Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 18:02:01 Player: APerTAS Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (18) 90 Value Destroyed (769) 769 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (635) 635 TOTAL SCORE: 7634 Bonus ------- Pacifist 200 Follower Combat Kills 135 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 166/170 System Corruption 0% Temperature Cool (2) Movement Walking (130) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Makeshift Leg Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Heat Sink Improved Signal Interpreter System Shield Advanced System Shield > --- WEAPON (8) ------- Advanced Plasma Cannon KE Penetrator KE Penetrator Spear > --- INVENTORY (5) ---- Medium Treads Makeshift Leg Arc Thrower Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Improved Signal Interpreter Improved Weapon Cycler Advanced System Shield > --- WEAPON ----------- Beamcaster Advanced Plasma Cannon Autogun KE Penetrator KE Penetrator Spear > --- INVENTORY -------- Light Nuclear Core Medium Treads Makeshift Leg Transdimensional Reconstructor Arc Thrower [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Cooling System Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Weapon KE Penetrator Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 2 | . . . . . . . . . . 2 . . . . Weapon 6 | . . 2 2 2 . . . . . . . . . . Parts Attached 53 | 2 . 2 1 7 3 4 4 . 2 4 6 12 3 3 Power 9 | . . . . . 1 1 2 . . . . 3 1 1 Engine 3 | . . . . . 1 . 1 . . . . 1 . . Core 4 | . . . . . . 1 1 . . . . 2 . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 19 | 2 . . 1 4 2 1 1 . 2 . 1 5 . . Treads 3 | 2 . . . . . . . . . . 1 . . . Leg 5 | . . . . . . . . . . . . 5 . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . Flight 10 | . . . 1 3 2 1 1 . 2 . . . . . Utility 12 | . . . . 1 . 1 . . . 3 2 1 2 2 Device 5 | . . . . . . . . . . 1 1 1 1 1 Storage . | . . . . . . . . . . . . . . . Processor 2 | . . . . 1 . 1 . . . . . . . . Hackware 5 | . . . . . . . . . . 2 1 . 1 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | . . 2 . 2 . 1 1 . . 1 3 3 . . Energy Gun 1 | . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 7 | . . 2 . . . 1 1 . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . . 1 1 Parts Lost 15 | . 2 . . 1 . 1 2 . 3 . 2 . . 4 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 10 | . 2 . . 1 . 1 1 . 2 . 1 . . 2 Utility 1 | . . . . . . . . . . . 1 . . . Weapon 3 | . . . . . . . 1 . 1 . . . . 1 Highest Loss Streak 3 | . 2 . . 1 . 1 2 . 3 . 2 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 26 7 4 14 46 53 59 53 45 52 45 78 88 83 Core 2 | . . . . . . 2 6 6 6 5 5 4 2 . Reactor 1 | . . . . . . . . . . . . . 2 5 Leg 10 | . . . . . . . . . . . . 19 23 20 Flight 6 | . . . 4 6 26 25 24 20 17 17 8 . . . Device 4 | . . . . . . . . . . . 1 9 11 8 Processor 6 | . . . . 2 6 13 13 13 13 11 9 5 5 5 Hackware 4 | . . . . . . . . . . 11 8 6 5 6 Energy Gun 2 | . . . . . . . . . . . 1 5 5 4 Energy Cannon 2 | . . . . . . . . . . . 1 5 5 5 Ballistic Gun 8 | . . 7 . . . . 7 6 1 . . 11 17 16 Impact Weapon 1 | . . . . 2 6 6 6 6 6 4 . . . . Piercing Weapon 2 | . . . . . . . . . . . 5 5 5 5 Peak Build Rating 74 | 2 2 4 3 13 20 25 29 25 25 38 37 70 74 74 Average Rating 42 | 1 1 1 1 6 19 23 25 25 23 33 30 60 71 70 On Entrance 23 | . 2 . . 3 13 20 25 25 25 25 34 37 70 74 Naked Turns 92 | . 2 57 29 4 . . . . . . . . . . Heaviest Build 46 | . . 3 . 3 13 13 14 12 12 9 24 46 46 44 Greatest Support 78 | 40 40 3 5 12 16 16 16 12 14 14 28 78 78 78 Greatest Overweight (x) 2 | . . . . . . 1 . . 2 . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 5 4 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . . . 2 3 5 5 4 4 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 5 2 5 5 5 5 5 3 5 5 3 Class Distribution -------------------- 34% | Derelict-Executioner 23% | Mutant 18% | Sprinter 5% | Hacker-Sprinter 5% | Derelict-Gunner 3% | Derelict-Mutant 3% | Scavenger-Executioner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Derelict-Executioner | -5/Upper Caves Derelict-Executioner | -5/Zhirov Derelict-Executioner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 861 | . . 106 . 30 . 190 40 . 20 30 60 228 . 157 Remotely . | . . . . . . . . . . . . . . . Salvage Created 729 | . . 50 . 30 . 69 101 . 183 . 127 107 . 62 Parts 39 | . . 5 . 3 . 6 5 . 2 . 8 7 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 4 3 . . . . 12 . 1 Prevented 6 | . . . . . . . 1 . 2 . . 3 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 18 | . . 1 . 1 . 3 4 . 3 . 2 3 . 1 Melee 10 | . . . . 1 . 3 3 . . . 2 . . 1 Guns 3 | . . 1 . . . . . . . . . 2 . . Classes Destroyed 5 | . . 1 . 1 . . 1 . 1 . 1 . . . Swarmer 9 | . . . . 1 . 3 3 . . . . 2 . . Grunt 4 | . . . . . . . . . 3 . . . . 1 Sentry 1 | . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . 1 . . . . 1 . . Thug 1 | . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 3 | . . 1 . 1 . 3 3 . 3 . 1 1 . 1 Combat Bots Only 3 | . . 1 . 1 . 3 3 . 3 . 1 1 . 1 Max Kills in Single Turn 1 | . . 1 . 1 . 1 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 310 | . 53 31 14 32 . 13 27 . 22 . 24 5 . 89 Missed 103 | . 14 8 8 9 . 5 11 . 12 . 9 1 . 26 Damage Taken 4060 | . 489 272 123 481 . 122 253 . 193 . 214 601 . 1312 Core 2028 | . 198 229 99 365 . 26 101 . 18 . 142 530 . 320 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 20 42 82 47 . . . . 82 . . . . . Volleys Fired 30 | . . 9 . . . . . . 2 . . 10 . 9 Largest 5 | . . 2 . . . . . . 1 . . 5 . 5 Hottest 262 | . . 46 . . . . . . 28 . . 262 . 262 Shots Fired 98 | . . 18 . . . . . . 2 . . 49 . 29 Gun 84 | . . 18 . . . . . . 2 . . 39 . 25 Cannon 14 | . . . . . . . . . . . . 10 . 4 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 70 | . . 18 . . . . . . 2 . . 29 . 21 Thermal 28 | . . . . . . . . . . . . 20 . 8 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . 3 . . . . . . 1 . . 3 . 5 Robot Miss Streak 5 | . . 4 . . . . . . 4 . . 5 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 67 | . . 9 . . . 4 8 . 7 . 4 20 . 15 Core Hits 29 | . . 4 1 6 . 3 1 . . . 3 4 . 7 Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . . 3 . 2 . . . . . Critical Strikes 7 | . . . . . . . 3 . 2 . 1 1 . . Meltdown 1 | . . . . . . . . . . . . 1 . . Smash 5 | . . . . . . . 3 . 2 . . . . . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 35 | . . . . . . 4 10 . 8 . 9 1 . 3 Impact 22 | . . . . . . 4 10 . 8 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . 9 1 . 3 Sneak Attacks 2 | . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1969 | . 2 110 17 81 . 226 359 . 362 . 145 282 . 385 Guns 616 | . . 100 . . . . . . 19 . . 198 . 299 Cannons 84 | . . . . . . . . . . . . 84 . . Explosions . | . . . . . . . . . . . . . . . Melee 1159 | . . . . . . 226 359 . 343 . 145 . . 86 Ramming 110 | . 2 10 17 81 . . . . . . . . . . Kinetic 576 | . . 100 . . . . . . 19 . . 158 . 299 Thermal 124 | . . . . . . . . . . . . 124 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 928 | . . . . . . 226 359 . 343 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 231 | . . . . . . . . . . . 145 . . 86 Highest Corruption 5 | . . . . 5 . . . . . . . . . . Average Corruption 3 | . . . . 3 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . 3 . . . . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 256 | . . . . . . . 134 . 122 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 256 | . . . . . . . 134 . 122 . . . . . Knockbacks 5 | . . . . . . . 1 . 4 . . . . . Impact 5 | . . . . . . . 1 . 4 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . 5 8 36 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 32 | . 1 3 2 26 . . . . . . . . . . Targets Rammed 32 | . 1 3 2 26 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 784 | . 6 14 . 200 . . . . . . . 784 . 298 Average Temperature 218 | . 6 7 . 106 . . . . . . . 303 . 130 Received Heat Transfer 886 | . 282 108 27 81 . . . . 63 . 54 . . 271 Effects 10 | . . . . . . . . . . . . 7 . 3 Shutdowns 2 | . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . . . . 3 Damage (core) 3 | . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . 3 . . . . . Combat Hostiles 4 | . . . . . . . 1 . 3 . . . . . Parts Fried 3 | . . . . . . . 1 . 2 . . . . . Impact Corruptions 10 | . . . . . . . 7 . 3 . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 174 | . . . . . . . . . . . . 174 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 147 | . . 68 73 147 86 . . . . 55 . . . . Initial 71 | . . . 28 32 71 . . . . 25 . . . . Average 48 | . . 40 44 86 85 . . . . 38 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . 1 1 1 . 1 . . . . . . . . . Investigation 1 | . . 1 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 2 | . 1 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 81 | . 6 10 6 7 1 3 5 . 4 1 15 4 . 19 Peak Tracking Total 10 | . 5 9 5 4 1 3 3 . 3 1 8 1 . 10 Tactical Retreats 10 | . . . . 2 . . 1 . . 1 4 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . . . 1 3 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Objects Rigged 4 | . . 4 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 15 | . . 1 . . . . 1 4 . . . 1 8 . Terminals 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 80 | . . 2 . . . . 1 32 . . . 1 44 . Successful 80 | . . 2 . . . . 1 32 . . . 1 44 . Failed . | . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 78 | . . . . . . . 1 32 . . . 1 44 . Record 43 | . . . . . . . . 11 . . . . 32 . Part Schematic 17 | . . . . . . . . 13 . . . . 4 . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . 3 . . . . 4 . Open Door 2 | . . . . . . . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 13 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . . 3 2 2 2 Highest-Rated Group 60 | . . . . . . . . . . . 60 40 40 40 Highest-Rated Ally 20 | . . . . . . . . . . . 20 20 20 20 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . 6 3 . 4 Total Damage 318 | . . . . . . . . . . . 145 89 . 84 Kills 3 | . . . . . . . . . . . 1 1 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . . . . 1 1 . . . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 2368 | 34 73 87 64 161 27 146 113 32 145 100 221 458 278 429 Spaces Moved 3291 | 22 46 107 150 342 38 470 283 111 274 236 382 312 217 301 Core 166 | 3 2 107 52 1 . . . . . . 1 . . . Treads 104 | 19 44 . . . . . . . . . 20 21 . . Legs 809 | . . . . . . . . . . . . 291 217 301 Wheels . | . . . . . . . . . . . . . . . Hover 7 | . . . . 7 . . . . . . . . . . Flight 2205 | . . . 98 334 38 470 283 111 274 236 361 . . . Fastest Speed 26 | 50 50 50 35 32 26 26 26 29 29 30 30 120 125 125 Average Speed 59 | 145 155 50 40 34 26 26 26 29 33 30 40 127 125 125 Slowest Speed 195 | 160 160 50 50 50 26 109 29 29 195 30 160 160 125 130 Overloaded Moves 5 | . . . . 5 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . 1 4 . . . . 1 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 3 16 13 19 10 1 71 37 75 49 7 55 47 62 44 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 14 | . . . . . . 4 1 . 1 . 2 2 . 4 Spaces Dug 2 | . . . . . . . . . . . 2 . . . Terrain Destroyed 14 | . . . . . . . . . . . 2 6 . 6 Melee 2 | . . . . . . . . . . . 2 . . . Projectile 12 | . . . . . . . . . . . . 6 . 6 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 3581 | 23 46 120 151 375 54 480 300 110 310 266 433 352 225 336 Wait 85 | . . . . . 14 . 3 . 24 . 19 10 . 15 Move 3264 | 21 45 106 147 334 37 469 282 110 271 235 379 311 216 301 Hop 6 | . . . 1 3 . . . . 1 . 1 . . . Pick Up 18 | . . . . 4 . 3 . . 2 4 . 3 1 1 Fast Attach 33 | 2 . 2 1 6 . 3 2 . . 1 5 6 3 2 Attach 13 | . . . . . 3 . . . 2 3 1 2 . 2 Detach 3 | . . . . . . . . . . 2 . 1 . . Swap 9 | . . . . 1 . 1 2 . . . . 4 1 . Drop 21 | . . . . 1 . . 1 . . 3 5 4 4 3 Fire 30 | . . 9 . . . . . . 2 . . 10 . 9 Melee 35 | . . . . . . 4 10 . 8 . 9 1 . 3 Ram 31 | . . 3 2 26 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . Rewire 14 | . . . . . . . . . . . 14 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 35 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 14) 103 | -10/Materials | Core integrity fell below 50% 108 | -10/Materials | Entered another Materials area 108 | -9/Materials | Evolved 2 slots: Weapon x2 145 | -9/Materials | Released all parts (2) 183 | -9/Materials | Discovered new exit (range 14) 195 | -9/Materials | Core integrity fell below 50% 195 | -9/Materials | Entered another Materials area 195 | -8/Materials | Evolved 2 slots: Weapon x2 257 | -8/Materials | Discovered new exit (range 6) 259 | -8/Materials | Entered Factory 259 | -7/Factory | Evolved 2 slots: Weapon x2 302 | -7/Factory | Build established: Mutant 344 | -7/Factory | Core integrity fell below 50% 413 | -7/Factory | Discovered new exit (range 9) 420 | -7/Factory | Entered another Factory area 420 | -6/Factory | Evolved 2 slots: Propulsion x2 443 | -6/Factory | Discovered new exit (range 16) 447 | -6/Factory | Entered Lower Caves 459 | -6/Lower Caves | Encountered a Warlord checkpoint 490 | -6/Lower Caves | Spotted B-75 Beast 506 | -6/Lower Caves | Learned location of 1 exit from Factory 556 | -6/Lower Caves | Discovered new exit (range 15) 559 | -6/Lower Caves | Identified exit to Lower Caves 593 | -6/Lower Caves | Entered another Lower Caves area 702 | -6/Lower Caves | Discovered new exit (range 7) 704 | -6/Lower Caves | Identified exit to Data Miner 706 | -6/Lower Caves | Entered Data Miner 706 | -6/Data Miner | Discovered new exit (range 6) 708 | -6/Data Miner | Identified exit to Proximity Caves 713 | -6/Data Miner | Met Data Miner 724 | -6/Data Miner | Learned location of Section 7 (-2) 724 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 731 | -6/Data Miner | Received God Mode back door access code from Data Miner 738 | -6/Data Miner | Entered Proximity Caves 810 | -5/Proximity Caves | Lost 3 parts (2n1w) 849 | -5/Proximity Caves | Discovered new exit (range 16) 876 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 883 | -5/Proximity Caves | Identified exit to Factory 883 | -5/Proximity Caves | Entered Factory 883 | -5/Factory | Evolved 2 slots: Utility x2 884 | -5/Factory | Identified exit to Factory 962 | -5/Factory | Discovered new exit (range 15) 966 | -5/Factory | Identified exit to Upper Caves 983 | -5/Factory | Entered Upper Caves 984 | -5/Upper Caves | Encountered a Warlord checkpoint 1110 | -5/Upper Caves | Discovered new exit (range 3) 1111 | -5/Upper Caves | Identified exit to Upper Caves 1123 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 1129 | -5/Upper Caves | Learned location of 1 exit from Factory 1204 | -5/Upper Caves | Entered another Upper Caves area 1204 | -5/Upper Caves | Accompanied by 2 allies 1374 | -5/Upper Caves | Found DCF Scrap (13 items) 1576 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1583 | -5/Upper Caves | Core integrity fell below 50% 1617 | -5/Upper Caves | Learned Factory trap positions 1634 | -5/Upper Caves | Learned Factory security intel 1639 | -5/Upper Caves | Discovered new exit (range 11) 1651 | -5/Upper Caves | Identified exit to Zhirov 1662 | -5/Upper Caves | Entered Zhirov 1662 | -5/Zhirov | Accompanied by 2 allies 1662 | -5/Zhirov | Discovered new exit (range 4) 1670 | -5/Zhirov | Identified exit to Proximity Caves 1731 | -5/Zhirov | Build established: Derelict-Executioner 1774 | -5/Zhirov | Found Alien Artifact 1774 | -5/Zhirov | Identified Integrated Reactor 1774 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1798 | -5/Zhirov | Found Alien Artifact 1940 | -5/Zhirov | Entered Proximity Caves 1940 | -4/Proximity Caves | Accompanied by 2 allies 2165 | -4/Proximity Caves | Core integrity fell below 20% 2165 | -4/Proximity Caves | Identified Transdimensional Reconstructor 2165 | -4/Proximity Caves | Warped through subspace 2224 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 2278 | -4/Proximity Caves | Learned location of 1 exit from Research 2312 | -4/Proximity Caves | Spotted B-86 Titan 2313 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 2365 | -4/Proximity Caves | Discovered exit to Factory (range 16) 2369 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02318_ Slug penetrates Reinforced Barrier. 02321_ Triggered Blade Trap. 02321_ Massive razor-sharp blades shoot up from within the floor. 02321_ Beamcaster severed. 02321_ Penetrated by Slug. 02322_ B-86 Titan activates siege mode. 02324_ Knocked back. 02324_ Penetrated by Slug. 02324_ Fusion Reactor destroyed. 02338_ Slug penetrates Reinforced Barrier. 02346_ Autogun destroyed. 02362_ Sneak attack on H-77 Assassin. 02363_ H-77 Assassin springs to life. 02363_ Penetrated by Slug. 02363_ Slug penetrates Reinforced Barrier. 02363_ H-77 Assassin springs to life. 02365_ EXIT=FOUND: FACTORY 02367_ Flexi-carbon Leg destroyed. 02368_ Slug penetrates H-77 Assassin. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ????? ????????????????????????? "????????????? | | ???? ? ????????????????????? "????????????? | | ??? ## #####+######+#####g ""???????????? | | ??? g #?????????? | | ??? l @ < #?????????? | | ??? g h #?????????? | | ?????????###### ###;###### ""???????????? | | ??????????????# # ????? "????????????? | | ??????????????# # #????? "????????????? | | ??????????????# # #??????? "????????????? | | ??????????????# # #????????""##????????????? | | ??????????????# # #????????????????????????? | | ??????????????# # #????????????????????????? | | #?????????????# # #????????????????????????? | | #????????###### #######????????????????????????? | | #????????# #?????????????????????????? | | #????????# #?????????????????????????? | | #????????# #?????????????????????????? | | #????????# #?????????????????????????? | | ########## """" #?????????????????????????? | | % """" ??????????????????????? | | """" ?????????????????????? | | ########## """" #####?????????????????????? | | #####????# #?????????????????????????? | | #???? #?????????????????????????? | | ##??## #?????????????????????????? | | #???# #?????????????????????????? | | ##???###### ## ###?????????????????????????? | | #?????????? #??#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 20 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 23 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDimensionalLeg Manual? 0 Play Time 00:36:47 Cumulative 38.0 hours Start 2024.10.14 @ 17:27:45 End 2024.10.14 @ 18:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72724584-a6b0-4cc4-9d23-25d4c84a7859