Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 14:59:48 Player: TinyBoulder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (135) 675 Value Destroyed (5165) 5165 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 14304 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 320 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 18/300 Energy 98/100 System Corruption 11% Temperature Hot (211) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Armored Huge Wheel Advanced ECM Suite Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Leg Biometal Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Launcher Guidance Computer Advanced Target Analyzer Layered Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Machine Gun Railgun Linear Accelerator > --- INVENTORY -------- Particle Reactor Advanced ECM Suite Advanced Plasma Cannon [Rating: 109] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Heavy Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Lance Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . 1 . Utility 9 | . . . 2 . . 2 . . . . 1 1 2 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . 2 Parts Attached 182 | 6 9 1 20 1 22 33 4 2 . 3 19 31 6 2 . 1 22 Power 17 | 1 1 . 2 . 3 4 . . . . 1 2 . . . . 3 Engine 6 | 1 . . 1 . 1 1 . . . . 1 1 . . . . . Core 8 | . 1 . 1 . 2 3 . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 54 | 2 1 1 6 . 7 12 . 1 . 1 5 9 . . . . 9 Treads 2 | . . . . . . . . . . . . 1 . . . . 1 Leg 43 | 2 . . 4 . 7 11 . 1 . 1 5 8 . . . . 4 Wheel 6 | . 1 1 2 . . 1 . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 69 | 1 2 . 3 . 8 15 2 . . 1 13 14 4 2 . . 4 Device 22 | . . . 2 . 1 1 . . . . 7 6 2 1 . . 2 Storage 3 | 1 1 . . . . . . . . . 1 . . . . . . Processor 12 | . 1 . . . 1 5 . . . . 2 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 32 | . . . 1 . 6 9 2 . . 1 3 7 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 5 . 9 1 4 2 2 1 . 1 . 6 2 . . 1 6 Energy Gun 3 | 1 . . . . . . . . . . . 1 . . . . 1 Energy Cannon 5 | . . . . . . . . . . . . 2 1 . . 1 1 Ballistic Gun 6 | 1 3 . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 2 Launcher 12 | . 2 . 3 1 3 . 1 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 6 . 1 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 3 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . 1 . . . . . . Parts Lost 60 | . 2 . 3 . 8 7 4 . . 3 3 5 1 . . 14 10 Power 9 | . 1 . 1 . 2 1 . . . . . . . . . 2 2 Propulsion 23 | . 1 . 2 . 3 3 1 . . 1 2 3 . . . 5 2 Utility 21 | . . . . . 2 2 3 . . 1 1 2 1 . . 6 3 Weapon 7 | . . . . . 1 1 . . . 1 . . . . . 1 3 Highest Loss Streak 14 | . 1 . 1 . 3 5 3 . . 3 1 2 1 . . 14 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 93 100 89 100 96 92 85 91 84 85 84 94 98 94 94 56 41 Engine 3 | . 7 . 1 . 3 1 . . . . 3 8 5 5 5 1 . Core 4 | . 6 14 8 11 4 5 7 7 7 7 6 1 5 5 5 2 . Leg 24 | . 26 12 5 22 34 28 30 30 30 29 23 28 26 26 26 15 7 Wheel 1 | . 1 16 12 . . 1 . . . . . . . . . . 1 Device 7 | . . . 11 11 4 6 1 . . . 5 15 14 10 10 6 3 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 2 . Processor 13 | . 9 14 11 11 9 15 17 15 15 15 18 12 15 15 15 9 6 Protection 10 | . . . 7 11 12 13 9 15 15 15 11 8 14 15 15 9 2 Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . 2 Ballistic Gun 1 | . 12 14 . . . . . . . . . . . . . . 4 Launcher 1 | . 1 . . 10 7 1 3 6 . 1 . . . . . . . Impact Weapon 2 | . . . 20 11 9 4 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 6 7 7 7 6 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 5 10 10 10 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 11 20 18 32 32 40 47 47 47 40 47 85 98 92 91 91 91 71 Greatest Support 104 | 20 20 20 20 20 60 74 74 74 74 74 86 104 91 91 91 91 86 Greatest Overweight (x) 3 | . 1 1 3 1 1 1 . . . . 1 1 1 . . 1 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 5 Average Capacity 13 | 7 9 10 10 10 10 10 10 10 10 10 14 20 20 20 20 15 5 Most Carried 20 | 1 9 10 10 8 10 10 10 7 8 8 14 20 20 20 19 20 5 Average Carried 11 | . 5 9 9 8 9 9 7 5 8 6 10 16 19 19 19 14 3 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 5 5 Final Carried 19 | 1 9 10 8 8 9 10 7 7 8 7 14 19 19 19 19 5 5 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Gladiator 17% | Scavenger-Mutant 10% | Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -3/Research Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Matter Collected 2589 | 217 312 51 160 53 241 372 156 94 . 193 184 279 106 20 . . 151 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4807 | . 302 28 445 22 911 704 398 140 . 59 285 935 386 . . 31 161 Parts 236 | . 18 2 27 1 41 25 8 11 . 7 12 52 22 . . 2 8 Haulers Intercepted 4 | . . . 1 . 3 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 9 10 . 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 114 | . 8 . 14 2 23 14 12 7 . 4 5 16 3 . . 1 5 Melee 48 | . . . 5 . 5 12 4 . . 3 5 10 3 . . 1 . Guns 7 | . 5 . . . . . . . . . . . . . . . 2 Cannons 5 | . . . . . . . . . . . . 2 . . . . 3 AOE 42 | . 3 . 7 2 11 . 8 7 . 1 . 3 . . . . . Classes Destroyed 17 | . 5 . 2 . 4 1 1 . . 1 . 2 1 . . . . Worker 3 | . 1 1 . . 1 . . . . . . . . . . . . Builder 4 | . . . . . 2 . . . . . . . 2 . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . Hauler 4 | . . . 1 . 3 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . Watcher 5 | . 1 . 2 . . 1 . . . . . 1 . . . . . Swarmer 27 | . 3 . 7 2 6 . . 4 . . . . . . . 1 4 Grunt 49 | . 5 . 5 . 13 9 5 1 . . 2 8 1 . . . . Brawler 5 | . . . . . 1 . 3 . . . 1 . . . . . . Duelist 4 | . . . . . . . 3 1 . . . . . . . . . Sentry 11 | . . . 2 . 2 3 1 . . . 1 . 1 . . . 1 Specialist 2 | . . . . . . . . . . . . 2 . . . . . Hunter 7 | . . . . . 1 . . 1 . 2 1 2 . . . . . Programmer 7 | . . . . . . 2 . . . . . 4 1 . . . . Best Kill Streak 11 | . 5 1 5 2 11 3 6 4 . 1 2 6 6 . . 1 4 Combat Bots Only 10 | . 4 . 4 2 10 3 6 4 . 1 2 3 3 . . 1 4 Max Kills in Single Turn 4 | . 2 1 4 1 4 1 3 4 . 1 1 4 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 1 3 . 3 4 . 1 . 3 . . . . . Melee 1 | . . . 1 . 1 1 1 . . 1 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 1298 | . 41 . 40 6 120 269 45 8 . 36 158 138 29 . . 93 315 Missed 451 | . 13 . 15 3 34 80 13 4 . 9 55 47 11 . . 36 131 Damage Taken 13200 | . 387 . 286 70 1290 1628 749 87 . 449 1550 1385 356 . . 1130 3833 Core 2693 | . 76 . 21 . 175 242 49 13 . 57 224 45 37 . . 304 1450 Absorbed by Shields 990 | . . . . . . . . . . . 229 489 . . . . 272 Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . 12 Ignored by Resistances 221 | . . . 11 6 27 127 . . . . . 20 30 . . . . Regen/Repaired (Parts) 828 | . . . 52 . 130 62 . . . . . 584 . . . . . Core Remaining (%) 79 | 100 . 69 . 94 68 . . . . 48 73 95 . . 96 76 . Volleys Fired 102 | . 35 1 2 2 8 . 7 7 . 4 . 17 . . . 1 18 Largest 4 | . 2 2 1 1 1 . 1 1 . 1 . 2 . . . 1 4 Hottest 196 | . 70 70 30 30 30 . 39 39 . 39 . 167 . . . 98 196 Shots Fired 167 | . 63 2 2 2 8 . 7 8 . 4 . 22 . . . 1 48 Gun 96 | . 58 2 . . . . . . . . . 5 . . . . 31 Cannon 35 | . . . . . . . . . . . . 17 . . . 1 17 Launcher 36 | . 5 . 2 2 8 . 7 8 . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 75 | . 30 1 . . . . . . . . . . . . . . 44 Thermal 56 | . 28 1 . . . . . . . . . 22 . . . 1 4 Explosive 36 | . 5 . 2 2 8 . 7 8 . 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 9 8 . . 15 . 16 4 . . . 3 . . . . 21 Robot Miss Streak 3 | . 3 . . . . . 1 1 . . . 3 . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 319 | . 40 1 20 . 47 56 16 3 . 8 27 46 15 . . 5 35 Core Hits 182 | . 22 1 14 2 21 13 31 12 . 6 10 30 7 . . 2 11 Critical Kills 5 | . . . 1 . 3 1 . . . . . . . . . . . Critical Parts Destroyed 14 | . . . 4 . 8 1 . . . . . . . . . . 1 Critical Strikes 38 | . 3 . 6 . 11 4 . . . . 5 3 2 . . 1 3 Burn 3 | . 3 . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . . . . . . 1 Smash 19 | . . . 6 . 11 2 . . . . . . . . . . . Sever 9 | . . . . . . 2 . . . . 5 2 . . . . . Impale 4 | . . . . . . . . . . . . 1 2 . . 1 . Melee Attacks 324 | . . . 30 . 60 83 16 . . 9 37 58 17 1 1 12 . Impact 144 | . . . 30 . 60 54 . . . . . . . . . . . Slashing 109 | . . . . . . 29 16 . . 9 37 18 . . . . . Piercing 71 | . . . . . . . . . . . . 40 17 1 1 12 . Sneak Attacks 11 | . . . 1 . 4 . 1 . . 1 1 . 3 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 12 | . . . 4 . 1 1 . . . . . 3 3 . . . . Damage Inflicted 15857 | . 657 13 1113 77 3081 2509 1744 629 . 651 1008 2424 702 . . 184 1065 Guns 1173 | . 442 13 . . . . . . . . . 97 . . . . 621 Cannons 621 | . . . . . . . . . . . . 196 . . . . 425 Explosions 4718 | . 215 . 300 77 1136 . 1259 629 . 312 . 790 . . . . . Melee 9326 | . . . 813 . 1945 2509 485 . . 339 1008 1341 702 . . 184 . Ramming 19 | . . . . . . . . . . . . . . . . . 19 Kinetic 1145 | . 190 . . . . . . . . . . . . . . . 955 Thermal 749 | . 252 13 . . 100 . . . . . . 293 . . . . 91 Explosive 4618 | . 215 . 300 77 1036 . 1259 629 . 312 . 790 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 4092 | . . . 813 . 1945 1334 . . . . . . . . . . . Slashing 3536 | . . . . . . 1175 485 . . 339 1008 529 . . . . . Piercing 1698 | . . . . . . . . . . . . 812 702 . . 184 . Highest Corruption 18 | . . . . . . 4 10 10 10 10 1 5 . . . 18 11 Average Corruption 4 | . . . . . . 3 8 10 10 10 1 2 . . . 13 6 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 83 | . . . . . . 15 16 13 5 9 3 17 . . . 2 3 Message Errors 17 | . . . . . . 5 4 3 1 1 . 1 . . . 1 1 Matter Fused 26 | . . . . . . 3 7 4 2 4 1 5 . . . . . Heat Flow Errors 12 | . . . . . . 4 1 1 2 1 . 1 . . . 1 1 Energy Discharges 5 | . . . . . . 1 1 . . 1 1 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . 1 2 1 . 2 1 3 . . . . . Data Loss (major) 8 | . . . . . . 1 . 3 . . . 4 . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1487 | . 30 . 266 . 690 212 . . . . 11 115 163 . . . . Projectiles 13 | . . . . . . . . . . . . 13 . . . . . Explosions 192 | . 30 . . . 84 . . . . . . 78 . . . . . Melee 1282 | . . . 266 . 606 212 . . . . 11 24 163 . . . . Knockbacks 18 | . . . 2 . 7 8 . . . . . . . . . . 1 Impact 16 | . . . 2 . 7 7 . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 230 | . 14 . . . 118 . 34 26 . 34 . . . . . . 4 Shots 6 | . 1 . . . 2 . 1 1 . 1 . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 284 34 . . 13 233 147 280 274 236 17 324 2 . . 95 240 Average Temperature 95 | . 124 22 . . 4 78 52 84 116 84 7 91 2 . . 31 116 Received Heat Transfer 2516 | . 195 . 126 9 513 573 162 18 . . 319 283 66 . . 30 222 Effects 4 | . 2 . . . . . . . 2 . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 13 | . . . . . . . . . . . . . . . . . 13 Longest Duration 12 | . . . . . . . . . . . . . . . . . 12 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 5 . 11 . . . . . . . . . . . . Impact Corruptions 36 | . . . 8 . 20 8 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Melted 3 | . 1 . . . . . . . . . . 1 . . . . 1 Heat Transferred 1795 | . 962 37 . . 200 . . . . . . 485 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Peak Influence 568 | . 234 57 289 199 568 343 . . . . 358 447 330 . . 27 185 Initial 214 | . . 52 22 98 . 214 . . . . 196 132 191 . . 3 . Average 181 | . 148 52 187 164 262 218 . . . . 249 171 213 . . 3 43 Maximum Alert Level 2 | . 1 . 1 . 2 1 . . . . 1 2 1 . . . . Low Security (%) 62 | 100 74 100 48 100 35 30 . . . . 28 80 73 . . 100 100 Level 1 35 | . 25 . 51 . 46 69 . . . . 71 18 26 . . . . Level 2 1 | . . . . . 17 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 4 4 . . . . . 7 1 . . 2 6 Investigation 7 | . . . . . . . . . . . . 2 . . . 1 4 Extermination 6 | . . . . . . 3 . . . . . 2 . . . . 1 Reinforcement 10 | . 2 . . . 3 1 . . . . . 2 1 . . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Distress Signals 10 | . 3 . 1 . 3 . . . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 15 . 18 6 41 30 16 4 . 4 24 31 5 . . 10 34 Peak Tracking Total 20 | . 4 . 5 3 12 5 9 3 . 2 9 6 4 . . 9 20 Tactical Retreats 27 | . . . . 1 5 8 . 1 . . . 7 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Traps Triggered 15 | . 1 . . . . 2 . . . . 3 5 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Machines Disabled 14 | . 2 . . . 3 . 1 . . . . 8 . . . . . Max in Single Turn 3 | . 1 . . . 2 . 1 . . . . 3 . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Machines Accessed 46 | . 3 1 4 . 9 8 . . 3 . 6 7 1 1 . 1 2 Terminals 18 | . 2 . 2 . 5 3 . . . . 1 2 1 . . 1 1 Fabricators 2 | . . . . . . 1 . . . . . 1 . . . . . Repair Stations 7 | . . . 1 . 1 1 . . . . 2 2 . . . . . Recycling Units 5 | . 1 . . . . . . . . . 2 1 . . . . 1 Scanalyzers 4 | . . . 1 . 2 1 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . 1 1 . . . . . Total Hacks 126 | . 11 1 10 . 27 14 . . 25 . 11 16 1 1 . 3 6 Successful 69 | . 6 1 8 . 13 5 . . 25 . 3 5 1 1 . . 1 Failed 56 | . 5 . 2 . 13 9 . . . . 8 11 . . . 3 5 Catastrophic 18 | . 2 . . . 1 5 . . . . 3 6 . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 27 | . 6 . 3 . 9 2 . . . . 1 3 1 . . . 2 Terminals 44 | . 8 . 5 . 17 4 . . . . 1 2 1 . . 3 3 Fabricators 3 | . . . . . . 1 . . . . . 2 . . . . . Repair Stations 24 | . . . 3 . 4 3 . . . . 6 8 . . . . . Recycling Units 11 | . 3 . . . . . . . . . 3 2 . . . . 3 Scanalyzers 8 | . . . 2 . 4 2 . . . . . . . . . . . Garrison Access 9 | . . . . . 2 4 . . . . 1 2 . . . . . Terminal Hacks 44 | . 3 1 2 . 9 2 . . 25 . . . . 1 . . 1 Record 9 | . . . . . 2 . . . 6 . . . . . . . 1 Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . 1 . . . 3 1 . . 3 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . 2 . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 3 . 2 2 . . . . 1 5 . . . . . Scan Component 8 | . . . 2 . 1 1 . . . . 1 3 . . . . . Repair 5 | . . . 1 . 1 1 . . . . . 2 . . . . . Recycling Unit Hacks 5 | . 3 . . . . . . . . . 2 . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . . . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . 1 . . . . . . . 1 . . . . Terminals 3 | . . . 1 . 1 . . . . . . . 1 . . . . Botnet 3 | . . . 1 . 1 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 4 . 7 8 . . . . 5 6 1 . . 1 2 Full Trace Events 5 | . . . . . . . . . . . . 2 . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 1 1 . . . . . 2 . . . . . Time 174 | . . . 26 . 38 22 . . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . 1 . . . . . . . . . . . . . . . . Retrieved Matter 1 | . 1 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Total Allies 5 | . . . . 3 . . 1 . . 1 . . . . . . . Largest Group 3 | . . . . 3 3 . 1 . . 1 1 . . . . . . Highest-Rated Group 96 | . . . . 40 40 . 32 . . 96 96 . . . . . . Highest-Rated Ally 96 | . . . . 16 16 . 32 . . 96 96 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 Ally Attacks 57 | . . . . 12 19 . 2 . . 2 22 . . . . . . Total Damage 1175 | . . . . 125 196 . 61 . . 50 743 . . . . . . Kills 12 | . . . . 1 4 . 2 . . 1 4 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 . . 1 . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Turns Passed 9352 | 68 530 66 480 406 762 1388 449 316 125 278 702 1718 363 609 303 129 660 Spaces Moved 5914 | 45 338 63 249 209 424 846 306 244 88 192 384 1023 164 500 248 102 489 Core 92 | 5 . . . . . . . . . . . . . . . 58 29 Treads 5 | . . . . . . . . . . . . . . . . . 5 Legs 5297 | 40 291 . 42 209 424 846 306 244 88 192 384 1023 164 500 248 44 252 Wheels 408 | . 47 63 207 . . . . . . . . . . . . . 91 Hover 62 | . . . . . . . . . . . . . . . . . 62 Flight 50 | . . . . . . . . . . . . . . . . . 50 Fastest Speed 45 | 50 95 80 80 190 120 110 122 122 122 122 122 120 120 120 120 50 45 Average Speed 122 | 112 117 93 122 190 121 117 122 122 122 122 135 121 166 120 120 81 101 Slowest Speed 197 | 120 190 95 190 190 190 189 123 122 122 123 192 192 190 120 120 190 197 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 71 20 27 62 45 30 48 49 75 43 14 37 5 59 31 2 19 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . . . . 1 . . . Known Exits Taken 10 | . . . . . 1 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 . . . . . . 1 . Scrap Searched 6 | . . . . 1 . . 2 1 . 1 . . . 1 . . . Spaces Dug 119 | . 9 . 20 9 1 7 40 . . 14 3 11 . 1 1 3 . Terrain Destroyed 426 | . 36 . 20 19 73 7 74 98 . 50 3 35 . 1 1 3 6 Melee 25 | . . . 1 . 1 7 . . . . 3 9 . 1 1 2 . Projectile 14 | . . . . . . . . . . . . 7 . . . 1 6 AOE 387 | . 36 . 19 19 72 . 74 98 . 50 . 19 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Res Total 7430 | 59 410 68 390 216 602 1131 350 254 106 217 509 1387 230 508 252 130 611 Wait 749 | 8 20 . 69 5 73 128 13 . 18 7 49 238 42 . 4 6 69 Move 5889 | 44 337 62 248 208 423 845 305 243 87 191 383 1022 163 499 247 101 481 Hop 4 | . . . . . . . . . . . . . . . . . 4 Pick Up 83 | 1 8 2 10 . 7 14 . 2 . 3 13 13 1 2 . 3 4 Fast Attach 93 | 6 5 1 8 . 12 24 1 . . . 2 16 2 2 . . 14 Attach 53 | . . . 4 . 6 6 3 2 . 3 9 7 4 . . 1 8 Detach 27 | . . . 1 . 3 4 1 . 1 . 3 4 3 1 . 2 4 Swap 36 | . 4 . 8 1 4 3 . . . . 8 8 . . . . . Drop 79 | . 1 2 14 . 7 26 1 . . . 5 9 1 3 . 4 6 Fire 102 | . 35 1 2 2 8 . 7 7 . 4 . 17 . . . 1 18 Melee 309 | . . . 26 . 59 81 16 . . 9 37 53 14 1 1 12 . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 17) 587 | -10/Materials | Discovered new exit (range 12) 599 | -10/Materials | Entered Mines 604 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 619 | -10/Mines | Met a Derelict bent on vengeance 635 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 645 | -10/Mines | Discovered new exit (range 10) 652 | -10/Mines | Learned location of Storage (-9) 665 | -10/Mines | Entered Materials 665 | -9/Materials | Evolved 2 slots: Utility x2 960 | -9/Materials | Repaired Grenade Launcher 1037 | -9/Materials | Discovered new exit (range 17) 1145 | -9/Materials | Entered Mines 1158 | -9/Mines | Assembled infested the area 1370 | -9/Mines | Build established: Scavenger-Mutant 1375 | -9/Mines | Learned 8 Materials zone layouts 1392 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1532 | -9/Mines | Discovered new exit (range 4) 1551 | -9/Mines | Entered Materials 1551 | -8/Materials | Accompanied by 3 allies 1551 | -8/Materials | Evolved 2 slots: Propulsion x2 1552 | -8/Materials | Identified exit to Factory 1564 | -8/Materials | Central database locked down 1648 | -8/Materials | Lost 3 allies 1732 | -8/Materials | Lost 3 parts (1p2n) 1743 | -8/Materials | Destroyed 10 combat bots 2110 | -8/Materials | Repaired Imp. Light Armor Plating 2162 | -8/Materials | Garrison activated, responded to threat 2313 | -8/Materials | Entered Factory 2313 | -7/Factory | Evolved 2 slots: Utility x2 2360 | -7/Factory | Build established: Mutant 2468 | -7/Factory | Identified exit to DSF 2705 | -7/Factory | Lost 5 parts (1p2n1u1w) 2983 | -7/Factory | Build established: Gladiator 2992 | -7/Factory | Discovered new exit (range 11) 3055 | -7/Factory | Identified exit to Factory 3498 | -7/Factory | Repaired Imp. Titanium Leg 3678 | -7/Factory | Discovered new exit (range 5) 3700 | -7/Factory | Identified exit to Lower Caves 3701 | -7/Factory | Entered Lower Caves 3782 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3836 | -7/Lower Caves | System corruption reached 10% 3866 | -7/Lower Caves | Lost 3 parts (3u) 4017 | -7/Lower Caves | Learned 4 Factory zone layouts 4083 | -7/Lower Caves | Build established: Mutant 4127 | -7/Lower Caves | Discovered new exit (range 14) 4149 | -7/Lower Caves | Identified exit to Lower Caves 4150 | -7/Lower Caves | Entered another Lower Caves area 4170 | -7/Lower Caves | Discovered exit to Factory (range 5) 4449 | -7/Lower Caves | Discovered new exit (range 15) 4465 | -7/Lower Caves | Identified exit to Data Miner 4465 | -7/Lower Caves | Spotted B-75 Beast 4466 | -7/Lower Caves | Entered Data Miner 4467 | -7/Data Miner | Discovered new exit (range 6) 4490 | -7/Data Miner | Met Data Miner 4512 | -7/Data Miner | Learned location of Section 7 (-2) 4512 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4530 | -7/Data Miner | Received God Mode back door access code from Data Miner 4591 | -7/Data Miner | Entered Proximity Caves 4594 | -6/Proximity Caves | Spotter reported a threat 4699 | -6/Proximity Caves | Escorted by Enhanced Grunt 4728 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 4733 | -6/Proximity Caves | Core integrity fell below 50% 4811 | -6/Proximity Caves | Learned location of 1 exit from Factory 4822 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4869 | -6/Proximity Caves | Entered Factory 4869 | -6/Factory | Accompanied by 1 ally 4869 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4870 | -6/Factory | Identified exit to Factory 5571 | -6/Factory | Entered another Factory area 5571 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5720 | -5/Factory | Repaired Hvy. Armor Plating 5834 | -5/Factory | Repaired Lyr. Medium Armor Plating 6326 | -5/Factory | Found Imp. Powered Armor 6445 | -5/Factory | Build established: Scavenger-Mutant 6831 | -5/Factory | Build established: Scavenger-Gladiator 7271 | -5/Factory | Discovered new exit (range 15) 7288 | -5/Factory | Identified exit to Factory 7289 | -5/Factory | Entered another Factory area 7289 | -4/Factory | Evolved 2 slots: Utility x2 7426 | -4/Factory | Spotted B-86 Titan 7580 | -4/Factory | Discovered new exit (range 16) 7651 | -4/Factory | Identified exit to Upper Caves 7652 | -4/Factory | Entered Upper Caves 7777 | -4/Upper Caves | Learned location of Quarantine (-2) 8191 | -4/Upper Caves | Discovered new exit (range 12) 8203 | -4/Upper Caves | Identified exit to Upper Caves 8261 | -4/Upper Caves | Entered another Upper Caves area 8261 | -4/Upper Caves | Discovered new exit (range 14) 8276 | -4/Upper Caves | Identified exit to Research 8564 | -4/Upper Caves | Entered Research 8564 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8648 | -3/Research | System corruption reached 10% 8648 | -3/Research | Garrison activated, responded to threat 8679 | -3/Research | Discovered new exit (range 12) 8693 | -3/Research | Entered another Research area 8693 | -2/Research | Evolved 2 slots: Weapon x2 8696 | -2/Research | Lost 14 parts (2p5n6u1w) 9217 | -2/Research | Incoming investigation squad redirected 9229 | -2/Research | Incoming investigation squad redirected 9234 | -2/Research | Spotted B-90 Cyclops 9248 | -2/Research | Build established: Gunner 9294 | -2/Research | Incoming investigation squad redirected 9321 | -2/Research | Lost 6 parts (2p1u3w) 9340 | -2/Research | Core integrity fell below 50% 9348 | -2/Research | System corruption reached 10% 9351 | -2/Research | Core integrity fell below 20% 9353 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- A decommissioned network hub formerly connected to [Complex 0b1]. It is now linked to the [Cetus Mainframe] and used as a backup. 09336_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. 09338_ Penetrated by Slug. 09341_ Slug penetrates Wall. 09344_ Slug penetrates H-88 Terminator. 09344_ Penetrated by Slug. 09345_ Slug penetrates Wall. 09347_ Penetrated by Slug. 09349_ Adv. Target Analyzer destroyed. 09350_ Impulse Thruster Array destroyed. 09350_ Penetrated by Slug. 09351_ H-88 Terminator destroyed. 09351_ Penetrated by Slug. 09351_ Slug penetrates Wall. 09352_ System corrupted: Heat flow error (+260). 09353_ Penetrated by Slug. 09353_ G-73 Enforcer destroyed. 09353_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????# # # ^ !!! #?????????? | | ###### # # !!! #?????????? | | # # !! #?????????? | | ######+# #?????????? | | #+###### = #?????????? | | ???????# =% / #???? | | ???????# ##+##+#####?????? | | ???????# ##/#########/### ##???????????????? | | ???????# # #??= ?# #????????????????? | | ???????# # #? ?# #????????????????? | | ???????# # ## ?# #????????????????? | | ???????# # ## ?# #????????????????? | | ???????# # ## ?# #????????????????? | | ???????# # ## ?# #???????????####?? | | ???????# #/##+########/## #??????????? #?? | | ???????# [= #??????????# #?? | | ???????# ##################%* ###????????# #?? | | ??#+#### # #????????#[ T#????????# #?? | | + #????????/ ""#????????# #?? | | ??# ##### # #????????# ###????????# #?? | | ????????# # #????????# #??????????# #?? | | ????????# #? #????????# #??????????# #?? | | ????????# #?#######????????# g############ ### | | ! ##### ################## pp p | | " p h | | ################ [% @ h p | | ???????????????????# ####################### | | ???????????????????# #?????????????????????# | | ???????????????????# #?????????????????????# | | ???????????????????# #?????????????????????# | | ???????????????????# #?????????????????????# !!! | | ???????????????????# #?????????????????????# !!! | | ???????????????????# #????????????????????? !!! | | ????????????######## #????????????????????? | | ????????????#!== # #?????????????????????# | | ????????????#!== # # ] #??????????????# | | ????????????#!]== / + #??????????????# / | | ????????????# == # # #??????????????# | | ????????????# #!#############?????????# = | | ????????????# + #?????????+ | | ????????????########**! #?????????# ]!! | | ???????????????????# | ########### ]! | | ???????????????????# ]! | | ???????????????????# ###########+##### | | ???????????????????# #????????# ??# | | ???????????????????#/#????????# ## | | ???????????????????? ?????????# ############# | | ???????????????????? ?????????# #???????????# | | ???????????????????? ?????????# #???????????# | | ??????????????????????????????#######???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 41 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 61 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 2 Item Schematics ----------------- Mak. Hammer | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyLayeredProtomatter Manual? 0 Play Time 01:41:37 Cumulative 83.6 hours Start 2024.05.11 @ 11:47:18 End 2024.05.11 @ 14:59:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 094a4beb-ad7e-4afe-9f6d-11186ef27ec4