Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.24 @ 14:14:03 Player: GipsyDog Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (853) 853 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2228 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Light Cannon Mining Claw > --- INVENTORY (6) ---- Light Assault Rifle Light Cannon Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Spread Laser Hammer > --- INVENTORY -------- Spread Laser Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 37 | 6 13 15 3 Power 6 | 1 3 2 . Engine 6 | 1 3 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg 5 | . 2 2 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 4 . Device 3 | . 2 1 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 16 | 2 5 7 2 Energy Gun 6 | 2 3 1 . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 2 . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 3 | . 1 1 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 5 9 . Power 2 | . 1 1 . Propulsion 4 | . 1 3 . Utility 3 | . 1 2 . Weapon 5 | . 2 3 . Highest Loss Streak 7 | . 4 7 . Average Slot Usage (%) 88 | . 91 83 88 Engine 11 | . 13 9 11 Leg 15 | . 17 18 11 Wheel 4 | . 9 . . Device 12 | . 14 8 11 Storage 7 | . 3 11 11 Processor 5 | . . 10 11 Protection 6 | . 4 5 11 Energy Gun 7 | . 13 4 . Ballistic Gun 3 | . 5 1 . Ballistic Cannon 6 | . . 6 17 Impact Weapon 6 | . 7 7 4 Naked Turns . | . . . . Heaviest Build 21 | 13 14 21 21 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 4 | 4 . 3 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 4 6 6 Most Carried 5 | 4 5 4 5 Average Carried 3 | 1 3 2 4 Final Capacity 6 | 6 4 6 6 Final Carried 4 | 4 3 4 4 Class Distribution -------------------- 55% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 767 | 187 234 201 145 Remotely . | . . . . Salvage Created 1167 | . 515 543 109 Parts 67 | . 27 38 2 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 32 | . 9 20 3 Melee 2 | . . 2 . Guns 14 | . 8 6 . Cannons 8 | . . 6 2 AOE 7 | . 1 6 . Classes Destroyed 7 | . 5 2 . Worker 1 | . . 1 . Hauler 3 | . 2 1 . Recycler 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 15 | . 3 12 . Grunt 13 | . 6 4 3 Sentry 4 | . . 4 . Best Kill Streak 7 | . 4 7 1 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1830 | . 527 1168 135 Core 518 | . 110 373 35 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 56 . . Volleys Fired 137 | . 61 69 7 Largest 2 | . 2 2 1 Hottest 98 | . 90 98 35 Shots Fired 187 | . 88 92 7 Gun 136 | . 88 48 . Cannon 47 | . . 40 7 Launcher 4 | . . 4 . Special . | . . . . Kinetic 114 | . 43 64 7 Thermal 65 | . 41 24 . Explosive . | . . . . Electromagnetic 8 | . 4 4 . Robot Hit Streak 11 | . 11 9 3 Robot Miss Streak 7 | . 4 7 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 159 | . 66 80 13 Core Hits 74 | . 26 46 2 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 79 | . 6 19 54 Impact 78 | . 6 19 53 Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 4 | . 3 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2463 | . 926 1264 273 Guns 1021 | . 656 365 . Cannons 504 | . . 432 72 Explosions 328 | . 45 283 . Melee 609 | . 225 183 201 Ramming 1 | . . 1 . Kinetic 905 | . 248 585 72 Thermal 638 | . 393 245 . Explosive . | . . . . Electromagnetic 310 | . 60 250 . Impact 584 | . 225 183 176 Slashing 25 | . . . 25 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 90 | . 26 14 50 Projectiles 19 | . . 7 12 Explosions 7 | . . 7 . Melee 64 | . 26 . 38 Knockbacks 3 | . . 2 1 Impact 1 | . . 1 . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage 65 | . 24 41 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 306 | . 177 306 . Average Temperature 82 | . 56 122 . Received Heat Transfer 549 | . 237 240 72 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 3 | . 1 . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1243 | . 868 375 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 403 | . 293 403 114 Initial 114 | . . 14 114 Average 119 | . 111 212 76 Maximum Alert Level 2 | . 1 2 . Low Security (%) 83 | 100 93 36 100 Level 1 16 | . 6 62 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 24 27 4 Peak Tracking Total 9 | . 6 9 2 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 10 | . 9 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 19 2 . Successful 13 | . 13 . . Failed 8 | . 6 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Prototype ID Bank 3 | . 3 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 275 | . 275 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2370 | 64 1156 495 655 Spaces Moved 1261 | 51 717 203 290 Core 24 | 14 . 10 . Treads . | . . . . Legs 984 | . 501 193 290 Wheels 253 | 37 216 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 150 Average Speed 125 | 100 107 128 170 Slowest Speed 250 | 250 120 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 100 21 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 10 | . 4 6 . Melee . | . . . . Projectile . | . . . . AOE 10 | . 4 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1750 | 60 1010 318 362 Wait 209 | . 198 5 6 Move 1258 | 50 716 202 290 Hop . | . . . . Pick Up 15 | 4 5 5 1 Fast Attach 25 | 6 11 7 1 Attach 5 | . 1 4 . Detach . | . . . . Swap 7 | . 1 4 2 Drop 14 | . 11 2 1 Fire 137 | . 61 69 7 Melee 79 | . 6 19 54 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 479 | -10/Materials | Lost 4 parts (1p1n1u1w) 607 | -10/Materials | Discovered new exit (range 13) 786 | -10/Materials | Build established: Scavenger-Mutant 873 | -10/Materials | Repaired Ion Engine 899 | -10/Materials | Discovered new exit (range 16) 1199 | -10/Materials | Discovered new exit (range 10) 1221 | -10/Materials | Entered another Materials area 1221 | -9/Materials | Evolved 2 slots: Utility x2 1261 | -9/Materials | Build established: Mutant 1305 | -9/Materials | Discovered new exit (range 7) 1442 | -9/Materials | Core integrity fell below 50% 1466 | -9/Materials | Lost 7 parts (1p2n2u2w) 1572 | -9/Materials | Core integrity fell below 20% 1617 | -9/Materials | Discovered new exit (range 6) 1716 | -9/Materials | Entered Mines 1725 | -9/Mines | Discovered new exit (range 10) 1810 | -9/Mines | Build established: Scavenger-Mutant 2036 | -9/Mines | Learned location of Storage (-9) 2073 | -9/Mines | Excavation squad dispatched 2073 | -9/Mines | A large section of the Mines collapsed 2332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2332 | -9/Mines | Discovered new exit (range 5) 2371 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02300_ Acquired 8 matter. 02302_ Sneak attack on R-06 Scavenger. 02302_ Destroyed Com. Wheel. 02302_ R-06 Scavenger system corrupted by crushing effect. 02305_ Acquired 4 matter. 02306_ Destroyed Lgt. Ion Engine. 02307_ Acquired 4 matter. 02316_ Searching scrap... 02316_ Found Mining Claw. 02316_ Found Arm. Wheel. 02316_ Found 24 Matter. 02319_ Acquired Mining Claw. 02320_ Dropped Hammer. 02322_ Acquired 10 matter. 02332_ "No threat detected, you may enter." 02332_ EXIT=FOUND 02362_ R-06 Scavenger knocked back. 02362_ R-06 Scavenger sends out distress signal. 02364_ G-34 Mercenary destroyed. 02368_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????# | | ?????????????????????????????????????? # | | ????????????????????????????????????? | | ????????????????????????????????????# | | ???????????????????????????????????# | | ???????????????########???????##### # | | ???????????????# #####???# #? | | ???????????????# """ #???# #? | | ???????????????# """ ### #####% #?? | | ???????######### """ #?# % #####?? | | ????# % #?####### ###???? | | ???????########g#######??????## ###### | | ??????????????#@#?####??????## # # | | ??????????????# ### ##????#" " | | ??????????????# ## ###??#" " ## | | ??????????????#=## ##?## # | | ??????????????#%## #??## #### | | ??????????????# ## ##??# ## | | ??????????????# ### ##### # | | ??????????????# #?## # "## ## | | ??????????????# #### ### # #"# # | | ??????????????# ## "##"#### ###### | | ??????????????### ## ###### ##????# | | ???????????????## #### ## ### ###????## | | ???????????????# #??###### ######### | | ??????????????## ##???????##### | | ??????????????#< #????????## | | ??????????????####?????????######## | | ??????????????????????????????????## # | | ???????????????????????????????????##### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveRiotFlakker Manual? 0 Play Time 00:36:54 Cumulative 57.2 hours Start 2021.09.24 @ 13:35:34 End 2021.09.24 @ 14:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 16 Adventurer 10 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6257e1b-3070-49bb-873a-98d17082534d