Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 23:08:39 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (1867) 1867 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 4128 Bonus ------- High Alert Combat Kills 20 Friendly Fire -49 Cogmind --------- Core Integrity 494/550 Matter 245/300 Energy 51/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Core Shielding Improved Shield Generator > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Advanced Targeting Computer Improved Utility Shielding System Restoration Module Light Assault Rifle Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Utility Shielding Improved Shield Generator > --- WEAPON ----------- Mini Grenade Launcher Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Advanced Targeting Computer Core Shielding System Restoration Module Light Assault Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 83 | 9 4 31 25 14 Power 9 | 1 1 3 4 . Engine 6 | 1 . 1 4 . Core 3 | . 1 2 . . Reactor . | . . . . . Propulsion 27 | 2 1 10 12 2 Treads . | . . . . . Leg . | . . . . . Wheel 27 | 2 1 10 12 2 Hover . | . . . . . Flight . | . . . . . Utility 25 | 3 2 9 5 6 Device 6 | 2 1 . . 3 Storage 4 | 1 . . 3 . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 12 | . . 8 2 2 Artifact . | . . . . . Weapon 22 | 3 . 9 4 6 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 16 | 2 . 8 1 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . 1 6 7 5 Power 3 | . . 1 1 1 Propulsion 10 | . 1 3 3 3 Utility 3 | . . 1 2 . Weapon 3 | . . 1 1 1 Highest Loss Streak 3 | . 1 3 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 98 98 89 Engine 7 | . 9 1 10 9 Core 4 | . 4 9 . . Wheel 30 | . 28 32 32 26 Device 3 | . 12 . . 7 Storage 11 | . 14 11 11 9 Processor 9 | . 1 11 11 10 Protection 7 | . . 10 10 9 Ballistic Gun 17 | . 28 21 10 11 Launcher 4 | . . . 9 4 Naked Turns . | . . . . . Heaviest Build 23 | 14 14 20 19 23 Greatest Support 52 | 20 20 36 42 52 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2281 | 374 262 710 733 202 Remotely . | . . . . . Salvage Created 2674 | 147 681 875 713 258 Parts 199 | 13 38 70 66 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | 2 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 68 | . 8 22 28 10 Melee 2 | . . . 1 1 Guns 44 | . 8 22 10 4 Cannons 1 | . . . 1 . AOE 21 | . . . 16 5 Classes Destroyed 13 | 3 4 4 2 . Worker 5 | 1 . 2 1 1 Builder 1 | . . 1 . . Tunneler 8 | 4 . . 3 1 Hauler 1 | . 1 . . . Recycler 9 | 1 3 1 4 . Operator 2 | . 1 . . 1 Watcher 2 | . 1 1 . . Swarmer 31 | . . 9 18 4 Grunt 27 | . 8 7 7 5 Duelist 2 | . . 1 . 1 Sentry 5 | . . 5 . . Zionite 1 | . . . 1 . Assembled 3 | . . . 3 . Best Kill Streak 7 | 2 6 7 5 4 Combat Bots Only 7 | . 2 7 4 4 Max Kills in Single Turn 4 | 1 1 1 4 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 283 | . 36 128 68 51 Missed 78 | . 9 30 24 15 Damage Taken 2487 | 6 356 1207 610 308 Core 436 | . 131 163 86 56 Absorbed by Shields 117 | . . . . 117 Redirected to Shielding 4 | . . . . 4 Regen/Repaired (Parts) 47 | . . 47 . . Core Remaining (%) 61 | 100 47 . 37 . Volleys Fired 226 | 22 51 83 51 19 Largest 2 | 2 2 2 2 2 Hottest 98 | 40 40 46 98 53 Shots Fired 438 | 44 101 166 91 36 Gun 389 | 44 101 166 50 28 Cannon 10 | . . . 10 . Launcher 39 | . . . 31 8 Special . | . . . . . Kinetic 389 | 44 101 166 50 28 Thermal 10 | . . . 10 . Explosive 39 | . . . 31 8 Electromagnetic . | . . . . . Robot Hit Streak 16 | 5 16 14 11 7 Robot Miss Streak 5 | 2 5 3 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 271 | 26 72 106 46 21 Core Hits 149 | 8 30 44 44 23 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 22 | . . . 12 10 Impact . | . . . . . Slashing 22 | . . . 12 10 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5441 | 293 762 1350 2073 963 Guns 3017 | 281 762 1350 442 182 Cannons 62 | . . . 62 . Explosions 2151 | . . . 1501 650 Melee 174 | . . . 43 131 Ramming 37 | 12 . . 25 . Kinetic 3017 | 281 762 1350 442 182 Thermal 62 | . . . 62 . Explosive 2151 | . . . 1501 650 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 174 | . . . 43 131 Piercing . | . . . . . Highest Corruption 3 | 2 3 . 2 . Average Corruption 2 | 2 2 . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | 4 9 . 24 . Message Errors 12 | . 2 . 10 . Matter Fused 9 | . 2 . 7 . Heat Flow Errors 2 | 1 . . 1 . Energy Discharges 3 | 1 1 . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | 2 1 . 2 . Data Loss (major) 2 | . 2 . . . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 63 | . . . 55 8 Projectiles . | . . . . . Explosions 50 | . . . 42 8 Melee 13 | . . . 13 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 182 | 6 . . 157 19 Shots 6 | . . . 5 1 Rammed 7 | 1 . . 6 . Targets Rammed 7 | 1 . . 6 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 212 | 212 18 74 168 . Average Temperature 21 | 112 7 14 40 . Received Heat Transfer 738 | . 189 438 66 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 482 | 30 224 414 482 397 Initial 159 | . 19 11 96 159 Average 228 | 13 106 190 327 330 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 44 | 100 95 50 17 4 Level 1 44 | . 4 45 56 95 Level 2 10 | . . 4 26 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 2 . 7 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 7 | . 2 1 . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 22 44 26 19 Peak Tracking Total 5 | . 5 5 4 4 Tactical Retreats 13 | . 3 8 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 2 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 17 | . 6 9 . 2 Terminals 14 | . 5 7 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 15 25 . 3 Successful 20 | . 7 12 . 1 Failed 23 | . 8 13 . 2 Catastrophic 6 | . 3 2 . 1 Database Lockouts . | . . . . . Manual 23 | . 11 11 . 1 Terminals 33 | . 13 17 . 3 Fabricators . | . . . . . Repair Stations 8 | . . 8 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 5 . . Robot Analysis 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 5 | . 3 2 . . Maintenance Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 2 . 1 Terminals 6 | . 3 2 . 1 Botnet 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 14 | . 5 7 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 64 | . . 64 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4281 | 244 825 1219 1500 493 Spaces Moved 3608 | 198 660 1043 1351 356 Core 5 | 5 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 3603 | 193 660 1043 1351 356 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 86 Average Speed 84 | 79 80 81 89 88 Slowest Speed 100 | 80 80 86 100 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 7 76 58 99 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug 5 | . . . 1 4 Terrain Destroyed 368 | . . . 307 61 Melee 5 | . . . 1 4 Projectile 1 | . . . 1 . AOE 362 | . . . 305 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4392 | 242 867 1269 1530 484 Wait 365 | . 141 80 73 71 Move 3604 | 197 659 1042 1350 356 Hop . | . . . . . Pick Up 37 | 11 5 12 4 5 Fast Attach 24 | 6 2 10 2 4 Attach 23 | 2 1 9 7 4 Detach 4 | . . 2 . 2 Swap 36 | 1 1 12 16 6 Drop 44 | 2 7 19 9 7 Fire 226 | 22 51 83 51 19 Melee 22 | . . . 12 10 Ram 7 | 1 . . 6 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 10) 777 | -10/Materials | Core integrity fell below 50% 787 | -10/Materials | Discovered new exit (range 4) 830 | -10/Materials | Discovered new exit (range 8) 1018 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Identified exit to Materials 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Repaired Wheel? 1253 | -9/Materials | Destroyed 7 combat bots 1479 | -9/Materials | Discovered new exit (range 3) 1480 | -9/Materials | Identified exit to Materials 1504 | -9/Materials | Build established: Scavenger-Mutant 1607 | -9/Materials | Lost 3 parts (1p1n1u) 1617 | -9/Materials | Discovered new exit (range 14) 1713 | -9/Materials | Repaired Lgt. Nuclear Core? 2238 | -9/Materials | Discovered new exit (range 15) 2288 | -9/Materials | Identified exit to Mines 2289 | -9/Materials | Entered Mines 2419 | -9/Mines | Core integrity fell below 50% 2447 | -9/Mines | Discovered exit to Materials (range 12) 2735 | -9/Mines | Discovered exit to Materials (range 10) 2870 | -9/Mines | Excavation squad dispatched 2870 | -9/Mines | A large section of the Mines collapsed 3148 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3789 | -9/Mines | Entered Materials 3789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3836 | -8/Materials | Garrison activated, responded to threat 3967 | -8/Materials | Lost 3 parts (2n1w) 4282 | -8/Materials | Self-destructed Last Messages --------------- 04027_ Acquired Wheel. 04031_ Acquired Lgt. Ion Engine. 04032_ Dropped Ion Engine. 04091_ Acquired Adv. Targeting Computer. 04155_ Dropped Adv. Targeting Computer. 04166_ K-01 Serf collects debris. 04166_ K-01 Serf destroyed. 04170_ Acquired 14 matter. 04202_ Destroyed Flight Unit. 04202_ S-10 Pest destroyed. 04208_ Wheel destroyed. 04210_ S-10 Pest destroyed. 04216_ Acquired 36 matter. 04217_ S-10 Pest destroyed. 04223_ Dropped Lgt. Assault Rifle. 04229_ Acquired 15 matter. 04230_ Acquired 10 matter. 04235_ Acquired 23 matter. 04236_ Acquired 33 matter. 04281_ Lgt. Ion Engine destroyed. 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