Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 16:30:45 Player: OctarineSorcerer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (449) 449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3294 Bonus ------- None Cogmind --------- Core Integrity 506/700 Matter 240/300 Energy 97/350 System Corruption 0% Temperature Critical (509) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Large Battery Visual Processing Unit > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Compact Matter Pod (123) Faulty Experimental Sensor Array Particle Charger Particle Charger Transmission Jammer Reaction Control System Long-range Tractor Beam Beam Rifle EM Pulse Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Wheel > --- UTILITY ---------- Huge Storage Unit Large Battery Visual Processing Unit Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser EM Pulse Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Compact Matter Pod Experimental Sensor Array Particle Charger Particle Charger Transmission Jammer Reaction Control System Long-range Tractor Beam Beam Rifle EM Pulse Cannon Rocket Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Battery Device Particle Charger Storage Large Battery Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 . 2 1 Weapon . | . . . . . . . Parts Attached 30 | 5 2 1 10 . 5 7 Power 6 | 1 . 1 2 . . 2 Engine 5 | 1 . 1 2 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . 3 . 1 1 Treads 1 | . . . . . 1 . Leg 4 | 2 . . 2 . . . Wheel 2 | . . . 1 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 2 . 1 . 2 1 Device 1 | . . . . . . 1 Storage 2 | . 1 . . . 1 . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 11 | 2 . . 4 . 2 3 Energy Gun 4 | . . . 2 . 1 1 Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 18 | . . 1 6 . 2 9 Power 4 | . . 1 1 . 1 1 Propulsion 6 | . . . 3 . . 3 Utility 3 | . . . . . . 3 Weapon 5 | . . . 2 . 1 2 Highest Loss Streak 8 | . . 1 5 . 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 82 98 77 77 80 72 Engine 8 | . 14 12 9 11 6 5 Treads 3 | . . . . . 5 6 Leg 11 | . 28 28 8 11 9 6 Wheel 1 | . . . 7 . . . Storage 13 | . 5 14 11 11 17 15 Processor 16 | . 5 14 18 22 18 14 Protection 3 | . . . . . 6 6 Energy Gun 6 | . . . 6 11 5 7 Energy Cannon 6 | . . . 5 11 9 4 Ballistic Gun 5 | . 28 28 9 . . . Special Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 117 | 7 10 10 17 17 105 117 Greatest Support 22 | 20 20 20 20 13 22 22 Greatest Overweight (x) 11 | 1 . . 1 1 8 11 Average Overweight (x) 1 | . . . . 1 4 4 Largest Inventory Capacity 25 | 5 5 5 5 5 25 25 Average Capacity 15 | 5 5 5 5 5 24 25 Most Carried 14 | 1 4 5 5 5 14 14 Average Carried 7 | . 1 4 4 4 8 12 Final Capacity 25 | 5 5 5 5 5 25 25 Final Carried 13 | 1 4 4 4 5 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 684 | 168 52 27 51 266 79 41 Remotely . | . . . . . . . Salvage Created 466 | . 52 27 119 39 79 150 Parts 26 | . 3 1 10 4 3 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 19 | . 3 2 6 3 2 3 Guns 13 | . 3 2 5 1 1 1 Cannons 6 | . . . 1 2 1 2 Classes Destroyed 5 | . 1 . 2 . 1 1 Worker 2 | . . . . . 1 1 Swarmer 12 | . 3 2 4 3 . . Grunt 5 | . . . 1 . 2 2 Sentry 1 | . . . 1 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 3 1 4 3 1 2 Combat Bots Only 4 | . 3 1 4 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 303 | . 28 41 82 17 50 85 Missed 89 | . 10 14 32 3 12 18 Damage Taken 2441 | . 145 220 528 113 606 829 Core 601 | . 37 66 143 48 113 194 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . 58 . 52 79 . Volleys Fired 102 | . 14 14 25 5 29 15 Largest 2 | . 2 2 2 2 2 2 Hottest 168 | . 40 40 120 124 168 143 Shots Fired 167 | . 28 28 49 10 33 19 Gun 127 | . 28 28 46 5 10 10 Cannon 30 | . . . . 5 16 9 Launcher . | . . . . . . . Special 10 | . . . 3 . 7 . Kinetic 99 | . 28 28 43 . . . Thermal 56 | . . . 3 10 33 10 Explosive . | . . . . . . . Electromagnetic 12 | . . . 3 . . 9 Robot Hit Streak 10 | . 6 3 10 2 6 8 Robot Miss Streak 5 | . 3 5 3 2 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 89 | . 20 8 27 4 14 16 Core Hits 33 | . 7 2 10 2 6 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 1 1 . . Burn 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1368 | . 159 73 325 71 272 468 Guns 841 | . 159 73 234 30 57 288 Cannons 388 | . . . . 41 167 180 Explosions 43 | . . . 43 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 403 | . 159 73 171 . . . Thermal 722 | . . . 91 71 272 288 Explosive . | . . . . . . . Electromagnetic 243 | . . . 63 . . 180 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . 2 . . Matter Fused 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . 16 . 6 Projectiles 22 | . . . . 16 . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 46 | . . . 46 . . . Shots 1 | . . . 1 . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 578 | . . . 80 228 578 503 Average Temperature 182 | . . . 39 101 228 208 Received Heat Transfer 696 | . . . 96 . 270 330 Effects 21 | . . . . . 11 10 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 7 | . . . . . 4 3 Matter Decay 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 1 2 Damage (major) 6 | . . . . . 4 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 1 4 Heat Transferred 1516 | . . . 150 222 544 600 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 178 | . 77 100 178 150 58 40 Initial 65 | . . 30 39 65 58 13 Average 49 | . 45 61 136 104 12 11 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 2 . 1 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 3 5 16 4 4 7 Peak Tracking Total 6 | . 3 5 6 4 2 5 Tactical Retreats 3 | . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 7 | . 2 . 2 . 1 2 Terminals 5 | . 2 . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 5 . 6 . 3 2 Successful 10 | . 4 . 3 . 2 1 Failed 6 | . 1 . 3 . 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 12 | . 5 . 3 . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 3 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . 1 . 2 1 Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Recycle Component 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 2 . 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2007 | 43 170 135 264 333 649 413 Spaces Moved 716 | 31 102 81 137 163 119 83 Core 6 | 3 . . 3 . . . Treads 146 | . . . . . 72 74 Legs 489 | 28 102 81 68 163 47 . Wheels 75 | . . . 66 . . 9 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 190 190 230 Average Speed 232 | 114 120 120 127 190 471 440 Slowest Speed 680 | 120 120 120 190 190 680 465 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 20 33 25 47 16 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 7 | . . . 3 . 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 3 | . . . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 883 | 36 126 96 179 177 161 108 Wait 13 | . 6 . . 7 . . Move 710 | 30 101 80 136 162 118 83 Hop . | . . . . . . . Pick Up 24 | 1 3 1 5 2 9 3 Fast Attach 13 | 5 2 . 2 . 3 1 Attach 11 | . . 1 5 . 1 4 Detach 1 | . . . 1 . . . Swap 6 | . . . 3 . 1 2 Drop 2 | . . . 1 1 . . Fire 102 | . 14 14 25 5 29 15 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Entered Mines 238 | -10/Mines | Assembled infested the area 254 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 256 | -10/Mines | Found Prototype Device 334 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 7) 349 | -10/Mines | Entered Materials 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 494 | -9/Materials | Lost 5 parts (1p2n2w) 595 | -9/Materials | Discovered new exit (range 10) 613 | -9/Materials | Entered Mines 692 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 928 | -9/Mines | Discovered new exit (range 8) 946 | -9/Mines | Entered Materials 946 | -8/Materials | Evolved 2 slots: Utility x2 956 | -8/Materials | Discovered new exit (range 18) 1523 | -8/Materials | Discovered new exit (range 14) 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2008 | -7/Factory | Self-destructed Last Messages --------------- map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. 02000_ G-47 Trooper heat damages Lgt. Nuclear Core. 02000_ G-47 Trooper overheating. 02000_ Destroyed Particle Gun. 02000_ Imp. Heat Sink melted. 02000_ Lgt. Nuclear Core fried. 02000_ G-47 Trooper destroyed. 02001_ Power failure, Mic. Nuclear Core shutdown. 02004_ Wheel destroyed. 02005_ Overheating: Huge Storage Unit damaged (-212). 02005_ Overheating: Mic. Nuclear Core damaged (-1). 02006_ Gatling Laser destroyed. 02007_ Overheating: Huge Storage Unit damaged (-75). 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