Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.22 @ 06:13:47 Player: GipsyDog Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3152) 3152 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 6711 Bonus ------- High Alert Combat Kills 345 Follower Combat Kills 226 Friendly Fire -157 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Targeting Computer Plasma Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Sensor Array Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Maneuvering Thrusters > --- WEAPON ----------- Mini Grenade Launcher Great Axe > --- INVENTORY -------- Improved Targeting Computer Drone Bay Plasma Cannon Grenade Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 133 | 6 22 29 40 18 18 Power 17 | 1 2 4 6 1 3 Engine 14 | 1 2 4 6 1 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 30 | 2 4 4 9 7 4 Treads 12 | . . 4 5 3 . Leg 11 | . 4 . 4 2 1 Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 4 | . . . . 2 2 Utility 28 | 1 6 7 2 5 7 Device 14 | . 5 1 1 3 4 Storage 2 | 1 1 . . . . Processor 6 | . . 2 . 1 3 Hackware . | . . . . . . Protection 6 | . . 4 1 1 . Artifact . | . . . . . . Weapon 58 | 2 10 14 23 5 4 Energy Gun 10 | 2 4 . 2 . 2 Energy Cannon 13 | . . 4 7 2 . Ballistic Gun 25 | . 5 9 10 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . . 3 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . 1 1 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 33 | . 5 . 16 1 11 Power 4 | . . . 2 . 2 Propulsion 10 | . 1 . 7 . 2 Utility 9 | . 1 . 2 1 5 Weapon 10 | . 3 . 5 . 2 Highest Loss Streak 7 | . 4 . 7 1 7 Average Slot Usage (%) 90 | . 97 98 92 96 51 Engine 10 | . 14 11 10 9 1 Treads 9 | . . 19 13 8 . Leg 8 | . 21 2 5 7 . Wheel 1 | . 5 . . . . Flight 1 | . . . . 1 12 Device 13 | . 23 10 7 17 7 Storage 7 | . 3 11 11 8 . Processor 14 | . . 9 22 25 17 Protection 3 | . . 12 2 . . Energy Gun 2 | . 9 . . . . Energy Cannon 3 | . . 4 9 1 . Ballistic Gun 8 | . 16 15 3 3 1 Launcher 1 | . . . 2 7 2 Slashing Weapon 2 | . 2 . 4 . 3 Naked Turns 37 | . . . . . 37 Heaviest Build 33 | 12 17 27 24 33 11 Greatest Support 40 | 32 32 40 40 40 21 Greatest Overweight (x) 5 | . . 1 5 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 4 Average Capacity 6 | 5 5 8 8 7 4 Most Carried 8 | 3 8 8 8 8 4 Average Carried 5 | 1 3 7 7 6 3 Final Capacity 8 | 6 8 8 8 4 4 Final Carried 8 | 2 8 8 8 4 3 Class Distribution -------------------- 68% | Scavenger-Mutant 25% | Mutant 4% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 2100 | 196 313 428 569 392 202 Remotely . | . . . . . . Salvage Created 3678 | . 437 661 1581 495 504 Parts 227 | . 41 43 85 36 22 Haulers Intercepted 6 | . . 3 3 . . Recyclers Shooed 5 | . . . 2 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 82 | . 13 10 30 17 12 Melee 16 | . 2 1 6 . 7 Guns 25 | . 11 6 6 1 1 Cannons 21 | . . 3 12 6 . AOE 19 | . . . 5 10 4 Classes Destroyed 10 | . 3 2 4 1 . Worker 2 | . . . . 2 . Builder 5 | . . . 3 2 . Hauler 6 | . . 3 3 . . Recycler 2 | . . . 1 1 . Watcher 7 | . 3 2 1 . 1 Swarmer 16 | . 6 . . 6 4 Grunt 49 | . 7 5 21 8 8 Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 14 | . . 5 6 3 . Thug 1 | . . . 1 . . Best Kill Streak 13 | . 3 4 6 13 6 Combat Bots Only 7 | . 3 2 5 7 5 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 2 Melee 1 | . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4912 | . 637 407 1875 640 1353 Core 1340 | . 162 51 291 135 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 35 . 14 75 . Volleys Fired 222 | . 54 36 81 37 14 Largest 2 | . 2 2 2 2 1 Hottest 136 | . 112 136 136 124 65 Shots Fired 360 | . 81 72 146 47 14 Gun 217 | . 81 56 63 8 9 Cannon 114 | . . 16 75 23 . Launcher 29 | . . . 8 16 5 Special . | . . . . . . Kinetic 183 | . 57 56 47 23 . Thermal 128 | . 24 16 75 8 5 Explosive 29 | . . . 8 16 5 Electromagnetic 20 | . . . 16 . 4 Robot Hit Streak 25 | . 7 25 16 9 7 Robot Miss Streak 5 | . 4 4 4 5 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 293 | . 50 58 124 33 28 Core Hits 168 | . 24 23 54 47 20 Critical Hits 11 | . . 2 8 . 1 Critical Kills 4 | . . 1 3 . . Critical Parts Destroyed 7 | . . 1 5 . 1 Melee Attacks 69 | . 5 3 29 . 32 Impact . | . . . . . . Slashing 69 | . 5 3 29 . 32 Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7400 | . 564 917 3250 1382 1287 Guns 2080 | . 465 638 749 113 115 Cannons 1507 | . . 207 1115 185 . Explosions 2245 | . . . 846 1083 316 Melee 1560 | . 96 68 540 . 856 Ramming 8 | . 3 4 . 1 . Kinetic 1648 | . 237 638 528 245 . Thermal 1734 | . 228 207 1184 53 62 Explosive 2176 | . . . 777 1083 316 Electromagnetic 274 | . . . 221 . 53 Impact . | . . . . . . Slashing 1560 | . 96 68 540 . 856 Piercing . | . . . . . . Highest Corruption 4 | . 4 . 2 . 1 Average Corruption 1 | . 3 . 2 . 1 Corruption Purged 1 | . . . . . 1 Effects 8 | . 1 . 7 . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 4 | . . . 4 . . Targeting Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 192 | . . . 74 36 82 Projectiles 31 | . . . 31 . . Explosions 79 | . . . 43 36 . Melee 82 | . . . . . 82 Knockbacks 3 | . . 1 . 2 . Impact 1 | . . 1 . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 147 | . . . 93 54 . Shots 6 | . . . 4 2 . Rammed 6 | . . 2 2 1 1 Targets Rammed 8 | . 2 2 2 1 1 Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 345 | . 261 334 345 240 52 Average Temperature 121 | . 107 105 139 82 23 Received Heat Transfer 1636 | . 124 180 546 252 534 Effects 8 | . 1 1 5 1 . Energy Bleed 6 | . 1 1 4 . . Interference 2 | . . . 1 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . 1 . 5 . 1 Heat Transferred 3234 | . 555 370 2061 100 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 722 | . 179 174 722 692 524 Initial 291 | . . 47 29 291 207 Average 294 | . 57 84 567 447 334 Maximum Alert Level 3 | . . . 3 2 2 Low Security (%) 47 | 100 100 100 6 . 2 Level 1 14 | . . . 5 33 70 Level 2 34 | . . . 79 66 27 Level 3 2 | . . . 9 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 3 9 2 2 Investigation 5 | . . 1 4 . . Extermination 2 | . . . . . 2 Reinforcement 10 | . 3 2 3 2 . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 12 | . 1 2 6 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 23 18 49 19 32 Peak Tracking Total 7 | . 4 2 5 6 7 Tactical Retreats 10 | . 2 . . 2 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 10 | . 3 1 3 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 6 | . . . 3 3 . Max in Single Turn 2 | . . . 2 1 . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 21 | . 6 3 6 3 3 Terminals 18 | . 6 3 5 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . 1 . . Total Hacks 58 | . 13 11 18 11 5 Successful 35 | . 10 7 8 6 4 Failed 22 | . 3 3 10 5 1 Catastrophic 5 | . . . 4 . 1 Database Lockouts 1 | . . 1 . . . Manual 15 | . 3 4 7 . 1 Terminals 49 | . 13 11 16 6 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 5 | . . . . 5 . Garrison Access 2 | . . . 2 . . Terminal Hacks 28 | . 10 7 7 2 2 Part Schematic 1 | . . . 1 . . Robot Analysis 4 | . . 3 1 . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 4 | . 1 2 1 . . Unreport Threat 4 | . 1 1 . 2 . Locate Traps 3 | . 1 1 . . 1 Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Zone Layout 5 | . 3 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 3 4 3 1 Full Trace Events 6 | . . 1 4 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 60 | . . . . . 60 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 5 | . . . 2 . 3 Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders 6 | . . . . 5 1 EXPLORE 6 | . . . . 5 1 Ally Attacks 35 | . . . 33 . 2 Total Damage 501 | . . . 481 . 20 Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 4 | . . 3 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 11 | . . . . 9 2 Drone Recoveries 8 | . . . . 8 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 4218 | 42 964 920 1171 619 502 Spaces Moved 2317 | 33 523 353 440 351 617 Core 128 | 6 . . 13 . 109 Treads 688 | . . 313 255 120 . Legs 735 | . 396 40 172 125 2 Wheels 154 | 27 127 . . . . Hover . | . . . . . . Flight 612 | . . . . 106 506 Fastest Speed 30 | 50 100 120 120 32 30 Average Speed 107 | 90 115 155 151 118 35 Slowest Speed 300 | 100 120 180 300 180 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 90 36 55 30 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 241 | . . . 84 138 19 Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 237 | . . . 84 134 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 3551 | 43 804 645 727 507 825 Wait 681 | . 171 197 118 82 113 Move 2310 | 32 522 352 439 348 617 Hop 1 | . . . . 1 . Pick Up 39 | 5 12 5 10 4 3 Fast Attach 51 | 3 8 7 13 7 13 Attach 28 | 3 5 5 7 4 4 Detach 8 | . 2 4 . . 2 Swap 54 | . 9 17 20 7 1 Drop 62 | . 14 17 8 16 7 Fire 222 | . 54 36 81 37 14 Melee 69 | . 5 3 29 . 32 Ram 2 | . . . 1 . 1 Kick 2 | . 2 . . . . Crush 4 | . . 2 1 1 . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Lost 4 parts (1n1u2w) 447 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Core integrity fell below 50% 573 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Build established: Scavenger-Mutant 752 | -10/Materials | Discovered new exit (range 11) 903 | -10/Materials | Discovered new exit (range 15) 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Utility x2 1039 | -9/Materials | Discovered new exit (range 15) 1089 | -9/Materials | Build established: Mutant 1399 | -9/Materials | Build established: Scavenger-Mutant 1588 | -9/Materials | Central database locked down 1821 | -9/Materials | Discovered new exit (range 16) 1919 | -9/Materials | Identified exit to Storage 1927 | -9/Materials | Entered Storage 1961 | -9/Storage | Met a pair of Derelict thieves 2584 | -9/Storage | Core integrity fell below 50% 2620 | -9/Storage | Lost 7 parts (2n1u4w) 2771 | -9/Storage | Lost 3 parts (1p2n) 2854 | -9/Storage | Core integrity fell below 20% 3054 | -9/Storage | Discovered new exit (range 16) 3096 | -9/Storage | Identified exit to Materials 3098 | -9/Storage | Entered Materials 3098 | -8/Materials | Evolved 2 slots: Utility x2 3578 | -8/Materials | Destroyed 7 combat bots 3684 | -8/Materials | Discovered new exit (range 12) 3695 | -8/Materials | Identified exit to Factory 3717 | -8/Materials | Entered Factory 3717 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3724 | -7/Factory | Discovered new exit (range 15) 3728 | -7/Factory | Identified exit to Lower Caves 3866 | -7/Factory | Lost 3 parts (3u) 3929 | -7/Factory | Repaired Imp. VTOL Module 3984 | -7/Factory | Core integrity fell below 50% 4009 | -7/Factory | Lost 7 parts (1p2n2u2w) 4158 | -7/Factory | Released all parts (8) 4174 | -7/Factory | Discovered exit to Lower Caves (range 15) 4186 | -7/Factory | Core integrity fell below 20% 4219 | -7/Factory | Allied Derelicts emerged from ambush trap array 4219 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04158_ Released System Backup Module. 04158_ Released Imp. Terrain Scan Processor. 04167_ R-06 Scavenger collects Imp. VTOL Module. 04169_ Slammed into R-06 Scavenger. 04174_ EXIT=FOUND: LOWER CAVES 04177_ U-05 Engineer lays Concrete. 04191_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Ambush Trap Map updated. >>Layout(Zone) Retrieving Zone 3S layout... Downloaded map data. 04195_ Acquired Imp. Targeting Computer. 04217_ ALERT: Rogue bot located, Programmers report to Factory Zone 6K. 04219_ Triggered Ambush Trap. 04219_ DL-NZ9(g) emerges from a hatch in the floor. 04219_ 0U-HYE(g) emerges from a hatch in the floor. 04219_ X6-JW1(g) emerges from a hatch in the floor. 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Ion Engine | -9/Storage | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Dramatic Entrance Challenges ------------ None Game ------ Seed ContainmentMobileEdition Manual? 0 Play Time 01:52:13 Cumulative 35.4 hours Start 2021.09.21 @ 18:34:13 End 2021.09.22 @ 06:13:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 15 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb56db4f-7440-4aa5-b877-045ed9d24d2e