Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:17:06 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1203) 1203 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (682) 682 TOTAL SCORE: 5115 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 760 Friendly Fire -180 Cogmind --------- Core Integrity 259/700 Matter 0/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (10) --- Light Deuterium Engine Micro Nuclear Core Advanced Terrain Scan Processor System Shield Improved Field Recycling Unit (0) Improved Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Splice Drone Bay > --- WEAPON ----------- Improved Remote Datajack Plasma Cutter > --- INVENTORY -------- Compact Matter Pod Weight Redist. System Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Mining Laser [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Plasma Cutter Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 79 | 9 13 9 12 11 3 5 17 Power 10 | 2 1 1 2 2 . 1 1 Engine 8 | 2 1 1 2 2 . . . Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . 1 . Propulsion 17 | 2 4 . 3 2 . 3 3 Treads 2 | . . . . . . 2 . Leg 1 | . . . . . . . 1 Wheel 4 | 2 2 . . . . . . Hover 4 | . 2 . . . . . 2 Flight 6 | . . . 3 2 . 1 . Utility 15 | 2 . 1 2 1 3 . 6 Device 6 | 1 . 1 2 1 1 . . Storage 2 | 1 . . . . . . 1 Processor 3 | . . . . . 1 . 2 Hackware 4 | . . . . . 1 . 3 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 37 | 3 8 7 5 6 . 1 7 Energy Gun 5 | 2 1 . . 2 . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 4 | . 1 1 . . . . 2 Launcher 4 | . 3 1 . . . . . Special Weapon 18 | . 1 4 5 4 . 1 3 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 2 1 . . . . . Unidentified Prototypes 6 | . . . 1 3 . 1 1 Parts Lost 30 | . 4 11 2 1 . . 12 Power 4 | . 1 1 . . . . 2 Propulsion 8 | . 1 2 . 1 . . 4 Utility 5 | . . 2 . . . . 3 Weapon 13 | . 2 6 2 . . . 3 Highest Loss Streak 11 | . 3 11 2 1 . . 3 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 79 | . 86 52 86 91 98 87 73 Engine 3 | . 5 8 8 9 7 1 . Core 1 | . . . . . . . 4 Reactor 1 | . . . . . . 5 2 Treads 4 | . . . . . . 11 7 Wheel 3 | . 21 . . . . . . Hover 2 | . 4 5 . . . . 2 Flight 8 | . . . 29 30 30 5 . Device 14 | . 14 8 14 25 21 23 9 Storage 9 | . 14 11 11 9 7 7 7 Processor 5 | . . . . . 7 7 12 Hackware 5 | . . . . . 7 7 11 Ballistic Gun 2 | . 14 3 . . . . . Ballistic Cannon 2 | . 2 3 . . . . 4 Special Weapon 10 | . 1 12 21 17 15 15 8 Naked Turns . | . . . . . . . . Heaviest Build 40 | 14 13 14 18 19 19 35 40 Greatest Support 146 | 32 32 12 18 23 23 146 146 Greatest Overweight (x) 10 | 1 1 4 4 1 . . 10 Average Overweight (x) . | . . 2 . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 Most Carried 10 | 8 8 7 8 8 8 8 10 Average Carried 7 | 4 7 5 7 7 6 7 7 Final Capacity 10 | 8 8 8 8 8 8 8 10 Final Carried 8 | 7 7 6 8 8 7 7 7 Class Distribution -------------------- 47% | Mutant 22% | Hacker-Mutant 20% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1127 | 302 262 111 132 65 . 127 128 Remotely . | . . . . . . . . Salvage Created 1068 | 150 373 145 41 53 . . 306 Parts 96 | 18 38 15 9 4 . . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 27 | . 10 5 3 1 . . 8 Guns 9 | . 9 . . . . . . Cannons 16 | . . 4 3 1 . . 8 AOE 2 | . 1 1 . . . . . Classes Destroyed 11 | 3 5 2 . . . . 1 Worker 2 | 1 1 . . . . . . Builder 2 | . 2 . . . . . . Tunneler 4 | 3 1 . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 3 . . . . . 1 Swarmer 6 | . 3 . 3 . . . . Grunt 16 | . 7 2 1 1 . . 5 Duelist 1 | . . 1 . . . . . Sentry 2 | . . 2 . . . . . Programmer 3 | . . . . . . . 3 Best Kill Streak 4 | 4 4 3 3 1 . . 2 Combat Bots Only 3 | . 3 3 3 1 . . 2 Max Kills in Single Turn 3 | 1 3 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 360 | . 70 71 22 14 . . 183 Missed 122 | . 23 19 4 9 . . 67 Damage Taken 3308 | . 561 680 139 94 . . 1834 Core 933 | . 135 289 55 13 . . 441 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 24 | . . . . . . . 24 Regen/Repaired (Parts) 23 | . 5 . . . 18 . . Core Remaining (%) 64 | 100 46 . 14 97 . . . Volleys Fired 194 | 12 81 16 7 6 . 1 71 Largest 2 | 2 2 2 2 2 . 1 2 Hottest 120 | 70 100 100 120 40 . 7 104 Shots Fired 261 | 24 108 25 12 8 . 1 83 Gun 117 | 24 87 6 . . . . . Cannon 88 | . 12 8 . . . . 68 Launcher 9 | . 7 2 . . . . . Special 47 | . 2 9 12 8 . 1 15 Kinetic 157 | 12 86 14 . . . . 45 Thermal 84 | 12 13 9 12 8 . . 30 Explosive 9 | . 7 2 . . . . . Electromagnetic 2 | . 2 . . . . . . Robot Hit Streak 14 | 7 14 8 7 8 . 1 5 Robot Miss Streak 5 | 1 4 2 3 3 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 162 | 15 73 14 7 4 . 1 48 Core Hits 69 | 6 30 12 4 3 . . 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 . . 1 . . 2 Burn 2 | . 2 . . . . . . Blast 2 | . . . . . . . 2 Sever 1 | . . . . 1 . . . Melee Attacks 5 | . 5 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2884 | 167 1110 384 117 41 . . 1065 Guns 752 | 167 543 42 . . . . . Cannons 1242 | . 104 73 . . . . 1065 Explosions 685 | . 463 222 . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1367 | 53 531 115 . . . . 668 Thermal 884 | 114 168 47 117 41 . . 397 Explosive 618 | . 396 222 . . . . . Electromagnetic 15 | . 15 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . . 11 Message Errors 1 | . . . . . . . 1 Matter Fused 4 | . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 44 | . 38 . . . . . 6 Projectiles 6 | . . . . . . . 6 Explosions 38 | . 38 . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . 113 . . . . . . Shots 6 | . 6 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 492 | 60 211 16 6 . . . 492 Average Temperature 92 | 29 73 8 4 . . . 155 Received Heat Transfer 918 | . 171 273 6 45 . . 423 Effects 5 | . . . . . . . 5 Shutdowns 2 | . . . . . . . 2 Energy Bleed 2 | . . . . . . . 2 Damage (major) 1 | . . . . . . . 1 Siege Activations 1 | . . . . . . . 1 Total Turns 8 | . . . . . . . 8 Longest Duration 8 | . . . . . . . 8 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 4 . . . . . 1 Heat Transferred 2063 | 333 544 124 322 148 . . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 595 | 25 314 139 304 318 157 54 595 Initial 144 | . 16 77 54 40 144 54 37 Average 252 | 11 149 106 164 160 147 54 457 Maximum Alert Level 2 | . 1 . 1 1 . . 2 Low Security (%) 53 | 100 76 100 68 74 100 100 4 Level 1 16 | . 23 . 31 25 . . 17 Level 2 29 | . . . . . . . 77 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 . . 3 . . 16 Investigation 8 | . 1 . . 2 . . 5 Extermination 3 | . . . . . . . 3 Reinforcement 4 | . 1 . . 1 . . 2 Assault . | . . . . . . . . Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 10 | . 2 1 . 4 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 16 8 12 26 . . 35 Peak Tracking Total 7 | . 5 6 4 6 . . 7 Tactical Retreats 3 | . . . . 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 4 | . . . . 1 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 8 | . 2 . . . . . 6 Max in Single Turn 2 | . 2 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . 1 1 . . . 2 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 17 | . 4 . 2 3 2 . 6 Terminals 9 | . 2 . 1 2 1 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 . . . 1 . 1 Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 43 | . 10 . 2 11 5 . 15 Successful 25 | . 7 . 2 5 4 . 7 Failed 18 | . 3 . . 6 1 . 8 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 6 . 1 8 3 . 4 Fabricators 3 | . . . . . . . 3 Repair Stations 8 | . 3 . . . 2 . 3 Recycling Units 4 | . 1 . . 3 . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 . 2 4 2 . 2 Record 2 | . . . . 1 1 . . Robot Analysis 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Open DSF 2 | . . . . . . . 2 Locate Traps 2 | . 1 . . . 1 . . Dispatch Records 2 | . . . 1 1 . . . Maintenance Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . . . 2 . 1 Scan Component 3 | . 1 . . . 1 . 1 Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 2 | . 1 . . 1 . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 4 | . . . . . . . 4 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 11 | . 3 . 1 2 1 . 4 Full Trace Events 7 | . 2 . . 2 . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 42 | . 26 . . . 16 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . 2 . . . . . 2 Non-combat 4 | . 2 . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 5 | . 2 . . . . . 3 no_distress 4 | . 2 . . . . . 2 find_recycling 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 34 | . . . 4 7 . 21 2 Largest Group 21 | . . . 2 2 . 21 12 Highest-Rated Group 542 | . . . 21 32 . 542 299 Highest-Rated Ally 35 | . . . 16 18 . 35 35 Total Orders 25 | . . . 18 2 5 . . RETURN 25 | . . . 18 2 5 . . Ally Attacks 234 | . . . 27 93 . . 114 Total Damage 2152 | . . . 147 487 . . 1518 Kills 34 | . . . 8 6 . . 20 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches 171 | . . . 35 86 5 . 45 Drone Recoveries 166 | . . . 35 85 5 . 41 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3643 | 145 575 302 432 376 125 304 1384 Spaces Moved 2366 | 96 258 136 609 355 150 214 548 Core 174 | 24 . 73 7 . . . 70 Treads 551 | . . . . . . 172 379 Legs 45 | . . . . . . . 45 Wheels 289 | 72 217 . . . . . . Hover 158 | . 41 63 . . . . 54 Flight 1149 | . . . 602 355 150 42 . Fastest Speed 28 | 50 100 100 34 29 29 28 116 Average Speed 104 | 89 102 164 43 60 29 134 197 Slowest Speed 550 | 100 116 250 250 114 29 160 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 54 18 99 43 5 78 23 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 3 | . 2 . 1 . . . . Terrain Destroyed 68 | . 57 9 1 . . . 1 Melee . | . . . . . . . . Projectile 4 | . 2 . 1 . . . 1 AOE 64 | . 55 9 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3207 | 133 467 173 739 498 231 233 733 Wait 430 | . 99 . 95 110 76 . 50 Move 2358 | 95 257 135 608 352 150 213 548 Hop 1 | . . . . 1 . . . Pick Up 77 | 15 8 8 10 8 2 5 21 Fast Attach 9 | 1 . . 2 4 . 2 . Attach 46 | 7 5 8 7 3 3 1 12 Detach 3 | . 1 . 1 . . . 1 Swap 27 | 1 8 1 3 4 . 2 8 Drop 36 | 2 3 1 3 9 . 9 9 Fire 194 | 12 81 16 7 6 . 1 71 Melee 5 | . 5 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 21 | . . 4 3 1 . . 13 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Lost 3 parts (1p2w) 313 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 18) 604 | -10/Materials | Repaired Datajack 671 | -10/Materials | Core integrity fell below 50% 711 | -10/Materials | Discovered new exit (range 8) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 858 | -9/Materials | Core integrity fell below 50% 891 | -9/Materials | Lost 11 parts (1p2n2u6w) 974 | -9/Materials | Discovered new exit (range 15) 1023 | -9/Materials | Entered Mines 1025 | -9/Mines | Met a Derelict bent on vengeance 1035 | -9/Mines | Core integrity fell below 20% 1123 | -9/Mines | Found the Drone Emporium 1139 | -9/Mines | Found Prototype Device 1139 | -9/Mines | Identified Splice Drone Bay 1196 | -9/Mines | Identified exit to Materials 1446 | -9/Mines | Discovered exit to Materials (range 8) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -8/Materials | Discovered new exit (range 16) 1831 | -8/Materials | Entered Factory 1831 | -7/Factory | Evolved 2 slots: Utility x2 1929 | -7/Factory | Repaired Weight Redist. System 1934 | -7/Factory | Discovered new exit (range 7) 1936 | -7/Factory | Identified exit to Factory 1943 | -7/Factory | Discovered new exit (range 15) 1947 | -7/Factory | Identified exit to Lower Caves 1956 | -7/Factory | Sucked down chute 1956 | -7/Factory | Entered Waste 1957 | -7/Waste | Met a frightened Derelict 1957 | -7/Waste | Joined by Warlord forces that had cleared the area 2049 | -7/Waste | Discovered new exit (range 10) 2066 | -7/Waste | Identified exit to Factory 2260 | -7/Waste | Entered Factory 2260 | -7/Factory | Accompanied by 12 allies 2386 | -7/Factory | Garrison activated, responded to threat 2611 | -7/Factory | P-60 Hacker assimilated allied L7-1TK(s) 2744 | -7/Factory | Lost 12 allies 3131 | -7/Factory | Build established: Hacker-Mutant 3182 | -7/Factory | Lost 3 parts (2u1w) 3197 | -7/Factory | Garrison activated, responded to threat 3404 | -7/Factory | Lost 3 parts (2n1w) 3619 | -7/Factory | Core integrity fell below 50% 3644 | -7/Factory | Self-destructed Last Messages --------------- Terminal x2 Connecting with DSF Access... System corrupted: FCS attempts to trigger Assault Cannon. System corrupted: Assault Cannon misfires. Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. System corrupted: Component data lost. System corrupted: Matter fused (-4). Acquired System Shield. Assault Cannon destroyed. P-60 Hacker resets R-06 Scavenger, system corruption cleaned. System corrupted: Matter fused (-5). Critical hit (Burn: +37). >> Machine Analyzer network decryption results: Recycling Unit x3 Enh. Nuclear Core destroyed. Jacked B-48 Gladiator... 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Remote Datajack | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults I Spy Party Time Release The Drones! The More The Merrier Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed SchematicBladeArmor Manual? 0 Play Time 01:14:38 Cumulative 7.1 hours Start 2024.04.01 @ 14:03:35 End 2024.04.01 @ 15:17:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8ffe565-09a3-42c9-a8d6-c56d9b3086c4