6766 | -7/Factory | Evolved 2 slots: Utility x2 7129 | -7/Factory | Discovered new exit (range 10) 7433 | -7/Factory | Repaired Wheel 7495 | -7/Factory | Repaired Arm. Huge Wheel 7846 | -7/Factory | System corruption reached 10% 8048 | -7/Factory | Build established: Tank 8198 | -7/Factory | Lost 3 parts (2u1w) 8443 | -7/Factory | Build established: Gunner 8565 | -7/Factory | Discovered new exit (range 5) 8582 | -7/Factory | Garrison activated, responded to threat 8852 | -7/Factory | Lost 4 parts (1n3u) 9203 | -7/Factory | Garrison activated, responded to threat 9245 | -7/Factory | Core integrity fell below 50% 9273 | -7/Factory | Lost 6 parts (1p1n2u2w) 9526 | -7/Factory | Discovered new exit (range 9) 9566 | -7/Factory | First assault squad dispatched 9615 | -7/Factory | Build established: Scavenger-Gunner 9952 | -7/Factory | Build established: Gunner 10063 | -7/Factory | Entered another Factory area 10063 | -6/Factory | Evolved 2 slots: Utility x2 10401 | -6/Factory | Self-destructed Last Messages --------------- 10385_ Hardlight Generator destroyed. 10387_ Slug penetrates Wall. 10388_ Penetrated by Slug. 10388_ Wheel destroyed. 10388_ Penetrated by Slug. 10389_ Acquired 6 matter. 10390_ Penetrated by Slug. 10391_ Autogun destroyed. 10393_ Penetrated by Slug. 10397_ Slug penetrates Wall. 10398_ Penetrated by Slug. 10398_ C-30 ARC bursts open, deploying its payload. 10398_ G-67 Veteran unfolds itself. 10398_ G-50 Soldier unfolds itself. 10398_ Hvy. Armor Plating destroyed. 10400_ Penetrated by Slug. 10401_ Cooling System destroyed. 10401_ Minigun destroyed. 10401_ Penetrated by Slug. 10401_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ####+######+######+#######+### #?????? | | #?????? | | #?????? | | """ """ """ #?????? | | """ """ """ #?????? | | """ """ """ #?????? | | ############+### #?????? | | """ """ """ #?# # #?????? | | """ """ """ #?# # #?????? | | """ """ """ #?# """"""" # ####### | | ? #?# """"""" # # = # | | ?????" """ """ #?# """"""" # # ""# | | ?????" """ """ #?# """"""" # # F"# | | ?????" """ """ #?# # # "# | | ?????? ??? #?# """"""" # # ""# | | ?????? ??? """ #?# """"""" # # # | | ?????? ??? """ #?# """"""" # + [] # | | ?????? ??? 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