Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 20:01:55 Player: Anting Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (805) 805 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 1737 Bonus ------- Friendly Fire -38 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1500) Ox29 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Improved Deuterium Engine Subdweller Monowheel Gravmag System Medium Storage Unit Subdweller Optics Improved Sensor Array Improved Terrain Scanner Transmission Jammer Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Powered Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Subdweller Machine Gun EMP Blaster Grenade Launcher Heavy Missile Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Beam Cannon Autogun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Improved Deuterium Engine Subdweller Monowheel Gravmag System Medium Storage Unit Subdweller Optics Improved Sensor Array Improved Terrain Scanner Transmission Jammer Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Powered Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Subdweller Machine Gun EMP Blaster Grenade Launcher Heavy Missile Launcher Multitool [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Weapon Autogun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 6 9 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 3 | 2 . 1 . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 1 1 Device 2 | 1 . 1 . Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 5 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 4 5 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 19 | 2 11 18 23 Power 3 | . 1 2 3 Propulsion 2 | 1 2 2 2 Utility 5 | . 2 4 7 Weapon 8 | . 5 9 9 Tool/Special . | . . . . Unused Backups 32 | . 6 5 21 Power 5 | . . 1 4 Propulsion 4 | . 1 . 3 Utility 8 | . . 1 7 Weapon 14 | . 5 3 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 83 | . 100 98 67 Engine 13 | . 14 13 14 Treads 14 | . 28 23 3 Leg 3 | . . 4 3 Device 8 | . 14 13 3 Storage 14 | . 14 14 14 Energy Cannon 7 | . . 2 14 Ballistic Gun 18 | . 28 21 13 Peak Build Rating 16 | 7 11 13 16 Average Rating 12 | 5 8 12 13 On Entrance 7 | . 7 11 13 Naked Turns . | . . . . Heaviest Build 97 | 15 52 57 97 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 31 | . 1 5 31 Average Overweight (x) 3 | . . 1 16 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 21 | 6 14 20 24 Most Carried 25 | 5 20 20 25 Average Carried 20 | 2 11 19 24 Final Capacity 25 | 8 20 20 25 Final Carried 25 | 5 20 20 25 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1008 | 271 221 463 53 Remotely . | . . . . Salvage Created 1227 | 39 407 513 268 Parts 79 | 8 26 29 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented 3 | . . 3 . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 10 9 3 Guns 16 | . 10 5 1 Cannons 4 | . . 2 2 AOE 2 | . . 2 . Classes Destroyed 12 | 1 4 3 4 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 7 | . 7 . . Sentry 1 | . . . 1 Demolisher 1 | . . . 1 Programmer 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 5 | . . 5 . Best Kill Streak 4 | 2 3 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 166 | . 43 33 90 Missed 54 | . 9 14 31 Hits 112 | . 34 19 59 Projectile 112 | . 34 19 59 AOE 3 | . . . 3 Damage Taken 1376 | . 408 407 561 Core 253 | . 34 62 157 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 95 | 4 34 45 12 Largest 2 | 2 2 2 2 Hottest 103 | 40 46 103 103 Shots Fired 171 | 8 68 71 24 Gun 139 | 8 68 51 12 Cannon 14 | . . 2 12 Launcher 18 | . . 18 . Special . | . . . . Kinetic 139 | 8 68 51 12 Thermal 14 | . . 2 12 Explosive . | . . . . Electromagnetic 18 | . . 18 . Robot Hit Streak 37 | 5 12 37 3 Robot Miss Streak 2 | 1 2 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 111 | 5 49 45 12 Core Hits 51 | 2 21 22 6 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks 16 | . . 16 . Impact 16 | . . 16 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2007 | 65 649 953 340 Guns 1430 | 63 641 599 127 Cannons 251 | . . 51 200 Explosions 303 | . . 303 . Melee . | . . . . Ramming 23 | 2 8 . 13 Kinetic 1430 | 63 641 599 127 Thermal 251 | . . 51 200 Explosive . | . . . . Electromagnetic 303 | . . 303 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 5 21 Projectiles 21 | . . . 21 Explosions 5 | . . 5 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . 21 1 Shots 3 | . . 3 . Rammed 7 | 1 3 . 3 Targets Rammed 8 | 1 3 . 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 292 | . 11 12 292 Average Temperature 106 | . 5 9 134 Received Heat Transfer 393 | . 198 81 114 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 315 | . . 74 241 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 189 | 10 96 . 189 Initial 189 | . . . 189 Average 16 | . 20 . 15 Influence Increases 995 | 10 310 510 165 Destroy 0b10 Robot/C 380 | . 200 120 60 Destroy 0b10 Robot/NC 30 | 10 10 . 10 Destroy Leader 64 | . 64 . . Successful Hack 6 | . 6 . . Select Force Hacks 90 | . . . 90 Destroy Structure 5 | . . . 5 Lose Combat Pursuer 420 | . 30 390 . Influence Decreases 995 | 10 310 115 560 Entered New Map 206 | . . . 206 Time Decay 758 | 10 310 95 343 Lost Part 31 | . . 20 11 Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 18 14 6 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats 8 | . 2 6 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . . 5 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 5 3 3 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 11 4 4 Successful 9 | . 2 4 3 Failed 10 | . 9 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 11 . 4 Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Record 1 | . . 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Tunnel 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 4608 | 25 1353 2433 797 Structural 2845 | . . 2048 797 Seismic 1763 | 25 1353 385 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 7647 | 104 1353 2540 3650 Spaces Moved 1817 | 50 529 874 364 Core 172 | 4 . . 168 Treads 1642 | 46 529 871 196 Legs 3 | . . 3 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 320 Average Speed 382 | 151 194 260 982 Slowest Speed 1600 | 160 240 470 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 87 57 70 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . . 1 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 7 | . . 2 5 Melee 2 | . . 2 . Projectile 5 | . . . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2291 | 66 789 1044 392 Wait 264 | . 187 77 . Move 1815 | 50 528 873 364 Hop . | . . . . Pick Up 43 | 5 20 10 8 Fast Attach 7 | 7 . . . Attach 4 | . . 4 . Detach . | . . . . Swap 19 | . 6 12 1 Drop 21 | . 11 7 3 Fire 95 | 4 34 45 12 Melee 16 | . . 16 . Ram 1 | . . . 1 Kick . | . . . . Crush 6 | . 3 . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 10) 560 | -10/Materials | Discovered new exit (range 6) 649 | -10/Materials | Discovered new exit (range 4) 969 | -10/Materials | Discovered new exit (range 4) 1206 | -10/Materials | Discovered new exit (range 12) 1446 | -10/Materials | Discovered new exit (range 5) 1458 | -10/Materials | Entered Subcaves 1483 | -10/Subcaves | Learned 4 Materials zone layouts 1862 | -10/Subcaves | Visited 4L-MR0's lab 1888 | -10/Subcaves | Found Powered Cannon 2036 | -10/Subcaves | Learned location of Zion (-6) 2036 | -10/Subcaves | Met a Zionite searching for "candidates" 2841 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3309 | -10/Subcaves | Discovered new exit (range 7) 3883 | -10/Subcaves | Build established: Scavenger-Mutant 3998 | -10/Subcaves | Entered Recycling 4847 | -7/Recycling | Discovered new exit (range 8) 4934 | -7/Recycling | Core integrity fell below 50% 5216 | -7/Recycling | Build established: Mutant 7646 | -7/Recycling | Core integrity fell below 20% 7648 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04975_ R-06 Scavenger destroyed. 04980_ U-05 Engineer builds a Wall. 04986_ U-05 Engineer builds a Door. 04988_ R-06 Scavenger collects Lgt. Treads. 04993_ R-06 Scavenger collects Lgt. Ion Engine. 05009_ Acquired 16 matter. 05169_ Slammed into U-05 Engineer. 05249_ Connecting with Recycling Unit... 05249_ Current location identified: Recycling >>Force(Tunnel) DISCOVERED[-10/Mines] 06401_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-2/Research] 06945_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-3/Armory] 07634_ Y-54 Guardian springs to life. 07639_ Autogun destroyed. 07642_ Ion Engine destroyed. 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