Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 20:05:05 Player: Ladmageddon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1106) 1106 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2966 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 134/500 Energy 49/100 System Corruption 0% Temperature Critical (761) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Treads Improved Treads Improved Heat Sink Medium Matter Pod (100) Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Seismic Detector ECM Suite Hacking Suite Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Salvage Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Heat Sink Medium Matter Pod Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Seismic Detector ECM Suite Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 40 | 8 4 18 10 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 5 | . . 2 3 Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 3 3 8 1 Device 5 | 2 1 2 . Storage 4 | 1 1 2 . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 11 | 2 . 4 5 Energy Gun 1 | . . . 1 Energy Cannon 4 | . . . 4 Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 10 11 Power 3 | . . 2 1 Propulsion 6 | . . 3 3 Utility 4 | . . 3 1 Weapon 8 | . . 2 6 Highest Loss Streak 11 | . . 6 11 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 97 90 Engine 10 | . 14 10 2 Treads 8 | . . 7 25 Leg 16 | . 28 13 . Device 7 | . 13 6 . Storage 18 | . 14 22 18 Processor 5 | . . 8 9 Protection 4 | . . 5 8 Energy Gun 1 | . . . 8 Ballistic Gun 22 | . 28 21 13 Peak Build Rating 26 | 9 10 15 26 Average Rating 11 | 8 9 12 19 On Entrance 7 | . 9 10 12 Naked Turns . | . . . . Heaviest Build 44 | 12 29 40 44 Greatest Support 62 | 20 20 40 62 Greatest Overweight (x) 3 | 1 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 15 | 8 10 12 15 Average Carried 8 | 5 7 9 13 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 7 10 10 11 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1481 | 545 132 753 51 Remotely . | . . . . Salvage Created 1558 | 293 132 821 312 Parts 104 | 27 10 52 15 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 3 15 4 Guns 19 | . 3 15 1 Cannons 3 | . . . 3 Classes Destroyed 10 | 3 2 4 1 Worker 6 | 4 . 1 1 Builder 1 | . . 1 . Tunneler 8 | 8 . . . Recycler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 4 | . . 2 2 Swarmer 3 | . . 3 . Grunt 12 | . 3 6 3 Brawler 1 | . . . 1 Sentry 6 | . . 6 . Best Kill Streak 6 | 2 2 3 6 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 284 | . 16 153 115 Missed 56 | . 3 41 12 Damage Taken 3507 | . 144 1462 1901 Core 928 | . 10 354 564 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 96 11 . Volleys Fired 231 | 55 27 119 30 Largest 3 | 2 2 2 3 Hottest 148 | 40 40 46 148 Shots Fired 461 | 110 54 224 73 Gun 440 | 110 54 224 52 Cannon 21 | . . . 21 Launcher . | . . . . Special . | . . . . Kinetic 422 | 110 54 224 34 Thermal 39 | . . . 39 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 9 5 13 4 Robot Miss Streak 6 | 3 2 6 6 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 231 | 65 27 108 31 Core Hits 81 | 20 12 35 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3012 | 686 253 1450 623 Guns 2760 | 686 252 1431 391 Cannons 232 | . . . 232 Explosions 19 | . . 19 . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 2641 | 686 252 1431 272 Thermal 351 | . . . 351 Explosive 19 | . . 19 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 13 | . . 13 . Projectiles . | . . . . Explosions 13 | . . 13 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 37 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 862 | . 12 27 862 Average Temperature 156 | . 7 8 318 Received Heat Transfer 1557 | . 78 615 864 Effects 17 | . . . 17 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 740 | . . . 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 315 | 50 99 315 298 Initial 115 | . 9 12 115 Average 104 | 21 24 181 181 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | 100 100 47 72 Level 1 23 | . . 52 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 8 24 18 Peak Tracking Total 8 | . 2 6 8 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . 2 8 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 6 1 . Successful 2 | . 1 1 . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2482 | 510 692 940 340 Spaces Moved 943 | 287 197 322 137 Core 21 | 21 . . . Treads 277 | . . 140 137 Legs 645 | 266 197 182 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 155 Average Speed 150 | 116 150 178 157 Slowest Speed 330 | 120 190 330 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 13 32 40 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . . 69 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 69 | . . 69 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1590 | 361 544 484 201 Wait 317 | . 307 . 10 Move 940 | 286 196 321 137 Hop . | . . . . Pick Up 45 | 12 6 18 9 Fast Attach 4 | 2 . . 2 Attach 23 | 5 . 12 6 Detach . | . . . . Swap 13 | 1 4 6 2 Drop 15 | . 3 7 5 Fire 231 | 55 27 119 30 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 511 | -11/Scrapyard | Entered Materials 512 | -10/Materials | Build established: Mutant 1148 | -10/Materials | Discovered new exit (range 4) 1203 | -10/Materials | Entered another Materials area 1203 | -9/Materials | Evolved 2 slots: Utility x2 1761 | -9/Materials | Core integrity fell below 50% 1785 | -9/Materials | Core integrity fell below 20% 1815 | -9/Materials | Lost 6 parts (1p3n1u1w) 2082 | -9/Materials | Build established: Scavenger-Mutant 2119 | -9/Materials | Discovered new exit (range 16) 2143 | -9/Materials | Entered another Materials area 2143 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2440 | -8/Materials | Build established: Scavenger-Tank 2467 | -8/Materials | Core integrity fell below 50% 2478 | -8/Materials | Core integrity fell below 20% 2483 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Ion Cannon broken. Overheating: Short circuit. Adv. Treads destroyed. Lgt. Treads destroyed. Overheating: Energy bleed (-8). Broken Ion Cannon destroyed. Critical hit (Burn: +37). Overheating: Core damaged (-82). Overheating: Energy bleed (-5). Overheating: Matter decay (-21). Overheating: System interference. Salvage Targeting Computer temporarily disabled. Imp. EM Pulse Cannon destroyed. Overheating: Core damaged (-55). Overheating: Matter decay (-32). Overheating: System interference. Imp. EM Pulse Cannon temporarily disabled. Imp. EM Pulse Cannon destroyed. Critical hit (Burn: +37). Imp. EM Pulse Cannon destroyed. 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