Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 17:08:03 Player: Temerity Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2212) 2212 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4732 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Heavy Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Wheel Autogun Improved Assault Rifle Minigun [Rating: 27] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 45 | 7 3 1 13 4 17 Power 7 | 1 . . 3 . 3 Engine 6 | 1 . . 3 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 3 . 1 2 2 6 Treads . | . . . . . . Leg . | . . . . . . Wheel 14 | 3 . 1 2 2 6 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 . 5 1 3 Device 3 | . 1 . 1 . 1 Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . . . 2 . 2 Artifact . | . . . . . . Weapon 13 | 2 2 . 3 1 5 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 2 . 3 1 4 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 25 | . . . 3 . 22 Power 4 | . . . . . 4 Propulsion 10 | . . . 2 . 8 Utility 6 | . . . 1 . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . 3 . 12 To Critical Strikes . | . . . . . . Average Backups 5 | 4 7 7 5 4 3 Power 1 | 1 2 2 1 1 . Propulsion 1 | 1 2 2 1 . . Utility . | 1 1 1 . 1 . Weapon 2 | . 2 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 9 | 1 1 1 3 . 3 Power 5 | 1 . . 3 . 1 Propulsion . | . . . . . . Utility 2 | . 1 . . . 1 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 99 95 99 87 Engine 9 | . 14 14 11 9 5 Wheel 24 | . 28 27 21 27 22 Device 13 | . 14 14 17 9 10 Storage 4 | . 14 14 2 4 . Processor 10 | . . . 11 13 17 Protection 4 | . . . 8 9 4 Ballistic Gun 22 | . 24 28 21 26 21 Peak Build Rating 27 | 7 12 12 20 25 27 Average Rating 17 | 5 11 11 18 23 22 On Entrance 12 | . 7 12 12 19 25 Naked Turns . | . . . . . . Heaviest Build 36 | 14 17 17 22 21 36 Greatest Support 36 | 26 20 20 20 30 36 Greatest Overweight (x) 5 | . . 1 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 7 8 8 5 5 5 Most Carried 8 | 8 8 8 8 5 5 Average Carried 5 | 4 7 7 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 8 8 8 5 5 . Class Distribution -------------------- 56% | Mutant 34% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 2670 | 309 407 130 460 90 1274 Remotely . | . . . . . . Salvage Created 3250 | 184 496 166 802 101 1501 Parts 185 | 10 21 11 56 13 74 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 53 | . 9 1 15 4 24 Guns 48 | . 9 1 15 4 19 Cannons 5 | . . . . . 5 Classes Destroyed 12 | 2 4 2 3 . 1 Worker 7 | . . 1 3 . 3 Builder 8 | . 2 . 2 . 4 Tunneler 6 | 4 . 1 1 . . Hauler 3 | . 1 . . . 2 Recycler 4 | 1 1 . . . 2 Watcher 3 | . . . 2 . 1 Swarmer 6 | . 3 . . 3 . Grunt 36 | . 6 . 13 . 17 Brawler 3 | . . . 1 . 2 Sentry 6 | . . . 1 1 4 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 11 | 4 6 1 11 4 10 Combat Bots Only 6 | . 3 1 6 4 6 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 298 | . 27 2 59 8 202 Missed 55 | . 6 . 6 . 43 Hits 243 | . 21 2 53 8 159 Melee 6 | . . . 2 . 4 Projectile 237 | . 21 2 51 8 155 AOE 2 | . . 2 . . . Critical Strikes 9 | . . . 1 1 7 Damage Taken 3253 | . 210 61 485 91 2406 Core 706 | . 42 30 78 20 536 Absorbed by Shields 225 | . . . 141 . 84 Regen/Repaired (Parts) 193 | . . . . . 193 Core Remaining (%) 83 | 100 . 71 80 . . Volleys Fired 244 | 13 50 14 52 5 110 Largest 3 | 2 2 2 2 3 3 Hottest 75 | 70 70 46 46 69 75 Shots Fired 552 | 26 100 28 104 15 279 Gun 518 | 26 100 28 104 15 245 Cannon 34 | . . . . . 34 Launcher . | . . . . . . Special . | . . . . . . Kinetic 536 | 13 97 28 104 15 279 Thermal 16 | 13 3 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 7 9 5 19 13 14 Robot Miss Streak 8 | 2 5 5 3 . 8 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . 2 . 2 1 5 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 347 | 16 63 14 71 11 172 Core Hits 137 | 6 20 6 33 5 67 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 1 . 1 . 3 Destroy 4 | . 1 . 1 . 2 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6206 | 199 914 204 1098 180 3611 Guns 5107 | 199 914 204 1098 180 2512 Cannons 1096 | . . . . . 1096 Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 6103 | 112 901 204 1098 180 3608 Thermal 100 | 87 13 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 131 | . . . . . 131 Projectiles 131 | . . . . . 131 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | 45 27 12 9 81 333 Average Temperature 54 | 16 8 4 3 38 81 Received Heat Transfer 1452 | . 78 . 225 45 1104 Effects 2 | . . . . . 2 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | 259 37 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 85 | 100 100 100 83 100 70 Level 1 14 | . . . 16 . 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 295 | 10 159 62 228 167 295 Initial 87 | . . 57 10 87 49 Average 113 | 1 79 42 105 129 166 Influence Increases 1665 | 25 259 50 479 100 752 Destroy 0b10 Robot/C 1060 | . 180 20 300 80 480 Destroy 0b10 Robot/NC 165 | 25 20 20 40 . 60 Destroy Leader 302 | . 42 10 84 20 146 Successful Hack 12 | . . . 9 . 3 Disable Machine 15 | . 15 . . . . Destroy Structure 21 | . 2 . 1 . 18 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 75 | . . . 45 . 30 Influence Decreases 1418 | 25 110 172 298 191 622 Entered New Map 298 | . . 92 17 121 68 Time Decay 870 | 25 110 80 251 70 334 Lost Part 250 | . . . 30 . 220 Squads Dispatched 15 | . 2 . 8 . 5 Investigation 7 | . 1 . 4 . 2 Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 . 3 Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . 2 . 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 16 1 21 7 37 Peak Tracking Total 10 | . 5 2 5 4 10 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 13 | . 2 . 6 3 2 Terminals 8 | . 1 . 4 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 4 | . 1 . 2 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 7 . 20 11 6 Successful 23 | . 4 . 8 8 3 Failed 21 | . 3 . 12 3 3 Catastrophic 6 | . . . 4 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 3 . 14 6 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 15 | . 4 . 6 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 . 4 4 1 Record 5 | . . . 2 3 . Prototype ID Bank 2 | . . . 2 . . Level Access Points 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 11 | . 3 . 4 4 . Process 4 | . . . 2 2 . Report Inventory 6 | . 3 . 2 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 4 2 1 Full Trace Events 7 | . 1 . 4 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter 46 | . . . 18 28 . Retrieved Matter 28 | . . . . 28 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1996 | . 334 176 589 144 753 Optics 1486 | . . . 589 144 753 Terrain 1794 | . 334 176 544 144 596 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2118 | 122 334 176 589 144 753 Spaces Moved 1407 | 75 242 161 386 150 393 Core 8 | 5 . . . . 3 Treads . | . . . . . . Legs . | . . . . . . Wheels 1399 | 70 242 161 386 150 390 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 Average Speed 82 | 80 80 80 80 80 87 Slowest Speed 300 | 90 80 95 95 80 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 38 44 29 15 47 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . . 15 Melee . | . . . . . . Projectile 15 | . . . . . 15 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1925 | 110 302 185 567 163 598 Wait 136 | . . 6 84 . 46 Move 1402 | 74 241 160 385 149 393 Hop . | . . . . . . Pick Up 54 | 15 4 1 15 3 16 Fast Attach 12 | . 1 1 5 1 4 Attach 31 | 6 2 . 8 2 13 Detach . | . . . . . . Swap 8 | 1 . . 2 1 4 Drop 36 | 1 4 2 16 2 11 Fire 244 | 13 50 14 52 5 110 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Entered Mines 458 | -10/Mines | Met a Derelict testing a Signal Generator 462 | -10/Mines | Found Signal Generator 474 | -10/Mines | Assembled infested the area 479 | -10/Mines | Assisted by a Guerilla fighting off Assembled 580 | -10/Mines | Discovered new exit (range 10) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Utility x2 1084 | -9/Materials | Discovered new exit (range 11) 1133 | -9/Materials | Lost 3 parts (2n1u) 1222 | -9/Materials | Entered another Materials area 1222 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1237 | -8/Materials | Identified exit to Factory 1348 | -8/Materials | Discovered new exit (range 5) 1366 | -8/Materials | Entered Storage 1518 | -8/Storage | Build established: Scavenger-Skirmisher 1683 | -8/Storage | Repaired Hvy. Assault Cannon 1906 | -8/Storage | Lost 5 parts (1p3n1u) 2099 | -8/Storage | Core integrity fell below 50% 2114 | -8/Storage | Core integrity fell below 20% 2119 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Switching to secondary target: Y-45 Defender. Acquired 56 matter. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. Lgt. Nuclear Core destroyed. Acquired 53 matter. Com. Wheel destroyed. Imp. Assault Rifle destroyed. Minigun destroyed. G-47 Trooper destroyed. Acquired 53 matter. Lgt. Deuterium Engine destroyed. G-47 Trooper suffers critical hit (Destroy). G-47 Trooper destroyed. Acquired 45 matter. Door Terminal disabled. Minigun destroyed. Imp. Terrain Scan Processor destroyed. Wheel destroyed. Autogun destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | ####?????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ?#?##????????????????????????????????????????? | | #?#?#????????????????????????????????????????? | | #?###????????????????????????????????????????? | | ######???????????????????????????????????????? | | #####?##?????????????????????????????????????? | | #######??????????????????????????????????????? | | #########????????????????????????????????????? | | ####"""??????????????????????????????????????? | | ####"Y"######????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # [ #????????????????????????????????? | | # [ #????????????????????????????????? | | # #????????????????????????????????? | | # ! #????????????????????????????????? | | # #????????????????????????????????? | | #######+#########+############### ###????????? | | % % % =^*= #????????? | | % [ = ! Y^Y +????????? | | = % ggg #????????? | | ####+####################g####### #????????? | | ? ##?????????????# @#??????????????????? | | T? ? #??????????????##"#??????????????????? | | ? #????????????????????????????????????? | | ???? #?? ?????????????????????????????????? | | ??? ?????????????????????????????????????? | | ??" #????????????????????????????????????? | | "?? ? ?????????????????????????????????????? | | ""?? ? ???????????????????????????????????? | | ? ??? ?????????????????????????????????????? | | #??T??##?????????????????????????????????????? | | ?????#???????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##??#????????????????????????????????????????? | | ???## ???????????????????????????????????????? | | ?#??????? ???????????????????????????????????? | | ?#??????# ???????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???#?????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???##????????????????????????????????????????? | | #????????????????????????????????????????????? | | ???????+?????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Cannon | 22% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed IntegratedThunderImmobilizer Manual? 0 Play Time 00:43:40 Cumulative 16.3 hours Start 2025.07.29 @ 16:27:11 End 2025.07.29 @ 17:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 554451c9-e18a-4220-ad66-48ca25602901