Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.03 @ 16:59:58 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (2722) 2722 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (851) 851 TOTAL SCORE: 9548 Bonus ------- Follower Combat Kills 54 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -103 Cogmind --------- Core Integrity 688/850 Matter 260/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Treads Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Improved Utility Shielding Thermal Shield > --- WEAPON (3) ------- Katana Axe Great Axe > --- INVENTORY (25) --- Angular Momentum Engine Medium Treads Medium Treads Medium Treads Medium Treads High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Advanced Targeting Computer Kinecellerator Transmission Jammer Improved Light Armor Plating EM Disruption Field System Restoration Module High-powered Tractor Beam Minigun Gauss Rifle Coil Gun Coil Gun Heavy Machine Gun AWS/Gauss Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Improved Utility Shielding Improved Weapon Shielding > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Treads Improved Treads Medium Treads Medium Treads Medium Treads Medium Treads High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Kinecellerator Transmission Jammer Thermal Shield EM Disruption Field High-powered Tractor Beam Minigun AWS/Gauss Heavy Rocket Launcher Katana Axe Great Axe Dirty Bomb Trap Dirty Bomb Trap [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . Utility 5 | . . . . . 2 2 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 194 | 9 6 3 . 13 53 24 14 5 . 8 43 5 8 3 Power 7 | 1 . . . 1 2 1 . . . . 2 . . . Engine 4 | 1 . . . 1 . 1 . . . . 1 . . . Core 3 | . . . . . 2 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 3 5 . . 6 14 1 4 1 . . 6 . 1 . Treads 27 | . 2 . . 3 11 1 3 1 . . 5 . 1 . Leg 1 | . . . . . . . 1 . . . . . . . Wheel 13 | 3 3 . . 3 3 . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 87 | 3 1 2 . 2 22 12 4 2 . 5 26 3 4 1 Device 56 | 2 . 1 . 1 14 8 4 2 . 3 14 3 3 1 Storage 8 | 1 1 1 . 1 1 . . . . . 3 . . . Processor 5 | . . . . . 2 1 . . . . 2 . . . Hackware 2 | . . . . . . 1 . . . . 1 . . . Protection 16 | . . . . . 5 2 . . . 2 6 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 . 1 . 4 15 10 6 2 . 3 9 2 3 2 Energy Gun 10 | 1 . . . 2 4 3 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 25 | 1 . 1 . 2 6 4 4 . . . 5 1 1 . Ballistic Cannon 3 | . . . . . 2 . . . . 1 . . . . Launcher 6 | . . . . . . 1 1 1 . 1 1 . 1 . Special Weapon 3 | . . . . . 3 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 2 1 1 . 1 3 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . . . . . Parts Lost 14 | . . . . 8 . . 2 . . . 3 . 1 . Power 2 | . . . . 1 . . . . . . 1 . . . Propulsion 7 | . . . . 4 . . 2 . . . . . 1 . Utility 2 | . . . . . . . . . . . 2 . . . Weapon 3 | . . . . 3 . . . . . . . . . . Highest Loss Streak 6 | . . . . 6 . . 1 . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 85 99 99 99 100 100 100 95 93 93 93 Engine 5 | . 14 14 14 11 . 3 7 7 7 7 3 6 6 6 Core 1 | . . . . . 8 3 . . . . 2 . . . Treads 14 | . 3 . . 1 8 7 12 23 23 23 19 13 13 13 Wheel 8 | . 24 28 28 23 18 15 8 . . . 3 6 6 6 Device 13 | . 14 14 14 6 10 14 15 15 15 14 11 13 12 13 Storage 7 | . 14 14 14 17 9 7 7 7 7 7 6 6 6 6 Processor 13 | . . . . . 8 14 15 15 15 15 20 20 20 20 Protection 5 | . . . . . 7 4 7 7 7 7 6 6 6 6 Energy Gun 3 | . 14 14 14 13 9 6 1 . . . . . . . Ballistic Gun 15 | . 14 14 14 11 15 12 18 15 15 15 14 16 19 9 Slashing Weapon 2 | . . . . . . 2 1 5 7 2 3 2 . 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 115 | 12 17 28 28 33 68 65 66 66 64 67 115 109 111 107 Greatest Support 107 | 26 26 20 20 26 26 26 79 79 74 74 107 28 28 28 Greatest Overweight (x) 4 | . . 1 1 2 2 2 4 . . . 4 3 3 3 Average Overweight (x) 1 | . . . 1 . 1 2 1 . . . 1 3 3 3 Largest Inventory Capacity 25 | 8 10 15 15 15 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 5 8 11 15 15 17 20 20 20 20 20 22 25 25 25 Most Carried 25 | 6 9 12 15 15 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | 4 6 10 13 13 17 19 19 19 20 20 22 24 24 23 Final Capacity 25 | 8 10 15 15 15 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 6 9 12 15 14 20 20 19 20 20 20 25 25 25 23 Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Skirmisher 12% | Gunner 10% | Assassin 7% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Assassin | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Matter Collected 3913 | 245 66 146 208 140 752 371 123 269 . 312 926 152 203 . Remotely 1174 | . . . . . . . . 201 . 234 496 114 129 . Salvage Created 3379 | 42 168 103 . 51 984 447 69 49 . 133 938 175 220 . Parts 187 | 7 11 10 . 7 49 13 6 9 . 10 51 7 7 . Haulers Intercepted 4 | . . . . . 4 . . . . . . . . . Recyclers Shooed 4 | 1 . . . 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 4 7 . 4 . 7 6 . Prevented 4 | . . . . . . . . 1 . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 61 | . 6 . . 3 11 4 4 5 . 7 13 3 5 . Guns 41 | . 6 . . 3 10 2 1 2 . 2 9 3 3 . AOE 19 | . . . . . . 2 3 3 . 5 4 . 2 . Classes Destroyed 16 | 1 2 2 . 2 5 1 . 1 . 1 . 1 . . Worker 2 | . . . . . 1 . . . . . 1 . . . Builder 8 | . . 1 . . . 1 . . . . 6 . . . Tunneler 5 | 2 . 1 . 1 . . . . . . 1 . . . Hauler 4 | . . . . . 4 . . . . . . . . . Recycler 8 | . . 1 . . 1 4 . . . . 2 . . . Watcher 4 | . . . . . 2 1 . . . . 1 . . . Swarmer 18 | . 3 . . 1 . . 3 4 . 3 4 . . . Grunt 21 | . 3 . . . 4 3 . . . 3 3 2 3 . Brawler 2 | . . . . . . . . . . . . 1 1 . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 9 | . . . . . 6 . . . . . 3 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . 1 . 1 . . . . . 1 . Programmer 4 | . . . . . . 1 . . . . 3 . . . Thief 1 | . . . . . . . . 1 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 2 4 1 . 1 3 6 3 5 . 7 9 3 5 . Combat Bots Only 7 | . 4 . . 1 3 3 3 5 . 7 6 3 5 . Max Kills in Single Turn 3 | 1 1 1 . 1 1 3 2 3 . 2 3 2 2 . Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . 1 2 3 . 2 3 . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Damage Taken 3702 | . 111 . . 1041 547 151 110 28 . 407 725 224 358 . Core 537 | . 9 . . 180 58 45 8 . . 75 104 . 58 . Absorbed by Shields 56 | . . . . . . 16 40 . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . 22 97 13 31 . Core Remaining (%) 73 | 100 . . . 24 89 . . . . 81 . . . . Volleys Fired 202 | 5 18 4 . 18 74 10 10 6 . 13 29 6 9 . Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 . Hottest 144 | 70 70 70 . 83 144 130 133 74 . 98 90 90 99 . Shots Fired 500 | 10 36 8 . 36 193 26 22 13 . 32 79 18 27 . Gun 461 | 10 36 8 . 36 177 23 20 12 . 20 76 18 25 . Cannon 10 | . . . . . 8 . . . . 2 . . . . Launcher 21 | . . . . . . 3 2 1 . 10 3 . 2 . Special 8 | . . . . . 8 . . . . . . . . . Kinetic 359 | 5 18 4 . 20 124 18 17 12 . 22 76 18 25 . Thermal 119 | 5 18 4 . 15 69 5 3 . . . . . . . Explosive 21 | . . . . . . 3 2 1 . 10 3 . 2 . Electromagnetic 1 | . . . . 1 . . . . . . . . . . Robot Hit Streak 23 | 7 6 3 . 13 16 23 8 7 . 7 16 10 8 . Robot Miss Streak 5 | 1 4 1 . 2 3 2 2 2 . 5 3 1 2 . Penetration Max 2 | . . . . . . . . . . . 2 1 . . Secondary Targets 7 | . 1 . . . 1 . . . . . 3 2 . . Max Gunslinging Chain 2 | . 1 . . . 1 . . . . . 1 2 . . Shots Hit Robots 342 | 7 17 4 . 26 122 23 20 8 . 17 62 16 18 2 Core Hits 180 | 3 9 4 . 8 42 20 7 9 . 19 39 7 13 . Critical Kills 4 | . . . . . . . . . . . 3 . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . . . Critical Strikes 15 | . 2 . . . 5 . . . . 1 6 . 1 . Burn 7 | . 2 . . . 5 . . . . . . . . . Destroy 7 | . . . . . . . . . . . 6 . 1 . Blast 1 | . . . . . . . . . . 1 . . . . Melee Attacks 39 | . . . . . . 6 1 1 . 1 22 5 1 2 Impact . | . . . . . . . . . . . . . . . Slashing 39 | . . . . . . 6 1 1 . 1 22 5 1 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 1 1 . . . 5 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 8756 | 84 177 63 . 436 1474 839 651 410 . 1030 2363 383 700 146 Guns 5403 | 84 177 63 . 436 1425 300 235 194 . 220 1562 383 324 . Cannons 72 | . . . . . 49 . . . . 23 . . . . Explosions 2598 | . . . . . . 432 336 216 . 787 451 . 376 . Melee 683 | . . . . . . 107 80 . . . 350 . . 146 Ramming . | . . . . . . . . . . . . . . . Kinetic 4320 | 33 77 12 . 275 848 210 159 194 . 243 1562 383 324 . Thermal 1144 | 51 100 51 . 150 626 90 76 . . . . . . . Explosive 2598 | . . . . . . 432 336 216 . 787 451 . 376 . Electromagnetic 11 | . . . . 11 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 683 | . . . . . . 107 80 . . . 350 . . 146 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . . 1 . . . Average Corruption 2 | . . . . 5 . . . . . . 1 . . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 192 | . . . . . . 30 40 . . 40 82 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 46 | . . . . . . . . . . 40 6 . . . Melee 146 | . . . . . . 30 40 . . . 76 . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . . . . 55 . . . . Shots 2 | . . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 336 | 70 118 40 . 105 336 74 130 20 . 187 100 171 145 . Average Temperature 52 | 33 52 14 . 24 61 33 47 13 . 77 30 99 66 . Received Heat Transfer 810 | . 30 . . 12 243 69 . . . 72 132 108 144 . Effects 1 | . . . . . 1 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 7 | . 2 . . . 3 2 . . . . . . . . Heat Transferred 3520 | 148 444 148 . 444 1961 200 175 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Peak Influence 397 | 10 208 96 . 81 238 317 . . . . 397 . . . Initial 88 | . 6 81 . . 19 88 . . . . . . . . Average 108 | 2 126 88 . 48 120 174 . . . . 88 . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . 1 . . . Low Security (%) 80 | 100 90 100 . 100 89 55 . . . . 74 . . . Level 1 19 | . 9 . . . 10 44 . . . . 25 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 3 5 . . . . 5 . . . Investigation 6 | . . . . . 1 2 . . . . 3 . . . Extermination 4 | . . . . . . 2 . . . . 2 . . . Reinforcement 4 | . 1 . . . 2 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Distress Signals 7 | . 2 . . 2 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 95 | . 10 . . 13 21 8 6 3 . 9 17 3 5 . Peak Tracking Total 6 | . 5 . . 6 5 3 3 4 . 6 4 3 4 . Tactical Retreats 3 | . . . . 1 1 . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Traps Triggered 2 | . . . . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . 2 . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . 2 . . . . . . . . . 2 Triggered 4 | . . . . . . . . . . 2 . 2 . . Most Traps Carried 2 | . . . . 1 . . 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Disabled 1 | . . . . . . 1 . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Accessed 23 | . 3 . 1 . 5 3 . 2 1 . 5 . . 3 Terminals 15 | . 3 . . . 5 2 . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 81 | . 9 . 1 . 14 6 . 9 4 . 13 . . 25 Successful 54 | . 5 . 1 . 5 3 . 9 4 . 2 . . 25 Failed 27 | . 4 . . . 9 3 . . . . 11 . . . Catastrophic 6 | . . . . . 3 . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 8 . 1 . 12 1 . . . . 5 . . . Terminals 41 | . 9 . . . 14 5 . . . . 13 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 45 | . 2 . 1 . 2 2 . 9 4 . . . . 25 Record 14 | . . . . . . . . 8 . . . . . 6 Part Schematic 15 | . . . . . . . . . 4 . . . . 11 Robot Schematic 5 | . . . . . . . . . . . . . . 5 Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 3 1 . . . . 2 . . . Terminals 8 | . 3 . . . 3 . . . . . 2 . . . Botnet 6 | . 2 . . . 2 . . . . . 2 . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 5 2 . . . . 5 . . . Full Trace Events 4 | . . . . . . 1 . . . . 3 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 5 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 19 . . . . 11 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Total Allies 6 | . . 3 . . . 3 . . . . . . . . Largest Group 3 | . . 3 3 3 . 3 . . . . . . . . Highest-Rated Group 93 | . . 40 40 40 . 93 . . . . . . . . Highest-Rated Ally 31 | . . 16 16 16 . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 7 . 20 . . . . . . . . Total Damage 364 | . . . . 89 . 275 . . . . . . . . Kills 3 | . . . . 2 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 1 2 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Turns Passed 7392 | 56 213 161 256 281 1021 524 469 816 1027 465 1183 406 404 110 Spaces Moved 4677 | 39 167 164 245 205 619 353 302 491 642 263 613 254 252 68 Core 32 | 32 . . . . . . . . . . . . . . Treads 1793 | . . . . . . . 89 491 642 263 308 . . . Legs . | . . . . . . . . . . . . . . . Wheels 2852 | 7 167 164 245 205 619 353 213 . . . 305 254 252 68 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 90 95 120 120 160 160 160 145 145 145 145 Average Speed 133 | 55 87 83 95 98 108 120 137 160 160 160 154 145 145 145 Slowest Speed 160 | 90 100 95 95 130 120 120 160 160 160 160 160 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 34 35 65 41 55 16 54 79 83 56 26 61 55 79 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 10 | . . . . 1 . 1 . 2 1 2 . 1 1 1 Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 11 | . . 2 . 1 . . 1 1 3 1 . 1 1 . Spaces Dug 35 | . . . . . 8 3 . 1 . 1 16 5 1 . Terrain Destroyed 189 | . . . . 2 14 13 10 15 . 85 34 5 11 . Melee 27 | . . . . . . 3 . 1 . 1 16 5 1 . Projectile 17 | . . . . 2 14 . . 1 . . . . . . AOE 145 | . . . . . . 10 10 13 . 84 18 . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Total 5349 | 62 199 180 268 247 817 426 341 514 643 285 750 271 270 76 Wait 53 | . 5 4 20 . 3 2 . 1 . 1 17 . . . Move 4663 | 38 166 163 244 204 618 352 301 490 641 262 612 253 251 68 Hop . | . . . . . . . . . . . . . . . Pick Up 99 | 8 2 3 3 5 33 14 8 5 1 . 15 1 1 . Fast Attach 27 | 6 1 1 . 3 5 5 2 1 . . 3 . . . Attach 35 | 1 . . . 4 14 4 4 . . . 7 . 1 . Detach 12 | . 1 1 . 1 3 2 . 1 . . 3 . . . Swap 132 | 2 5 2 . 6 34 15 8 4 . 8 33 5 7 3 Drop 84 | 2 1 2 1 4 33 16 7 5 1 . 9 1 . 2 Fire 202 | 5 18 4 . 18 74 10 10 6 . 13 29 6 9 . Melee 38 | . . . . . . 6 1 1 . 1 22 5 1 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 4 | . . . . 2 . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 270 | -10/Materials | Entered Mines 304 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 305 | -10/Mines | Build established: Mutant 307 | -10/Mines | Met a Derelict bent on vengeance 422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 422 | -10/Mines | Discovered new exit (range 5) 431 | -10/Mines | Entered Exiles 431 | -10/Exiles | Accompanied by 3 allies 446 | -10/Exiles | Discovered new exit (range 15) 457 | -10/Exiles | Met 8R-AWN 470 | -10/Exiles | Met EX-HEX 539 | -10/Exiles | Met EX-BIN 549 | -10/Exiles | Aligned with FarCom system 550 | -10/Exiles | Given EX-Vault access code 572 | -10/Exiles | Opened EX-Vault 578 | -10/Exiles | Found AWS/Gauss 598 | -10/Exiles | Warned to stay clear of 0b10 Research branches 624 | -10/Exiles | Met EX-DEC 660 | -10/Exiles | Discovered new exit (range 10) 687 | -10/Exiles | Left Exiles lab with AWS/Gauss 687 | -10/Exiles | Entered Mines 687 | -9/Mines | Accompanied by 3 allies 733 | -9/Mines | Learned Materials terminal intel 754 | -9/Mines | Assembled infested the area 755 | -9/Mines | Found a hidden stash of uninstalled traps 759 | -9/Mines | Assisted by a Guerilla fighting off Assembled 773 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 802 | -9/Mines | Core integrity fell below 50% 830 | -9/Mines | Lost 6 parts (1p3n2w) 962 | -9/Mines | Learned location of Storage (-9) 963 | -9/Mines | Discovered new exit (range 5) 968 | -9/Mines | Entered Materials 968 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 969 | -8/Materials | Loaded intel: 12 terminal locations 1415 | -8/Materials | Discovered new exit (range 9) 1704 | -8/Materials | Build established: Scavenger-Skirmisher 1989 | -8/Materials | Entered Factory 1989 | -7/Factory | Evolved 2 slots: Utility x2 2137 | -7/Factory | Allied Derelicts emerged from ambush trap array 2340 | -7/Factory | Identified exit to Lower Caves 2513 | -7/Factory | Entered Lower Caves 2958 | -7/Lower Caves | Discovered new exit (range 13) 2982 | -7/Lower Caves | Entered another Lower Caves area 2983 | -7/Lower Caves | Encountered a Warlord checkpoint 3014 | -7/Lower Caves | Discovered new exit (range 13) 3043 | -7/Lower Caves | Learned Factory terminal intel 3174 | -7/Lower Caves | Learned location of Extension (-6) 3174 | -7/Lower Caves | Learned 8 Research zone layouts 3174 | -7/Lower Caves | Learned Armory trap positions 3174 | -7/Lower Caves | Learned Armory emergency access door positions 3174 | -7/Lower Caves | Learned Factory security intel 3174 | -7/Lower Caves | Learned Research security intel 3293 | -7/Lower Caves | Build established: Mutant 3789 | -7/Lower Caves | Discovered new exit (range 7) 3798 | -7/Lower Caves | Entered Zion 3888 | -7/Zion | Discovered new exit (range 18) 4085 | -7/Zion | Learned 12 Factory zone layouts 4316 | -7/Zion | Rebuked by Imprinter 4521 | -7/Zion | Received a hallucinogenic algorithm 4825 | -7/Zion | Entered Proximity Caves 5224 | -6/Proximity Caves | Destroyed 7 combat bots 5269 | -6/Proximity Caves | Discovered new exit (range 16) 5290 | -6/Proximity Caves | Entered Factory 5290 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5291 | -6/Factory | Identified exit to Factory 5293 | -6/Factory | Loaded intel: 27 terminal locations 5623 | -6/Factory | Build established: Assassin 5931 | -6/Factory | Hacking Suite fried by hacking feedback 6185 | -6/Factory | Discovered exit to Factory (range 20) 6424 | -6/Factory | Discovered new exit (range 9) 6438 | -6/Factory | Identified exit to Lower Caves 6473 | -6/Factory | Entered Lower Caves 6853 | -6/Lower Caves | Discovered new exit (range 19) 6879 | -6/Lower Caves | Entered another Lower Caves area 7226 | -6/Lower Caves | Encountered a Warlord checkpoint 7274 | -6/Lower Caves | Discovered new exit (range 6) 7283 | -6/Lower Caves | Entered Data Miner 7283 | -6/Data Miner | Discovered new exit (range 6) 7308 | -6/Data Miner | Met Data Miner 7340 | -6/Data Miner | Learned location of Section 7 (-3) 7340 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7359 | -6/Data Miner | Received God Mode back door access code from Data Miner 7387 | -6/Data Miner | Data Conduit disabled 7393 | -6/Data Miner | Self-destructed Last Messages --------------- Tier: 5 Schematic downloaded. >>Schematic "M-30 Cleanser" Downloading schematic... M-30 Cleanser Tier: 7 Schematic downloaded. >>Schematic "A-27 Freighter" Downloading schematic... A-27 Freighter Tier: 7 Schematic downloaded. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\G3XN to gain control via the back door I've installed. Now off with you. 07384_ Sneak attack on Data Miner. 07384_ Axe follow-up attack on Data Miner. 07384_ Data Miner disappears through a trap door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????# | | ?????????#############????????????### | | ????#######################??????#### | | ???##"""""""""""""""###### # # # ### | | ???#""""""""" """"""""#g; ; #### | | ???"""""""""" ^ g | | ??#""""""" g | | ??#""""""" @ | | ??#"""""" | | ??#""""""" | | ??#""""""" """"" """""" | | ???"""""""" """"########### | | ???#""""""" """""############# | | ???##"""""""" "########????????? | | ????########"## "######??????????? | | ???????#####"### "##??????????????? | | ??????????##"### "##??????????????? | | ???????????#"## "##??????????????? | | ???????????#"## "##??????????????? | | ????????????"# "##??????????????? | | ????????????"### "###?????????????? | | ????????????"### "###?????????????? | | ????????????"### ""##?????????????? | | ?????????"##"## ""##?????????????? | | ?????????"##"#"X ""######?????????? | | ????????#"""""" "######?????????? | | ????????##""""" X"""""##?????????? | | ????????####"#"X "##"###?????????? | | ????????####"## X""""###?????????? | | ??????????##"### "##"##??????????? | | ?????????????##########"##??????????? | | ??????????????#########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 315 Matter Stores 462 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Corruption Screen | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialShrapnelPit Manual? 0 Play Time 01:20:35 Cumulative 866.5 hours Start 2023.01.03 @ 15:38:42 End 2023.01.03 @ 16:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 325 Adventurer 125 Explorer 2 Win Type - Total 101 Types 82/7/6/1/2/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64f12d2a-1edd-4755-9273-87131efdaf7b