Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 12:10:29 Player: mathSq Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (57) 285 Value Destroyed (1414) 1414 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 9989 Bonus ------- High Alert Combat Kills 50 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 171/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Graphene Brace Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Cryofiber Web Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Hardened Light Armor Plating Makeshift Light Armor Plating Hacking Suite Advanced Hacking Suite System Shield System Shield Makeshift System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Angular Momentum Engine Improved Flight Unit Xenon Bombardment Thruster Makeshift Transmission Jammer Enhanced Autogun [Rating: 114] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Cloak of Protection Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Beamcaster Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 1 1 . . . . 1 . 1 . Utility 10 | . . . . . 3 1 1 . . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 152 | 7 15 6 . 3 29 14 6 2 4 17 8 11 4 8 18 Power 11 | 1 2 1 . . 1 . . 1 . . 1 3 . . 1 Engine 5 | 1 1 1 . . . . . . . . 1 . . . 1 Core 4 | . 1 . . . 1 . . 1 . . . 1 . . . Reactor 2 | . . . . . . . . . . . . 2 . . . Propulsion 31 | 2 1 . . . 5 6 2 1 . . 1 2 . 4 7 Treads 4 | 2 1 . . . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 27 | . . . . . 4 6 2 1 . . 1 2 . 4 7 Utility 60 | 2 4 1 . . 12 7 4 . 1 4 5 6 4 2 8 Device 18 | 1 . . . . 3 1 3 . . . . 3 1 2 4 Storage 4 | 1 2 . . . 1 . . . . . . . . . . Processor 2 | . . . . . 1 . . . . 1 . . . . . Hackware 9 | . . . . . 1 3 . . 1 . 1 . 3 . . Protection 27 | . 2 1 . . 6 3 1 . . 3 4 3 . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 8 4 . 3 11 1 . . 3 13 1 . . 2 2 Energy Gun 4 | . 1 . . . . . . . . 3 . . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . 1 Ballistic Gun 25 | 2 5 2 . 2 6 . . . 3 3 . . . 1 1 Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . Launcher 8 | . . 2 . 1 2 1 . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 3 . . . . 5 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . . . . . 1 . Parts Lost 33 | . 1 1 . . . . . . . . 3 . . 3 25 Power 4 | . . 1 . . . . . . . . . . . . 3 Propulsion 10 | . . . . . . . . . . . 1 . . 1 8 Utility 16 | . 1 . . . . . . . . . 2 . . 1 12 Weapon 3 | . . . . . . . . . . . . . . 1 2 Highest Loss Streak 12 | . 1 1 . . . . . . . . 3 . . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 85 100 93 96 100 100 100 99 100 81 82 86 65 Engine 4 | . 5 13 14 14 8 . . . . . 4 . . . . Core 4 | . 8 . . . . 7 6 6 6 6 2 3 5 4 2 Treads 14 | . 28 28 28 28 21 . . . . . . . . . . Flight 11 | . . . . . . 30 33 33 33 33 33 29 26 26 19 Device 4 | . 5 . . . . . 6 6 6 6 6 5 9 10 9 Storage 7 | . 14 14 14 14 9 . . . . . . . . . . Hackware 10 | . . . . . 9 25 26 26 26 26 26 11 15 23 17 Protection 13 | . 8 14 14 14 25 15 13 13 13 13 13 14 10 6 9 Ballistic Gun 9 | . 27 13 . 12 9 . . . . 6 6 . . . . Launcher 1 | . . . . 1 . 6 6 6 5 . . 5 5 3 . Impact Weapon 2 | . . 14 14 14 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . 7 7 6 6 6 5 6 5 5 4 2 Peak Build Rating 114 | 7 12 12 10 12 32 42 55 57 61 63 63 77 84 99 114 Average Rating 36 | 5 10 9 9 12 21 39 52 56 58 59 60 64 74 91 81 On Entrance 40 | . 7 11 9 10 12 32 42 55 57 60 60 52 65 84 96 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 12 35 32 32 35 48 36 26 27 29 29 29 39 29 33 32 Greatest Support 60 | 40 40 40 40 40 60 21 26 29 29 29 29 36 34 45 50 Greatest Overweight (x) 3 | 2 . . . . 3 1 . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 8 5 5 5 5 5 5 4 5 5 Average Carried 9 | 5 13 14 14 14 14 5 4 4 4 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 9 5 5 5 5 5 4 4 4 5 1 Class Distribution -------------------- 50% | Mutant 39% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Matter Collected 2183 | 310 400 58 . 65 318 103 74 43 93 97 255 40 109 116 102 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1680 | 117 443 35 . 4 215 103 74 . 34 . 45 106 109 297 98 Parts 109 | 7 32 4 . 2 15 4 5 . 5 . 4 6 2 18 5 Haulers Intercepted 5 | . 1 . . . 1 1 . . . . . . 1 1 . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Combat Hostiles Destroyed 35 | . 11 6 . . 3 . 1 . 3 . 1 1 . 8 1 Melee 3 | . . . . . . . 1 . . . . 1 . . 1 Guns 13 | . 11 1 . . . . . . . . . . . 1 . AOE 19 | . . 5 . . 3 . . . 3 . 1 . . 7 . Classes Destroyed 10 | 2 4 . . 1 1 . 1 . . . . . . . 1 Worker 8 | . . . . . 2 1 . . . . . 2 . 3 . Builder 1 | . . . . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 1 . . . . . . 1 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 2 1 . . . . . . 1 . . Swarmer 20 | . 3 6 . . . . . . 3 . . . . 8 . Grunt 13 | . 8 . . . 3 . . . . . 1 1 . . . Sentry 1 | . . . . . . . 1 . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 3 3 . 1 3 2 1 . 3 . 1 2 1 7 1 Combat Bots Only 5 | . 3 3 . . 3 . 1 . 3 . 1 1 . 5 1 Max Kills in Single Turn 3 | 1 1 2 . 1 3 1 1 . 2 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 . . . 2 . 1 . . 2 . Melee 1 | . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Hostile Shots Fired 478 | . 58 12 . . 5 . 27 5 5 . 24 6 6 60 270 Missed 200 | . 10 1 . . 3 . 14 4 2 . 7 1 3 25 130 Damage Taken 5676 | . 543 177 . 10 30 . 114 47 94 . 401 145 109 576 3430 Core 1799 | . 71 52 . . . . . . . . 36 18 51 115 1456 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 214 | . . . . . . . . . . . . . . . 214 Regen/Repaired (Parts) 226 | . . . . . . . . . . . . . . . 226 Core Remaining (%) 91 | 100 . . . 50 100 100 . . . . 95 98 95 91 . Volleys Fired 126 | 10 70 4 . 2 6 . . 6 4 . 1 . 4 9 10 Largest 2 | 2 2 1 . 1 2 . . 1 1 . 1 . 1 1 1 Hottest 88 | 40 40 30 . 30 60 . . 30 30 . 30 . 30 30 88 Shots Fired 198 | 20 128 4 . 2 10 . . 6 4 . 1 . 4 9 10 Gun 164 | 20 128 1 . . 8 . . . . . . . . 1 6 Cannon 4 | . . . . . . . . . . . . . . . 4 Launcher 30 | . . 3 . 2 2 . . 6 4 . 1 . 4 8 . Special . | . . . . . . . . . . . . . . . . Kinetic 164 | 20 128 1 . . 8 . . . . . . . . 1 6 Thermal . | . . . . . . . . . . . . . . . . Explosive 30 | . . 3 . 2 2 . . 6 4 . 1 . 4 8 . Electromagnetic 4 | . . . . . . . . . . . . . . . 4 Robot Hit Streak 13 | 4 13 2 . . 1 . . 2 . . . . 2 5 5 Robot Miss Streak 4 | 4 4 1 . . 2 . . 3 . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 150 | 11 77 2 . . 9 4 4 4 . . 1 12 4 12 10 Core Hits 100 | 6 34 6 . 2 11 2 2 1 3 . 3 2 5 20 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 . . . . . . 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . . . 1 . Melee Attacks 129 | . 1 . . . 8 6 5 3 . . 2 35 11 44 14 Impact 2 | . 1 . . . 1 . . . . . . . . . . Slashing 127 | . . . . . 7 6 5 3 . . 2 35 11 44 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 4 3 . . . . . 5 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5229 | 111 814 240 . 44 495 260 124 430 200 . 221 576 219 1134 361 Guns 1092 | 111 804 14 . . 51 . . . . . . . . 16 96 Cannons 107 | . . . . . . . . . . . . . . . 107 Explosions 2233 | . . 226 . 44 194 . . 368 200 . 190 . 109 902 . Melee 1768 | . . . . . 250 260 124 62 . . 31 576 110 216 139 Ramming 29 | . 10 . . . . . . . . . . . . . 19 Kinetic 1092 | 111 804 14 . . 51 . . . . . . . . 16 96 Thermal . | . . . . . . . . . . . . . . . . Explosive 2211 | . . 226 . 44 194 . . 368 200 . 190 . 87 902 . Electromagnetic 129 | . . . . . . . . . . . . . 22 . 107 Impact 40 | . . . . . 40 . . . . . . . . . . Slashing 1728 | . . . . . 210 260 124 62 . . 31 576 110 216 139 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 4 4 4 4 . . . . . . 7 . . . 4 Average Corruption 3 | . 3 4 4 4 . . . . . . 3 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . 7 5 9 4 . . . . . . . . . . 4 Message Errors 10 | . 1 4 3 1 . . . . . . . . . . 1 Matter Fused 7 | . 2 1 2 . . . . . . . . . . . 2 Heat Flow Errors 2 | . 1 . . 1 . . . . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 4 | . 1 . 3 . . . . . . . . . . . . Data Loss (major) 4 | . 1 . 1 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 223 | . . . . . 40 38 . 49 . . . 63 . 33 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 74 | . . . . . . . . 41 . . . . . 33 . Melee 149 | . . . . . 40 38 . 8 . . . 63 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . 96 . 10 . . . 25 46 . 31 . 33 16 9 Shots 9 | . . 3 . 1 . . . 1 1 . 1 . 1 1 . Rammed 6 | . 3 . . . . . . . . . . . . . 3 Targets Rammed 6 | . 3 . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 543 | . 167 . . 163 27 3 31 10 7 1 51 411 307 350 543 Average Temperature 110 | . 20 . . 84 12 1 9 1 1 1 19 147 162 127 179 Received Heat Transfer 594 | . 255 . . . 18 . 48 . . . 93 45 18 9 108 Effects 16 | . . . . . . . . . . . . 6 1 1 8 Shutdowns 5 | . . . . . . . . . . . . 3 . . 2 Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . 1 . 1 Matter Decay 3 | . . . . . . . . . . . . . . 1 2 Short Circuit 3 | . . . . . . . . . . . . 1 . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Peak Influence 587 | 15 230 208 . 21 587 330 251 . . . . 162 257 555 289 Initial 266 | . 9 49 . . 7 266 161 . . . . 12 25 134 220 Average 150 | 5 98 171 . 1 162 279 205 . . . . 70 128 337 205 Maximum Alert Level 2 | . 1 1 . . 2 1 1 . . . . . 1 2 1 Low Security (%) 68 | 100 90 60 . 100 74 . 49 . . . . 100 73 11 32 Level 1 25 | . 9 39 . . 2 100 50 . . . . . 26 79 67 Level 2 5 | . . . . . 22 . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . 1 2 1 . . . . 1 2 2 3 2 Investigation 3 | . . . . 1 1 . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 8 | . 2 . . . 1 1 . . . . . . 1 1 2 Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . . . . . . 2 1 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Distress Signals 6 | . 1 . . . . . . . . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . 39 6 . . 12 1 4 2 3 . 12 10 5 23 31 Peak Tracking Total 13 | . 5 3 . . 4 1 2 2 3 . 13 6 4 7 13 Tactical Retreats 20 | . 1 . . . . . 1 1 . . 1 2 2 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Traps Triggered 6 | . 4 . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Machines Disabled 4 | . . . . . . . . . . . . . 3 . 1 Max in Single Turn 2 | . . . . . . . . . . . . . 2 . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Machines Accessed 38 | . 6 . 2 1 1 5 3 . . . . 8 2 6 4 Terminals 20 | . 6 . . . 1 2 1 . . . . 4 1 3 2 Fabricators 3 | . . . . . . . 1 . . . . 1 . 1 . Repair Stations 2 | . . . . . . . . . . . . . . 1 1 Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . Scanalyzers 4 | . . . . . . 1 1 . . . . 1 1 . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . 1 1 Total Hacks 95 | . 21 . 2 1 4 8 7 . . . . 25 7 12 8 Successful 46 | . 10 . 2 1 2 3 6 . . . . 10 5 4 3 Failed 48 | . 10 . . . 2 5 1 . . . . 15 2 8 5 Catastrophic 10 | . 1 . . . . 1 . . . . . 3 . 4 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 33 | . 17 . 1 . . 2 1 . . . . 6 1 5 . Terminals 54 | . 21 . . . 4 3 2 . . . . 12 1 6 5 Fabricators 9 | . . . . . . . 1 . . . . 4 . 4 . Repair Stations 3 | . . . . . . . . . . . . . . 1 2 Recycling Units 6 | . . . . . . 2 . . . . . 4 . . . Scanalyzers 16 | . . . . . . 2 4 . . . . 4 6 . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . 1 1 Terminal Hacks 23 | . 10 . 2 1 2 2 1 . . . . 3 1 1 . Record 2 | . . . 1 . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Level Access Points 3 | . . . . . . 1 . . . . . 1 1 . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 3 . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 1 . 2 . Load Schematic 2 | . . . . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 12 | . . . . . . . 4 . . . . 4 4 . . Insert Component 5 | . . . . . . . 1 . . . . 2 2 . . Analyze 7 | . . . . . . . 3 . . . . 2 2 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . 1 1 Seal Access 3 | . . . . . . 1 . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . . . 1 4 3 . . . . 8 2 4 2 Full Trace Events 2 | . . . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . . 2 1 . . Parts Built 3 | . . . . . . . 2 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 122 | . . . . . . . 64 . . . . . . 58 . Total Part Build Rating 19 | . . . . . . . 16 . . . . . . 3 . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . . 2 2 . . Part Schematics Acquired 4 | . . . . . . . 1 . . . . 2 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Total Allies 1 | . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . Highest-Rated Group 29 | . . . . . . . . . . . . 29 . . . Highest-Rated Ally 29 | . . . . . . . . . . . . 29 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . 10 . . . Total Damage 190 | . . . . . . . . . . . . 190 . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Turns Passed 6522 | 175 1608 289 343 202 1180 224 246 131 87 295 68 479 175 476 544 Spaces Moved 7703 | 83 825 168 214 121 551 435 615 351 245 857 152 754 325 859 1148 Core 107 | 4 . . . . . . . . . . . . . . 103 Treads 1957 | 79 825 168 214 121 550 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5639 | . . . . . 1 435 615 351 245 857 152 754 325 859 1045 Fastest Speed 20 | 50 160 160 160 160 160 27 25 25 29 29 29 25 26 20 20 Average Speed 62 | 157 160 160 160 160 192 27 25 27 29 29 30 27 26 23 26 Slowest Speed 258 | 160 160 160 160 160 258 104 25 29 29 29 99 100 26 27 97 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 2 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 7 93 36 61 39 41 18 12 57 54 83 63 20 9 24 25 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . . . . 3 . . . . . Known Exits Taken 5 | . 1 . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 12 | . . 1 . 1 . . . 1 3 3 3 . . . . Spaces Dug 110 | . 1 . . 21 1 1 . . . . 14 20 14 30 8 Terrain Destroyed 302 | . 1 25 . 21 25 1 . 49 22 . 14 20 51 65 8 Melee 70 | . 1 . . . 1 1 . . . . . 20 9 30 8 Projectile . | . . . . . . . . . . . . . . . . AOE 232 | . . 25 . 21 24 . . 49 22 . 14 . 42 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Total 8995 | 106 1002 185 215 127 656 531 700 373 256 903 172 973 392 1053 1351 Wait 715 | . 57 1 . 1 25 63 47 9 . 11 . 160 49 132 160 Move 7674 | 82 824 167 213 120 550 434 614 350 244 856 151 749 324 858 1138 Hop 7 | . . . . . . . . . . . . 2 . . 5 Pick Up 50 | 7 14 3 1 1 11 3 4 1 1 2 2 . . . . Fast Attach 70 | 7 4 . . . 10 3 2 1 2 15 4 5 4 4 9 Attach 27 | . 1 1 . 1 6 2 3 . 1 1 1 5 . . 5 Detach 11 | . . 1 . . 1 1 1 . . . 1 6 . . . Swap 55 | . 10 5 . 2 13 9 1 1 1 1 3 1 . 4 4 Drop 101 | . 18 3 1 . 26 10 5 2 3 17 7 4 . 2 3 Fire 126 | 10 70 4 . 2 6 . . 6 4 . 1 . 4 9 10 Melee 129 | . 1 . . . 8 6 5 3 . . 2 35 11 44 14 Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . Rewire 6 | . . . . . . . . . . . . 6 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / *Qua x2) -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 901 | -10/Materials | Discovered new exit (range 15) 1346 | -10/Materials | Discovered new exit (range 15) 1346 | -10/Materials | Discovered new exit (range 11) 1710 | -10/Materials | Central database locked down 1710 | -10/Materials | Identified exit to Mines 1784 | -10/Materials | Entered Mines 1941 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1941 | -10/Mines | Discovered new exit (range 5) 1998 | -10/Mines | Discovered new exit (range 6) 2073 | -10/Mines | Entered Exiles 2112 | -10/Exiles | Met 8R-AWN 2141 | -10/Exiles | Met EX-HEX 2184 | -10/Exiles | Met EX-BIN 2203 | -10/Exiles | Aligned with FarCom system 2205 | -10/Exiles | Given EX-Vault access code 2241 | -10/Exiles | Opened EX-Vault 2256 | -10/Exiles | Found Cloak of Protection 2291 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2337 | -10/Exiles | Met EX-DEC 2347 | -10/Exiles | Learned location of Zion (-6) 2398 | -10/Exiles | Discovered new exit (range 14) 2416 | -10/Exiles | Left Exiles lab with Cloak of Protection 2416 | -10/Exiles | Entered Mines 2493 | -9/Mines | Discovered new exit (range 12) 2559 | -9/Mines | Met a Derelict shopkeep closing up shop 2618 | -9/Mines | Entered Materials 2618 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3600 | -8/Materials | Build established: Scavenger-Mutant 3604 | -8/Materials | Discovered new exit (range 15) 3798 | -8/Materials | Entered Factory 3798 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3832 | -7/Factory | Identified exit to DSF 3982 | -7/Factory | Identified exit to Factory 4022 | -7/Factory | Entered another Factory area 4022 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4089 | -6/Factory | Build established: Hacker-Sprinter 4109 | -6/Factory | Fabricated Mic. Antimatter Reactor (x2) 4206 | -6/Factory | Discovered new exit (range 6) 4268 | -6/Factory | Entered Lower Caves 4304 | -6/Lower Caves | Encountered a Warlord checkpoint 4395 | -6/Lower Caves | Discovered new exit (range 14) 4399 | -6/Lower Caves | Entered another Lower Caves area 4404 | -6/Lower Caves | Discovered new exit (range 10) 4459 | -6/Lower Caves | Discovered new exit (range 10) 4486 | -6/Lower Caves | Entered Zion 4492 | -6/Zion | Learned location of 1 exit from Factory 4552 | -6/Zion | Learned location of Armory (-4) 4574 | -6/Zion | Rebuked by Imprinter 4663 | -6/Zion | Found GAL Module 4681 | -6/Zion | Learned location of 1 exit from Proximity Caves 4778 | -6/Zion | Discovered new exit (range 9) 4781 | -6/Zion | Entered Proximity Caves 4782 | -5/Proximity Caves | Identified exit to Factory 4790 | -5/Proximity Caves | Learned Factory stockpile data 4796 | -5/Proximity Caves | Found DCF Scrap (14 items) 4815 | -5/Proximity Caves | Learned Factory non-interactive machine intel 4831 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4849 | -5/Proximity Caves | Entered Factory 4849 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4850 | -5/Factory | Identified exit to Factory 4852 | -5/Factory | Loaded intel: 223 non-interactive machine locations 4863 | -5/Factory | Garrison activated, responded to threat 4876 | -5/Factory | Lost 3 parts (1n2u) 4905 | -5/Factory | Discovered new exit (range 6) 4969 | -5/Factory | Garrison activated, responded to threat 5328 | -5/Factory | Entered another Factory area 5328 | -4/Factory | Evolved 2 slots: Utility x2 5388 | -4/Factory | Garrison activated, responded to threat 5413 | -4/Factory | Identified exit to Research 5503 | -4/Factory | Entered Research 5503 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5540 | -3/Research | Identified exit to Quarantine 5774 | -3/Research | Spotted B-86 Titan 5864 | -3/Research | Garrison activated, responded to threat 5932 | -3/Research | Discovered new exit (range 8) 5949 | -3/Research | Fabricated Imp. VTOL Module? 5979 | -3/Research | Entered another Research area 5979 | -2/Research | Evolved 2 slots: Utility x2 6047 | -2/Research | Repaired Mak. Light Armor Plating? 6314 | -2/Research | Lost 3 parts (3u) 6361 | -2/Research | Lost 12 parts (2p3n5u2w) 6373 | -2/Research | Core integrity fell below 50% 6454 | -2/Research | Lost 5 parts (1p2n2u) 6487 | -2/Research | Core integrity fell below 20% 6523 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06471_ Acquired 98 matter. 06471_ Slug penetrates Wall. 06471_ Penetrated by Slug. 06471_ Slug penetrates Wall. 06471_ Slammed into H-88 Terminator. 06473_ System corrupted: Substantial component data lost. 06474_ Slug penetrates Wall. 06474_ Penetrated by Slug. 06475_ K-01 Serf collects debris. 06477_ Penetrated by Slug. 06480_ Slug penetrates U-05 Engineer. 06480_ U-05 Engineer builds a Door. 06480_ Penetrated by Slug. 06488_ %AHOH&|W8QRPMAUR16HQ PTO#<<&Z KVQQ 06490_ System Shield destroyed. 06517_ Penetrated by Slug. 06517_ Slug penetrates Door. 06520_ System Shield destroyed. 06520_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????#????????####+###?????? | | ??????????? ??????# #?????? | | ?????????? ##### @ #?????? | | ?????????? Y #?????? | | ?????????? Y #?????? | | ?????????? ##### #?????? | | ??????????? ????????# #?????? | | ????????????????????### ####?????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# ##???????? | | ??????????????????????# T#???????? | | ??????????????????????#s #???????? | | ??????????????????????# ##???????? | | ??????????????????????# #????????? | | ??????????????????#####"########?? | | ?????????????###### #?? | | ?????????????# # #?? | | ?????????????# # """ #?? | | ?????????????# # "" """ #?? | | ?????????????+ # "" """ #?? | | ?????????????# # "" * """ #?? | | ?????????????# + "Y """ ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 32 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 72 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 31 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Mak. Light Armor Plating | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Imp. VTOL Module | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- A New Friend Fist Fight Just Browsing Challenges ------------ None Game ------ Seed CombatMiningMultitool Manual? 0 Play Time 02:19:05 Cumulative 15.4 hours Start 2025.03.15 @ 21:13:53 End 2025.03.16 @ 12:10:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da88f53d-5007-4924-9c10-a4eea77fb5d0