Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 09:33:28 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2123) 2123 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 7721 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 112 Met Imprinter 300 Friendly Fire -8 Cogmind --------- Core Integrity 1000/1000 Matter 270/300 Energy 142/150 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY (9) ------ Advanced Sensor Array Improved Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Impact Mace CR-A16's Pointy Stick > --- INVENTORY (5) ---- Field Propulsion Drive Advanced Sensor Array Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Impact Mace CR-A16's Pointy Stick > --- INVENTORY -------- Field Propulsion Drive Advanced Sensor Array Heavy Missile Launcher [Rating: 76] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . 4 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 7 | . . . . . 2 2 . . . 3 Weapon . | . . . . . . . . . . . Parts Attached 116 | . 9 . 1 2 46 42 1 3 4 8 Power 7 | . 2 . . . 2 3 . . . . Engine 4 | . 2 . . . 2 . . . . . Core 3 | . . . . . . 3 . . . . Reactor . | . . . . . . . . . . . Propulsion 31 | . 2 . . 2 18 6 . . 1 2 Treads 11 | . . . . . 11 . . . . . Leg 10 | . 2 . . 2 6 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . 1 6 . . 1 2 Utility 53 | . 3 . 1 . 12 27 1 1 3 5 Device 14 | . . . . . 2 8 1 . 2 1 Storage 2 | . 1 . 1 . . . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 12 | . . . . . . 10 . . . 2 Protection 23 | . 2 . . . 9 8 . 1 1 2 Artifact . | . . . . . . . . . . . Weapon 25 | . 2 . . . 14 6 . 2 . 1 Energy Gun 4 | . . . . . 4 . . . . . Energy Cannon 5 | . . . . . 5 . . . . . Ballistic Gun 5 | . 2 . . . 3 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 2 | . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 4 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 8 | . . . . . 5 2 . . . 1 Parts Lost 11 | . 1 . . . 7 2 . . . 1 Power 2 | . 1 . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 . . . . 1 Weapon 4 | . . . . . 3 1 . . . . Highest Loss Streak 3 | . 1 . . . 3 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 100 100 91 98 96 99 100 93 Engine 6 | . 13 14 14 14 9 . . . . . Core 2 | . . . . . . 6 7 7 7 5 Treads 8 | . . . . . 22 . . . . . Leg 12 | . 28 28 28 28 13 . . . . . Flight 10 | . . . . . . 29 30 30 30 29 Device 4 | . . . . . 5 5 5 5 6 5 Storage 6 | . 14 14 14 14 9 . . . . . Processor 4 | . . . . . 3 6 7 7 7 5 Hackware 9 | . . . . . . 27 30 30 30 23 Protection 7 | . 11 14 14 14 9 3 1 2 . 10 Energy Gun 1 | . . . . . 4 . . . . . Energy Cannon 1 | . . . . . 4 . . . . . Ballistic Gun 8 | . 28 28 28 28 4 . . . . . Ballistic Cannon 1 | . . . . . 3 . . . . . Launcher 1 | . . . . . . 3 3 . 7 . Impact Weapon 2 | . . . . . . 6 7 7 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 11 28 28 48 48 101 78 17 23 18 22 Greatest Support 80 | 20 20 20 20 20 80 80 21 21 22 27 Greatest Overweight (x) 2 | . 1 1 2 2 1 . . 1 . . Average Overweight (x) . | . . 1 1 2 . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 5 5 5 5 Average Capacity 13 | . 10 15 18 20 20 5 5 5 5 5 Most Carried 20 | . 13 15 15 17 20 20 5 5 5 4 Average Carried 12 | . 8 14 15 15 19 4 4 5 5 3 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 Final Carried 20 | 6 12 15 15 17 20 5 5 5 5 3 Class Distribution -------------------- 35% | Hacker-Sprinter 33% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 1855 | 184 225 37 . 42 731 360 75 44 94 63 Remotely . | . . . . . . . . . . . Salvage Created 2929 | . 298 84 . . 1875 600 . . 72 . Parts 132 | . 20 4 . . 84 18 . . 6 . Haulers Intercepted 6 | . . . . . 4 2 . . . . Recyclers Shooed 6 | . 2 . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 50 | . 8 2 . . 26 7 . . 7 . Melee 3 | . . . . . 3 . . . . . Guns 18 | . 8 2 . . 8 . . . . . Cannons 12 | . . . . . 12 . . . . . AOE 13 | . . . . . 1 7 . . 5 . Classes Destroyed 11 | . 3 . . . 7 . . . 1 . Worker 5 | . . . . . 4 1 . . . . Hauler 6 | . . . . . 4 2 . . . . Recycler 8 | . . . . . 4 4 . . . . Operator 5 | . 2 . . . 2 1 . . . . Drone 2 | . . . . . . . . . 2 . Watcher 6 | . . . . . 2 4 . . . . Swarmer 18 | . 3 . . . 3 7 . . 5 . Grunt 22 | . 5 2 . . 15 . . . . . Sentry 6 | . . . . . 6 . . . . . Hunter 1 | . . . . . 1 . . . . . Heavy 1 | . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . 1 . Best Kill Streak 7 | . 5 2 . . 6 5 . . 7 . Combat Bots Only 7 | . 4 2 . . 4 4 . . 7 . Max Kills in Single Turn 3 | . 1 1 . . 2 3 . . 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 1 3 . . 2 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Damage Taken 3269 | . 409 155 . 24 2294 285 24 . 78 . Core 397 | . 64 30 . . 219 55 16 . 13 . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 108 | . 29 12 . 3 64 . . . . . Regen/Repaired (Parts) 216 | . . . . . 87 61 . 68 . . Core Remaining (%) 77 | 100 . . . 62 60 . . . 88 . Volleys Fired 166 | . 41 8 . 6 105 3 . . 3 . Largest 2 | . 2 2 . 2 2 1 . . 1 . Hottest 126 | . 40 40 . 40 126 30 . . 39 . Shots Fired 323 | . 82 16 . 12 206 3 1 . 3 . Gun 213 | . 82 16 . 12 103 . . . . . Cannon 103 | . . . . . 103 . . . . . Launcher 7 | . . . . . . 3 1 . 3 . Special . | . . . . . . . . . . . Kinetic 212 | . 82 16 . 12 102 . . . . . Thermal 32 | . . . . . 32 . . . . . Explosive 7 | . . . . . . 3 1 . 3 . Electromagnetic 72 | . . . . . 72 . . . . . Robot Hit Streak 15 | . 13 5 . 5 15 . . . . . Robot Miss Streak 4 | . 2 2 . 3 4 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 251 | . 60 11 . 8 149 20 . . 3 . Core Hits 112 | . 21 6 . 2 64 12 . . 7 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 3 4 . . 2 . Critical Strikes 10 | . . . . . 4 4 . . 2 . Blast 1 | . . . . . 1 . . . . . Smash 9 | . . . . . 3 4 . . 2 . Melee Attacks 82 | . . . . . 10 64 . 2 6 . Impact 76 | . . . . . 10 58 . 2 6 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 14 . . 1 . Combat Hostiles 3 | . . . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6213 | . 599 97 . 71 3156 1545 . . 745 . Guns 1748 | . 590 97 . 71 990 . . . . . Cannons 1645 | . . . . . 1645 . . . . . Explosions 921 | . . . . . 56 362 . . 503 . Melee 1834 | . . . . . 409 1183 . . 242 . Ramming 65 | . 9 . . . 56 . . . . . Kinetic 1562 | . 590 97 . 71 804 . . . . . Thermal 483 | . . . . . 483 . . . . . Explosive 865 | . . . . . . 362 . . 503 . Electromagnetic 1404 | . . . . . 1404 . . . . . Impact 1834 | . . . . . 409 1183 . . 242 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 . . Average Corruption 2 | . . . . . . 2 2 2 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . 8 2 . . . Message Errors 3 | . . . . . . 3 . . . . Matter Fused 2 | . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . 1 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1068 | . . . . . 219 713 . . 136 . Projectiles 5 | . . . . . 5 . . . . . Explosions . | . . . . . . . . . . . Melee 1063 | . . . . . 214 713 . . 136 . Knockbacks 8 | . . . . . 3 4 . . 1 . Impact 7 | . . . . . 2 4 . . 1 . Kinetic 1 | . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 47 . 25 . . . Shots 2 | . . . . . 1 . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed 9 | . 3 . . . 6 . . . . . Kicked 7 | . 3 . . . 4 . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 498 | . 18 25 . . 498 144 . . . . Average Temperature 112 | . 7 10 . . 125 72 . . . . Received Heat Transfer 1086 | . 141 90 . 15 792 48 . . . . Effects 8 | . . . . . 8 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . Interference 3 | . . . . . 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried 23 | . . . . . 12 11 . . . . Impact Corruptions 33 | . . . . . 4 24 . . 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1049 | . . . . . 1049 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 466 | . 192 107 . 146 466 411 . . . 384 Initial 384 | . . 42 . . 56 127 . . . 384 Average 165 | . 71 105 . 65 233 99 . . . 384 Maximum Alert Level 2 | . . . . . 2 2 . . . 1 Low Security (%) 67 | . 100 100 . 100 40 93 . . . . Level 1 20 | . . . . . 34 6 . . . 100 Level 2 11 | . . . . . 25 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 2 11 . . . 1 Investigation 8 | . . . . . . 7 . . . 1 Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . 3 . . . 2 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 10 | . 3 . . . 3 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 23 1 . 4 44 37 . . 7 . Peak Tracking Total 8 | . 5 1 . 2 5 8 . . 6 . Tactical Retreats 16 | . . . . . 3 12 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 7 | . . . . 2 2 3 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 38 | . 4 . 1 . 7 23 1 . . 2 Terminals 23 | . 4 . . . 4 14 . . . 1 Fabricators 7 | . . . . . . 6 . . . 1 Repair Stations 3 | . . . . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 118 | . 9 . 1 . 31 65 1 . . 11 Successful 82 | . 4 . 1 . 20 48 1 . . 8 Failed 35 | . 4 . . . 11 17 . . . 3 Catastrophic 3 | . . . . . . 2 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 57 | . 8 . . . 9 34 . . . 6 Terminals 65 | . 9 . . . 13 38 . . . 5 Fabricators 28 | . . . . . . 22 . . . 6 Repair Stations 6 | . . . . . 4 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 14 | . . . . . 14 . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 27 | . 3 . 1 . 2 17 1 . . 3 Record 1 | . . . 1 . . . . . . . Part Schematic 5 | . . . . . . 3 . . . 2 Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Machine Index 1 | . . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 . . . 1 Fabricator Index 1 | . . . . . . 1 . . . . Unreport Threat 4 | . . . . . 1 3 . . . . Locate Traps 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 17 | . . . . . . 14 . . . 3 Load Schematic 11 | . . . . . . 9 . . . 2 Build 6 | . . . . . . 5 . . . 1 Repair Station Hacks 6 | . . . . . 4 2 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 3 | . . . . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 12 | . . . . . 12 . . . . . Insert Component 6 | . . . . . 6 . . . . . Analyze 6 | . . . . . 6 . . . . . Garrison Access Hacks 3 | . . . . . . 3 . . . . Unlock Access 1 | . . . . . . 1 . . . . Seal Access 2 | . . . . . . 2 . . . . Unauthorized Hacks 17 | . 1 . . . 2 12 . . . 2 Terminals 10 | . 1 . . . 2 6 . . . 1 Assimilate 3 | . . . . . . 3 . . . . Botnet 4 | . . . . . 1 3 . . . . Operators 3 | . 1 . . . 1 . . . . 1 Fabricators 7 | . . . . . . 6 . . . 1 Prioritize 3 | . . . . . . 2 . . . 1 Recompile 4 | . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 3 . . . 6 17 . . . 2 Full Trace Events 4 | . . . . . . 3 . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . 1 Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 6 3 . 14 . 2 Parts Built 6 | . . . . . . 5 . . . 1 Authchips 4 | . . . . . . 3 . . . 1 Time 190 | . . . . . . 155 . . . 35 Total Part Build Rating 31 | . . . . . . 25 . . . 6 Parts Repaired 3 | . . . . . 2 1 . . . . Time 86 | . . . . . 64 22 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . Non-combat 3 | . . . . . . 3 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . no_distress 2 | . . . . . . 2 . . . . find_chute 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 7 | . . 3 . . . 4 . . . . Largest Group 3 | . . 3 3 3 3 3 . . . . Highest-Rated Group 66 | . . 40 40 40 40 66 . . . . Highest-Rated Ally 40 | . . 16 16 16 16 40 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . 18 12 12 . . . . Total Damage 443 | . . . . 175 126 142 . . . . Kills 5 | . . . . 4 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 6754 | . 746 314 399 147 2720 1724 112 282 163 147 Spaces Moved 6357 | 1 412 150 174 47 1155 2615 373 934 389 107 Core . | . . . . . . . . . . . Treads 758 | . . . . . 752 6 . . . . Legs 1187 | 1 412 150 174 47 403 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4412 | . . . . . . 2609 373 934 389 107 Fastest Speed 26 | 120 120 190 190 260 160 29 29 29 29 26 Average Speed 76 | 120 143 190 229 260 190 29 29 29 30 26 Slowest Speed 260 | 120 190 190 260 260 240 160 29 100 31 28 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 2 72 28 55 20 74 67 53 83 57 3 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . 2 2 1 . Spaces Dug 53 | . . . . . . 42 . . 11 . Terrain Destroyed 97 | . . . . . 3 56 9 . 29 . Melee 42 | . . . . . . 42 . . . . Projectile . | . . . . . . . . . . . AOE 55 | . . . . . 3 14 9 . 29 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 7790 | . 493 167 175 63 1477 3455 378 939 419 224 Wait 918 | . 12 7 . 5 72 697 1 1 17 106 Move 6333 | . 411 149 173 46 1154 2600 372 933 388 107 Hop 7 | . . . . . . 7 . . . . Pick Up 68 | . 10 3 . 2 40 11 1 . . 1 Fast Attach 18 | . 1 . . . 10 3 . 1 . 3 Attach 41 | . 3 . . . 16 18 . . . 4 Detach 2 | . . . . . . . 1 . . 1 Swap 57 | . 5 . 1 2 20 21 1 2 4 1 Drop 81 | . 7 . 1 2 44 23 2 . 1 1 Fire 166 | . 41 8 . 6 105 3 . . 3 . Melee 82 | . . . . . 10 64 . 2 6 . Ram . | . . . . . . . . . . . Kick 7 | . 3 . . . 4 . . . . . Crush 2 | . . . . . 2 . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 63 | -10/Materials | Central database locked down 90 | -10/Materials | Discovered new exit (range 14) 263 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 11) 747 | -10/Materials | Entered Mines 842 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1045 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1045 | -10/Mines | Discovered new exit (range 5) 1061 | -10/Mines | Entered Exiles 1061 | -10/Exiles | Accompanied by 3 allies 1092 | -10/Exiles | Discovered new exit (range 15) 1113 | -10/Exiles | Met 8R-AWN 1139 | -10/Exiles | Met EX-HEX 1299 | -10/Exiles | Met EX-BIN 1333 | -10/Exiles | Met EX-DEC 1343 | -10/Exiles | Learned location of Zion (-6) 1437 | -10/Exiles | Discovered new exit (range 10) 1460 | -10/Exiles | Entered Mines 1460 | -9/Mines | Accompanied by 3 allies 1562 | -9/Mines | Discovered new exit (range 9) 1607 | -9/Mines | Entered Materials 1607 | -8/Materials | Accompanied by 3 allies 1607 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1887 | -8/Materials | Lost 3 parts (1n1u1w) 1915 | -8/Materials | Discovered new exit (range 15) 1921 | -8/Materials | Build established: Scavenger-Mutant 2412 | -8/Materials | Discovered new exit (range 16) 2502 | -8/Materials | Repaired Aluminum Leg 2524 | -8/Materials | Discovered new exit (range 13) 3122 | -8/Materials | Repaired Lgt. Nuclear Core 3148 | -8/Materials | Build established: Mutant 3239 | -8/Materials | Discovered new exit (range 10) 3703 | -8/Materials | Build established: Scavenger-Mutant 4327 | -8/Materials | Entered Factory 4327 | -7/Factory | Evolved 2 slots: Utility x2 4367 | -7/Factory | Discovered new exit (range 15) 4372 | -7/Factory | Identified exit to Lower Caves 4582 | -7/Factory | Fabricated Imp. System Shield? 4643 | -7/Factory | Build established: Hacker-Sprinter 5148 | -7/Factory | Discovered new exit (range 13) 5330 | -7/Factory | Identified exit to Garrison 5371 | -7/Factory | Repaired Imp. Medium Armor Plating 5407 | -7/Factory | Discovered new exit (range 5) 5408 | -7/Factory | Identified exit to Factory 5438 | -7/Factory | Discovered exit to Factory (range 14) 5654 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5689 | -7/Factory | Fabricated Adv. Sensor Array (x1) 5707 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5888 | -7/Factory | Fabricated Imp. Hacking Suite? 6051 | -7/Factory | Entered Lower Caves 6161 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6163 | -7/Lower Caves | Identified exit to Zion 6163 | -7/Lower Caves | Entered Zion 6170 | -6/Zion | Found CR-A16's Pointy Stick 6185 | -6/Zion | Discovered new exit (range 11) 6196 | -6/Zion | Received a visual enhancement algorithm 6220 | -6/Zion | System corruption cleaned by Quarantine Array 6231 | -6/Zion | Learned Factory emergency access door positions 6289 | -6/Zion | Learned location of 1 exit from Factory 6364 | -6/Zion | Visited the Megawrench Repair Shop 6364 | -6/Zion | Megawrench repaired 6 parts 6443 | -6/Zion | Identified exit to Proximity Caves 6445 | -6/Zion | Entered Proximity Caves 6522 | -5/Proximity Caves | Spotter reported a threat 6528 | -5/Proximity Caves | Spotter reported a threat 6558 | -5/Proximity Caves | Destroyed 7 combat bots 6605 | -5/Proximity Caves | Discovered new exit (range 7) 6608 | -5/Proximity Caves | Identified exit to Factory 6608 | -5/Proximity Caves | Entered Factory 6608 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6609 | -5/Factory | Identified exit to Upper Caves 6610 | -5/Factory | Identified exit to Factory 6679 | -5/Factory | Fabricated Adv. Hacking Suite? 6755 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 6755 | -5/Factory | Self-destructed Last Messages --------------- Building Adv. Hacking Suite... ETC: 35 06679_ >> FABRICATOR: Completed Adv. Hacking Suite? 06753_ Acquired Adv. Hacking Suite. 06755_ Connecting with Fabricator... >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. >>Load(Adv. Hacking Suite) Uploading Adv. Hacking Suite schematic... Loaded successfully: Adv. Hacking Suite Rating: 6 Time: 17 Initiate build sequence. Feedback: Adv. Hacking Suite fried. Additional feedback blocked by Imp. Utility Shielding. 06755_ ALERT: Suspicious activity at Fabricator F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##+#????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ? ????t??????????????? | | ??????????????????? ???????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? !/ #??????????????????? | | +??+????????????????# // #??????????????????? | | ????????????????????#]! / #??????????????????? | | ????????????????????#]! #??????????????????? | | ????????????????????#] #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# """ #??????????????????? | | ????????????????????# """" #??????????????????? | | ????????????????????# "F"" #??????????????????? | | ########+######## #?# @"" #????###+###???????? | | #?# """ ###### #???????? | | #???????# "" #???????? | | #???????# T #???????? | | #???????# #???????? | | #???????# ##+####### #???????? | | #########+#######???####### ########???????? | | ??# ! ########### #??????????????? | | ??# + + #??????????????? | | ??# """ """ """ ########### ! #??????????????? | | ??# """ """ """ #?????????# !!! #??????????????? | | ??# """ """ """ #?????????# ] !!! #??????????????? | | ??# #?????????# #??????????????? | | ??# """ """ % #?????????# """"" #??????????????? | | ??# """ """ #?????????# """"" #??????????????? | | ????""" """ !#?????????# """ #??????????????? | | ??# #?????????# #??????????????? | | ??# #?????????#########??????????????? | | ??###############????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. System Shield | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Trap Extractor | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Adv. Sensor Array | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeRocketDerivative Manual? 0 Play Time 00:47:31 Cumulative 842.7 hours Start 2023.03.18 @ 18:40:07 End 2023.03.20 @ 09:33:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1265 Rogue 1265 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c03d86c-d3de-4aeb-bcc0-425bf3b63e33