Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 19:06:20 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (3890) 3890 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 8447 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 177/700 Matter 226/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (18) --- Micro Nuclear Core Medium Treads Medium Treads Improved Medium Treads Coolant Injector Large Storage Unit Improved Sensor Array Improved Targeting Computer Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Layered Light Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Remote Datajack > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Advanced Treads Medium Treads Medium Treads Compact Wheel Coolant Injector Large Storage Unit Improved Sensor Array Improved Targeting Computer Hacking Suite EM Pulse Cannon Proton Missile Launcher Proton Missile Launcher Katana [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 2 1 . . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 136 | 6 5 16 24 2 22 41 7 13 Power 19 | 1 1 2 3 1 4 4 1 2 Engine 6 | 1 . 1 3 . . . . 1 Core 13 | . 1 1 . 1 4 4 1 1 Reactor . | . . . . . . . . . Propulsion 32 | 2 . 4 4 . 7 11 2 2 Treads 18 | 1 . 2 3 . 4 6 1 1 Leg . | . . . . . . . . . Wheel 14 | 1 . 2 1 . 3 5 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 2 7 9 . 4 6 . 1 Device 8 | . . 2 3 . 1 2 . . Storage 8 | 1 1 3 1 . . 2 . . Processor 2 | . . . 2 . . . . . Hackware 2 | . . . . . . 1 . 1 Protection 10 | . 1 2 3 . 3 1 . . Artifact . | . . . . . . . . . Weapon 55 | 2 2 3 8 1 7 20 4 8 Energy Gun 25 | . 1 1 7 . 5 8 2 1 Energy Cannon 6 | . . 1 . . . 3 . 2 Ballistic Gun 10 | 2 1 1 1 . 2 2 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . . . 1 . 2 2 3 Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . 4 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . 1 . . Parts Lost 30 | . . 2 6 . 1 5 . 16 Power 4 | . . 1 1 . . . . 2 Propulsion 6 | . . . 1 . . 1 . 4 Utility 5 | . . 1 1 . . . . 3 Weapon 15 | . . . 3 . 1 4 . 7 Highest Loss Streak 16 | . . 1 2 . 1 2 . 16 Average Slot Usage (%) 98 | . 99 97 99 99 100 99 100 91 Engine 2 | . 6 3 7 4 . . . . Core 6 | . 7 6 1 4 9 6 7 6 Treads 14 | . 14 11 17 18 18 14 7 6 Wheel 9 | . 14 11 9 9 9 7 15 12 Device 7 | . . 8 10 9 9 7 7 6 Storage 16 | . 14 22 18 18 18 15 15 15 Processor 5 | . . . 7 9 9 7 7 7 Hackware 2 | . . . . . . 7 7 6 Protection 8 | . 13 11 9 9 9 7 7 5 Energy Gun 9 | . 6 3 10 12 11 10 14 12 Energy Cannon 2 | . . 7 3 . . 3 . 5 Ballistic Gun 5 | . 21 11 3 . 6 2 . . Slashing Weapon 1 | . . . . . . 3 7 . Naked Turns . | . . . . . . . . . Heaviest Build 72 | 10 29 52 53 49 49 69 71 72 Greatest Support 40 | 16 16 20 20 40 40 40 32 28 Greatest Overweight (x) 6 | . 1 5 3 3 4 6 3 3 Average Overweight (x) 2 | . . 3 2 2 2 3 2 2 Largest Inventory Capacity 18 | 6 10 16 16 16 16 18 18 18 Average Capacity 15 | 5 7 16 16 16 16 16 18 18 Most Carried 18 | 4 10 16 16 16 16 18 18 18 Average Carried 14 | 2 7 15 15 16 15 15 17 17 Final Capacity 18 | 6 10 16 16 16 16 18 18 18 Final Carried 18 | 4 10 16 16 16 15 18 18 9 Class Distribution -------------------- 64% | Mutant 20% | Scavenger-Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Matter Collected 2347 | 190 215 251 261 18 633 592 101 86 Remotely . | . . . . . . . . . Salvage Created 5156 | . 440 686 694 112 1135 1412 125 552 Parts 276 | . 30 45 41 10 50 61 11 28 Haulers Intercepted 8 | . 1 2 2 . 3 . . . Recyclers Shooed 3 | . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 6 18 Prevented 7 | . . . . . . . . 7 Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 92 | . 7 9 14 9 15 20 6 12 Melee 1 | . . . . . . . . 1 Guns 58 | . 7 6 10 2 15 15 . 3 Cannons 12 | . . 3 4 . . 3 . 2 AOE 21 | . . . . 7 . 2 6 6 Classes Destroyed 13 | . 5 2 2 . 1 3 . . Worker 8 | . 2 2 1 . 1 2 . . Builder 1 | . . . . . . 1 . . Hauler 8 | . 1 2 2 . 3 . . . Recycler 9 | . . 1 1 . 3 4 . . Operator 2 | . 1 . 1 . . . . . Watcher 11 | . 2 3 2 . 1 3 . . Swarmer 25 | . . . 7 7 1 2 6 2 Grunt 44 | . 7 8 4 2 8 10 . 5 Brawler 4 | . . . . . . 1 . 3 Duelist 3 | . . . . . 1 1 . 1 Sentry 10 | . . 1 2 . 4 2 . 1 Hunter 3 | . . . 1 . 1 1 . . Programmer 3 | . . . . . . 3 . . Best Kill Streak 6 | . 3 4 6 5 3 6 3 5 Combat Bots Only 5 | . 2 2 4 5 2 5 3 5 Max Kills in Single Turn 3 | . 1 1 1 2 1 2 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 . 1 3 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Damage Taken 5806 | . 131 516 995 290 718 1194 125 1837 Core 826 | . 47 30 184 26 16 116 14 393 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 81 92 . . 58 . . . Volleys Fired 321 | . 38 53 56 12 74 59 6 23 Largest 3 | . 2 2 2 2 2 3 2 3 Hottest 223 | . 76 91 124 110 110 223 160 223 Shots Fired 660 | . 76 106 111 16 146 152 9 44 Gun 529 | . 76 73 80 9 146 116 6 23 Cannon 104 | . . 33 31 . . 30 . 10 Launcher 26 | . . . . 7 . 5 3 11 Special 1 | . . . . . . 1 . . Kinetic 228 | . 53 53 22 . 56 38 . 6 Thermal 392 | . 23 53 89 9 90 105 6 17 Explosive 18 | . . . . 7 . 5 2 4 Electromagnetic 21 | . . . . . . 3 1 17 Robot Hit Streak 20 | . 11 9 15 13 20 20 5 16 Robot Miss Streak 5 | . 2 4 5 2 5 2 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 1 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . Shots Hit Robots 476 | . 51 69 69 13 110 117 6 41 Core Hits 238 | . 23 27 36 11 39 64 8 30 Critical Hits 6 | . . 2 2 . 1 . . 1 Critical Kills 3 | . . . 1 . 1 . . 1 Critical Parts Destroyed 3 | . . 2 1 . . . . . Melee Attacks 33 | . . . . . . 28 . 5 Impact . | . . . . . . . . . Slashing 33 | . . . . . . 28 . 5 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10184 | . 626 1048 1152 627 2040 2654 562 1475 Guns 6412 | . 626 577 699 131 2040 1838 167 334 Cannons 1486 | . . 471 453 . . 439 . 123 Explosions 2009 | . . . . 496 . 198 395 920 Melee 277 | . . . . . . 179 . 98 Ramming . | . . . . . . . . . Kinetic 1879 | . 381 348 184 . 563 362 . 41 Thermal 6155 | . 245 700 968 131 1477 1889 265 480 Explosive 1323 | . . . . 496 . 198 228 401 Electromagnetic 550 | . . . . . . 26 69 455 Impact . | . . . . . . . . . Slashing 277 | . . . . . . 179 . 98 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 2 2 2 Average Corruption 3 | . . . 4 4 4 1 2 2 Corruption Purged . | . . . . . . . . . Effects 46 | . . . 2 9 27 3 4 1 Message Errors 9 | . . . 1 2 3 1 2 . Matter Fused 11 | . . . . 1 10 . . . Heat Flow Errors 6 | . . . . 2 2 1 1 . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 7 | . . . 1 2 2 1 1 . Targeting Errors 9 | . . . . . 8 . . 1 Weapon Failures 3 | . . . . 1 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . 21 . 42 . . 1 35 Projectiles 21 | . . 21 . . . . . . Explosions 78 | . . . . 42 . . 1 35 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 194 | . . . . 45 . . 1 148 Shots 9 | . . . . 2 . . 1 6 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | . 203 245 105 220 262 324 195 199 Average Temperature 65 | . 57 72 22 57 23 101 102 111 Received Heat Transfer 1632 | . 75 231 225 36 243 369 12 441 Effects 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 20 | . . 1 7 . 2 9 . 1 Heat Transferred 12272 | . 629 1443 1972 259 2960 3784 400 825 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Peak Influence 420 | . 150 256 204 210 311 420 . . Average Influence 130 | . 76 134 57 96 196 167 . . Maximum Alert Level 2 | . . 1 1 1 1 2 . . Low Security (%) 76 | 100 100 83 99 72 45 67 . . Level 1 22 | . . 16 . 27 54 30 . . Level 2 . | . . . . . . 2 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 1 1 . 1 5 . 1 Investigation 2 | . . 1 . . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 2 . 1 . 1 1 . . Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Distress Signals 6 | . 2 . 1 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 17 15 22 10 27 28 7 17 Peak Tracking Total 7 | . 2 4 5 4 5 6 3 7 Tactical Retreats 5 | . 1 1 2 . . 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Traps Triggered 3 | . . 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Machines Disabled 2 | . . . 1 . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Machines Accessed 25 | . 3 2 7 . 3 10 . . Terminals 20 | . 3 2 5 . 3 7 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 60 | . 7 4 20 . 5 24 . . Successful 29 | . 2 2 17 . . 8 . . Failed 31 | . 5 2 3 . 5 16 . . Catastrophic 10 | . 1 1 . . 2 6 . . Database Lockouts . | . . . . . . . . . Manual 32 | . 7 2 13 . 5 5 . . Terminals 53 | . 7 4 17 . 5 20 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . . . 2 . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Terminal Hacks 15 | . . 2 8 . . 5 . . Record 1 | . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . Fabricator Index 1 | . . . . . . 1 . . Unreport Threat 4 | . . 2 1 . . 1 . . Registered Components 1 | . . . . . . 1 . . Zone Layout 6 | . . . 5 . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . . Scan Component 2 | . . . 1 . . 1 . . Repair 2 | . . . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 20 | . 7 . 13 . . . . . Terminals 8 | . 2 . 6 . . . . . Track 3 | . 1 . 2 . . . . . Assimilate 1 | . . . 1 . . . . . Botnet 4 | . 1 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 2 6 . 3 9 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . Time 64 | . . . 26 . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Low Low Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 10 | . . . 10 10 . . . . Highest-Rated Ally 10 | . . . 10 10 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Turns Passed 6218 | 53 669 645 1152 205 947 1820 358 369 Spaces Moved 3430 | 38 436 313 601 118 398 1010 288 228 Core 3 | 3 . . . . . . . . Treads 122 | . . 3 3 33 32 44 1 6 Legs . | . . . . . . . . . Wheels 3305 | 35 436 310 598 85 366 966 287 222 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 130 120 110 110 110 Average Speed 124 | 96 104 126 126 143 134 132 113 112 Slowest Speed 210 | 100 110 200 200 180 200 210 205 185 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 63 29 41 34 34 27 58 34 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 5 | . . . . . . . 4 1 Spaces Dug 23 | . . . . . . 23 . . Terrain Destroyed 107 | . . . . 21 . 36 29 21 Melee 23 | . . . . . . 23 . . Projectile . | . . . . . . . . . AOE 84 | . . . . 21 . 13 29 21 Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Total 4729 | 51 582 466 884 136 681 1330 307 292 Wait 663 | 4 89 53 174 . 165 157 1 20 Move 3421 | 37 435 312 600 116 397 1009 287 228 Hop . | . . . . . . . . . Pick Up 60 | 4 9 14 12 . 4 13 3 1 Fast Attach 33 | 6 2 7 8 1 2 6 . 1 Attach 25 | . . 2 7 . 1 6 . 9 Detach 1 | . . . . . . 1 . . Swap 78 | . 3 7 9 1 19 29 7 3 Drop 89 | . 6 18 18 1 19 22 3 2 Fire 321 | . 38 53 56 12 74 59 6 23 Melee 33 | . . . . . . 28 . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 10) 418 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 10) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Utility x2 1219 | -9/Materials | Build established: Scavenger-Mutant 1297 | -9/Materials | Discovered new exit (range 10) 1368 | -9/Materials | Entered another Materials area 1368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2196 | -8/Materials | Repaired Lgt. Treads 2267 | -8/Materials | Discovered new exit (range 14) 2514 | -8/Materials | Identified exit to Garrison 2520 | -8/Materials | Entered Garrison 2520 | -8/Garrison | Accompanied by 1 ally 2527 | -8/Garrison | Installed Relay Interface Framework 2545 | -8/Garrison | Build established: Mutant 2583 | -8/Garrison | Triggered checkpoint 2706 | -8/Garrison | Discovered new exit (range 15) 2723 | -8/Garrison | Identified exit to Materials 2725 | -8/Garrison | Entered Materials 3656 | -8/Materials | Discovered new exit (range 4) 3659 | -8/Materials | Identified exit to Factory 3672 | -8/Materials | Entered Factory 3672 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3759 | -7/Factory | Garrison activated, responded to threat 4003 | -7/Factory | Found Prototype Launcher 4003 | -7/Factory | Identified Rocket Array 4746 | -7/Factory | Discovered new exit (range 9) 4842 | -7/Factory | Identified exit to Storage 5109 | -7/Factory | Repaired Lgt. Nuclear Core 5174 | -7/Factory | Identified exit to Lower Caves 5492 | -7/Factory | Entered Lower Caves 5578 | -7/Lower Caves | Encountered a Warlord checkpoint 5607 | -7/Lower Caves | Spotted B-75 Beast 5831 | -7/Lower Caves | Discovered new exit (range 5) 5834 | -7/Lower Caves | Identified exit to Lower Caves 5850 | -7/Lower Caves | Entered another Lower Caves area 6039 | -7/Lower Caves | Learned location of 1 exit from Factory 6101 | -7/Lower Caves | Learned 4 Factory zone layouts 6142 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6179 | -7/Lower Caves | Core integrity fell below 50% 6219 | -7/Lower Caves | Self-destructed Last Messages --------------- 06192_ Penetrated by Slug. 06192_ B-48 Gladiator destroyed. 06194_ Lgt. Angular Momentum Engine destroyed. 06194_ Destroyed Lgt. Angular Momentum Engine. 06194_ Penetrated by Slug. 06196_ B-48 Gladiator destroyed. 06196_ Imp. Grenade Launcher destroyed. 06196_ Destroyed Imp. Grenade Launcher. 06197_ Penetrated by Slug. 06199_ The unstable cave ceiling collapses. 06200_ Acquired 20 matter. 06200_ Penetrated by Slug. 06202_ Adv. Heat Sink self-destruct mechanism malfunctions. 06203_ The unstable cave ceiling collapses. 06204_ Penetrated by Slug. 06204_ Com. Wheel destroyed. 06207_ Penetrated by Slug. 06215_ System corrupted: Katana targeting data glitched. 06215_ Y-64 Sentinel destroyed. 06218_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ???????????????????????? | | #??????????????????????? ??????????????????????? | | ##?????????? ?????###??? ??????????????????????? | | ##????????? ???#?# #?? ??????????????????????? | | ##???????? #? ## ## ??????????????????????? | | #???????? ## ???????????????????????? | | ##???????? ? ???????????????????????? | | ###??###???? #??# ???????????????????????? | | ##??## #???? #??## ???????????????????????? | | #?## #??## #?## ####??##????????????????? | | ### #### #??# # #? "#????????????????? | | #???# # "#????????????????? | | % #???# + "#????????????????? | | ### ####?? + "#????????????????? | | #### ! #???? # "#?#??????????????? | | ###%= #?????# #ll# "# #??????????????? | | ##?#= ####????###%# ##%#??????????????? | | #??# ##???????# @! %! #?? ##?????????? | | #??#* #????????# ### #?????????? | | #?##%= ##????????# m #?????????? | | #?# ! ##?????????# #?????????? | | #?# #?????###### % #?????????? | | ##?# #????# [ # #?????????? | | #??# ???# " "%# #?????????? | | ##??# #?# " " # ####?????????? | | ##???# #?# " ## # #### ##????????????? | | ##???# ######## "" ### #??? #?????????????? | | ##??####????# # ## #???? #?????????????? | | ##?????????# #????? #?????????????? | | #?????????## ######?????? ?????????????? | | ##?????????### ####?????????#????????????? | | #???????????## ##?????????????????????? | | ##????????????## ##????????????????????? | | #####??????????????## #????????????????????? | | #???????????????????# ####????????????????????? | | #########???????????# ##??????????????????????? | | ###?????????# #??????????????????????? | | ###### ###???????# #??????????????????????? | | ?????# ## ##?######## #??????????????????????? | | ?????### ## ### ##??# #??????????????????????? | | ???????# #?# #?## #??????????????????????? | | ???????# ### ##### #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallProcessingDoomcannon Manual? 0 Play Time 00:48:46 Cumulative 580.9 hours Start 2019.12.19 @ 18:15:15 End 2019.12.19 @ 19:06:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 474 Adventurer 40 Explorer 0 Win Type - Total 37 Types 24/0/11/2/0/0/0 Lore% 84 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59613b0a-6c3d-4bfa-aee3-480c1f492124