Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.24 @ 16:27:37 Player: Jason Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 803 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Battle Cannon Mining Claw > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Medium Storage Unit Sensor Array Seismic Detector Transport Network Coupler Authchip [R/Combat] Authchip [Processor] Authchip [Weapon] EM Pulse Gun Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Heat Sink Medium Storage Unit Seismic Detector Transport Network Coupler Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Authchip [Weapon] EM Pulse Gun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 3 4 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 12 | 4 12 15 Power 1 | 1 1 1 Propulsion 3 | 2 3 3 Utility 6 | . 6 8 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 18 | . 5 13 Power 1 | . . 1 Propulsion 5 | . 3 2 Utility 9 | . 2 7 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 26 | . 28 24 Peak Build Rating 12 | 9 12 12 Average Rating 10 | 5 10 11 On Entrance 6 | . 9 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 13 28 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 8 15 15 Average Carried 12 | 5 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 454 | 294 122 38 Remotely . | . . . Salvage Created 501 | 82 333 86 Parts 46 | 12 26 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 12 5 Guns 17 | . 12 5 Classes Destroyed 5 | 1 4 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 14 | . 9 5 Grunt 3 | . 3 . Best Kill Streak 4 | 2 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 99 | . 59 40 Missed 30 | . 21 9 Hits 69 | . 38 31 Projectile 69 | . 38 31 AOE 4 | . . 4 Damage Taken 925 | . 253 672 Core 273 | . 41 232 Absorbed by Shields . | . . . Ignored by Resistances 170 | . 79 91 Core Remaining (%) 100 | 100 . . Volleys Fired 58 | 7 37 14 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 115 | 14 74 27 Gun 114 | 14 74 26 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic 115 | 14 74 27 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 8 17 6 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 77 | 11 48 18 Core Hits 36 | 6 23 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 646 | 100 397 149 Guns 646 | 100 397 149 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 646 | 100 397 149 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 . Average Temperature 6 | . 6 . Received Heat Transfer 30 | . 30 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 10 80 100 Initial . | . . . Average 17 | 1 14 30 Influence Increases 428 | 20 287 121 Destroy 0b10 Robot/C 340 | . 240 100 Destroy 0b10 Robot/NC 30 | 20 10 . Destroy Leader 54 | . 34 20 Successful Hack 3 | . 3 . Destroy Structure 1 | . . 1 Influence Decreases 428 | 20 287 121 Time Decay 371 | 20 230 121 Purge Threat 57 | . 57 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 18 9 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 9 | . 9 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1602 | 54 1148 400 Terrain 1602 | 54 1148 400 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1699 | 148 1148 403 Spaces Moved 887 | 93 606 188 Core 24 | 24 . . Treads . | . . . Legs 863 | 69 606 188 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 166 | 119 166 190 Slowest Speed 200 | 200 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 39 | 4 77 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1014 | 114 686 214 Wait 21 | . 20 1 Move 885 | 92 605 188 Hop . | . . . Pick Up 20 | 7 12 1 Fast Attach 9 | 7 . 2 Attach . | . . . Detach . | . . . Swap 9 | 1 5 3 Drop 12 | . 7 5 Fire 58 | 7 37 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 553 | -10/Materials | Identified exit to Mines 727 | -10/Materials | Discovered new exit (range 4) 1163 | -10/Materials | Discovered new exit (range 7) 1297 | -10/Materials | Entered Mines 1309 | -10/Mines | Discovered new exit (range 10) 1590 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1621 | -10/Mines | Discovered new exit (range 6) 1682 | -10/Mines | Assembled infested the area 1698 | -10/Mines | Found a hidden stash of uninstalled traps 1700 | -10/Mines | Core integrity fell below 50% 1701 | -10/Mines | Crushed by falling debris 1701 | -10/Mines | Smashed by cave-in Last Messages --------------- 01601_ U-05 Engineer lays Concrete. 01617_ R-06 Scavenger collects Lgt. Assault Rifle. 01621_ EXIT=FOUND 01634_ Dropped Lgt. Cannon. 01635_ Acquired Mining Claw. 01648_ R-06 Scavenger collects Lgt. Cannon. 01651_ Dropped Aluminum Leg. 01656_ R-06 Scavenger collects Aluminum Leg. 01682_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01697_ C-45 Heavy ARC bursts open, deploying its payload. 01697_ D-53 Grenadier unfolds itself. 01697_ Imp. Terrain Scanner destroyed. 01698_ A stash of uninstalled traps is collected here! 01700_ The unstable cave ceiling collapses. 01701_ Crushed by falling debris. 01701_ Aluminum Leg destroyed. 01701_ System corrupted by crushing effect (+3). 01701_ Ion Engine destroyed. 01701_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????#???????#???????????????????????????????? | | #??????#??####???################????????????????? | | ??????????# ##### ! #????????????????? | | ???????????# ! #????????????????? | | ??????????#### ! ####### #???????#????????? | | #??????#?#??### ! # # ## #??????#?????????? | | ??????????????## ########?????????? | | ?#?????##????#?# < dd #??#??????? | | ??#????# ???#??# ## @ #????????? | | ###???## #???## #### $ ??? | | # #### #???# #?# k ??? | | ### ###?# #?# # # ## ####???? | | #### ### ##?# ##??????? | | # ## ##### ## #???#####???????? | | # ##?##?? #??????????????? | | # ## #????? #?#????????????? | | ## #### #?????? #?????????????? | | ?# ##?# ##?????? ????????????? | | ## #??# ####????#?? ???????????? | | ## #??# ### ####??#??#???? ???????????? | | ##?# #?####?#?#?????????# #???????????? | | #####??# ##??????#??????????? ###????????????? | | #??????# ??????????? ?????? #??????????????? | | #?????? ???????????????????## ???????????????? | | #?????# ""??????????????????????????????????????? | | #??#??# """?????????????????????????????????????? | | #???### """?????????????????????????????????????? | | #?#??## ? ? ????????????????????????????????????? | | #????? ???????????????????????????????????????? | | ##????? ? ??????????????????????????????????????? | | #??? ???????#????????????????????????????????????? | | #???#????????????????????????????????????????????? | | #??????? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseCoolingJoltstriker Manual? 0 Play Time 00:22:14 Cumulative 132.5 hours Start 2026.06.24 @ 14:39:04 End 2026.06.24 @ 16:27:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 103 Rogue 102 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 40/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0c79a7b-2cde-4263-a13f-14af3cfeb3b2