Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.09 @ 15:16:15 Player: szymekc Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (418) 2090 Value Destroyed (22103) 22103 Prototype IDs (365) 7300 Alien Tech Used (9) 1800 Bonus (30350) 30350 TOTAL SCORE: 75943 Bonus ------- High Alert Combat Kills 3013 Follower Combat Kills 993 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1240 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -796 Cogmind --------- Core Integrity 0/1600 Matter 165/425 Energy 350/350 System Corruption 1% Temperature Cool (0) +ITN Movement Walking (108) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (14) ----- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Graphene Brace Spacefold Activator > --- WEAPON (3) ------- Heavy Hardcell Cannon Graviton Cannon > --- INVENTORY (24) --- Experimental Heat Sink Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Thermal Shield Improved Dynamic Insulation System Long-range Tractor Beam Heavy Hardcell Cannon Hypervelocity Linear Accelerator Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Centrium Medium Armor Plating Graphene Brace Improved Remote Force Field > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Multirail > --- INVENTORY -------- Quantum Reactor Enhanced Flexi-carbon Leg Centrium Leg Centrium Leg Experimental Heat Sink Experimental Energy Well Experimental Matter Compressor Advanced Kinecellerator Advanced Weapon Cycler Experimental Thermal Shield Improved Dynamic Insulation System Long-range Tractor Beam Integrity Redistributor Spacefold Activator Enhanced Nova Cannon Enhanced Nova Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Ragnarok Missile Launcher Gamma Refractor [Rating: 251] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Experimental Core Analyzer Device Active Sensor Suite Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Experimental Propulsion Shielding Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . 2 . . . . 1 . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 327 | 8 4 2 22 1 . 6 41 11 11 4 1 3 2 13 1 4 2 . . . 7 2 1 3 . 5 1 . 29 . 7 20 . 25 12 17 9 39 14 Power 44 | 1 . . 3 . . 1 7 2 . 1 . . 1 2 . . . . . . . 1 1 1 . 1 . . 5 . . 2 . 3 3 3 . 5 1 Engine 15 | 1 . . 3 . . . 6 2 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Core 7 | . . . . . . 1 1 . . 1 . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . 2 . 3 3 3 . 5 1 Propulsion 86 | 2 . . 6 . . 3 15 6 5 . . . . 3 1 1 . . . . 1 . . . . 1 . . 11 . . 10 . 4 1 4 2 7 3 Treads 26 | 2 . . 4 . . 3 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 36 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 8 . . 3 . 4 1 4 2 6 3 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . Flight 15 | . . . 1 . . . . . 5 . . . . 3 1 1 . . . . 1 . . . . 1 . . 2 . . . . . . . . . . Utility 128 | 2 1 . 6 1 . 2 12 1 3 2 1 1 . 6 . 1 . . . . 5 1 . 2 . 2 1 . 8 . 7 6 . 15 4 7 6 21 4 Device 79 | 2 . . 3 1 . 2 7 1 1 2 1 1 . 2 . . . . . . 2 1 . 1 . 2 1 . 4 . 6 3 . 10 3 2 4 14 3 Storage 9 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 . . . 1 . Processor 13 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 1 . 2 1 4 . Hackware 8 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . 1 . . . . . 1 . 1 . . Protection 18 | . . . 2 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 . 2 . 2 . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 69 | 3 3 2 7 . . . 7 2 3 1 . 2 1 2 . 2 2 . . . 1 . . . . 1 . . 5 . . 2 . 3 4 3 1 6 6 Energy Gun 11 | 2 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 20 | . . . . . . . 4 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 2 . 3 2 2 1 3 . Ballistic Gun 9 | 1 1 1 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 4 Launcher 10 | . 1 . . . . . 1 . 1 . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . 3 . . . 3 . 2 . . 3 . 3 . 2 . . . . 3 . . 4 . 1 . 1 8 . 3 2 . 7 7 11 3 2 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 5 . . . Parts Lost 63 | . 2 . . 1 . . 10 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . 3 2 . . . 2 1 16 22 Power 10 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 5 2 Propulsion 8 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 29 | . . . . 1 . . 5 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 1 7 9 Weapon 16 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 7 Highest Loss Streak 17 | . 2 . . 1 . . 3 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . 3 1 . . . 1 1 12 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 6 10 15 15 16 15 16 15 8 8 8 8 8 8 9 9 10 10 8 10 9 10 10 10 10 9 9 9 8 9 8 8 9 10 13 14 16 16 17 Power . | . 1 1 1 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . Propulsion 1 | . . . 1 3 3 2 3 5 . . . . . . . 1 1 1 1 1 . 1 1 1 1 . 1 1 . . . 2 2 2 3 2 3 2 1 Utility 5 | . . 1 6 6 6 6 8 6 6 6 6 5 5 5 5 5 6 6 4 6 5 5 5 5 5 3 4 4 2 3 4 2 4 4 7 7 7 6 8 Weapon 3 | 1 4 7 5 4 4 4 4 3 1 . 1 1 1 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 2 4 1 . 1 1 1 2 3 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 1 . 13 . . 1 10 . 1 1 1 1 . 2 . 1 1 . . . . . . 1 . 2 . . 3 . . 5 . 6 . 2 . 1 5 Power 8 | . 1 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Propulsion 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 Utility 24 | . . . 2 . . . 2 . . . 1 1 . 1 . 1 1 . . . . . . 1 . 1 . . 2 . . 2 . 4 . 1 . 1 3 Weapon 19 | . . . 10 . . . 6 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 97 99 100 100 97 98 79 83 84 83 73 82 84 80 80 80 80 80 81 79 82 82 82 83 84 84 83 80 83 84 81 84 88 91 91 84 92 Engine 3 | . 14 14 11 11 11 5 6 9 7 . . . 2 . . . . . . . . . 4 5 5 4 . . . . . . . . . . . . . Core 1 | . . . . . . 5 2 . . 6 7 7 4 5 6 6 6 6 6 6 5 3 . . . . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 4 8 10 12 11 7 6 Treads 9 | . 28 28 27 33 33 33 26 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 11 30 27 16 22 19 20 23 23 22 22 Flight 8 | . . . . . . . . . 35 38 38 38 34 32 31 26 26 26 26 26 29 29 29 29 29 26 26 26 15 . . . . . . . . . . Device 16 | . 20 14 11 10 11 11 17 23 8 9 15 15 11 8 6 6 6 6 6 6 5 5 5 5 5 14 15 15 14 20 21 24 22 24 24 19 19 18 18 Storage 6 | . 7 14 11 11 11 11 9 9 7 6 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Processor 6 | . . . . . . . . . . . . . . 6 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 5 4 4 4 5 8 10 13 17 24 Hackware 2 | . . . . . . . . . 6 5 . . . 5 . 4 . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 . . Protection 4 | . . . 9 11 11 11 9 2 . . . . . 3 6 1 6 6 6 5 4 4 5 5 5 4 5 5 2 . 3 4 4 4 4 4 3 2 2 Energy Cannon 5 | . . . . . . . 15 11 . . . . . 3 6 5 6 6 6 6 5 5 5 5 5 5 5 5 1 4 4 7 9 8 11 11 10 6 2 Ballistic Gun 4 | . 16 25 16 22 22 22 2 6 5 7 7 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 251 | 9 9 9 23 24 24 26 40 36 62 72 65 67 65 86 91 92 92 92 92 92 107 107 107 109 108 128 128 128 173 170 186 186 174 206 214 227 241 249 251 Average Rating 113 | 6 8 8 19 23 24 25 34 31 58 65 64 64 59 80 87 89 91 92 91 91 105 104 105 106 108 122 128 127 155 170 183 176 174 191 204 214 234 212 234 On Entrance 100 | . 9 8 9 22 24 24 26 36 30 62 65 65 65 53 86 91 92 92 92 92 92 107 107 105 108 108 128 128 128 170 170 161 174 174 199 211 218 235 240 Avg Prop Armor Cover (%) . | . . . 6 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 10 28 30 60 60 60 60 117 78 27 28 28 28 28 28 28 31 30 28 28 31 33 39 39 39 36 44 44 44 88 80 112 110 102 137 142 148 155 169 153 Greatest Support 186 | 40 40 40 60 60 60 60 83 83 28 28 28 28 28 28 32 33 33 33 33 33 41 41 41 41 41 44 44 44 175 175 175 180 180 180 180 186 186 186 184 Greatest Overweight (x) 3 | . . . 3 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 20 20 25 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 19 19 24 24 Average Capacity 15 | 5 10 15 19 20 20 20 20 20 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 16 19 23 24 Most Carried 24 | 4 9 15 20 20 20 20 21 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 15 15 16 19 24 24 Average Carried 13 | 2 6 12 19 19 20 19 19 18 9 9 9 9 9 9 9 9 9 10 8 10 9 9 10 9 10 9 10 10 9 9 9 9 10 11 14 15 16 17 20 Final Capacity 24 | 5 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 19 19 24 24 Final Carried 23 | 3 9 15 19 20 20 20 18 16 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 10 10 15 15 16 19 23 10 Class Distribution -------------------- 22% | Scavenger-Mutant 18% | Scout 16% | Mutant 15% | Scavenger-Gunner 7% | Hacker-Mutant 6% | Scavenger-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Scavenger-Assassin | -3/Proximity Caves Scavenger-Assassin | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 10131 | 326 218 55 731 85 . 284 675 904 180 40 50 70 80 240 . 85 135 . . 61 109 114 10 . 69 71 10 30 1071 45 582 473 . 440 261 627 230 1583 187 Remotely 1015 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1015 . Salvage Created 22868 | 201 486 37 1100 204 . 305 2049 1067 221 551 244 . 159 433 . 432 154 . . 106 358 100 . . 69 422 . . 651 61 1572 1520 . 2022 1450 3226 1061 1564 1043 Parts 1050 | 22 21 1 56 10 . 14 108 86 5 18 4 . 7 22 . 30 2 . . 9 6 10 . . . 10 . . 22 . 88 65 . 75 58 142 62 47 50 Haulers Intercepted 21 | . 1 . 3 . . . 5 . . . . . . 3 . 2 . . . . 3 . . . . 2 . . . . . . . . . 2 . . . Recyclers Shooed 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 4 2 . 11 . . . . . . 4 . 3 . . . . . . . 1 . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 339 | . 10 4 23 3 . 7 40 43 1 1 1 . 5 4 . 5 . . . 5 . 4 . . . 1 . . 10 . 22 23 . 26 17 37 18 16 13 Melee 11 | . . . . . . . . . . 1 1 . 2 1 . 1 . . . . . . . . . . . . . . 1 4 . . . . . . . Guns 60 | . 6 . 22 3 . 7 4 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Cannons 149 | . . . . . . . 24 12 . . . . . . . . . . . . . . . . . . . . 5 . 18 16 . 10 9 26 12 13 4 AOE 73 | . 4 4 . . . . 12 19 . . . . 3 3 . 4 . . . 5 . 4 . . . . . . 5 . 1 . . 3 . . 5 . 1 Classes Destroyed 29 | 3 4 1 4 . . 1 4 2 . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 1 . 3 1 1 . . . Worker 9 | 1 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Builder 7 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . Tunneler 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 1 . 3 . . . 5 . . . . . . 3 . 2 . . . . 3 . . . . 2 . . . . . . . . . 2 . . . Recycler 10 | 1 . . 1 . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 8 | . . . 1 . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . . 2 . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 1 . . . 3 . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . 1 . . . . . Swarmer 74 | . . . 7 . . 2 10 19 . . . . 4 3 . 4 . . . 5 . 4 . . . . . . . . 2 . . 4 . 4 6 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Saboteur 10 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . Grunt 117 | . 10 . 9 3 . 4 18 11 . . . . . . . . . . . . . . . . . 1 . . 7 . 10 8 . 6 7 15 8 . . Brawler 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Duelist 5 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 29 | . . . 6 . . . 6 5 . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 . 2 . 2 . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 16 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 . 5 . Programmer 38 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . 7 6 . 2 5 7 4 2 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 4 3 5 4 3 . 3 7 8 2 1 1 . 3 3 . 4 . . . 5 2 4 . . . 2 . . 4 . 11 6 . 8 4 6 7 6 4 Combat Bots Only 12 | . 2 4 4 3 . 3 6 8 1 1 1 . 3 3 . 4 . . . 5 . 4 . . . 1 . . 3 . 9 6 . 12 4 5 6 6 4 Max Kills in Single Turn 5 | 1 1 2 2 1 . 1 2 3 1 1 1 . 3 2 . 3 1 . . 5 1 4 . . . 1 . . 1 . 1 1 . 3 1 1 4 1 1 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 . . . . 2 3 . . . . 3 2 . 3 . . . 5 . 4 . . . . . . 1 . 1 . . 3 . . 4 . 1 Melee 1 | . . . . . . . . . . 1 1 . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Hostile Shots Fired 2108 | . 41 5 71 7 . 40 205 129 8 2 27 . 12 19 . 46 . . 6 5 9 6 . . 3 4 12 . 8 . 104 166 . 126 81 242 70 306 348 Missed 725 | . 10 3 28 4 . 11 62 37 3 2 13 . 5 6 . 22 . . 6 3 4 4 . . 2 2 10 . 6 . 55 61 . 37 25 78 22 98 106 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Deflected 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 1 . . . Hits 1383 | . 31 2 43 3 . 29 143 92 5 . 14 . 7 13 . 24 . . . 2 5 2 . . 1 2 2 . 2 . 49 105 . 89 56 164 48 208 242 Melee 19 | . . . . . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . 5 6 . . . . . . 1 Projectile 1364 | . 31 2 43 3 . 26 142 89 5 . 14 . 7 13 . 24 . . . 2 5 2 . . 1 2 2 . 2 . 44 99 . 89 56 164 48 208 241 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 . . . . . Critical Strikes 72 | . . . . 1 . 2 6 3 . . . . . 1 . . . . . . . . . . . . . . . . 8 3 . 2 4 5 7 10 20 Actively Blocked 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . 7 20 Part Disruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 8 5 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 26159 | . 428 31 521 35 . 380 2710 1083 72 . 106 . 73 223 . 154 . . . 54 71 52 . . 35 40 36 . 215 . 1321 1429 . 1263 605 2074 550 6529 6069 Core 2963 | . 30 19 82 . . 7 163 87 28 . 21 . 18 90 . 47 . . . 15 23 . . . 35 . . . 22 . 70 129 . 81 39 189 47 689 1032 Absorbed by Shields 7800 | . . . . . . . 48 49 . . . . . . . 34 . . . . . . . . . . . . . . 559 385 . 1173 630 2075 574 104 2169 Reduced by Siege Mode 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 . Redirected to Shielding 150 | . . . . . . . . . . . . . . 52 . . . . . 20 . 21 . . . 19 . . 38 . . . . . . . . . . Ignored by Resistances 743 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304 . 67 . . . 372 . Regen/Repaired (Parts) 1379 | . . . . . . . . . 8 . . . . . 4 . . . . . 15 . . . . 93 . . . . . . . 70 . 600 135 454 . Core Remaining (%) 82 | 100 . 80 . . . 77 . 54 . . . . 90 . . . . . . 82 . . . . 94 . . . . 98 . . 79 . . 72 . . . Volleys Fired 1608 | 46 40 6 73 10 . 28 115 92 5 . . . 2 10 . 13 . . . 24 13 3 8 . 22 1 19 7 38 8 64 119 . 130 109 246 86 170 101 Largest 3 | 1 2 1 2 2 . 2 2 2 2 . . . 1 1 . 1 . . . 1 1 1 1 . 1 1 1 1 2 1 2 1 . 1 1 1 1 3 3 Hottest 370 | 20 80 100 126 50 . 50 130 130 50 . . . 45 90 . 90 . . . 90 90 45 35 . 35 35 35 35 112 35 91 94 . 120 130 150 120 320 370 Shots Fired 2192 | 46 66 6 146 20 . 56 217 156 10 . . . 2 10 . 13 . . . 24 13 3 8 . 22 1 19 7 62 9 85 119 . 130 110 245 85 227 275 Gun 612 | 46 58 . 146 20 . 56 36 50 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 179 Cannon 1506 | . . . . . . . 168 86 . . . . . 8 . 11 . . . 23 13 2 8 . 22 1 19 7 48 9 84 119 . 128 110 245 83 217 95 Launcher 71 | . 8 5 . . . . 13 20 . . . . 1 2 . 2 . . . 1 . 1 . . . . . . 12 . 1 . . 2 . . 2 . 1 Special 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 536 | 46 13 . 118 20 . 56 36 50 10 . . . 1 . . . . . . . . . . . . . . . 46 . 54 . . . . . . 52 34 Thermal 1364 | . 5 1 28 . . . 168 86 . . . . . 8 . 11 . . . 23 13 2 8 . 22 1 19 7 2 9 30 98 . 52 82 191 83 175 240 Explosive 71 | . 8 5 . . . . 13 20 . . . . 1 2 . 2 . . . 1 . 1 . . . . . . 12 . 1 . . 2 . . 2 . 1 Electromagnetic 219 | . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 76 28 54 . . . Robot Hit Streak 58 | 9 9 . 11 7 . 11 14 8 9 . . . 7 . . . . . . . . 1 . . . . . . 6 . 10 9 . 7 15 21 16 58 38 Robot Miss Streak 4 | 2 3 . 3 1 . 4 3 3 1 . . . . . . . . . . . . 3 . . . . . . 4 . 3 3 . 3 4 3 2 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Secondary Targets 12 | . . . 5 . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 798 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 . 128 110 245 83 113 . Shots Hit Robots 1484 | 35 41 . 101 14 . 29 151 81 11 14 10 . 7 38 . 21 3 . 1 1 14 2 . . 2 15 . . 24 1 36 77 . 67 72 162 52 188 214 Core Hits 793 | 19 29 8 36 7 . 11 88 58 4 8 5 . 8 15 . 17 1 . . 8 4 6 . . . 5 . . 35 1 39 41 . 37 25 72 26 73 107 Critical Kills 36 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . 16 1 . 2 2 5 1 2 1 Critical Parts Destroyed 26 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . 15 . . . . . . . . Critical Strikes 81 | 1 1 . . . . . . . . 2 2 . . 3 . 3 1 . . 1 1 . . . . 1 . . 16 . 31 1 . 4 2 6 1 3 1 Meltdown 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 2 5 1 2 1 Destroy 46 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 29 . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Impale 12 | . . . . . . . . . . 2 2 . . 3 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 378 | . . . . . . . . . 5 23 21 2 13 60 2 46 3 2 1 17 47 13 10 . 13 33 13 7 6 6 17 17 . 1 . . . . . Impact 62 | . . . . . . . . . . . . . . . . 8 . . . . 37 . . . 13 4 . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . 5 4 . . . . . . . . . . . . . . . 29 13 7 6 6 17 17 . 1 . . . . . Piercing 211 | . . . . . . . . . . 19 21 2 13 60 2 38 3 2 1 17 10 13 10 . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . . 2 . 3 . 1 5 . 4 2 . 1 1 4 1 . . . 2 . . 2 . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62606 | 273 1045 270 1752 263 . 553 5567 3256 313 806 432 . 371 1830 . 1363 184 . 94 367 1069 262 . . 198 1187 . . 2750 103 1893 2807 . 3024 3457 6665 3160 9229 8063 Guns 9623 | 273 459 . 1741 263 . 547 449 566 194 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . 345 4769 Cannons 35824 | . . . . . . . 3433 1227 . . . . . . . . . . . . . . . . . . . . 522 . 1443 2592 . 2561 3423 6665 2276 8808 2874 Explosions 8968 | . 566 228 . . . . 1653 1463 . . . . 103 250 . 276 . . . 292 . 185 . . . . . . 1996 . 189 . . 463 . . 884 . 420 Melee 7834 | . . . . . . . . . 119 806 432 . 251 1580 . 1087 184 . 94 75 1069 77 . . 198 1187 . . 232 103 125 215 . . . . . . . Ramming 357 | . 20 42 11 . . 6 32 . . . . . . . . . . . . . . . . . . . . . . . 136 . . . 34 . . 76 . Kinetic 7940 | 273 92 . 1354 263 . 547 449 566 194 . . . 17 . . . . . . . . . . . . . . . 522 . 822 . . . . . . 1969 872 Thermal 32737 | . 99 . 387 . . . 3433 1227 . . . . . . . . . . . . . . . . . . . . . . 621 2050 . 823 2646 5220 2276 7184 6771 Explosive 8902 | . 500 228 . . . . 1653 1463 . . . . 103 250 . 276 . . . 292 . 185 . . . . . . 1996 . 189 . . 463 . . 884 . 420 Electromagnetic 4836 | . 334 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 542 . 1738 777 1445 . . . Impact 1425 | . . . . . . . . . . . . . . . . 88 . . . . 804 . . . 198 335 . . . . . . . . . . . . . Slashing 1904 | . . . . . . . . . 119 258 . . . . . . . . . . . . . . . 852 . . 232 103 125 215 . . . . . . . Piercing 4505 | . . . . . . . . . . 548 432 . 251 1580 . 999 184 . 94 75 265 77 . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . 3 . . . . . . 1 1 . . . . . . 9 9 2 11 11 . 6 17 6 6 1 Average Corruption 6 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . 6 9 1 5 11 . 5 12 4 3 1 Corruption Purged 13 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . . . . . . . . . . 2 . . . . . . 1 4 . . . . . . 12 12 1 19 . . 10 63 10 29 1 Message Errors 42 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 1 6 . . 1 17 2 9 1 Matter Fused 38 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 5 . 5 . . 3 13 1 7 . Heat Flow Errors 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . 2 4 3 1 . Energy Discharges 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . 3 . . 2 7 1 2 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . 3 . . 1 9 2 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . Misfires 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . 1 3 . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 1 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1855 | . . . . . . . 61 11 . 260 103 . 3 115 . 116 68 . . 110 248 . . . 84 214 . . 54 . . 25 . . 108 50 131 91 3 Projectiles 384 | . . . . . . . 53 5 . . . . . . . . . . . . . . . . . . . . . . . 25 . . 108 50 95 45 3 Explosions 104 | . . . . . . . 8 6 . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . 36 . . Melee 1367 | . . . . . . . . . . 260 103 . 3 115 . 116 68 . . 110 248 . . . 84 214 . . . . . . . . . . . 46 . Knockbacks 27 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 10 . . . . . . 11 2 Impact 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . . . 11 2 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 389 | . 35 . 3 . . . 47 179 . . . . . 27 . . . . . 24 . 24 . . . . . . . . . . . 50 . . . . . Shots 17 | . 3 . . . . . 1 8 . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Rammed 20 | . 9 6 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 31 | . 10 6 2 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . 1 . Kicked 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . 1 . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 267 20 220 144 . 26 291 39 12 27 46 91 33 313 4 230 . . . 158 168 . . . . . . . 258 . 4 306 . 205 134 140 105 273 253 Average Temperature 57 | . 85 10 65 57 . 9 45 10 2 11 17 32 13 77 4 69 . . . 71 61 . . . . . . . 43 . 4 90 . 93 53 75 29 75 170 Received Heat Transfer 2589 | . 213 . 189 39 . 126 711 321 . . 36 . 18 . . 9 . . . . . . . . . 12 9 . . . 142 232 . 32 53 152 102 193 . Thermoelectric Energy+ 938 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 850 Effects 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . Longest Duration 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 4 . . . Total Turns 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . 3 28 60 . . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 3 15 27 . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 29 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 2 . 11 6 7 . . . Combat Hostiles 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . 11 6 6 . . . Parts Fried 65 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 5 . 19 6 18 . 1 10 Impact Corruptions 14 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 2 2 . . . . . . . . . . . 3 . Robots Melted 20 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 2 5 1 4 1 Combat Hostiles 20 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 2 5 1 4 1 Parts Melted 67 | . . . 1 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . 5 13 . 7 5 9 4 14 2 Heat Transferred 28555 | . 125 . 851 . . . 4653 1628 . . . . . . . . . . . . . . . . . . . . . . 900 2950 . 1098 1947 4625 1887 3733 4158 Parts Sabotaged 8 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 . . 3 5 4 . . . . 1 . 2 . . . . 2 . . . . 2 . . . . 3 3 . 2 1 2 2 2 . Low Security (%) 43 | 100 100 100 80 99 . 100 32 . . . . . . 64 100 31 . . . . 56 . . . . 55 . . . . 47 . . 56 71 26 . . . Level 1 16 | . . . 17 . . . 19 . . . . . . 35 . 30 . . . . 36 . . . . 41 . . . . 8 . . 37 28 21 27 14 . Level 2 26 | . . . 1 . . . 43 5 . . . . . . . 38 . . . . 6 . . . . 2 . . . . 8 44 . 6 . 52 72 85 . Level 3 6 | . . . . . . . 5 20 55 . . . . . . . . . . . . . . . . . . . . . 35 55 . . . . . . . Level 4 4 | . . . . . . . . 37 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2055 | 10 90 20 409 201 . 107 893 2055 1216 . . . . 339 118 617 . . . . 464 . . . . 413 . . . . 1076 986 . 413 256 649 675 586 . Initial 1078 | . . . . 157 . . . 561 1078 . . . . 40 118 77 . . . . 12 . . . . . . . . . . 554 . . 225 101 388 424 . Average 373 | 1 21 1 107 100 . 28 361 1399 1095 . . . . 155 106 334 . . . . 189 . . . . 150 . . . . 408 707 . 172 151 379 496 405 . Influence Increases 15065 | 45 399 29 771 74 . 233 1452 1504 298 30 25 . 162 596 32 825 45 . . 145 698 90 . . 5 665 90 . 419 5 1371 783 . 753 555 1283 722 564 397 Destroy 0b10 Robot/C 6860 | . 200 . 460 60 . 180 780 860 20 . 20 . 120 80 . 100 . . . 100 . 80 . . . 20 . . 240 . 760 460 . 520 340 780 360 320 . Destroy 0b10 Robot/NC 455 | 45 30 5 30 . . . 85 5 10 15 5 . . 25 . 40 . . . 5 30 . . . 5 25 . . 5 5 30 5 . 5 5 15 10 15 . Destroy Leader 1172 | . 66 . 138 10 . 30 196 20 10 . . . 20 26 . 30 . . . 10 10 10 . . . 10 . . . . 100 80 . 132 50 124 40 60 . Allied During Kill 126 | . . . . 4 . 8 . . . . . . 22 . . . . . . . . . . . . . . . 9 . 66 . . . . 17 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 529 | . 28 . 26 . . . . 14 40 . . . . 14 . 123 . . . . 63 . . . . 13 . . . . 39 10 . 12 46 22 75 4 . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 660 | . . . 30 . . 15 105 45 . . . . . 15 . 15 . . . . 15 . . . . 15 . . . . 15 120 . . 75 90 30 30 45 Anti-Garrison Action 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1503 | . 45 24 2 . . . 106 170 3 . . . . 46 32 42 . . . . 70 . . . . 32 . . . . 86 48 . 54 39 145 177 30 352 Partial Spotted 210 | . . . . . . . . . . . . . . . . 30 . . . . 45 . . . . 105 . . . . . . . . . 30 . . . Lose Combat Pursuer 1380 | . . . 45 . . . 180 90 15 15 . . . 90 . 45 45 . . 30 165 . . . . 45 90 . 165 . 75 60 . 30 . 60 30 105 . Active Sensor Use 1800 | . . . . . . . . . 200 . . . . 300 . 400 . . . . 300 . . . . 400 . . . . 200 . . . . . . . . Influence Decreases 14871 | 45 399 29 366 479 . 233 588 313 1157 613 228 410 97 322 261 651 326 3 . 125 254 353 139 62 5 401 229 125 243 181 315 864 975 352 776 815 706 718 713 Entered New Map 6210 | . . . . 248 . . . 303 977 443 118 410 . 25 221 33 106 2 . . 8 173 39 62 . . 99 25 . 176 . 502 975 . 176 79 260 240 510 Time Decay 6889 | 45 306 29 366 221 . 213 488 . 170 170 110 . 97 297 40 318 140 1 . 125 246 170 100 . 5 251 130 100 233 5 265 342 . 352 404 546 286 318 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . 150 . . . . . . . . . . . . . Lost Part 603 | . 20 . . 10 . . 100 10 . . . . . . . . . . . . . 10 . . . . . . 10 . 30 20 . . . 20 10 160 203 Lost Ally 150 | . . . . . . 20 . . 10 . . . . . . . 80 . . . . . . . . . . . . . 20 . . . . 20 . . . Purge Threat 719 | . 73 . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . 196 150 150 . . Squads Dispatched 98 | . 3 . 3 1 . . 8 . 6 . . . . 7 . 11 . . . . 9 . . . . 8 . . . . 11 5 . . 5 10 6 5 . Investigation 32 | . 1 . 1 . . . . . 4 . . . . 3 . 7 . . . . 5 . . . . 5 . . . . 2 . . . 1 . 1 2 . Extermination 23 | . . . . . . . . . 2 . . . . 3 . 2 . . . . 2 . . . . 2 . . . . 2 1 . . 3 3 2 1 . Reinforcement 27 | . 2 . 2 . . . 6 . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 4 1 . . 1 4 . 2 . Assault 9 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . Garrison 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . Active Scanning Responses 18 | . . . . . . . . . 2 . . . . 3 . 4 . . . . 3 . . . . 4 . . . . 2 . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 50 | . 1 . 4 . . . 4 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 3 . 9 1 2 . 23 . Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 11 20 . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 11 20 . . Times Spotted 589 | . 15 3 38 3 . 9 61 42 3 3 1 . 4 13 6 11 1 . 4 7 15 4 . . 1 9 6 . 51 . 45 40 . 35 17 52 31 31 28 Peak Tracking Total 13 | . 3 4 6 2 . 3 7 8 2 2 1 . 3 4 6 2 3 . 4 5 8 4 . . 1 3 3 . 13 . 6 13 . 4 3 7 7 6 4 Tactical Retreats 48 | . . 1 2 . . . 10 3 1 1 . . . 2 . 2 1 . . 1 4 . . . . 1 2 . 4 . 2 2 . 2 . 2 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 21 | . . . . . . . 1 1 1 . . . . 4 . 3 . . . . 1 . . . . . . . . . 1 1 . . 2 . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 3 3 3 3 3 3 . . . 4 4 4 4 4 4 4 4 4 4 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 57 | . . . 2 . . 1 7 7 . . . . . 1 . 1 . 1 . . 1 1 1 . . 1 . . 2 . 1 8 . . 6 9 2 2 3 Max in Single Turn 2 | . . . 1 . . 1 2 2 . . . . . 1 . 1 . 1 . . 1 1 1 . . 1 . . 2 . . 1 . . 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 137 | . 6 1 9 . 1 . 1 3 15 . . . . 12 . 18 1 1 4 . 10 1 1 4 . 7 1 1 3 . 6 1 . 1 8 8 9 4 . Terminals 81 | . 5 . 6 . . . . 3 9 . . . . 8 . 15 1 . . . 5 . . . . 2 . . . . 2 1 . 1 5 7 7 4 . Fabricators 11 | . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 2 . . . 1 . 1 . . Repair Stations 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Recycling Units 7 | . 1 . 1 . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 . 1 . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Total Hacks 338 | . 17 1 27 . 1 . 1 4 32 . . . . 29 . 51 1 1 28 . 23 1 1 17 . 16 1 1 11 . 9 2 . 2 21 15 17 8 . Successful 203 | . 13 1 16 . 1 . 1 1 17 . . . . 12 . 24 1 1 28 . 11 1 1 17 . 9 1 1 11 . 3 2 . 1 11 8 9 1 . Failed 131 | . 4 . 10 . . . . 3 15 . . . . 17 . 27 . . . . 12 . . . . 6 . . . . 5 . . 1 9 7 8 7 . Catastrophic 24 | . . . 2 . . . . 1 2 . . . . 2 . 5 . . . . 3 . . . . . . . . . 2 . . . . 2 2 3 . Database Lockouts 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Manual 100 | . 9 . 19 . . . . . 13 . . . . 15 . 19 . . . . 8 . . . . 6 . . 1 . . . . . 7 . 1 2 . Terminals 204 | . 15 . 23 . . . . 4 24 . . . . 19 . 44 1 . . . 15 . . . . 5 . . . . 3 2 . 2 13 12 14 8 . Fabricators 19 | . . . . . . . . . 2 . . . . 2 . 3 . . . . 1 . . . . 6 . . . . 2 . . . 2 . 1 . . Repair Stations 8 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 3 . . . Recycling Units 14 | . 2 . 1 . . . . . 2 . . . . 8 . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 3 . . . . . 2 . . . . . . 3 . . . . . . . . . 2 . . . . 2 . . . 6 . 2 . . Garrison Access 10 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 4 . . . . 1 . . . . 2 . . . . . . . . Terminal Hacks 122 | . 5 1 8 . 1 . . 1 3 . . . . 2 . 12 1 1 28 . 4 1 1 17 . . 1 1 11 . 1 2 . 1 6 6 6 1 . Record 18 | . . . . . 1 . . . . . . . . . . . 1 . 11 . . . . 5 . . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 27 | . 1 . 1 . . . . . 2 . . . . 1 . 1 . . 3 . 1 . . 4 . . . . 10 . . 1 . . 1 1 . . . Open Door 14 | . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 1 . . . . . . 3 3 1 . Branch Access Points 7 | . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 1 . . Locate Traps 4 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . Fabricator Hacks 11 | . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . 1 . 1 . . Network Status 6 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . 3 . 2 . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 10 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . 3 . 1 . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 45 | . 7 . 7 . . . . . 9 . . . . 7 . 7 . . . . 5 . . . . 2 . . . . . . . . 1 . . . . Terminals 36 | . 6 . 6 . . . . . 8 . . . . 5 . 6 . . . . 4 . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 30 | . 5 . 5 . . . . . 6 . . . . 5 . 5 . . . . 4 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 5 . 5 . . . . 3 12 . . . . 12 . 18 . . . . 8 . . . . 4 . . . . 6 1 . 1 8 6 5 3 . Full Trace Events 8 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Robots Built 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . . 14 . . . . . . 10 . . . . 4 . . . . . . . . . . . 3 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 390 | . . . . . . . . . . . . . . . . . . . . . 64 . . . . 326 . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . 16 . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . 3 . 1 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Time 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 1 . . . . . . . 3 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 8 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 32 | . . . . 2 . . . . 1 . . 5 . . 18 5 . . . . . . . . . . . . . . . . . . . 1 . . . Largest Group 18 | . . . . 1 1 1 . . 1 . . 5 5 . 18 5 4 . . . . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 656 | . . . . 31 31 31 . . 26 . . 138 138 . 656 74 48 . . . . . . . . . . . . . . . . . . 119 . . . Highest-Rated Ally 119 | . . . . 31 31 31 . . 26 . . 31 31 . 50 26 12 . . . . . . . . . . . . . . . . . . 119 . . . Initial Warlord ECA Mod 6 | . . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 1 1 1 . . . Total Orders 21 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . 14 . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 19 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 14 . . . . . . . . Ally Attacks 305 | . . . . . . 12 . . . 1 . . 22 . 43 . 18 . . . . . . . . . . . 34 . 162 . . . . 13 . . . Total Damage 8190 | . . . . . . 165 . . . . . . 356 . 2753 . 245 . . . . . . . . . . . 744 . 3446 . . . . 481 . . . Kills 33 | . . . . . . 2 . . . . . . 1 . 8 . . . . . . . . . . . . . 2 . 18 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Active Infowar (turns) 21072 | 224 1111 749 264 . . . 44 1261 257 352 234 486 280 668 82 704 285 259 51 375 529 247 201 59 218 772 264 231 972 304 798 637 . 1675 974 1561 631 2847 466 Optics 7324 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 845 974 1561 631 2847 466 A.S.S. 8344 | . . . . . . . . . 243 352 234 486 280 668 82 704 285 259 51 375 529 247 201 59 218 772 264 231 972 304 528 . . . . . . . . Terrain 2708 | 224 474 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395 . 159 . . 540 495 421 Seismic 3491 | 48 1111 749 264 . . . 44 1261 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 697 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 492 . . . . . . . Jamming 5298 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 . . 1673 974 1556 627 198 . ECM 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 7 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . 2 1 1 1 . . . 1 3 . 2 . 1 . . 1 . 1 1 . . . . . . . . . . . Drone Launches 31 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 6 . 22 . . . . . . . . Drone Recoveries 29 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . 21 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 26774 | 344 1111 749 1225 474 615 843 1718 1897 345 352 234 486 280 668 82 715 285 259 51 375 529 344 201 59 218 772 264 231 972 304 818 774 18 1683 974 1561 631 2847 466 Spaces Moved 28861 | 158 425 438 608 211 384 475 679 1005 851 993 827 1091 606 1447 251 1688 742 799 151 612 1130 778 582 158 379 2137 643 593 1416 256 546 499 17 1246 715 946 418 1772 189 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4006 | 152 425 438 354 211 384 475 562 1005 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6808 | . . . . . . . 117 . . . . . . . . . . . . . . . . . . . . . 249 256 546 359 17 1246 715 946 418 1754 185 Wheels 254 | . . . 254 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . . . . . . . Flight 17625 | . . . . . . . . . 851 993 827 1091 606 1447 251 1688 742 799 151 612 1130 778 582 158 379 2137 643 593 1167 . . . . . . . . . . Fastest Speed 23 | 50 160 160 145 160 160 160 160 160 23 23 23 23 23 24 26 28 29 29 29 29 27 28 28 28 28 28 30 30 28 106 104 45 110 110 109 108 112 105 105 Average Speed 67 | 155 160 160 156 160 160 160 177 160 23 23 23 23 24 25 26 28 29 29 29 29 27 29 28 28 28 29 30 30 41 106 105 94 110 112 110 111 112 109 105 Slowest Speed 320 | 160 160 160 240 160 160 160 320 240 23 23 23 23 101 26 29 29 29 29 29 29 28 34 28 28 28 30 30 30 110 106 106 254 110 115 112 112 112 181 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . . . . 4 . . . . 3 2 15 7 . 1 . 4 . . . . 30 2 . 4 . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Exploration Rate (%) 61 | 7 73 60 58 32 78 96 61 95 29 93 96 85 76 41 93 50 81 91 76 72 37 84 77 60 52 37 91 84 92 49 19 35 6 55 71 70 14 43 28 Regions Visited 39 Branch Regions 26 Pre-discovered Areas 18 | . 2 1 2 . . . . . . 2 . 1 1 . . 2 . . 1 . . 1 . 3 1 . 1 . . . . . . . . . . . . Known Exits Taken 29 | . 1 1 1 . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . Scrap Searched 30 | . . 1 . . . 1 . . . 2 1 4 1 . . . 3 4 . 2 . 2 3 . . . 2 4 . . . . . . . . . . . Spaces Dug 291 | . 9 6 . . . . . 15 3 8 6 . 4 10 2 19 . 1 . 15 30 11 9 . 12 15 13 7 14 5 15 9 . 9 3 13 13 5 10 Terrain Destroyed 1181 | . 44 33 . . . . 115 199 3 8 6 . 32 52 2 46 . 1 . 45 39 41 17 . 33 16 32 14 104 14 42 24 . 27 15 31 63 13 70 Melee 192 | . . . . . . . . . 3 8 6 . 4 10 2 19 . 1 . 15 29 11 9 . 11 15 13 7 3 5 15 5 . 1 . . . . . Projectile 328 | . . 1 . . . . 31 3 . . . . . 4 . 8 . . . 16 10 2 8 . 22 1 19 7 6 9 7 19 . 16 15 31 28 13 52 AOE 661 | . 44 32 . . . . 84 196 . . . . 28 38 . 19 . . . 14 . 28 . . . . . . 95 . 20 . . 10 . . 35 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total 34641 | 216 782 474 796 335 385 528 991 1160 987 1091 855 1323 723 1659 263 1831 800 823 156 763 1243 869 600 169 442 2213 679 630 1718 271 674 786 16 1519 897 1445 574 2623 332 Wait 2600 | . 285 15 13 113 2 4 61 16 90 58 3 217 93 61 2 53 55 23 . 105 41 69 . . 29 49 5 22 177 1 10 42 . 57 25 193 42 560 9 Move 28677 | 157 424 437 607 210 383 474 678 1002 842 992 826 1090 605 1441 247 1660 729 798 148 611 1123 777 581 157 378 2079 638 592 1409 255 546 498 16 1245 714 945 417 1760 186 Hop 59 | . . . . . . . . . 4 . . . . 3 1 12 5 . 1 . 2 . . . . 27 2 . 2 . . . . . . . . . . Pick Up 247 | 5 8 6 26 1 . 6 31 5 6 6 1 2 . 8 5 6 1 . 3 . 4 1 . 2 . 8 . . 11 . 8 21 . 19 5 6 8 22 6 Fast Attach 156 | 5 2 . 6 1 . . 11 6 2 3 1 3 1 6 . 1 3 . . . . 1 . 1 . 3 . 1 17 . 3 18 . 12 10 14 . 23 2 Attach 121 | 2 1 . 1 . . . 15 5 9 1 . . 1 4 1 . . . . . 2 . . . . 2 . . 7 . 6 11 . 5 4 3 4 21 16 Detach 65 | . . . 1 . . . 3 2 8 1 1 . 2 3 . . . . . . . . . . . . . . 8 . 1 15 . 2 1 2 . 14 1 Swap 296 | 1 10 3 19 . . 6 34 22 5 1 1 4 3 10 . 9 . . . 4 8 5 1 7 . 2 1 1 18 1 8 11 . 22 14 20 14 23 8 Drop 304 | . 2 1 33 . . 9 39 10 11 6 1 5 3 8 5 6 4 . 3 . 3 . . 2 . 9 1 . 25 . 5 34 . 26 14 11 3 22 3 Fire 1608 | 46 40 6 73 10 . 28 115 92 5 . . . 2 10 . 13 . . . 24 13 3 8 . 22 1 19 7 38 8 64 119 . 130 109 246 86 170 101 Melee 378 | . . . . . . . . . 5 23 21 2 13 60 2 46 3 2 1 17 47 13 10 . 13 33 13 7 6 6 17 17 . 1 . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . 1 . Crush 21 | . 10 6 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . . . . . . . 45 . 25 . . . . . . . . . . . . . . . . . . . . . 6 . Rewire 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Trap 17 | . . . 15 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 345 | -11/Scrapyard | Entered Materials 362 | -10/Materials | Identified exit to Mines 366 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 6) 904 | -10/Materials | Discovered new exit (range 11) 1145 | -10/Materials | Learned Storage security intel 1208 | -10/Materials | Learned 4 Recycling zone layouts 1262 | -10/Materials | Identified exit to Materials 1456 | -10/Materials | Entered Mines 1480 | -10/Mines | Met a Derelict bent on vengeance 1743 | -10/Mines | Learned location of Storage (-7) 1748 | -10/Mines | Found the Drone Emporium 1755 | -10/Mines | Found Prototype Device 1792 | -10/Mines | Discovered exit to Materials (range 9) 1852 | -10/Mines | Found a hidden stash of uninstalled traps 2030 | -10/Mines | Assembled infested the area 2035 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2205 | -10/Mines | Entered Materials 2205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2800 | -9/Materials | Discovered new exit (range 16) 2856 | -9/Materials | Build established: Scavenger-Mutant 3090 | -9/Materials | Central database locked down 3131 | -9/Materials | Identified exit to Mines 3131 | -9/Materials | Identified exit to Materials 3141 | -9/Materials | Identified Bomb Drone Bay 3189 | -9/Materials | Learned 2 Storage zone layouts 3206 | -9/Materials | Loaded intel: 12 terminal locations 3214 | -9/Materials | Learned Storage security intel 3243 | -9/Materials | Learned Storage emergency access door positions 3272 | -9/Materials | Loaded intel: 2 repair station locations 3430 | -9/Materials | Entered Mines 3433 | -9/Mines | Received a Mining Laser from a helpful Derelict 3525 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3525 | -9/Mines | Discovered new exit (range 5) 3588 | -9/Mines | Learned Materials terminal intel 3670 | -9/Mines | Met a Derelict testing a Signal Generator 3904 | -9/Mines | Entered Exiles 3904 | -9/Exiles | Found Exiles lab abandoned 3904 | -9/Exiles | Accompanied by 1 ally 4498 | -9/Exiles | Discovered new exit (range 14) 4519 | -9/Exiles | Entered Mines 4519 | -8/Mines | Accompanied by 1 ally 4596 | -8/Mines | Discovered exit to Materials (range 7) 5104 | -8/Mines | Discovered exit to Materials (range 5) 5362 | -8/Mines | Entered Materials 5362 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5363 | -8/Materials | Loaded intel: 12 terminal locations 5395 | -8/Materials | Found Powered Armor 5409 | -8/Materials | Found Powered Armor 5414 | -8/Materials | Found Powered Armor 5417 | -8/Materials | Found Powered Armor 5603 | -8/Materials | Lost 3 parts (2n1u) 5633 | -8/Materials | Found Prototype Device 6374 | -8/Materials | Discovered new exit (range 10) 6562 | -8/Materials | First assault squad dispatched 7078 | -8/Materials | Identified exit to Garrison 7080 | -8/Materials | Entered Garrison 7218 | -8/Garrison | Destroyed 8 combat bots 7316 | -8/Garrison | Triggered checkpoint 7347 | -8/Garrison | Build established: Mutant 7565 | -8/Garrison | Phase Generator disabled 7618 | -8/Garrison | Triggered checkpoint 7864 | -8/Garrison | Discovered new exit (range 10) 8035 | -8/Garrison | Discovered new exit (range 13) 8094 | -8/Garrison | Triggered checkpoint 8215 | -8/Garrison | Discovered new exit (range 5) 8404 | -8/Garrison | Triggered checkpoint 8415 | -8/Garrison | Build established: Scavenger-Mutant 8520 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8668 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8856 | -8/Garrison | Triggered checkpoint 8858 | -8/Garrison | Garrison Relay disabled 8977 | -8/Garrison | Entered Factory 8977 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8992 | -7/Factory | Identified Active Sensor Suite 9039 | -7/Factory | Discovered new exit (range 6) 9041 | -7/Factory | Identified exit to Factory 9050 | -7/Factory | Discovered new exit (range 10) 9052 | -7/Factory | Identified exit to Storage 9118 | -7/Factory | Identified exit to Lower Caves 9297 | -7/Factory | Build established: Scavenger-Scout 9313 | -7/Factory | Learned location of 1 exit from Extension 9322 | -7/Factory | Entered Lower Caves 9339 | -7/Lower Caves | Met a Warlord Commander 9340 | -7/Lower Caves | Learned location of Warlord (-4) 9341 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9342 | -7/Lower Caves | Found Encrypted Comm Array 9356 | -7/Lower Caves | Encountered a Warlord checkpoint 9386 | -7/Lower Caves | Learned Factory emergency access door positions 9640 | -7/Lower Caves | Discovered new exit (range 9) 9641 | -7/Lower Caves | Identified exit to Lower Caves 9674 | -7/Lower Caves | Entered another Lower Caves area 9676 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9690 | -7/Lower Caves | Discovered exit to Factory (range 15) 9724 | -7/Lower Caves | Encountered a Warlord checkpoint 9883 | -7/Lower Caves | Learned Factory stockpile data 9885 | -7/Lower Caves | Discovered new exit (range 6) 9886 | -7/Lower Caves | Identified exit to Zion 9908 | -7/Lower Caves | Entered Zion 9922 | -7/Zion | Discovered new exit (range 15) 9939 | -7/Zion | Gained Derelict followers 9968 | -7/Zion | Learned location of Data Miner (-6) 9987 | -7/Zion | Found CR-A16's Pointy Stick 9997 | -7/Zion | Given A8's code to call for help 10034 | -7/Zion | Found Prototype Launcher 10034 | -7/Zion | Identified Rocket Array 10039 | -7/Zion | Found Prototype Launcher 10039 | -7/Zion | Identified Gui. Missile Launcher 10056 | -7/Zion | Found Prototype Device 10056 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10099 | -7/Zion | Received a hallucinogenic algorithm 10150 | -7/Zion | Met Imprinter 10195 | -7/Zion | Identified exit to Proximity Caves 10394 | -7/Zion | Entered Proximity Caves 10394 | -6/Proximity Caves | Accompanied by 5 allies 10417 | -6/Proximity Caves | Learned location of Extension (-4) 10442 | -6/Proximity Caves | Spotted B-75 Beast 10449 | -6/Proximity Caves | Allies destroyed B-75 Beast 10542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10635 | -6/Proximity Caves | Lost 3 allies 10668 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10674 | -6/Proximity Caves | Entered Factory 10674 | -6/Factory | Evolved 2 slots: Utility x2 10683 | -6/Factory | Identified exit to Lower Caves 10725 | -6/Factory | Discovered new exit (range 14) 10804 | -6/Factory | Discovered new exit (range 15) 10812 | -6/Factory | Identified exit to Factory 10969 | -6/Factory | Build established: Scout 11175 | -6/Factory | Learned location of 1 exit from Factory 11209 | -6/Factory | Loaded intel: 4 garrison access locations 11250 | -6/Factory | Learned Hub_04(d) security intel 11253 | -6/Factory | Learned Extension stockpile data 11257 | -6/Factory | Learned location of 2 exits from Upper Caves 11268 | -6/Factory | Learned 2 Extension zone layouts 11289 | -6/Factory | Learned 2 Extension zone layouts 11342 | -6/Factory | Sucked down chute 11342 | -6/Factory | Entered Waste 11347 | -6/Waste | Spotted C-40 Crusher 11351 | -6/Waste | Spotted C-40 Crusher 11359 | -6/Waste | Spotted C-40 Crusher 11363 | -6/Waste | Spotted C-40 Crusher 11364 | -6/Waste | Spotted C-40 Crusher 11382 | -6/Waste | Spotted C-40 Crusher 11389 | -6/Waste | Discovered new exit (range 15) 11393 | -6/Waste | Warlord forces began an assault 11415 | -6/Waste | Allies destroyed C-40 Crusher 11415 | -6/Waste | Allies destroyed C-40 Crusher 11423 | -6/Waste | Identified exit to Factory 11424 | -6/Waste | Entered Factory 11444 | -6/Factory | Lost 5 allies 11539 | -6/Factory | Garrison activated, responded to threat 11560 | -6/Factory | Discovered exit to Lower Caves (range 15) 11567 | -6/Factory | Spotted B-75 Beast 11850 | -6/Factory | Learned location of 1 exit from Extension 11974 | -6/Factory | Learned 2 Lower Caves zone layouts 11993 | -6/Factory | Learned location of Cetus (-4) 12021 | -6/Factory | Learned Hub_04(d) emergency access door positions 12059 | -6/Factory | Learned Extension terminal intel 12068 | -6/Factory | Discovered exit to Factory (range 10) 12103 | -6/Factory | Fabricated S-27 Virus? 12124 | -6/Factory | Search patrols dispatched 12139 | -6/Factory | Entered Lower Caves 12139 | -6/Lower Caves | Accompanied by 4 allies 12219 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12221 | -6/Lower Caves | Identified exit to Data Miner 12237 | -6/Lower Caves | Learned 12 Factory zone layouts 12316 | -6/Lower Caves | Discovered new exit (range 7) 12318 | -6/Lower Caves | Identified exit to Lower Caves 12424 | -6/Lower Caves | Entered another Lower Caves area 12431 | -6/Lower Caves | Discovered exit to Factory (range 5) 12495 | -6/Lower Caves | Learned Factory security intel 12538 | -6/Lower Caves | Discovered exit to Data Miner (range 11) 12541 | -6/Lower Caves | Encountered a Warlord checkpoint 12543 | -6/Lower Caves | Learned Factory emergency access door positions 12597 | -6/Lower Caves | Entered a destroyed Warlord outpost 12683 | -6/Lower Caves | Entered Data Miner 12683 | -6/Data Miner | Discovered new exit (range 6) 12689 | -6/Data Miner | Met Data Miner 12699 | -6/Data Miner | Learned location of Section 7 (-2) 12699 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12701 | -6/Data Miner | Received God Mode back door access code from Data Miner 12708 | -6/Data Miner | Identified exit to Proximity Caves 12726 | -6/Data Miner | Data Conduit disabled 12734 | -6/Data Miner | Entered Proximity Caves 12930 | -5/Proximity Caves | Spotted B-75 Beast 12988 | -5/Proximity Caves | Learned Factory stockpile data 13109 | -5/Proximity Caves | Entered Factory 13109 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13110 | -5/Factory | Identified exit to Upper Caves 13499 | -5/Factory | Fabricated Linear Accelerator? 13638 | -5/Factory | Entered Upper Caves 13639 | -5/Upper Caves | Identified exit to Upper Caves 13906 | -5/Upper Caves | Found Alien Artifact 13922 | -5/Upper Caves | Spotted B-75 Beast 13935 | -5/Upper Caves | Encountered a Warlord checkpoint 13982 | -5/Upper Caves | Entered another Upper Caves area 13983 | -5/Upper Caves | Identified exit to Zhirov 14015 | -5/Upper Caves | Found DCF Scrap (13 items) 14183 | -5/Upper Caves | Entered Zhirov 14183 | -5/Zhirov | Discovered new exit (range 3) 14189 | -5/Zhirov | Met Zhirov 14194 | -5/Zhirov | Learned location of Quarantine (-3) 14194 | -5/Zhirov | Learned location of Testing (-2) 14194 | -5/Zhirov | Learned location of Command (-1) 14197 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14201 | -5/Zhirov | Found Alien Artifact 14201 | -5/Zhirov | Identified Integrated Reactor 14201 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14225 | -5/Zhirov | Found Alien Artifact 14242 | -5/Zhirov | Identified exit to Proximity Caves 14242 | -5/Zhirov | Entered Proximity Caves 14394 | -4/Proximity Caves | Spotted B-86 Titan 14459 | -4/Proximity Caves | Discovered new exit (range 6) 14460 | -4/Proximity Caves | Identified exit to Factory 14460 | -4/Proximity Caves | Entered Factory 14460 | -4/Factory | Evolved 2 slots: Utility x2 14461 | -4/Factory | Identified exit to Extension 14466 | -4/Factory | Central database locked down 14580 | -4/Factory | Repaired Exp. Propulsion Shielding? 14713 | -4/Factory | Fabricated Assault Drone Bay? 14745 | -4/Factory | Discovered new exit (range 6) 14747 | -4/Factory | Identified exit to Upper Caves 14919 | -4/Factory | Fabricated Centrium Leg? 15057 | -4/Factory | Discovered new exit (range 10) 15060 | -4/Factory | Identified exit to Research 15127 | -4/Factory | Discovered exit to Research (range 13) 15210 | -4/Factory | Search patrols dispatched 15232 | -4/Factory | Entered Upper Caves 15454 | -4/Upper Caves | Discovered new exit (range 5) 15457 | -4/Upper Caves | Identified exit to Upper Caves 15496 | -4/Upper Caves | Entered another Upper Caves area 15499 | -4/Upper Caves | Discovered exit to Research (range 9) 15499 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15500 | -4/Upper Caves | Encountered a Warlord checkpoint 15575 | -4/Upper Caves | Spotted B-86 Titan 15713 | -4/Upper Caves | Discovered new exit (range 12) 15721 | -4/Upper Caves | Found Alien Artifact 15721 | -4/Upper Caves | Identified Core Expander 15721 | -4/Upper Caves | Installed Core Expander, added new Power slot 15727 | -4/Upper Caves | Identified exit to Warlord 15727 | -4/Upper Caves | Entered Warlord 15749 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15766 | -4/Warlord | Opened Warlord's prototype stash 15768 | -4/Warlord | Found Prototype Device 15768 | -4/Warlord | Identified Thermal Barrier 15770 | -4/Warlord | Found Prototype Processor 15770 | -4/Warlord | Identified Exp. Core Analyzer 15773 | -4/Warlord | Found Prototype Hackware 15773 | -4/Warlord | Identified System Mapper 15784 | -4/Warlord | Found Prototype Processor 15784 | -4/Warlord | Identified Exp. Targeting Computer 15800 | -4/Warlord | Found Prototype Reactor 15897 | -4/Warlord | Warlord's base attacked by MAIN.C 15941 | -4/Warlord | Met Warlord 16050 | -4/Warlord | Build established: Hacker-Scout 16103 | -4/Warlord | Warlord forces counterattacked 16197 | -4/Warlord | Spotted Executioner 16197 | -4/Warlord | Spotted Executioner 16249 | -4/Warlord | Found Exp. Core Analyzer 16264 | -4/Warlord | Lost 14 allies 16572 | -4/Warlord | Warlord base infiltrated, sounded retreat 16603 | -4/Warlord | Attached CPS modules to Enhanced Demolisher. 16605 | -4/Warlord | Attached CPS modules to Enhanced Demolisher. 16630 | -4/Warlord | Identified Vortex Chain Reactor 16646 | -4/Warlord | Discovered new exit (range 14) 16651 | -4/Warlord | Build established: Scavenger-Skirmisher 16658 | -4/Warlord | Identified exit to Proximity Caves 16699 | -4/Warlord | Entered Proximity Caves 16960 | -3/Proximity Caves | Build established: Scavenger-Assassin 17003 | -3/Proximity Caves | Entered Research 17003 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17033 | -3/Research | Found Prototype Device 17038 | -3/Research | Found Unknown Device 17038 | -3/Research | Identified Quantum Capacitor 17039 | -3/Research | Identified Exp. Thermal Shield 17126 | -3/Research | Discovered new exit (range 15) 17141 | -3/Research | Identified exit to Research 17164 | -3/Research | Identified exit to Armory 17164 | -3/Research | Identified exit to Quarantine 17173 | -3/Research | Discovered exit to Research (range 15) 17488 | -3/Research | Destroyed 9 combat bots 17503 | -3/Research | First assault squad dispatched 17572 | -3/Research | Central database locked down 17821 | -3/Research | Entered Armory 17845 | -3/Armory | Lost 3 parts (2u1w) 17970 | -3/Armory | Found Adv. Powered Armor 18102 | -3/Armory | Build established: Hacker-Mutant 18157 | -3/Armory | Identified Transdimensional Reconstructor 18157 | -3/Armory | Warped through subspace to slip node 18157 | -3/Armory | Discovered new exit (range 1) 18321 | -3/Armory | First assault squad dispatched 18345 | -3/Armory | Allied Derelicts emerged from ambush trap array 18385 | -3/Armory | Lost 3 allies 18389 | -3/Armory | System corruption reached 10% 18595 | -3/Armory | Entered Lab 18595 | -3/Lab | Discovered exit to Research (range 9) 18613 | -3/Lab | Entered Research 18613 | -2/Research | Warlord forces began assault on 0b10 18613 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18638 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 18665 | -2/Research | Identified exit to Testing 18723 | -2/Research | Research machine network offline 18728 | -2/Research | Lost 3 allies 18741 | -2/Research | Met up with Warlord 18877 | -2/Research | Found Quantum Capacitor 18934 | -2/Research | Spotted Executioner 18935 | -2/Research | Spotted Executioner 18953 | -2/Research | Destroyed Executioner 18959 | -2/Research | Destroyed Executioner 18972 | -2/Research | Lost 3 allies 19085 | -2/Research | Borebot progress halted 19446 | -2/Research | Found Prototype Device 19446 | -2/Research | Identified Adv. Kinecellerator 19493 | -2/Research | Borebot progress halted 19532 | -2/Research | Spotted Executioner 19539 | -2/Research | Destroyed Executioner 19546 | -2/Research | Spotted Striker 19551 | -2/Research | Destroyed Striker 19588 | -2/Research | Spotted Executioner 19589 | -2/Research | Spotted Striker 19602 | -2/Research | Destroyed Striker 19612 | -2/Research | Destroyed Executioner 19640 | -2/Research | Warlord destroyed during the assault 19641 | -2/Research | Destroyed 12 combat bots 19646 | -2/Research | Spotted Striker 19658 | -2/Research | Destroyed Striker 19743 | -2/Research | Borebot progress halted 20078 | -2/Research | Found Prototype Device 20078 | -2/Research | Identified Exp. Shock Absorption System 20092 | -2/Research | Found Launcher Loader 20256 | -2/Research | Lost 6 allies 20296 | -2/Research | Entered Testing 20446 | -2/Testing | Found Prototype Hackware 20446 | -2/Testing | Identified Exp. Hacking Suite 20454 | -2/Testing | Found Prototype Launcher 20454 | -2/Testing | Identified Ragnarok Missile Launcher 20484 | -2/Testing | Found Prototype Launcher 20484 | -2/Testing | Identified Gui. Micro-nuke Launcher 20546 | -2/Testing | Found Prototype Energy Cannon 20546 | -2/Testing | Identified Cld. Nova Cannon 20570 | -2/Testing | Build established: Scavenger-Gunner 20652 | -2/Testing | Discovered new exit (range 23) 20687 | -2/Testing | Destroyed PH-6TIOAAUO5F 20690 | -2/Testing | Found Prototype Reactor 20690 | -2/Testing | Identified Zero-point Reactor 20724 | -2/Testing | Central database locked down 20885 | -2/Testing | Found Prototype Device 20885 | -2/Testing | Identified 2N-1CE's Frost Array 21019 | -2/Testing | Found Prototype Hackware 21057 | -2/Testing | Found Prototype Energy Cannon 21057 | -2/Testing | Identified Null Cannon 21165 | -2/Testing | Spotted Fortress 21182 | -2/Testing | Destroyed Fortress 21250 | -2/Testing | Build established: Scavenger-Tank 21264 | -2/Testing | Discovered new exit (range 6) 21264 | -2/Testing | Discovered new exit (range 7) 21270 | -2/Testing | Entered Section 7 21351 | -2/Section 7 | Found Prototype Launcher 21351 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 21551 | -2/Section 7 | Repaired Adv. Force Field 21614 | -2/Section 7 | Spotted Alpha 7 21641 | -2/Section 7 | Spotted Alpha 7 21647 | -2/Section 7 | Destroyed Alpha 7 21658 | -2/Section 7 | Destroyed Alpha 7 21691 | -2/Section 7 | System corruption reached 10% 21696 | -2/Section 7 | Found Prototype Processor 21696 | -2/Section 7 | Identified Exp. Target Analyzer 21743 | -2/Section 7 | Found Exp. Targeting Computer 21749 | -2/Section 7 | Found Exp. Targeting Computer 21769 | -2/Section 7 | Spotted B-99 Colossus 21796 | -2/Section 7 | Spotted Executioner 21798 | -2/Section 7 | Spotted Executioner 21836 | -2/Section 7 | Destroyed Executioner 21838 | -2/Section 7 | Rewired Executioner 21899 | -2/Section 7 | Found Prototype Device 21899 | -2/Section 7 | Identified Exp. ECM Suite 21916 | -2/Section 7 | Spotted S7 Guard 21930 | -2/Section 7 | Garrison activated, responded to threat 21936 | -2/Section 7 | Destroyed S7 Guard 21943 | -2/Section 7 | Found Prototype Protection 21943 | -2/Section 7 | Identified Hvy. Regenerative Plating 21945 | -2/Section 7 | Discovered new exit (range 8) 21958 | -2/Section 7 | Found Alien Artifact 21964 | -2/Section 7 | Identified Dimensional Node Initializer 21964 | -2/Section 7 | Initialized slip node 22102 | -2/Section 7 | Found Transdimensional Reconstructor 22104 | -2/Section 7 | Found Transdimensional Reconstructor 22214 | -2/Section 7 | Found Integrated Reactor 22214 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22251 | -2/Section 7 | Found Alien Artifact 22251 | -2/Section 7 | Identified LRC Matter Compressor 22251 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22262 | -2/Section 7 | Found Alien Artifact 22262 | -2/Section 7 | Identified LRC Storage 22262 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22265 | -2/Section 7 | Found LRC Storage 22265 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22288 | -2/Section 7 | Build established: Scavenger-Gunner 22391 | -2/Section 7 | Spotted Executioner 22391 | -2/Section 7 | Spotted Executioner 22429 | -2/Section 7 | Destroyed Executioner 22433 | -2/Section 7 | Destroyed Executioner 22575 | -2/Section 7 | Spotted Striker 22575 | -2/Section 7 | Spotted Striker 22704 | -2/Section 7 | Spotted Striker 22704 | -2/Section 7 | Spotted Striker 22747 | -2/Section 7 | Warped through subspace to slip node 22820 | -2/Section 7 | Found Alien Artifact 22820 | -2/Section 7 | Identified Spacefold Activator 22831 | -2/Section 7 | Entered Access 22831 | -1/Access | Evolved 2 slots: Utility x2 22858 | -1/Access | Garrison activated, responded to threat 22938 | -1/Access | Identified Ghost Barrier 22939 | -1/Access | Identified Integrated Thermoelectric Network 22948 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 22993 | -1/Access | Found Prototype Device 22993 | -1/Access | Identified Femtoactuators 23044 | -1/Access | Ghost Barrier fried by hacking feedback 23099 | -1/Access | Found Exp. Terrain Scanner 23218 | -1/Access | Found Prototype Device 23218 | -1/Access | Identified Thermal Barrier 23335 | -1/Access | Identified exit to Command 23462 | -1/Access | Entered Command 23494 | -1/Command | Found Quantum Capacitor 24021 | -1/Command | Spotted M Guard 24022 | -1/Command | Spotted M Guard 24027 | -1/Command | Spotted Combat Programmer 24027 | -1/Command | Spotted Combat Programmer 24035 | -1/Command | Destroyed M Guard 24044 | -1/Command | Destroyed Combat Programmer 24047 | -1/Command | Destroyed Combat Programmer 24057 | -1/Command | Destroyed M Guard 24057 | -1/Command | All MAIN.C guards destroyed 24098 | -1/Command | Found Hvy. Regenerative Plating 24132 | -1/Command | Met MAIN.C 24146 | -1/Command | 0b10 Conduit disabled 24179 | -1/Command | Destroyed MAIN.C Shell 24180 | -1/Command | MAIN.C activated Command garrisons 24253 | -1/Command | Destroyed MAIN.C 24278 | -1/Command | Discovered new exit (range 28) 24278 | -1/Command | Discovered new exit (range 93) 24278 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24280 | -1/Command | Lost 12 parts (4p6u2w) 24461 | -1/Command | Build established: Mutant 24466 | -1/Command | Spotted B-99 Colossus 24978 | -1/Command | Found Zero-point Reactor 24982 | -1/Command | Found Vortex Chain Reactor 25016 | -1/Command | Found Exp. System Purifier 25021 | -1/Command | Found Exp. Weapon Cycler 25333 | -1/Command | Found Gamma Refractor 25338 | -1/Command | Found Adv. Kinecellerator 25435 | -1/Command | Build established: Gunner 25480 | -1/Command | Found Multirail 25605 | -1/Command | Found Exp. Core Analyzer 25623 | -1/Command | Found Adv. Kinecellerator 25901 | -1/Command | Build established: Scavenger-Gunner 26300 | -1/Command | Found Exp. Targeting Computer 26302 | -1/Command | Warped through subspace to slip node 26302 | -1/Command | Discovered new exit (range 5) 26303 | -1/Command | Core integrity fell below 50% 26309 | -1/Command | Entered Access_0 26312 | -1/Access_0 | Met Architect 26320 | -1/Access_0 | Architect warped through subspace 26325 | -1/Access_0 | Destroyed A8 26353 | -1/Access_0 | Found Exp. Thermal Shield 26368 | -1/Access_0 | Architect warped through subspace 26413 | -1/Access_0 | Architect warped through subspace 26438 | -1/Access_0 | Architect warped through subspace 26472 | -1/Access_0 | Found Integrity Redistributor 26487 | -1/Access_0 | Architect warped through subspace 26497 | -1/Access_0 | Subspace Access Node disabled 26527 | -1/Access_0 | Architect warped through subspace 26569 | -1/Access_0 | Architect warped through subspace 26588 | -1/Access_0 | Subspace Access Node disabled 26594 | -1/Access_0 | Found Exp. Thermal Shield 26599 | -1/Access_0 | A6 warped into view 26599 | -1/Access_0 | Architect warped through subspace 26603 | -1/Access_0 | Triggered Gamma Refractor 26604 | -1/Access_0 | Destroyed A6 26629 | -1/Access_0 | Core integrity fell below 20% 26630 | -1/Access_0 | Architect warped through subspace 26634 | -1/Access_0 | Lost 3 parts (1p2w) 26654 | -1/Access_0 | Architect warped through subspace 26682 | -1/Access_0 | Architect warped through subspace 26691 | -1/Access_0 | Subspace Access Node disabled 26707 | -1/Access_0 | Architect warped through subspace 26731 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+228) 26775 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 26743_ Centrium Leg+ destroyed. 26743_ Centrium Medium Armor Plating destroyed. 26743_ Penetrated by HV Slug. 26743_ HV Slug penetrates Wall. 26744_ Spacefolded through Wall. 26749_ Penetrated by Quantum Shear. 26751_ Quantum Shear penetrates Wall. 26754_ Penetrated by Quantum Shear. 26759_ Quantum Shear penetrates Wall. 26759_ Exp. Power Amplifier destroyed. 26761_ Enh. Hardcell Cannon+ destroyed. 26764_ Penetrated by Quantum Shear. 26764_ Hvy. Quantum Rifle destroyed. 26764_ Quantum Shear penetrates Wall. 26764_ Penetrated by Quantum Shear. 26771_ The unstable cave ceiling collapses. 26773_ Quantum Shear penetrates Wall. 26773_ Penetrated by Quantum Shear. 26773_ Quantum Shear penetrates Wall. 26775_ Penetrated by Quantum Shear. 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""" ? ##### % """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 50 Energy Generation 131 Energy Capacity 980 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1200 Resistance: TH 50 Resistance: EX 75 Resistance: EM 15 Propulsion Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 36 Melee Accuracy 16 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Point Defense System | -7/Zion | Archive Mass Driver | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Q-thruster | -2/Section 7 | Archive Plasma Lance | -2/Section 7 | Archive Quantum Shading Machine | -2/Section 7 | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive D-63 Destroyer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-73 Enforcer | -2/Section 7 | Archive Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Linear Accelerator | x2 | -5/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory Centrium Leg | x1 | -4/Factory | Preloaded Repaired ---------- Exp. Propulsion Shielding | 38% | -4/Factory Adv. Force Field | 10% | -2/Section 7 Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Centrium Leg | -3/Research | Hacked Enh. Nova Cannon | -2/Testing | Hacked Com. HERF Cannon | -2/Testing | Hacked Hvy. Shield Leg | -2/Testing | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Dimensional Node Initializer LRC Matter Compressor LRC Storage Spacefold Activator Integrated Thermoelectric Network Integrity Redistributor Achievements -------------- Construction Begets Destruction Hot Stuff I Like You, Cogmind Immobile And Lovin' It My Bad Suspicious Unwanted Attention Challenges ------------ None Game ------ Seed MetafiberTeleporterCoupler Manual? 0 Play Time 06:04:00 Cumulative 785.2 hours Start 2025.09.04 @ 00:51:24 End 2025.09.09 @ 15:16:15 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 252 Adventurer 2 Explorer 0 Win Type - Total 48 Types 16/7/13/1/1/0/8/1/0/1 Lore% 96 Gallery% 93 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9fec693-48b8-41e5-8d4b-ad04fe7013b2