Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.17 @ 12:00:25 Player: Ms. V3-11A Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (212) 1060 Value Destroyed (7904) 7904 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (734) 734 TOTAL SCORE: 16338 Bonus ------- High Alert Combat Kills 134 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 626/1150 Matter 156/300 Energy 52/100 System Corruption 9% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Surveybot 17 Chip Graphene Brace Makeshift Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Variable Charge Gun > --- INVENTORY (20) --- Centrium Wheel High-capacity Storage Unit Compact Battery (200) Large Matter Pod (150) Makeshift Terrain Scan Processor Authchip [R/Combat] Authchip [Power] Authchip [Weapon] Mapping Drone Bay (3/3) Backup Laser III Advanced Variable Charge Gun Heavy Phase Cannon Rocket Array Heavy Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Surveybot 17 Chip Graphene Brace Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- HERF Cannon Mass Driver > --- INVENTORY -------- Light Antimatter Reactor High-capacity Storage Unit Compact Battery Large Matter Pod Makeshift Terrain Scan Processor Authchip [R/Combat] Authchip [Power] Authchip [Weapon] Mapping Drone Bay Backup Laser III Variable Charge Gun Advanced Variable Charge Gun Heavy Phase Cannon Rocket Array Heavy Hammer [Rating: 84] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . 4 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 Utility 9 | . . 2 1 1 . . . 4 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 211 | . 8 21 23 15 29 8 7 27 15 13 10 3 32 Power 22 | . 2 3 1 1 2 1 . 3 2 2 1 . 4 Engine 8 | . 1 1 . 1 2 1 . 1 1 . . . . Core 10 | . 1 2 1 . . . . 2 1 2 . . 1 Reactor 4 | . . . . . . . . . . . 1 . 3 Propulsion 52 | . 2 7 8 2 12 . 1 4 1 2 5 . 8 Treads 11 | . . . . . 3 . 1 3 . 2 2 . . Leg 33 | . 2 7 8 2 7 . . . 1 . . . 6 Wheel 3 | . . . . . 2 . . 1 . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . 3 . . Utility 62 | . 2 6 8 6 7 2 4 10 4 6 2 . 5 Device 22 | . . 2 4 1 5 . 1 2 3 1 . . 3 Storage 8 | . 1 . . . . 1 1 . . 4 . . 1 Processor 8 | . . 1 1 2 1 . . 2 1 . . . . Hackware 7 | . . . 1 1 . . . 2 . 1 1 . 1 Protection 17 | . 1 3 2 2 1 1 2 4 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 75 | . 2 5 6 6 8 5 2 10 8 3 2 3 15 Energy Gun 36 | . 2 2 5 6 6 3 2 1 2 . . 1 6 Energy Cannon 11 | . . 1 1 . 1 . . 1 1 1 . 2 3 Ballistic Gun 10 | . . 2 . . 1 1 . 2 . 2 2 . . Ballistic Cannon 10 | . . . . . . . . 3 4 . . . 3 Launcher 8 | . . . . . . 1 . 3 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 3 1 . 1 . . . . 4 1 1 Corrupted Parts 6 | . . . . 1 2 . . . . . . . 3 System Corruption 16 | . . . . 1 6 . . . . . . . 9 Parts Lost 84 | . 2 7 7 1 14 . . 9 9 7 . 12 16 Power 13 | . 1 1 1 . . . . 1 1 2 . 2 4 Propulsion 28 | . . 1 4 . 7 . . 3 2 2 . 2 7 Utility 24 | . . 4 2 1 3 . . 5 3 2 . 4 . Weapon 19 | . 1 1 . . 4 . . . 3 1 . 4 5 Highest Loss Streak 8 | . 1 3 5 1 8 . . 4 5 7 . 7 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 91 90 97 99 98 89 99 96 72 53 64 46 50 Engine 7 | . 11 1 4 7 14 15 15 5 5 . . . 3 Core 2 | . 2 9 4 7 . . . 4 . 2 8 . 2 Treads 9 | . . . . . 5 23 23 16 4 2 8 . . Leg 6 | . 28 21 26 22 12 . . . 2 . . . 4 Device 9 | . . 8 11 14 15 7 10 14 12 10 11 4 2 Storage 6 | . 14 11 9 7 7 7 7 5 5 6 5 5 5 Processor 12 | . . 5 9 10 14 15 15 20 11 11 11 11 8 Hackware 4 | . . . 5 4 . . . 4 11 5 7 10 7 Protection 6 | . 6 10 8 7 6 7 11 7 . . 1 . . Energy Gun 8 | . 13 6 13 15 9 12 14 1 3 . . 4 4 Ballistic Gun 2 | . 14 11 1 . . . . . . 6 . . . Peak Build Rating 84 | 6 11 16 31 39 49 47 52 77 64 72 80 73 84 Average Rating 43 | 6 6 13 26 37 41 44 51 72 58 45 60 42 49 On Entrance 37 | 6 6 11 16 31 39 45 41 52 58 58 60 74 27 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 91 | 12 33 35 41 47 65 77 82 91 80 90 87 87 75 Greatest Support 88 | 20 20 20 37 42 66 66 66 66 16 56 56 56 88 Greatest Overweight (x) 27 | . 1 2 2 1 5 1 1 4 4 18 12 27 16 Average Overweight (x) 2 | . . 1 1 . 1 . 1 1 3 7 1 19 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 15 15 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 5 10 15 15 15 15 19 20 20 20 20 20 17 18 Average Carried 16 | 3 6 10 13 14 13 16 19 19 17 19 19 15 15 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 15 15 15 13 19 20 17 17 19 18 13 14 Class Distribution -------------------- 44% | Mutant 36% | Hacker-Mutant 13% | Scavenger-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Matter Collected 4088 | 200 324 248 530 125 349 177 87 489 625 337 . 271 326 Remotely 294 | . . . . . . . . . 294 . . . . Salvage Created 8360 | . 679 1094 1029 893 1498 321 . 861 428 270 . 385 902 Parts 423 | . 38 77 54 53 66 11 . 47 19 17 . 12 29 Haulers Intercepted 5 | . 1 1 1 . 1 . . . . . . . 1 Recyclers Shooed 10 | . 3 1 1 1 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . 11 20 . 44 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 179 | . 16 32 23 16 20 2 . 29 12 8 . 7 14 Guns 87 | . 16 21 14 13 10 2 . 1 2 5 . 3 . Cannons 54 | . . 11 8 . 8 . . 15 5 3 . 2 2 AOE 27 | . . . 1 1 1 . . 13 5 . . . 6 Classes Destroyed 16 | . 5 3 1 3 1 . . 1 2 . . . . Worker 4 | . . . . . 1 . . 3 . . . . . Builder 6 | . 1 . . . 1 . . 3 . . . . 1 Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 5 | . 1 1 1 . 1 . . . . . . . 1 Recycler 7 | . 1 . . 1 2 2 . 1 . . . . . Mechanic 4 | . . 1 . 1 1 . . . . . . . 1 Operator 2 | . . 1 . 1 . . . . . . . . . Watcher 4 | . . . . 1 2 . . 1 . . . . . Swarmer 64 | . 6 14 8 6 . . . 16 5 6 . 3 . Grunt 53 | . 10 10 10 . 8 . . 4 2 . . 4 5 Brawler 1 | . . . . . . . . . 1 . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . Sentry 31 | . . 8 4 3 8 2 . 2 1 1 . . 2 Hunter 16 | . . . . 4 1 . . 3 2 1 . . 5 Programmer 11 | . . . . 3 2 . . 4 . . . . 2 Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 6 5 6 6 4 1 . 10 5 3 . 3 5 Combat Bots Only 8 | . 6 5 6 4 3 1 . 8 5 3 . 3 4 Max Kills in Single Turn 5 | . 1 2 1 1 2 1 . 5 5 1 . 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 5 | . . . 1 1 1 . . 4 5 . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1807 | . 116 179 130 189 411 63 . 172 84 74 . 140 249 Missed 614 | . 40 52 36 69 162 23 . 48 19 21 . 47 97 Damage Taken 12367 | . 598 1104 970 911 1548 217 . 1871 868 736 . 1300 2244 Core 2035 | . 102 164 95 47 209 28 . 65 193 157 . 451 524 Absorbed by Shields 524 | . . . 42 237 245 . . . . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . 155 . Ignored by Resistances 3827 | . 191 341 300 348 566 71 . 525 246 208 . 390 641 Regen/Repaired (Parts) 37 | . . 37 . . . . . . . . . . . Core Remaining (%) 61 | 100 59 59 82 . . . 59 . . . . 10 . Volleys Fired 583 | . 55 112 53 55 78 9 . 71 29 31 . 27 63 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 . 2 2 Hottest 240 | . 85 105 124 116 136 116 . 147 132 147 . 150 240 Shots Fired 989 | . 109 209 94 111 143 21 . 98 45 47 . 30 82 Gun 708 | . 109 168 80 111 95 21 . 2 20 34 . 20 48 Cannon 264 | . . 41 14 . 48 . . 91 24 13 . 10 23 Launcher 17 | . . . . . . . . 5 1 . . . 11 Special . | . . . . . . . . . . . . . . Kinetic 315 | . 55 110 12 . 2 . . 58 22 37 . 9 10 Thermal 523 | . 54 99 54 77 96 11 . 35 17 10 . 21 49 Explosive 11 | . . . . . . . . 5 1 . . . 5 Electromagnetic 140 | . . . 28 34 45 10 . . 5 . . . 18 Robot Hit Streak 62 | . 35 23 62 42 27 32 . 13 7 13 . 13 25 Robot Miss Streak 3 | . 3 3 1 3 2 1 . 2 2 3 . 2 2 Penetration Max 1 | . . . . . . . . 1 . . . . 1 Secondary Targets 11 | . 7 1 1 . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . 1 . . . Shots Hit Robots 773 | . 81 150 82 93 121 19 . 74 35 28 . 23 67 Core Hits 398 | . 33 54 41 37 53 8 . 72 26 12 . 10 52 Critical Kills 3 | . . . . . . . . . . 1 . 1 1 Critical Parts Destroyed 5 | . . . . . . . . . . . . . 5 Critical Strikes 50 | . 5 3 7 6 4 3 . 10 3 1 . 2 6 Burn 25 | . 5 3 6 5 2 2 . . 1 . . 1 . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 7 | . . . . . . . . . . 1 . . 6 Blast 12 | . . . . . . . . 10 2 . . . . Corrupt 5 | . . . 1 1 2 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19312 | . 1023 1987 1639 1895 2853 383 . 4448 1213 628 . 719 2524 Guns 9270 | . 1023 1397 1307 1852 1625 383 . 34 309 417 . 408 515 Cannons 6302 | . . 590 284 . 1057 . . 2675 664 211 . 311 510 Explosions 3719 | . . . 48 37 171 . . 1724 240 . . . 1499 Melee . | . . . . . . . . . . . . . . Ramming 21 | . . . . 6 . . . 15 . . . . . Kinetic 4507 | . 518 684 125 . 24 . . 1731 628 503 . 164 130 Thermal 9173 | . 505 1303 929 1397 1940 196 . 1394 271 125 . 555 558 Explosive 2672 | . . . . . 171 . . 1195 240 . . . 1066 Electromagnetic 2939 | . . . 585 492 718 187 . 113 74 . . . 770 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 4 11 11 . 3 3 3 3 3 9 Average Corruption 4 | . . . . 1 7 11 . 2 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 227 | . . . . 8 45 67 . 2 11 31 8 51 4 Message Errors 55 | . . . . 3 14 16 . . 2 6 1 11 2 Matter Fused 50 | . . . . 2 8 14 . 2 3 7 2 12 . Heat Flow Errors 23 | . . . . . 2 8 . . 1 3 2 7 . Energy Discharges 34 | . . . . 1 9 9 . . 3 5 2 5 . Parts Fused 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 26 | . . . . . 4 7 . . 1 7 1 5 1 Data Loss (major) 17 | . . . . . 1 5 . . . 1 . 9 1 Misfires 13 | . . . . 1 5 4 . . . 1 . 2 . Alerts 4 | . . . . 1 . 1 . . 1 1 . . . Misdirections 1 | . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . 1 1 . . . . . . . Overload Shots 7 | . . . . . . . . . . . . 5 2 Effects 3 | . . . . . . . . . . . . 2 1 Heat Surge 2 | . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . 1 Overflow Damage 302 | . . 11 1 . 21 . . 206 . 10 . 53 . Projectiles 202 | . . 11 1 . 21 . . 106 . 10 . 53 . Explosions 100 | . . . . . . . . 100 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . 13 5 1 . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 12 5 1 . . 4 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 123 | . . . . 40 . . . 83 . . . . . Shots 7 | . . . . 1 . . . 6 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 632 | . 316 376 489 54 350 268 . 452 432 280 150 632 171 Average Temperature 111 | . 102 114 138 15 113 97 . 102 122 116 78 179 89 Received Heat Transfer 3495 | . 351 435 603 106 681 78 . 372 180 108 . 389 192 Effects 35 | . 2 8 3 . 2 . . 10 1 2 . 7 . Shutdowns 4 | . . 1 1 . . . . 1 . . . 1 . Energy Bleed 5 | . 2 1 . . 2 . . . . . . . . Interference 18 | . . 6 . . . . . 7 . 2 . 3 . Matter Decay 2 | . . . 1 . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . 2 . . . 1 . Damage (minor) 3 | . . . 1 . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . 3 Parts Fried 7 | . . . 1 1 2 1 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . . 2 1 . . . . . . 2 3 Combat Hostiles 8 | . . . . 2 1 . . . . . . 2 3 Parts Melted 43 | . 4 10 2 7 6 2 . 2 . . . 1 9 Heat Transferred 17623 | . 1850 2985 2233 2714 3182 481 . 1299 518 148 . 831 1382 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . . . 1 . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Peak Influence 497 | . 235 416 419 246 275 74 . 432 . . . . 497 Initial 335 | . . 18 77 103 95 44 . . . . . . 335 Average 159 | . 74 241 229 122 134 28 . 162 . . . . 375 Maximum Alert Level 2 | . 1 2 2 1 1 . . 2 . . . . 2 Low Security (%) 62 | 100 85 22 39 84 82 100 . 60 . . . . . Level 1 33 | . 14 76 53 15 17 . . 36 . . . . 55 Level 2 4 | . . . 7 . . . . 3 . . . . 44 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 4 5 5 4 . . 2 . . . . 8 Investigation 11 | . 2 3 2 2 1 . . . . . . . 1 Extermination 6 | . . . . 2 2 . . 1 . . . . 1 Reinforcement 10 | . . 1 1 1 1 . . 1 . . . . 5 Assault 2 | . . . 1 . . . . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . 1 2 3 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 245 | . 22 48 30 25 26 2 . 35 12 10 . 14 21 Peak Tracking Total 9 | . 6 7 5 5 6 1 . 9 5 5 . 7 6 Tactical Retreats 8 | . . 2 . . . . . 3 . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 2 1 . 1 3 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Disabled 25 | . . 2 . . 3 . . 13 1 . . . 6 Max in Single Turn 5 | . . 1 . . 1 . . 5 1 . . . 4 Garrison Access 3 | . . . 1 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Accessed 65 | . 5 9 7 7 7 8 6 8 . . 5 . 3 Terminals 40 | . 5 7 5 6 7 5 . 4 . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 3 | . . 1 . . . . . 1 . . . . 1 Recycling Units 4 | . . . . . . 3 . . . . . . 1 Scanalyzers 3 | . . 1 2 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . Total Hacks 176 | . 16 30 26 18 12 15 23 15 . . 14 . 7 Successful 118 | . 9 22 20 10 5 4 23 8 . . 14 . 3 Failed 58 | . 7 8 6 8 7 11 . 7 . . . . 4 Catastrophic 9 | . . . 1 . 2 2 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 75 | . 14 7 11 8 7 15 . 12 . . . . 1 Terminals 100 | . 16 15 18 17 12 12 . 9 . . . . 1 Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations 9 | . . 3 . . . . . 1 . . . . 5 Recycling Units 4 | . . . . . . 3 . . . . . . 1 Scanalyzers 20 | . . 12 8 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . Terminal Hacks 60 | . 2 3 6 7 3 . 23 2 . . 14 . . Record 18 | . . . . . . . 16 . . . 2 . . Part Schematic 5 | . . . . 1 . . . . . . 4 . . Robot Schematic 2 | . . . . 2 . . . . . . . . . Robot Analysis 12 | . . 1 . 1 . . 6 . . . 4 . . Prototype ID Bank 7 | . . . 2 1 . . . . . . 4 . . Open Door 3 | . . . . . 3 . . . . . . . . Branch Access Points 4 | . . 1 1 1 . . . 1 . . . . . Terminal Index 4 | . . 1 1 1 . . . 1 . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . . . . . . . . . 3 Scan Component 2 | . . 1 . . . . . . . . . . 1 Repair 1 | . . 1 . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 17 | . . 12 5 . . . . . . . . . . Insert Component 8 | . . 5 3 . . . . . . . . . . Analyze 9 | . . 7 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . . Unauthorized Hacks 34 | . 7 5 9 2 2 4 . 5 . . . . . Terminals 28 | . 7 5 8 2 2 1 . 3 . . . . . Botnet 13 | . 2 . 3 2 2 1 . 3 . . . . . Skim 15 | . 5 5 5 . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Liberate 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . Tunnel 3 | . . . . . . 3 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 4 7 7 6 5 5 . 7 . . . . 3 Full Trace Events 5 | . . 2 1 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 5 10 1 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 5 3 . . . . . . . . . . Part Schematics Acquired 7 | . . 5 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Robot Analysis Total 12 | . . 1 . 1 . . 6 . . . 4 . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Turns Passed 21264 | 5 743 1657 1115 1163 1358 1745 4321 2039 705 1939 461 3318 695 Spaces Moved 7375 | 3 412 656 463 516 542 762 1844 761 309 399 174 308 226 Core 457 | . . . . . . . . . . 141 . 306 10 Treads 3834 | . . . . . 157 762 1844 749 . 167 153 2 . Legs 2386 | 3 412 656 463 516 217 . . . . . . . 119 Wheels 580 | . . . . . 168 . . 12 309 91 . . . Hover 97 | . . . . . . . . . . . . . 97 Flight 21 | . . . . . . . . . . . 21 . . Fastest Speed 110 | 120 120 190 120 123 110 145 225 160 145 160 160 240 110 Average Speed 248 | 120 124 190 190 185 151 221 225 224 158 440 248 1042 209 Slowest Speed 1400 | 120 190 260 260 193 470 225 225 465 160 950 875 1400 850 Overloaded Moves 5 | . . . . . . . . . . . 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 2 78 64 31 18 83 99 94 22 46 61 60 48 6 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 7 | . . 3 1 . . 3 . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . . . Scrap Searched 15 | . . . . . . . 9 . 3 3 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 261 | . . . 4 9 10 . . 123 48 9 . 1 57 Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . . . 5 . . 16 7 9 . 1 3 AOE 220 | . . . 4 9 5 . . 107 41 . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total 9347 | 6 535 872 603 610 944 806 2026 982 477 532 205 395 354 Wait 927 | . 47 53 30 15 251 14 142 110 110 78 10 53 14 Move 7362 | 2 411 655 462 515 541 761 1843 760 308 398 173 307 226 Hop . | . . . . . . . . . . . . . . Pick Up 109 | . 9 18 15 4 13 6 17 4 9 5 1 1 7 Fast Attach 76 | . 2 5 8 4 9 2 . 7 4 11 9 . 15 Attach 68 | . 1 8 5 4 12 4 2 8 7 1 2 4 10 Detach 17 | . . . 1 . 1 5 . 2 1 . 2 . 5 Swap 69 | . 5 8 10 7 8 2 5 12 4 1 . . 7 Drop 117 | 4 5 13 19 5 15 3 17 7 5 7 8 2 7 Fire 583 | . 55 112 53 55 78 9 . 71 29 31 . 27 63 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Discovered new exit (range 12) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Lost 3 parts (1n1u1w) 1050 | -9/Materials | Build established: Scavenger-Mutant 1319 | -9/Materials | Repaired Lgt. Nuclear Core 1646 | -9/Materials | Discovered new exit (range 11) 1708 | -9/Materials | Build established: Mutant 1893 | -9/Materials | Discovered new exit (range 12) 2247 | -9/Materials | Learned Storage garrison access intel 2264 | -9/Materials | Discovered new exit (range 16) 2265 | -9/Materials | Identified exit to Materials 2291 | -9/Materials | Learned location of 2 exits from Materials 2347 | -9/Materials | Identified exit to Mines 2406 | -9/Materials | Entered another Materials area 2406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -8/Materials | Identified exit to Factory 2815 | -8/Materials | Build established: Scavenger-Mutant 2896 | -8/Materials | Garrison activated, responded to threat 3006 | -8/Materials | Lost 5 parts (1p2n2u) 3353 | -8/Materials | Met 7R-MNS 3477 | -8/Materials | Learned 2 Storage zone layouts 3509 | -8/Materials | Learned location of Storage (-7) 3521 | -8/Materials | Entered Factory 3521 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3522 | -7/Factory | Caught up to 7R-MNS 3735 | -7/Factory | Build established: Mutant 3824 | -7/Factory | Discovered new exit (range 7) 4211 | -7/Factory | Build established: Hacker-Mutant 4421 | -7/Factory | Identified exit to Storage 4421 | -7/Factory | Identified exit to Lower Caves 4684 | -7/Factory | Entered Storage 5242 | -7/Storage | Build established: Scavenger-Mutant 5389 | -7/Storage | Lost 8 parts (5n1u2w) 5550 | -7/Storage | Found Prototype Launcher 5700 | -7/Storage | Discovered new exit (range 16) 5729 | -7/Storage | System corruption reached 10% 6011 | -7/Storage | Build established: Mutant 6037 | -7/Storage | Used back door to open Recycling access 6037 | -7/Storage | Discovered new exit (range 4) 6040 | -7/Storage | Identified exit to Recycling 6042 | -7/Storage | Entered Recycling 6082 | -7/Recycling | Identified Rocket Array 6201 | -7/Recycling | Scanned before Scraplab entrance 6306 | -7/Recycling | Entered Scraplab 6324 | -7/Recycling | Discovered new exit (range 3) 6326 | -7/Recycling | Identified exit to Scraptown 7188 | -7/Recycling | Discovered new exit (range 15) 7787 | -7/Recycling | Entered Scraptown 7787 | -7/Scraptown | System corruption cleaned by C-Scrubber 8582 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8584 | -7/Scraptown | Visited Symbiants 8697 | -7/Scraptown | Discovered new exit (range 5) 8913 | -7/Scraptown | Visited Cyclists 9032 | -7/Scraptown | Visited UFD Registry 9032 | -7/Scraptown | Registered with UFD as "Protonbucket" 9115 | -7/Scraptown | Entered Cyclist Reading Room 9196 | -7/Scraptown | Visited Bundlers 9499 | -7/Scraptown | Visited Red Mages 9596 | -7/Scraptown | Visited Junk Repository 9679 | -7/Scraptown | Visited Awakened 10778 | -7/Scraptown | Visited Shadow of the Wyrm 10884 | -7/Scraptown | Visited Cartography Club 10944 | -7/Scraptown | Found Surveybot 17 Chip 11010 | -7/Scraptown | Visited Curators Association 11141 | -7/Scraptown | Visited Observation Area 11262 | -7/Scraptown | Visited Research Penetration Think Tank 11314 | -7/Scraptown | Visited Chapter 10 11602 | -7/Scraptown | Visited Analyses Database 11654 | -7/Scraptown | Visited Derelict Rescue Squad 11668 | -7/Scraptown | Found DRS Beacon 11712 | -7/Scraptown | Visited Science Guys 11874 | -7/Scraptown | Visited LU-1G1's Boring Crew 12096 | -7/Scraptown | Discovered new exit (range 5) 12105 | -7/Scraptown | Identified exit to Factory 12108 | -7/Scraptown | Entered Factory 12108 | -5/Factory | Evolved 4 slots: Utility x4 12516 | -5/Factory | Found Hvy. Insulated Plating 12524 | -5/Factory | Destroyed 8 combat bots 12945 | -5/Factory | Discovered new exit (range 15) 13271 | -5/Factory | Discovered new exit (range 14) 13337 | -5/Factory | Build established: Hacker-Skirmisher 13399 | -5/Factory | Identified exit to Factory 13998 | -5/Factory | Identified exit to Upper Caves 14144 | -5/Factory | Lost 4 parts (1p1n2u) 14147 | -5/Factory | Entered Upper Caves 14260 | -5/Upper Caves | Encountered a Warlord checkpoint 14400 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14401 | -5/Upper Caves | Build established: Hacker-Mutant 14580 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 14757 | -5/Upper Caves | Lost 3 parts (2u1w) 14790 | -5/Upper Caves | Discovered new exit (range 15) 14805 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14834 | -5/Upper Caves | Identified exit to Upper Caves 14852 | -5/Upper Caves | Entered another Upper Caves area 15030 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15102 | -5/Upper Caves | Lost 7 parts (2p2n2u1w) 16578 | -5/Upper Caves | Build established: Scavenger-Mutant 16770 | -5/Upper Caves | Discovered new exit (range 9) 16791 | -5/Upper Caves | Entered Zhirov 16792 | -5/Zhirov | Discovered new exit (range 3) 16836 | -5/Zhirov | Met Zhirov 16903 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16946 | -5/Zhirov | Found Alien Artifact 16946 | -5/Zhirov | Identified Integrated Dissipator 16946 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16974 | -5/Zhirov | Found Alien Artifact 17120 | -5/Zhirov | Build established: Hacker-Mutant 17248 | -5/Zhirov | Identified exit to Proximity Caves 17252 | -5/Zhirov | Entered Proximity Caves 17253 | -4/Proximity Caves | Activated DRS Beacon 17276 | -4/Proximity Caves | Core integrity fell below 50% 17293 | -4/Proximity Caves | Spotter reported a threat 17303 | -4/Proximity Caves | Spotter reported a threat 17331 | -4/Proximity Caves | Lost 7 parts (1p2n2u2w) 17652 | -4/Proximity Caves | Spotted B-86 Titan 18093 | -4/Proximity Caves | Identified Transdimensional Reconstructor 18093 | -4/Proximity Caves | Warped through subspace 20435 | -4/Proximity Caves | Discovered exit to Factory (range 5) 20514 | -4/Proximity Caves | Core integrity fell below 20% 20551 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 20570 | -4/Proximity Caves | Entered Factory 20570 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20869 | -4/Factory | Search patrols dispatched 20927 | -4/Factory | Lost 5 parts (1p2n2w) 21070 | -4/Factory | First assault squad dispatched 21265 | -4/Factory | Self-destructed Last Messages --------------- 21254_ H-77 Assassin suffers critical hit (Destroy). 21254_ Destroyed Coil Gun. 21254_ U-05 Engineer suffers critical hit (Destroy). 21254_ Destroyed Wheel. 21254_ U-05 Engineer knocked back. 21255_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 21256_ H-77 Assassin suffers critical hit (Destroy). 21256_ H-77 Assassin destroyed. 21256_ Slug penetrates Wall. 21257_ System corrupted: Substantial component data lost. 21259_ Hyp. Gauss Cannon destroyed. 21259_ Myomer Leg destroyed. 21262_ Integrated Corrupted Lgt. Antimatter Reactor (+4). 21262_ Complication: Graphene Brace rejected. 21262_ Complication: Adv. VSS Leg rejected. 21262_ Complication: Adv. Coolant Injector rejected. 21263_ Penetrated by Slug. 21263_ Acquired Graphene Brace. 21263_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | #""" # # # #??????????????? | | # # # """#??????????????? | | # """"#??????????????? | | """"#??????????????? | | # """"#??????????????? | | """"#??????????????? | | """"#??????????????? | | ^ ## """"#??????????????? | | #????# #??????????????? | | " #????# ""T"" #??????????????? | | " ###### """"" ! #??????????????? | | " + #??????????????? | | " #################??????????????? | | """ """"# #??????????????????????????????? | | #### #"#######??????????????????????????????? | | ???# ## #???????????????????????????????????? | | ???# ##########??????????###????????????????? | | ???# =% ?? ?????????????????? | | ???# #####+##########?????? ??????????????????? | | ???# ??# ! #????? ????? ? #??????????? | | ???# ???# #????? ????? +??????????? | | ???# ???# ##### ##?? #??????????? | | ???# ????# # # ;## g ##?????????? | | ??? ????# ##;;;;;;; g ????????? | | ?? ?????# ! # ; g ^ ????????? | | ? ?????+ # @! = ; """????????????? | | ? ??????# %; = ; %"" ???????????? | | ??????# # % """ ???????????? | | ?#???????# u # h ??????????? | | ?????????# + %[ % ?????????? | | ?????????# # % ###??????????? | | ?????????#############; % #????????????? | | ????????????????????? ; ;#+###????????????? | | ????????????????????? ; ; ??????????????? | | ????????????????????##; ; ! ?????????????? | | ?????????????????????#;;;;;;;;; ????????????? | | ?????????????????????#### # ### o ! ?????????????? | | ?????????????????????????### ?? ??????????????? | | ????????????????????????????#??? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 100 Energy Generation 39 Energy Capacity 1330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1410 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Hcp. Storage Unit | -8/Materials | Extracted Hvy. Mace | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Spread Laser | -8/Materials | Extracted Imp. Weapon Cycler | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BattleAluminumMicroactuators Manual? 0 Play Time 01:55:00 Cumulative 282.0 hours Start 2024.08.17 @ 09:57:42 End 2024.08.17 @ 12:00:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 211 Rogue 63 Adventurer 122 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 9794909c-0d3d-4ea2-bec1-8d444e557eb5