Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 15:38:31 Player: WetterLettuce Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2485) 2485 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5820 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Layered Light Armor Plating High-powered Field Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Titanium Leg Sensor Array Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Rocket Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon 1 | . . . 1 . . . . Parts Attached 80 | 6 3 2 7 3 30 25 4 Power 11 | 1 . . 1 . 4 5 . Engine 6 | 1 . . 1 . 1 3 . Core 5 | . . . . . 3 2 . Reactor . | . . . . . . . . Propulsion 21 | 2 . . 1 2 12 4 . Treads . | . . . . . . . . Leg 21 | 2 . . 1 2 12 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 1 1 1 . 7 10 3 Device 7 | . 1 1 . . 2 1 2 Storage 1 | 1 . . . . . . . Processor 1 | . . . . . . . 1 Hackware 6 | . . . 1 . 2 3 . Protection 9 | . . . . . 3 6 . Artifact . | . . . . . . . . Weapon 24 | 2 2 1 4 1 7 6 1 Energy Gun 6 | 1 1 . 1 . 1 2 . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 10 | 1 1 . 2 . 5 1 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 1 1 1 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 24 | . . . . . 6 14 4 Power 3 | . . . . . 1 2 . Propulsion 8 | . . . . . 2 5 1 Utility 8 | . . . . . 2 3 3 Weapon 5 | . . . . . 1 4 . Highest Loss Streak 5 | . . . . . 5 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 96 100 100 100 97 86 50 Engine 6 | . 14 14 11 11 3 5 . Core 1 | . . . . . 4 . . Leg 20 | . 28 28 22 22 26 20 5 Device 6 | . 10 14 11 11 8 1 3 Storage 7 | . 14 14 11 11 9 6 . Hackware 17 | . . . 11 11 11 27 30 Protection 3 | . . . . . 5 7 2 Energy Gun 7 | . 13 10 11 11 5 5 1 Ballistic Gun 11 | . 14 14 20 11 20 6 . Launcher 1 | . . 3 1 11 . 1 . Peak Build Rating 41 | 6 9 11 16 17 29 41 32 Average Rating 23 | 4 7 9 15 16 24 34 22 On Entrance 15 | . 6 9 11 16 17 29 32 Naked Turns . | . . . . . . . . Heaviest Build 42 | 12 15 17 20 21 30 42 16 Greatest Support 47 | 20 20 20 20 20 39 47 12 Greatest Overweight (x) 2 | 2 . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 Most Carried 8 | 2 7 8 8 8 8 8 5 Average Carried 7 | 1 5 7 7 8 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 7 8 8 8 8 5 5 Class Distribution -------------------- 31% | Hacker-Mutant 22% | Scavenger-Gunner 13% | Mutant 13% | Hacker-Tank 11% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 2090 | 194 78 66 199 130 841 482 100 Remotely . | . . . . . . . . Salvage Created 2648 | . 78 72 240 37 1256 965 . Parts 155 | . 9 6 22 8 55 55 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 61 | . 1 5 7 4 24 20 . Guns 48 | . 1 1 4 2 24 16 . Cannons 1 | . . . . . . 1 . AOE 12 | . . 4 3 2 . 3 . Classes Destroyed 12 | . 3 1 2 . 4 2 . Worker 4 | . . . 1 . 1 2 . Builder 3 | . . . . . . 3 . Tunneler 1 | . . . . . 1 . . Recycler 1 | . . . . . 1 . . Operator 3 | . 1 . . . 1 1 . Watcher 2 | . 1 . 1 . . . . Swarmer 15 | . . 4 4 4 . 3 . Grunt 35 | . 1 1 1 . 18 14 . Brawler 2 | . . . . . 2 . . Sentry 6 | . . . 2 . 3 1 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 11 | . 1 2 4 4 10 11 . Combat Bots Only 10 | . 1 2 4 4 10 4 . Max Kills in Single Turn 3 | . 1 2 3 3 2 3 . Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . 2 2 2 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 507 | . 2 28 27 4 98 288 60 Missed 162 | . 2 8 5 1 23 101 22 Damage Taken 4537 | . . 217 270 31 1235 2281 503 Core 949 | . . 32 36 . 178 428 275 Absorbed by Shields 18 | . . . . . . 18 . Regen/Repaired (Parts) 67 | . . . . . . 67 . Core Remaining (%) 86 | 100 . 87 . 91 67 . . Volleys Fired 208 | . 10 12 23 3 78 78 4 Largest 3 | . 2 2 3 3 3 3 1 Hottest 116 | . 63 63 93 93 113 116 70 Shots Fired 459 | . 19 24 65 7 206 134 4 Gun 448 | . 19 20 63 6 206 130 4 Cannon 1 | . . . . . . 1 . Launcher 10 | . . 4 2 1 . 3 . Special . | . . . . . . . . Kinetic 286 | . 10 12 42 3 158 61 . Thermal 163 | . 9 8 21 3 48 70 4 Explosive 10 | . . 4 2 1 . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 3 12 13 1 10 11 3 Robot Miss Streak 6 | . 6 3 5 3 5 3 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 8 | . . . . . 8 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 287 | . 8 18 39 2 127 90 3 Core Hits 152 | . 6 6 16 4 67 52 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . . 1 . Critical Strikes 8 | . . 1 . . 1 6 . Burn 5 | . . . . . 1 4 . Destroy 3 | . . 1 . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5266 | . 78 510 550 145 2048 1869 66 Guns 4470 | . 78 187 428 39 2048 1624 66 Cannons 32 | . . . . . . 32 . Explosions 722 | . . 323 122 106 . 171 . Melee . | . . . . . . . . Ramming 42 | . . . . . . 42 . Kinetic 2921 | . 44 112 251 28 1648 838 . Thermal 1581 | . 34 75 177 11 400 818 66 Explosive 722 | . . 323 122 106 . 171 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 2 9 9 Average Corruption 5 | . . . . . 2 4 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . 10 12 20 Message Errors 10 | . . . . . 4 2 4 Matter Fused 6 | . . . . . . 3 3 Heat Flow Errors 12 | . . . . . 3 2 7 Energy Discharges 7 | . . . . . 2 1 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . 16 . . . 10 . Projectiles . | . . . . . . . . Explosions 26 | . . 16 . . . 10 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . . . 10 . 63 . Shots 3 | . . . . 1 . 2 . Rammed . | . . . . . . . . Targets Rammed 20 | . . . . . . 20 . Kicked 20 | . . . . . . 20 . Crushed . | . . . . . . . . Highest Temperature 335 | . 44 155 34 . 307 335 237 Average Temperature 95 | . 20 83 10 . 68 128 93 Received Heat Transfer 1539 | . . 99 87 . 639 480 234 Effects 3 | . . . . . 2 1 . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 . . . 4 . Heat Transferred 3958 | . 75 175 400 25 1026 2146 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 372 | . 89 238 207 116 345 372 . Initial 92 | . . 34 92 16 . 68 . Average 128 | . 56 74 117 110 141 158 . Maximum Alert Level 1 | . . 1 1 . 1 1 . Low Security (%) 85 | 100 100 95 95 100 74 79 . Level 1 14 | . . 4 4 . 25 20 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 6 . Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . . . 2 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 3 | . . . 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 4 10 11 1 31 25 13 Peak Tracking Total 7 | . 2 6 4 1 7 5 4 Tactical Retreats 12 | . . 3 . . . 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 4 | . . . . . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 19 | . 3 . 5 . 5 6 . Terminals 17 | . 3 . 5 . 5 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 60 | . 10 . 17 . 20 13 . Successful 39 | . 5 . 11 . 15 8 . Failed 20 | . 5 . 6 . 5 4 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts 1 | . . . . . . 1 . Manual 44 | . 8 . 10 . 19 7 . Terminals 56 | . 10 . 17 . 20 9 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 22 | . 2 . 7 . 11 2 . Record 4 | . 1 . . . 1 2 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . 1 . 1 . . Alert Level 5 | . . . 2 . 3 . . Unreport Threat 3 | . . . 1 . 2 . . Surveillance Status 1 | . . . 1 . . . . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 13 | . 3 . 4 . 3 3 . Terminals 12 | . 3 . 4 . 3 2 . Assimilate 1 | . . . . . . 1 . Botnet 11 | . 3 . 4 . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Watchers 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 15 | . 2 . 4 . 5 4 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 3980 | 53 258 221 441 416 780 1301 510 Spaces Moved 3107 | 33 171 141 286 238 415 973 850 Core 798 | 9 . . . . . 97 692 Treads . | . . . . . . . . Legs 2309 | 24 171 141 286 238 415 876 158 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 50 50 Average Speed 98 | 116 120 120 120 166 114 96 57 Slowest Speed 190 | 190 120 120 120 190 190 186 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 31 55 36 58 40 35 91 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . Scrap Searched 7 | . . 1 . 1 . . 5 Spaces Dug . | . . . . . . . . Terrain Destroyed 68 | . . 30 20 10 . 8 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 68 | . . 30 20 10 . 8 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 3676 | 44 206 170 342 255 580 1211 868 Wait 188 | 4 17 15 16 7 31 92 6 Move 3100 | 32 170 140 285 237 414 972 850 Hop . | . . . . . . . . Pick Up 35 | 2 6 1 6 1 11 8 . Fast Attach 23 | 6 . . . . 6 10 1 Attach 21 | . 1 . 2 . 8 8 2 Detach 3 | . . . . . . . 3 Swap 36 | . 2 2 5 3 16 7 1 Drop 38 | . . . 5 4 16 12 1 Fire 208 | . 10 12 23 3 78 78 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 20 | . . . . . . 20 . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 521 | -10/Mines | Discovered new exit (range 9) 533 | -10/Mines | Entered Materials 533 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 813 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Identified exit to Storage 974 | -9/Materials | Entered Mines 1078 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1133 | -9/Mines | Build established: Scavenger-Gunner 1377 | -9/Mines | Learned Materials stockpile data 1383 | -9/Mines | Discovered new exit (range 6) 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -8/Materials | Destroyed 10 combat bots 1773 | -8/Materials | Lost 5 parts (1p2n1u1w) 2127 | -8/Materials | Build established: Scavenger-Tank 2150 | -8/Materials | Identified exit to Factory 2170 | -8/Materials | Entered Factory 2170 | -7/Factory | Evolved 2 slots: Utility x2 2482 | -7/Factory | Build established: Hacker-Tank 2566 | -7/Factory | Lost 3 parts (1n1u1w) 2682 | -7/Factory | Central database locked down 2997 | -7/Factory | Repaired VSS Leg 3197 | -7/Factory | Build established: Hacker-Mutant 3207 | -7/Factory | Lost 3 parts (1p1u1w) 3320 | -7/Factory | Core integrity fell below 50% 3357 | -7/Factory | Lost 3 parts (1p2n) 3453 | -7/Factory | Discovered new exit (range 8) 3471 | -7/Factory | Entered Lower Caves 3679 | -7/Lower Caves | Learned location of 1 exit from Factory 3689 | -7/Lower Caves | Learned location of 1 exit from Factory 3749 | -7/Lower Caves | Spotted B-75 Beast 3875 | -7/Lower Caves | Core integrity fell below 20% 3916 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3926 | -7/Lower Caves | Lost 3 parts (1n2u) 3929 | -7/Lower Caves | Discovered new exit (range 11) 3981 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- EXIT=FOUND System corrupted: Heat flow error (+271). Searching scrap... Found Mak. Power Shielding. Found 51 Matter. Acquired 26 matter. Searching scrap... Found Imp. Light Armor Plating. Found 39 Matter. Searching scrap... Found Flamer. Found Imp. Grenade Launcher. Found Energy Filter. Found Lrg. Storage Unit. Found 31 Matter. Searching scrap... Found Med. Treads. Found 57 Matter. System corrupted: Heat flow error (+220). V #W>JN/J%ANH5H=V5I&KPD3SOE2 JR=IIC=HW Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####????????????####???#########??????????####???? | | # ##??????????## ##### ## ##????????## #??## | | ##??####???# ##???????# #?# | | #### ##### Y #??????## ## | | ## ### % ######?# | | ###### ### ## ### ### | | #????# ## @ #### ### ##?? | | #???# ## #??## ### ##?? | | #???###### ## ## #???### ### ### | | #????????# ### ### #?????######## | | ######???# #?# #### ;############ | | ## #??? #?###?# BB ## #### | | ## #??# ##????# ## BB #?### | | #??## ##### ### # ## | | ##???# ##?## # #? | | ##????# ????## ### ## # | | ##??## #??##?# ####### | | #### ??## ## ### ##?# | | ???# ##?# #?# # | | #?????## ##??## ########### | | ##????# ##???# ##???????# | | #????# #??## ##?????## | | < #????## # # #?## #?##### | | #???####### ####?# ### ## | | ###??## ##??# ##??# | | ### #####????# #??# #?## | | #?# ##???????# #### #?# | | ##?## ##??????# ## #?# | | ###?### #??????# #?# ### | | ###### ##?????# #?## ###### | | ## ####### ## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMicrodissipatorFrame Manual? 0 Play Time 00:51:20 Cumulative 40.5 hours Start 2025.02.01 @ 11:47:48 End 2025.02.01 @ 15:38:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4286c591-3762-4ff3-a0eb-8038ac280e04