Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.01.04 @ 04:15:23 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (4622) 4622 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 10671 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 123 Met Data Miner 300 Cogmind --------- Core Integrity 79/850 Matter 264/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Leg > --- UTILITY (4) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Humpback Advanced Sensor Array Faulty Experimental Targeting Computer Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Target Analyzer Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Improved Assault Rifle Power Sword > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Improved Heat Sink Huge Storage Unit Humpback Energy Well Large Matter Pod Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Improved Hacking Suite System Backup Module Long-range Tractor Beam Minigun Missile Launcher Missile Launcher Heavy Rocket Launcher [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Autogun Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . Utility 2 | . . . . . 1 1 . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 120 | 6 6 1 . 1 17 9 . 19 . 5 37 1 18 Power 13 | 1 . 1 . . 2 1 . . . . 5 . 3 Engine 7 | 1 . 1 . . 2 1 . . . . 1 . 1 Core 1 | . . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . 3 . 2 Propulsion 29 | 2 . . . . 5 3 . 6 . . 9 . 4 Treads 23 | 2 . . . . 5 3 . 4 . . 8 . 1 Leg 5 | . . . . . . . . 2 . . 1 . 2 Wheel 1 | . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 4 . . . 4 4 . 2 . 1 8 . 6 Device 13 | . 1 . . . 3 . . . . . 5 . 4 Storage 4 | 1 2 . . . . . . 1 . . . . . Processor 8 | . 1 . . . 1 4 . . . . 1 . 1 Hackware 2 | . . . . . . . . . . . 2 . . Protection 3 | . . . . . . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 2 . . 1 6 1 . 11 . 4 15 1 5 Energy Gun 8 | . . . . . 1 . . 1 . . 4 . 2 Energy Cannon 2 | . . . . . . . . . . . . 1 1 Ballistic Gun 25 | 2 2 . . 1 5 1 . 7 . 3 4 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 2 . 1 3 . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . . 1 . . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . 1 . 1 Corrupted Parts 2 | . . . . . . . . 1 . . 1 . . System Corruption 11 | . . . . . . . . 6 . . 5 . . Parts Lost 48 | . . . . 1 4 1 . 14 . . 8 5 15 Power 5 | . . . . . . 1 . 1 . . . . 3 Propulsion 19 | . . . . . 3 . . 6 . . 5 1 4 Utility 7 | . . . . . . . . 2 . . 1 1 3 Weapon 17 | . . . . 1 1 . . 5 . . 2 3 5 Highest Loss Streak 10 | . . . . 1 1 1 . 10 . . 3 3 6 Average Slot Usage (%) 90 | . 99 100 100 100 98 100 100 79 70 92 93 70 48 Engine 7 | . 14 14 14 14 9 7 7 2 . . 1 . 2 Treads 26 | . 28 28 28 28 34 38 38 16 23 23 32 29 8 Leg 2 | . . . . . . . . 7 15 15 4 . . Device 2 | . 6 . . . 6 6 . . . . 3 6 3 Storage 9 | . 14 14 14 14 9 7 7 12 15 10 6 3 . Processor 13 | . 6 14 14 14 11 15 23 16 15 15 11 6 9 Ballistic Gun 20 | . 27 28 28 28 23 23 23 22 1 18 13 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 117 | 10 89 89 89 89 95 99 98 101 93 98 117 116 38 Greatest Support 153 | 40 40 40 40 40 80 100 100 102 73 73 153 153 70 Greatest Overweight (x) 9 | . 2 2 2 2 1 . . 9 1 1 1 1 4 Average Overweight (x) . | . . 2 2 2 1 . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 6 16 25 25 25 25 25 25 25 25 25 25 17 5 Most Carried 25 | . 7 11 13 14 25 25 25 25 25 25 25 18 5 Average Carried 16 | . 4 8 11 13 19 24 24 19 24 24 23 13 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | . 7 11 13 13 25 23 25 22 25 25 17 5 5 Class Distribution -------------------- 41% | Mutant 35% | Gunner 10% | Scavenger-Gunner 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 4325 | 245 239 374 . 111 873 431 44 592 . 119 1118 . 179 Remotely 647 | . . . . . 185 . . . . . 462 . . Salvage Created 4860 | . 440 190 . 132 1440 467 43 808 . 31 1059 . 250 Parts 273 | . 37 22 . 7 91 25 3 43 . 3 36 . 6 Haulers Intercepted 7 | . 1 . . . 3 2 . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 3 41 . 6 . . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 101 | . 11 9 . 3 19 9 1 24 . . 23 . 2 Melee 3 | . . . . . . . . . . . 3 . . Guns 77 | . 11 9 . 3 19 9 1 12 . . 12 . 1 AOE 19 | . . . . . . . . 12 . . 7 . . Classes Destroyed 17 | . 5 2 . . 5 1 . 3 . 1 . . . Worker 3 | . 1 . . . 2 . . . . . . . . Builder 3 | . . 1 . . 2 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 7 | . 1 . . . 3 2 . . . . . . 1 Recycler 2 | . . . . . 2 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 7 | . 3 . . . 2 . . . . . 1 . 1 Swarmer 23 | . 5 9 . . . 3 . 6 . . . . . Grunt 42 | . 6 . . 3 9 3 . 7 . . 14 . . Brawler 6 | . . . . . 1 . . 2 . . 3 . . Duelist 4 | . . . . . . . . 4 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 14 | . . . . . 6 1 . 2 . . 4 . 1 Hunter 3 | . . . . . 3 . . . . . . . . Programmer 7 | . . . . . . 2 1 1 . . 2 . 1 Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 15 | . 6 3 . 3 10 4 1 15 . 1 4 . 2 Combat Bots Only 15 | . 5 3 . 3 6 4 1 15 . . 4 . 1 Max Kills in Single Turn 2 | . 2 2 . 2 2 2 1 2 . 1 2 . 1 Gunslinging 1 | . . 1 . 1 . . . . . . 1 . . Exploded 2 | . . . . . . . . 2 . . 1 . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 7566 | . 207 219 . 87 956 564 14 1566 . . 1701 187 2065 Core 1221 | . 10 35 . 42 134 28 . 201 . . 214 . 557 Absorbed by Shields 420 | . . . . . . . . . . . 420 . . Core Remaining (%) 76 | 100 . . . 65 75 . . . . 67 . . . Volleys Fired 315 | . 31 26 . 4 74 29 2 43 . 4 72 3 27 Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 3 1 Hottest 110 | . 46 46 . 46 102 69 69 101 . 74 108 110 75 Shots Fired 749 | . 62 52 . 7 222 87 6 97 . 13 169 7 27 Gun 707 | . 62 52 . 7 222 87 6 82 . 13 153 6 17 Cannon 6 | . . . . . . . . . . . . 1 5 Launcher 31 | . . . . . . . . 15 . . 16 . . Special 5 | . . . . . . . . . . . . . 5 Kinetic 624 | . 62 52 . 7 196 87 6 78 . 13 119 4 . Thermal 44 | . . . . . 26 . . . . . . 1 17 Explosive 31 | . . . . . . . . 15 . . 16 . . Electromagnetic 45 | . . . . . . . . 4 . . 34 2 5 Robot Hit Streak 18 | . 6 7 . 5 18 18 2 12 . 7 15 4 6 Robot Miss Streak 8 | . 3 4 . 1 4 4 1 8 . 1 3 2 2 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 18 | . 2 4 . 1 2 3 . 2 . . 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 . . 1 . . Shots Hit Robots 514 | . 39 32 . 6 158 54 3 60 . 10 128 4 20 Core Hits 256 | . 20 11 . 4 60 22 2 60 . 3 68 1 5 Critical Kills 2 | . 1 . . . . . . 1 . . . . . Critical Parts Destroyed 10 | . 1 . . . . . 1 2 . . 6 . . Critical Strikes 22 | . 2 . . . 1 . 1 3 . . 9 1 5 Burn 5 | . . . . . 1 . . . . . . . 4 Destroy 12 | . 2 . . . . . 1 3 . . 6 . . Corrupt 3 | . . . . . . . . . . . 1 1 1 Sever 2 | . . . . . . . . . . . 2 . . Melee Attacks 31 | . . . . . . . . 1 . . 30 . . Impact . | . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . 1 . . 30 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12677 | . 655 512 . 98 2398 920 56 2584 . 161 4721 56 516 Guns 7887 | . 655 512 . 98 2398 920 56 812 . 161 1930 56 289 Cannons 163 | . . . . . . . . . . . . . 163 Explosions 3994 | . . . . . . . . 1772 . . 2175 . 47 Melee 616 | . . . . . . . . . . . 616 . . Ramming 17 | . . . . . . . . . . . . . 17 Kinetic 6658 | . 655 512 . 98 2090 920 56 802 . 161 1310 54 . Thermal 971 | . . . . . 308 . . . . . 327 . 336 Explosive 3620 | . . . . . . . . 1772 . . 1848 . . Electromagnetic 795 | . . . . . . . . 10 . . 620 2 163 Impact . | . . . . . . . . . . . . . . Slashing 616 | . . . . . . . . . . . 616 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 2 8 8 8 9 9 13 Average Corruption 4 | . . . . . . 1 2 2 8 8 3 6 4 Corruption Purged 5 | . . . . . . . . . . . . 4 1 Effects 103 | . . . . . . 4 6 17 5 30 13 2 26 Message Errors 37 | . . . . . . 2 2 9 1 10 6 1 6 Matter Fused 17 | . . . . . . . . . 3 7 3 1 3 Heat Flow Errors 9 | . . . . . . . . 2 . 1 . . 6 Energy Discharges 19 | . . . . . . 2 4 3 . 4 1 . 5 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 15 | . . . . . . . . 2 1 5 2 . 5 Data Loss (major) 3 | . . . . . . . . 1 . 2 . . . Misfires 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 112 | . . . . . . . . 26 . . 86 . . Projectiles . | . . . . . . . . . . . . . . Explosions 81 | . . . . . . . . 26 . . 55 . . Melee 31 | . . . . . . . . . . . 31 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . 31 . . . . 34 Shots 2 | . . . . . . . . 1 . . . . 1 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 335 | . 18 12 . 34 335 112 14 269 . 240 206 36 245 Average Temperature 60 | . 8 6 . 15 66 28 10 53 . 128 71 20 94 Received Heat Transfer 1489 | . 66 . . 51 288 132 . 321 . . 475 . 156 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . . . . . . . 6 Heat Transferred 2040 | . . . . . 740 . . . . . 250 . 1050 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 549 | . 266 83 . 60 390 248 . . . . 549 192 149 Initial 192 | . . 13 . . 23 150 . . . . . 192 100 Average 108 | . 130 33 . 7 151 128 . . . . 230 167 54 Maximum Alert Level 2 | . 1 . . . 1 1 . . . . 2 . . Low Security (%) 80 | 100 72 100 . 100 71 67 . . . . 52 100 100 Level 1 13 | . 27 . . . 28 32 . . . . 16 . . Level 2 5 | . . . . . . . . . . . 31 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 . . 1 1 . 1 . . 4 . 5 Investigation 3 | . 1 1 . . 1 . . . . . . . . Extermination 6 | . . . . . . 1 . . . . 2 . 3 Reinforcement 5 | . 1 . . . . . . . . . 2 . 2 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 3 | . . . . . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 17 9 . 3 32 11 1 26 . 1 36 6 10 Peak Tracking Total 9 | . 3 3 . 3 6 4 1 9 . 1 6 6 3 Tactical Retreats 14 | . 2 . . . 2 . . 2 . . 5 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 3 | . 2 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 13 | . . . . . 2 . . 1 . . 10 . . Max in Single Turn 6 | . . . . . 1 . . 1 . . 6 . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 23 | . 3 1 1 . 5 1 1 . 3 . 2 . 6 Terminals 12 | . 3 . . . 3 1 . . . . 1 . 4 Fabricators 3 | . . . . . . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 74 | . 8 1 1 . 17 2 1 . 25 . 5 . 14 Successful 59 | . 3 1 1 . 13 1 1 . 25 . 3 . 11 Failed 14 | . 4 . . . 4 1 . . . . 2 . 3 Catastrophic 4 | . 1 . . . 2 . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 32 | . 7 . . . 10 . . . . . 4 . 11 Terminals 34 | . 8 . . . 11 2 . . . . 2 . 11 Fabricators 6 | . . . . . . . . . . . 3 . 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 38 | . 3 1 1 . 2 1 1 . 25 . . . 4 Record 8 | . 1 . 1 . . . . . 6 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 4 | . 2 . . . . 1 . . . . . . 1 Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . 2 Locate Traps 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . . . . . 6 . . . . . 2 . 7 Terminals 13 | . . . . . 6 . . . . . 1 . 6 Track 4 | . . . . . 2 . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 6 | . . . . . 3 . . . . . 1 . 2 Operators 2 | . . . . . 1 . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . 1 . 1 Fabnet 2 | . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 3 1 . . . . 1 . 5 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . . . 3 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 parse_system 2 | . . . . . . . . . . . . . 2 find_recycling 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 4 | . . . . . . . . 2 . 1 . . 1 Largest Group 2 | . . . . . . . . 2 . 1 1 . 1 Highest-Rated Group 95 | . . . . . . . . 32 . 95 95 . 26 Highest-Rated Ally 95 | . . . . . . . . 16 . 95 95 . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . 5 . 6 9 . . Total Damage 319 | . . . . . . . . 36 . 137 146 . . Kills 3 | . . . . . . . . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 4 | . 2 . . . . 1 . . . . . . 1 Derelict Logs Recovered 9 | . . 2 . 2 . . . 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 12750 | 87 817 1772 565 928 1477 961 482 1838 176 914 1530 165 1038 Spaces Moved 5090 | 51 355 528 177 284 476 533 292 581 75 379 594 97 668 Core 31 | 2 . . . . . . . . . . . . 29 Treads 4568 | 49 355 528 177 284 476 533 292 404 75 379 594 97 325 Legs 287 | . . . . . . . . 177 . . . . 110 Wheels 204 | . . . . . . . . . . . . . 204 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 240 160 160 157 235 235 156 160 50 Average Speed 219 | 155 199 320 320 320 240 160 160 267 235 235 185 160 131 Slowest Speed 750 | 160 320 320 320 320 240 160 160 750 235 235 240 240 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 74 93 57 59 49 18 51 79 71 66 21 64 23 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 2 . . . . 1 1 . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 9 | . . 1 . 1 . . 1 4 . 2 . . . Spaces Dug 8 | . . . . . . . . 1 . . 6 1 . Terrain Destroyed 236 | . . . . . . . . 81 . . 152 1 2 Melee 7 | . . . . . . . . 1 . . 6 . . Projectile 3 | . . . . . . . . 2 . . . 1 . AOE 226 | . . . . . . . . 78 . . 146 . 2 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 6106 | 56 416 571 177 299 681 596 304 790 77 394 847 101 797 Wait 409 | . 12 10 . 10 70 8 7 134 . 4 81 . 73 Move 5078 | 50 354 527 176 283 475 532 291 580 74 378 594 96 668 Hop . | . . . . . . . . . . . . . . Pick Up 88 | . 8 5 1 1 32 10 3 6 . 3 14 1 4 Fast Attach 38 | 6 2 1 . . 1 . . 4 . . 9 . 15 Attach 50 | . 2 . . 1 13 5 . 9 . 3 13 1 3 Detach 8 | . 1 . . . 1 . . . 3 . 3 . . Swap 32 | . 2 . . . 3 4 . 6 . 2 15 . . Drop 48 | . 4 2 . . 12 8 1 . . . 16 . 5 Fire 315 | . 31 26 . 4 74 29 2 43 . 4 72 3 27 Melee 31 | . . . . . . . . 1 . . 30 . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 275 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Central database locked down 905 | -10/Materials | Entered Mines 1854 | -10/Mines | Met a Derelict shopkeep closing up shop 2360 | -10/Mines | Learned location of 1 exit from Materials 2405 | -10/Mines | Discovered new exit (range 15) 2619 | -10/Mines | Discovered new exit (range 5) 2664 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2664 | -10/Mines | Discovered new exit (range 5) 2677 | -10/Mines | Entered Exiles 2729 | -10/Exiles | Discovered new exit (range 15) 2764 | -10/Exiles | Met 8R-AWN 2809 | -10/Exiles | Met EX-HEX 2943 | -10/Exiles | Met EX-DEC 3114 | -10/Exiles | Learned location of Zion (-6) 3216 | -10/Exiles | Discovered new exit (range 10) 3242 | -10/Exiles | Entered Mines 3523 | -9/Mines | Learned location of Storage (-7) 3714 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4128 | -9/Mines | Discovered new exit (range 12) 4170 | -9/Mines | Entered Materials 4170 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4171 | -8/Materials | Identified exit to Factory 4461 | -8/Materials | Build established: Gunner 5472 | -8/Materials | Discovered exit to Factory (range 12) 5647 | -8/Materials | Entered Factory 5647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5942 | -7/Factory | Build established: Scavenger-Skirmisher 6557 | -7/Factory | Discovered new exit (range 10) 6606 | -7/Factory | Identified exit to Lower Caves 6608 | -7/Factory | Entered Lower Caves 6836 | -7/Lower Caves | Build established: Scavenger-Gunner 6948 | -7/Lower Caves | Encountered a Warlord checkpoint 7048 | -7/Lower Caves | Discovered new exit (range 11) 7090 | -7/Lower Caves | Entered another Lower Caves area 7185 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7278 | -7/Lower Caves | Encountered a Warlord checkpoint 7346 | -7/Lower Caves | Spotted B-75 Beast 7353 | -7/Lower Caves | Learned Factory terminal intel 7415 | -7/Lower Caves | Lost 4 parts (2n1u1w) 7580 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7671 | -7/Lower Caves | Destroyed 15 combat bots 7675 | -7/Lower Caves | Lost 10 parts (1p4n1u4w) 7897 | -7/Lower Caves | Build established: Gunner 7958 | -7/Lower Caves | Destroyed B-75 Beast 8658 | -7/Lower Caves | Learned Factory emergency access door positions 8773 | -7/Lower Caves | Discovered new exit (range 13) 8928 | -7/Lower Caves | Entered Data Miner 8928 | -7/Data Miner | Discovered new exit (range 6) 8965 | -7/Data Miner | Met Data Miner 9015 | -7/Data Miner | Learned location of Section 7 (-2) 9015 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9050 | -7/Data Miner | Received God Mode back door access code from Data Miner 9104 | -7/Data Miner | Entered Proximity Caves 9190 | -6/Proximity Caves | Learned location of 1 exit from Factory 9260 | -6/Proximity Caves | Learned location of Extension (-5) 9657 | -6/Proximity Caves | Escorted by Enhanced Grunt 9988 | -6/Proximity Caves | Discovered new exit (range 7) 10018 | -6/Proximity Caves | Entered Factory 10018 | -6/Factory | Accompanied by 1 ally 10018 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10019 | -6/Factory | Identified exit to Factory 10021 | -6/Factory | Loaded intel: 26 terminal locations 10535 | -6/Factory | Found Faulty Exp. Targeting Computer 11161 | -6/Factory | Lost 3 parts (2n1w) 11548 | -6/Factory | Sucked down chute 11548 | -6/Factory | Entered Waste 11559 | -6/Waste | Spotted C-40 Crusher 11562 | -6/Waste | Spotted C-40 Crusher 11578 | -6/Waste | Spotted C-40 Crusher 11604 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11618 | -6/Waste | Spotted C-40 Crusher 11623 | -6/Waste | Spotted C-40 Crusher 11631 | -6/Waste | Spotted C-40 Crusher 11639 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11650 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11652 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11683 | -6/Waste | Lost 3 parts (1n1u1w) 11689 | -6/Waste | Discovered new exit (range 16) 11713 | -6/Waste | Entered Factory 11906 | -6/Factory | Build established: Mutant 12390 | -6/Factory | Lost 3 parts (2p1n) 12479 | -6/Factory | Spotted B-75 Beast 12502 | -6/Factory | Build established: Scavenger-Mutant 12590 | -6/Factory | Discovered exit to Factory (range 8) 12596 | -6/Factory | Core integrity fell below 50% 12629 | -6/Factory | Lost 6 parts (1p1n2u2w) 12671 | -6/Factory | System corruption reached 10% 12717 | -6/Factory | Core integrity fell below 20% 12751 | -6/Factory | Self-destructed Last Messages --------------- 12662_ K-01 Serf cleans the Pressure Siphon. 12663_ PGHHI|AG,=TRMENS&F7RJ%95S20HUS,R 12665_ K-01 Serf cleans the Pressure Siphon. 12667_ K-01 Serf cleans the Assembly Bed. 12669_ K-01 Serf cleans the Pressure Siphon. 12686_ K-01 Serf cleans the Fusion Modulator. 12695_ Door malfunctions. 12695_ K-01 Serf cleans the Fusion Modulator. 12699_ System corrupted: Arm. Leg rejected. 12700_ Acquired Arm. Leg. 12713_ ALERT: Rogue bot located, Programmers report to Factory Zone 9O. 12713_ Acquired Plasma Rifle. 12716_ Power Conduit explodes. 12716_ Plasma Rifle destroyed. 12722_ System corrupted: Energy discharge (-19). 12727_ U-05 Engineer lays Concrete. 12729_ U-05 Engineer builds a Wall. 12734_ U-05 Engineer lays Concrete. 12735_ U-05 Engineer builds a Wall. 12739_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????? ?#??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????############### #??????????????????? | | ??????????# ## #??????????????????? | | ??????????# ## ##?????????????????? | | ??????????# # #?????###?????????? | | ???????# # ##### ?????????? | | ???????# # ????????? | | ???????# + ????????? | | ???????# # ?????????? | | #??????# # #####?????????????? | | #??????# # #?????????????????? | | +??????# #### ####?????????????????? | | #?###### #??# #????????????????????? | | #?# #" #??# #????????????????????? | | ### "############??# #????????????????????? | | #" ##"""###???????# #????????????????????? | | # #???????# #????????????????????? | | " #########+###??????????????????? | | " # #??????????????????? | | " # """@"""p#??????????????????? | | " # """ """ #??????????????????? | | " # """ """ ###????#????#????### | | #"""" ###### # ???? ???? ???? | | " # """ """ # ???? ???? ???? | | ###### """""""?# """ """ + "??" "??" "??" | | ?????# """"""" # """ """ # "??" "??" "??" | | ?????# """"""" # ??? t ??# "??" "??" "??" | | ?????# """"""" #???? ""??# ?? ?? ?? | | ?????# #?????" "???# """" """" """" | | ?????# """ #?????" "???# """" """" """" | | ?????# """ #????? ????# """" """" """" | | ?????# """ #??????#????# | | ?????# #???????????# """" """" """" | | ?????# #???????????# """" """" """" | | ?????# #???????##### """" """" """" "" | | ???#########+##############T ## o "" | | ??# """"%%""" """" T" | | ??# """" """" """" "" | | ??# """" """" """" "" | | ??# | | ??# ^ | | ??# ####+############+################### | | ??# ??? ???????# #?????????# | | ??# ???""" ???????# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 31 Energy Capacity 410 Matter Stores 426 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 23 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronRecyclingBooster Manual? 0 Play Time 00:54:09 Cumulative 142.9 hours Start 2022.01.04 @ 01:33:45 End 2022.01.04 @ 04:15:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 226 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 849576ea-e5a0-4166-b252-c6ea45954139