Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 10:38:59 Player: Somberlain Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2496) 2496 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 6235 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 70 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 242/290 System Corruption 8% Temperature Warm (170) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Medium Storage Unit Relay Coupler [Grunt] (1) Relay Coupler [Hunter] (23) > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (10) --- Micro Nuclear Core Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (36) Gatling Laser Improved Datajack Remote Datajack Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Gatling Laser Improved Datajack > --- INVENTORY -------- Micro Nuclear Core Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Shock Rifle High-powered Shotgun Plasma Cutter Maul [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 61 | 6 4 19 4 24 . 4 Power 9 | 1 1 4 1 2 . . Engine 9 | 1 1 4 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . 5 2 7 . . Treads . | . . . . . . . Leg 16 | 2 . 5 2 7 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 3 1 8 . 2 Device 4 | . . 1 1 2 . . Storage 2 | 1 1 . . . . . Processor 2 | . 1 . . 1 . . Hackware 3 | . . . . 1 . 2 Protection 6 | . . 2 . 4 . . Artifact . | . . . . . . . Weapon 19 | 2 1 7 . 7 . 2 Energy Gun 5 | . . 1 . 3 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . 1 . 2 . . Ballistic Cannon 2 | . . 2 . . . . Launcher 3 | . 1 2 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . 1 . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 29 | . 1 10 1 15 . 2 Power 4 | . 1 2 . 1 . . Propulsion 9 | . . 4 1 4 . . Utility 7 | . . 1 . 5 . 1 Weapon 9 | . . 3 . 5 . 1 Highest Loss Streak 7 | . 1 4 1 7 . 2 To Critical Strikes . | . . . . . . . Average Backups 6 | . 2 4 8 7 10 8 Power . | . . . 1 . 1 1 Propulsion . | . 1 1 . . . . Utility . | . . . . 1 5 3 Weapon 2 | . . 1 4 3 2 2 Tool/Special . | . . . . . . . Unused Backups 6 | . . . 1 . . 5 Power 2 | . . . 1 . . 1 Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 89 87 97 95 100 95 Engine 10 | . 13 10 9 8 9 9 Leg 24 | . 28 20 25 26 27 27 Device 4 | . . . 8 7 9 5 Storage 17 | . 14 19 18 17 9 9 Processor 8 | . 3 11 9 9 9 1 Hackware 1 | . . . . . 9 16 Protection 5 | . . 4 9 7 9 7 Energy Gun 3 | . . 1 . 7 9 9 Ballistic Gun 5 | . 27 1 . 4 . . Ballistic Cannon 4 | . . 1 17 3 . . Launcher 4 | . . 12 . 1 . . Impact Weapon 1 | . . 2 . 1 9 1 Peak Build Rating 41 | 6 7 15 21 38 39 41 Average Rating 17 | 4 6 11 18 22 39 38 On Entrance 17 | . 6 7 13 21 38 39 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 13 23 37 39 39 31 31 Greatest Support 55 | 20 20 23 47 55 55 55 Greatest Overweight (x) 2 | . 1 2 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | . 6 7 10 10 10 10 Average Carried 6 | . 2 4 8 7 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | . 6 7 8 10 10 9 Class Distribution -------------------- 61% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2037 | 232 234 383 240 875 . 73 Remotely . | . . . . . . . Salvage Created 2678 | . 382 822 344 982 . 148 Parts 143 | . 22 54 19 44 . 4 Haulers Intercepted 4 | . 1 3 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 65 | . 8 18 10 25 . 4 Guns 35 | . 6 10 . 15 . 4 Cannons 16 | . . . 7 9 . . AOE 12 | . 2 6 3 1 . . Classes Destroyed 12 | . 6 2 . 4 . . Worker 3 | . 1 1 1 . . . Tunneler 1 | . 1 . . . . . Hauler 4 | . 1 3 . . . . Recycler 1 | . 1 . . . . . Watcher 5 | . . 4 1 . . . Swarmer 19 | . 4 7 3 4 . 1 Grunt 26 | . 4 7 6 8 . 1 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 12 | . . 4 1 7 . . Hunter 1 | . . . . 1 . . Programmer 5 | . . . . 3 . 2 Best Kill Streak 7 | . 5 7 5 5 . 3 Combat Bots Only 7 | . 4 7 5 5 . 3 Max Kills in Single Turn 5 | . 5 2 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 478 | . 52 135 61 190 . 40 Missed 124 | . 19 39 9 44 . 13 Hits 354 | . 33 96 52 146 . 27 Melee 3 | . . . . 3 . . Projectile 351 | . 33 96 52 143 . 27 AOE 1 | . . . . . . 1 Critical Strikes 12 | . . . . 10 . 2 Damage Taken 4538 | . 306 1379 417 2017 . 419 Core 854 | . 19 277 67 434 . 57 Absorbed by Shields 343 | . . . 163 180 . . Redirected to Shielding 35 | . . . . 35 . . Core Remaining (%) 74 | 100 92 30 . . . . Volleys Fired 236 | . 41 48 34 98 . 15 Largest 2 | . 2 2 2 2 . 2 Hottest 136 | . 50 66 66 136 . 105 Shots Fired 411 | . 82 68 65 174 . 22 Gun 240 | . 81 32 . 107 . 20 Cannon 105 | . . . 61 44 . . Launcher 64 | . 1 36 4 23 . . Special 2 | . . . . . . 2 Kinetic 250 | . 81 11 61 95 . 2 Thermal 85 | . . 21 . 56 . 8 Explosive 5 | . 1 4 . . . . Electromagnetic 69 | . . 32 4 23 . 10 Robot Hit Streak 24 | . 8 8 8 24 . 3 Robot Miss Streak 5 | . 5 5 4 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 261 | . 43 51 35 112 . 20 Core Hits 149 | . 18 50 19 55 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 8 | . . 3 . 5 . . Burn 2 | . . . . 2 . . Blast 3 | . . . . 3 . . Smash 3 | . . 3 . . . . Melee Attacks 25 | . . 16 . 3 . 6 Impact 19 | . . 16 . 3 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5254 | . 632 1463 811 2066 . 282 Guns 2240 | . 443 321 . 1194 . 282 Cannons 1240 | . . . 632 608 . . Explosions 1475 | . 189 843 179 264 . . Melee 299 | . . 299 . . . . Ramming . | . . . . . . . Kinetic 2305 | . 443 48 632 1171 . 11 Thermal 1095 | . . 299 . 631 . 165 Explosive 279 | . 189 90 . . . . Electromagnetic 1276 | . . 727 179 264 . 106 Impact 299 | . . 299 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 9 . 4 4 8 Average Corruption 6 | . . 9 . 1 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . 36 . 2 1 4 Message Errors 10 | . . 8 . 1 1 . Matter Fused 6 | . . 5 . . . 1 Heat Flow Errors 2 | . . 1 . . . 1 Energy Discharges 11 | . . 11 . . . . Parts Rejected 2 | . . 1 . . . 1 Data Loss (minor) 6 | . . 6 . . . . Data Loss (major) 3 | . . 1 . 1 . 1 Misfires 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 108 | . . 102 . 6 . . Projectiles . | . . . . . . . Explosions 24 | . . 18 . 6 . . Melee 84 | . . 84 . . . . Knockbacks 11 | . . . 6 5 . . Impact . | . . . . . . . Kinetic 10 | . . . 6 4 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 93 | . 9 38 . 46 . . Shots 7 | . 1 2 . 4 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | . 16 174 40 89 . 248 Average Temperature 32 | . 8 37 21 19 . 73 Received Heat Transfer 1324 | . 84 273 114 742 . 111 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 6 | . . 5 . 1 . . Impact Corruptions 4 | . . 4 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 1 . 2 Heat Transferred 2268 | . . 380 . 1563 . 325 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 3 | . . 1 . 3 1 1 Low Security (%) 53 | 100 100 61 100 18 . . Level 1 25 | . . 38 . 23 100 100 Level 2 17 | . . . . 48 . . Level 3 3 | . . . . 9 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 796 | . 90 282 128 796 388 307 Initial 388 | . . 32 86 80 388 245 Average 224 | . 30 163 52 410 385 284 Influence Increases 2322 | . 247 709 317 906 . 143 Destroy 0b10 Robot/C 1340 | . 160 360 200 540 . 80 Destroy 0b10 Robot/NC 70 | . 20 40 10 . . . Destroy Leader 208 | . 32 94 42 30 . 10 Allied During Kill 9 | . . . . 6 . 3 Successful Hack 56 | . 14 8 4 30 . . Disable Machine 180 | . 15 120 45 . . . Anti-Garrison Action 200 | . . . . 150 . 50 Destroy Structure 79 | . 6 42 1 30 . . Lose Combat Pursuer 180 | . . 45 15 120 . . Influence Decreases 2034 | . 169 582 398 234 418 233 Entered New Map 750 | . . 46 119 44 408 133 Time Decay 878 | . 159 440 269 . 10 . Lost Part 286 | . 10 96 10 150 . 20 Lost Ally 120 | . . . . 40 . 80 Squads Dispatched 7 | . 2 1 4 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 1 2 . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 13 29 16 31 . 15 Peak Tracking Total 7 | . 4 7 6 5 . 6 Tactical Retreats 8 | . . 1 1 6 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 4 | . . . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 13 | . 1 8 3 1 . . Max in Single Turn 2 | . 1 2 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 17 | . 5 4 3 3 1 1 Terminals 13 | . 5 2 2 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 34 | . 12 7 6 5 1 3 Successful 9 | . 2 3 1 2 1 . Failed 25 | . 10 4 5 3 . 3 Catastrophic 4 | . 3 . . 1 . . Database Lockouts . | . . . . . . . Manual 17 | . 10 4 3 . . . Terminals 28 | . 12 4 4 5 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 5 | . 2 1 . 2 . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . . . . 1 . . Patrol Status 1 | . 1 . . . . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 4 3 3 . 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 6 | . . . . . . 6 Non-combat . | . . . . . . . Combat 6 | . . . . . . 6 Robot Hacks Applied 6 | . . . . . . 6 formatsys_high 6 | . . . . . . 6 Relay Couplers Released . | . . . . . . . Attached 3 | . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 8 | . . . . 2 . 6 Largest Group 3 | . . . . 2 . 3 Highest-Rated Group 45 | . . . . 45 . 32 Highest-Rated Ally 24 | . . . . 24 . 16 Total Orders . | . . . . . . . Ally Attacks 31 | . . . . 12 . 19 Total Damage 423 | . . . . 269 . 154 Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 3205 | . 141 1088 611 1365 . . Terrain 62 | . . 62 . . . . T.N.C. 3205 | . 141 1088 611 1365 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 3896 | 48 496 1088 611 1408 25 220 Spaces Moved 2023 | 34 296 492 297 764 19 121 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 2022 | 33 296 492 297 764 19 121 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 123 120 120 120 Average Speed 140 | 117 121 176 161 121 120 120 Slowest Speed 260 | 120 190 260 190 200 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 29 | 3 47 42 23 76 4 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 43 | . 5 38 . . . . Melee 1 | . . 1 . . . . Projectile . | . . . . . . . AOE 42 | . 5 37 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 2615 | 39 357 613 362 1051 20 173 Wait 173 | . 11 23 14 110 . 15 Move 2019 | 33 295 491 297 763 19 121 Hop . | . . . . . . . Pick Up 28 | . 5 7 4 10 . 2 Fast Attach 29 | 6 3 8 2 10 . . Attach 20 | . . 8 1 8 . 3 Detach 7 | . 1 3 . 2 . 1 Swap 44 | . 1 8 6 22 1 6 Drop 12 | . . 1 4 7 . . Fire 236 | . 41 48 34 98 . 15 Melee 25 | . . 16 . 3 . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . 10 . 3 Rewire 9 | . . . . 8 . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Identified exit to Mines 520 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 607 | -9/Materials | Crushed by falling debris 638 | -9/Materials | Lost 3 parts (1n1u1w) 720 | -9/Materials | Destroyed 7 combat bots 728 | -9/Materials | Lost 4 parts (2p1n1w) 867 | -9/Materials | Build established: Scavenger-Mutant 899 | -9/Materials | Core integrity fell below 50% 996 | -9/Materials | Discovered new exit (range 12) 1000 | -9/Materials | Identified exit to Mines 1000 | -9/Materials | Identified exit to Storage 1223 | -9/Materials | Build established: Mutant 1383 | -9/Materials | Discovered new exit (range 12) 1633 | -9/Materials | Entered another Materials area 1633 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -8/Materials | Garrison activated, responded to threat 2244 | -8/Materials | Identified exit to Garrison 2244 | -8/Materials | Entered Garrison 2310 | -8/Garrison | Triggered checkpoint 2519 | -8/Garrison | Lost 3 parts (1n1u1w) 2533 | -8/Garrison | Triggered checkpoint 2535 | -8/Garrison | Triggered checkpoint 2599 | -8/Garrison | Lost 3 parts (1u2w) 2692 | -8/Garrison | Core integrity fell below 50% 2731 | -8/Garrison | Lost 7 parts (1p3n2u1w) 2760 | -8/Garrison | Triggered checkpoint 2879 | -8/Garrison | Discovered new exit (range 10) 2984 | -8/Garrison | Build established: Scavenger-Mutant 3137 | -8/Garrison | Learned Materials security intel 3140 | -8/Garrison | Triggered checkpoint 3192 | -8/Garrison | Installed Relay Interface Framework 3233 | -8/Garrison | Discovered new exit (range 12) 3440 | -8/Garrison | Triggered checkpoint 3496 | -8/Garrison | Triggered checkpoint 3509 | -8/Garrison | Core integrity fell below 20% 3650 | -8/Garrison | Discovered new exit (range 3) 3652 | -8/Garrison | Entered Materials 3677 | -8/Materials | Identified exit to Garrison 3677 | -8/Materials | Entered Garrison 3831 | -8/Garrison | P-60 Hacker assimilated allied Pest 3c 3897 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Factory. 03860_ Shock Rifle melted. 03860_ P-60 Hacker destroyed. 03864_ Acquired Shock Rifle. 03869_ Acquired Remote Datajack. 03872_ System corrupted: Matter fused (-5). 03873_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 03875_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 03877_ Trooper 3b destroyed. 03882_ Trooper 3c reactivates. 03884_ Trooper 3c destroyed. 03894_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ????????????????????????????????????? #??????????? | | ??????????????????????????????????? ??????????? | | ?????????????????????????????????? ???????????? | | ????????????????????????????????? ?????????????? | | ??????????????????????????????? ???????????????? | | ????????????????????#####????? #????????????????? | | ??????????????????###;#;##### ## #??????????? | | ??????????????????# =%[ @ ggg ???????? | | ??????????????????# %*[ %g %*=g ???????? | | ??????????????????# !%;###### = % g ???????? | | ??????????????????# ###???????###! ##?????????? | | ??????????????????# #??????????????? #??????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #????#######????????????????? | | ??????????????????# ######"""""#????????????????? | | ??????????????????# #?????????????????? | | ?????????########## ###########?????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# ##### ###???????????????????????????? | | ?????????# #???# #?????????????????????????????? | | ?????????#####???# #????????#######??????????????? | | ?????????????????# #????????#"""""#??????????????? | | ?????????????????# ########### ##??????????????? | | ?????????????????#"%" #??????????????? | | ?????????????????# ##### ########??????????????? | | ?????????????????# #???# #?????????????????????? | | ?????????????????# #???#####?????????????????????? | | ?????????????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Relay Coupler Types 3 Relay Coupler Value 89 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EMP Blaster | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombGatlingMatter Manual? 0 Play Time 00:28:33 Cumulative 58.9 hours Start 2026.09.03 @ 10:10:27 End 2026.09.03 @ 10:38:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6609b03-5038-4427-8a52-fabad4516573