Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 19:48:28 Player: 2401 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (590) 590 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2355 Bonus ------- None Cogmind --------- Core Integrity 170/550 Matter 219/300 Energy 33/100 System Corruption 0% Temperature Cool (69) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Utility Shielding Makeshift Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Subdweller Beam Cannon Barrage Gun > --- INVENTORY (20) --- Ion Engine Nuclear Core Aluminum Leg Disposable Heat Sink Disposable Heat Sink Small Storage Unit Visual Processing Unit Riot Gun Small Laser Subdweller Machine Gun Scrap Shield Fragment (49) Scrap Shield Fragment (47) Scrap Shield Fragment (47) Scrap Shield Fragment (47) Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Utility Shielding Scrap Shield Hacking Suite > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Disposable Heat Sink Disposable Heat Sink Small Storage Unit Visual Processing Unit Makeshift Light Armor Plating Riot Gun Small Laser Subdweller Beam Cannon Flak Cannon Piercing Trap Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 22] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Subdweller Optics Storage High-capacity Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 31 | 7 5 11 8 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 2 2 Treads 2 | . 2 . . Leg 4 | 2 1 . 1 Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 8 | 2 . 3 3 Device 2 | 1 . 1 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 3 | . . 1 2 Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 7 7 Power 2 | . . 1 1 Propulsion 5 | . . 2 3 Utility 2 | . . 1 1 Weapon 5 | . . 3 2 Highest Loss Streak 4 | . . 4 3 To Critical Strikes . | . . . . Average Backups 9 | 4 7 10 12 Power 1 | . 1 1 1 Propulsion 2 | 3 3 3 1 Utility 3 | . 1 5 5 Weapon 1 | . 1 1 4 Tool/Special . | . . . . Unused Backups 8 | . 1 1 6 Power 3 | . 1 . 2 Propulsion 1 | . . 1 . Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 100 97 65 Engine 11 | . 14 13 5 Treads 9 | . 6 16 . Leg 5 | . 21 . . Wheel 9 | . . 11 12 Device 8 | . 14 11 . Storage 12 | . 14 14 9 Hackware 2 | . . . 8 Protection 4 | . . 2 13 Energy Gun 11 | . 14 15 1 Ballistic Gun 12 | . 14 12 11 Peak Build Rating 22 | 9 9 14 22 Average Rating 12 | 5 8 12 17 On Entrance 8 | . 9 9 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 71 | 14 14 55 71 Greatest Support 40 | 20 40 40 36 Greatest Overweight (x) 16 | 3 1 1 16 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 15 | 7 8 18 20 Most Carried 20 | 7 8 20 20 Average Carried 13 | 5 7 16 17 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 6 8 20 15 Class Distribution -------------------- 59% | Mutant 25% | Scavenger-Mutant 14% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 772 | 272 122 160 218 Remotely . | . . . . Salvage Created 829 | 34 334 190 271 Parts 57 | 7 15 20 15 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | . 6 7 4 Guns 15 | . 6 7 2 Cannons 2 | . . . 2 Classes Destroyed 10 | 1 4 1 4 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 3 | . 2 . 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 4 | . 3 . 1 Sentry 1 | . . . 1 Hunter 2 | . . . 2 Subdweller 4 | . . 4 . Best Kill Streak 4 | 1 4 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 224 | . 47 66 111 Missed 59 | . 12 15 32 Hits 165 | . 35 51 79 Projectile 165 | . 35 51 79 Critical Strikes 3 | . . 1 2 Damage Taken 2414 | . 345 969 1100 Core 599 | . 78 141 380 Absorbed by Shields . | . . . . Redirected to Shielding 29 | . . . 29 Core Remaining (%) 56 | 100 . 12 . Volleys Fired 97 | 12 24 32 29 Largest 2 | 2 2 2 2 Hottest 108 | 60 60 90 108 Shots Fired 187 | 24 48 61 54 Gun 171 | 24 48 61 38 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 110 | 12 24 25 49 Thermal 77 | 12 24 36 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 6 5 10 7 Robot Miss Streak 7 | 3 3 7 6 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 123 | 13 31 40 39 Core Hits 49 | 2 15 13 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1692 | 145 363 565 619 Guns 1445 | 145 363 565 372 Cannons 247 | . . . 247 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1074 | 91 185 254 544 Thermal 618 | 54 178 311 75 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . . . 14 Impact . | . . . . Kinetic 12 | . . . 12 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 95 | . 84 . 95 Average Temperature 29 | . 33 . 21 Received Heat Transfer 414 | . 126 99 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1224 | 125 400 575 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 5 100 . 50 Initial . | . . . . Average 13 | . 30 . 5 Influence Increases 391 | 10 165 70 146 Destroy 0b10 Robot/C 260 | . 120 60 80 Destroy 0b10 Robot/NC 40 | 10 15 . 15 Destroy Leader 64 | . 22 10 32 Trap Triggered on 0b10 10 | . . . 10 Successful Hack 16 | . 8 . 8 Destroy Structure 1 | . . . 1 Influence Decreases 361 | 10 135 100 116 Entered New Map 15 | . . 15 . Time Decay 306 | 10 135 85 76 Lost Part 40 | . . . 40 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 8 8 8 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 1 1 Traps Extracted . | . . . . Installed 3 | . . 2 1 Triggered 1 | . . . 1 Most Traps Carried 2 | . . 2 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 . 4 Successful 7 | . 4 . 3 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Prototype ID Bank 1 | . . . 1 Alert Level 2 | . 1 . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 761 | 21 358 382 . Optics 266 | . . 266 . Terrain 495 | 21 358 116 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1769 | 170 358 805 436 Spaces Moved 810 | 95 178 423 114 Core 23 | 15 . . 8 Treads 200 | . 17 183 . Legs 250 | 80 161 . 9 Wheels 337 | . . 240 97 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 117 105 Average Speed 149 | 122 124 158 175 Slowest Speed 850 | 200 190 240 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 27 27 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1188 | 122 274 497 295 Wait 188 | . 54 1 133 Move 807 | 94 177 422 114 Hop . | . . . . Pick Up 35 | 8 5 20 2 Fast Attach 12 | 6 1 3 2 Attach 15 | 1 1 5 8 Detach 5 | . 2 1 2 Swap 9 | . 3 4 2 Drop 17 | 1 7 7 2 Fire 97 | 12 24 32 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 3 | . . 2 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 5) 529 | -10/Materials | Entered Subcaves 680 | -10/Subcaves | Lost 4 parts (1p1u2w) 789 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 790 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 995 | -10/Subcaves | Core integrity fell below 50% 1037 | -10/Subcaves | Lost 3 parts (2n1w) 1050 | -10/Subcaves | Build established: Scavenger-Mutant 1053 | -10/Subcaves | Learned 4 Materials zone layouts 1085 | -10/Subcaves | Core integrity fell below 20% 1129 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1323 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1324 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1325 | -10/Subcaves | Discovered new exit (range 7) 1334 | -10/Subcaves | Entered Materials 1334 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1665 | -8/Materials | Lost 3 parts (1p2n) 1724 | -8/Materials | Core integrity fell below 50% 1770 | -8/Materials | Self-destructed Last Messages --------------- M-28 Smith repairs H-55 Commando. R-06 Scavenger collects Hcp. Storage Unit. Slug penetrates Wall. R-06 Scavenger collects Hcp. Storage Unit. H-55 Commando knocked back. R-06 Scavenger collects Hpw. Tractor Beam. H-55 Commando knocked back. Hpw. Shotgun destroyed. M-28 Smith sends out distress signal. M-28 Smith knocked back. H-55 Commando knocked back. H-55 Commando destroyed. R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger destroyed. Flak Cannon destroyed. Acquired 75 matter. Acquired Carbon-fiber Leg. Critical hit (Burn: +37). Y-45 Defender destroyed. 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"T" | | ???????# # ????????????????????????? | | ???????# + ?????????????????????????####### | | ???????# # ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDynamicHammerchucker Manual? 0 Play Time 00:25:47 Cumulative 48.0 hours Start 2026.09.27 @ 19:26:55 End 2026.09.27 @ 19:48:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2787bcfc-36e3-4482-a904-d31a0586d655