Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.24 @ 23:08:00 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (218) 1090 Value Destroyed (6598) 6598 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 14532 Bonus ------- High Alert Combat Kills 813 Follower Combat Kills 258 Met Data Miner 300 Friendly Fire -387 Cogmind --------- Core Integrity 18/1150 Matter 215/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Terrain Scanner Hardcell Cannon Greatsword Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Long-range Tractor Beam > --- WEAPON ----------- Improved Heavy Machine Gun Hardcell Cannon Greatsword > --- INVENTORY -------- Fission Core Neutrino Core Wheel Gravmag Array Improved Antigrav System Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Advanced Terrain Scanner Layered Medium Armor Plating Advanced Hacking Suite Great Axe [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . 1 1 Utility 5 | . . . . . 1 1 . . . . 2 1 . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 412 | 5 15 11 2 6 32 56 17 13 2 5 102 48 98 Power 36 | 1 2 . . . 5 5 4 1 . . 8 2 8 Engine 12 | 1 2 . . . 2 4 1 . . . 1 . 1 Core 22 | . . . . . 3 1 3 1 . . 5 2 7 Reactor 2 | . . . . . . . . . . . 2 . . Propulsion 91 | 2 4 4 . . 9 14 1 2 . . 11 14 30 Treads 14 | . . 2 . . 6 1 . 1 . . 3 1 . Leg 4 | 2 2 . . . . . . . . . . . . Wheel 53 | . 2 2 . . 3 13 1 1 . . 8 12 11 Hover 20 | . . . . . . . . . . . . 1 19 Flight . | . . . . . . . . . . . . . . Utility 150 | 1 4 . 2 . 8 16 4 . . . 54 20 41 Device 88 | . . . 1 . 2 9 1 . . . 33 10 32 Storage 16 | 1 2 . . . 2 2 . . . . 3 2 4 Processor 10 | . 1 . 1 . 1 . 1 . . . 2 3 1 Hackware 4 | . . . . . . . . . . . 3 . 1 Protection 32 | . 1 . . . 3 5 2 . . . 13 5 3 Artifact . | . . . . . . . . . . . . . . Weapon 135 | 1 5 7 . 6 10 21 8 10 2 5 29 12 19 Energy Gun 4 | 1 1 . . . . . . . . . . 2 . Energy Cannon 18 | . 1 1 . 1 . 4 . 1 . . 1 5 4 Ballistic Gun 9 | . . . . . 4 . . . . . . . 5 Ballistic Cannon 35 | . 2 3 . 3 3 6 4 2 1 . 6 1 4 Launcher 30 | . 1 3 . 2 3 3 3 3 1 2 8 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 37 | . . . . . . 6 1 4 . 3 14 4 5 Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 . 1 Parts Lost 112 | . . . . . 14 1 5 7 . . 28 25 32 Power 15 | . . . . . 1 . 2 1 . . 5 1 5 Propulsion 39 | . . . . . 6 . 1 2 . . 8 9 13 Utility 28 | . . . . . 1 1 2 . . . 9 8 7 Weapon 30 | . . . . . 6 . . 4 . . 6 7 7 Highest Loss Streak 16 | . . . . . 14 1 2 7 . . 15 16 14 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 80 | . 98 99 71 100 83 74 83 75 61 66 80 65 82 Engine 4 | . 14 14 14 14 6 5 4 . . . . 1 . Core 3 | . . . . . . . 2 7 7 7 4 1 9 Treads 4 | . . 14 14 14 8 6 7 7 7 7 3 . . Leg 2 | . 25 . . . . . . . . . . . . Wheel 11 | . 2 13 14 14 14 14 15 9 7 7 12 12 8 Hover 2 | . . . . . . . . . . . . 1 14 Device 6 | . . . 14 . 7 5 4 . . . 11 6 12 Storage 7 | . 14 14 14 14 7 5 7 7 7 7 5 4 5 Processor 10 | . 11 14 . 14 8 7 9 15 15 15 12 9 13 Hackware 2 | . . . . . . . . . . . 7 9 2 Protection 2 | . 1 . . . . 4 6 7 7 7 1 3 . Energy Gun 1 | . 11 . . . . . . . . . . 3 . Energy Cannon 4 | . 9 13 . 14 7 2 7 4 . . . 1 5 Ballistic Gun 1 | . . . . . 14 . . . . . . . 2 Ballistic Cannon 4 | . 5 13 . 14 6 4 7 4 . 3 3 1 2 Slashing Weapon 5 | . . . . . . 9 6 9 7 7 10 3 1 Naked Turns 31 | . . . . . 31 . . . . . . . . Heaviest Build 83 | 12 51 52 46 51 57 83 75 70 70 67 83 83 74 Greatest Support 73 | 20 20 46 10 10 46 38 40 40 28 28 65 66 73 Greatest Overweight (x) 5 | . 2 5 4 5 5 4 1 2 2 2 1 2 3 Average Overweight (x) 1 | . . 4 4 5 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 16 | 7 12 20 20 20 18 14 20 20 20 20 19 13 12 Most Carried 20 | 3 16 17 20 20 20 20 20 20 14 14 20 20 15 Average Carried 14 | 2 10 15 19 18 16 13 18 16 13 12 16 11 11 Final Capacity 20 | 8 20 20 20 20 5 20 20 20 20 20 20 10 5 Final Carried 20 | 3 14 17 20 20 5 19 17 14 11 12 19 9 5 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Scavenger-Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 6316 | 181 302 239 . 145 242 1132 408 171 . 146 1465 360 1525 Remotely 1286 | . . . . . 185 . . . . . 310 . 791 Salvage Created 7589 | . 388 195 . 131 243 1117 584 366 . 136 1724 936 1769 Parts 409 | . 34 20 . 13 23 53 14 16 . 10 96 41 89 Haulers Intercepted 4 | . . . . . . 1 . . . . 1 1 1 Recyclers Shooed 8 | . . 1 . . 2 2 . . . . 1 . 2 Parts Field Recycled 16 | . . . . . . 16 . . . . . . . Retrieved Matter 164 | . . . . . . 164 . . . . . . . Parts Self-Destructed 24 | . . . . . . . 3 8 . 13 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 138 | . 11 6 . 8 8 20 9 12 . 2 34 7 21 Melee 24 | . . . . . . 5 . 2 . 1 9 5 2 Guns 17 | . 3 . . . 2 . . . . . . 1 11 Cannons 40 | . 4 2 . 1 1 12 3 5 . . 7 1 4 AOE 56 | . 4 4 . 7 5 3 6 5 . 1 18 . 3 Classes Destroyed 17 | . 5 1 . . 1 7 . 1 . . 1 1 . Worker 29 | . 3 2 . . 3 10 . . . . 3 3 5 Builder 19 | . 2 . . . 5 1 . . . . 4 3 4 Tunneler 2 | . . . . . . 1 . . . . 1 . . Hauler 4 | . . . . . . 1 . . . . 1 1 1 Recycler 14 | . . 1 . 1 . 3 . . . . 3 1 5 Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . . . . . 1 . . . . 1 1 . Watcher 7 | . 1 . . . 1 . . . . . 1 2 2 Swarmer 48 | . 6 5 . 8 4 2 4 3 . . 8 . 8 Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 44 | . 5 1 . . 3 10 2 . . 2 18 3 . Brawler 5 | . . . . . . 2 . 3 . . . . . Duelist 9 | . . . . . 1 1 1 2 . . 3 1 . Sentry 8 | . . . . . . 1 . 2 . . 1 1 3 Hunter 9 | . . . . . . 1 2 1 . . . . 5 Programmer 14 | . . . . . . 3 . . . 1 3 2 5 Thief 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 4 3 . 4 8 7 4 6 . 1 6 2 8 Combat Bots Only 6 | . 3 3 . 4 5 4 4 6 . 1 4 1 6 Max Kills in Single Turn 4 | . 2 2 . 4 4 4 3 3 . 2 4 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 4 1 2 3 3 . 1 4 . 1 Melee 1 | . . . . . . 1 . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Damage Taken 17634 | . 237 227 . 119 1867 1110 718 1074 . 9 3832 3316 5125 Core 3274 | . 40 63 . 20 470 160 97 100 . . 708 484 1132 Absorbed by Shields 771 | . . . . . . . . . . . 635 . 136 Redirected to Shielding 453 | . . . . . 42 58 43 32 . . 278 . . Regen/Repaired (Parts) 774 | . 17 . . . 159 295 . . . . 113 132 58 Core Remaining (%) 46 | 100 . . . 50 14 . . . . 49 16 51 . Volleys Fired 303 | 1 22 20 . 8 23 42 21 10 . 5 34 22 95 Largest 4 | 1 2 2 . 2 4 4 3 4 . 1 3 4 4 Hottest 316 | 40 100 95 . 95 135 218 179 206 . 39 138 270 316 Shots Fired 581 | 1 40 35 . 14 72 85 40 26 . 5 49 33 181 Gun 151 | 1 19 . . . 38 . . . . . . 13 80 Cannon 368 | . 18 30 . 12 23 80 35 21 . . 30 20 99 Launcher 62 | . 3 5 . 2 11 5 5 5 . 5 19 . 2 Special . | . . . . . . . . . . . . . . Kinetic 328 | . 4 15 . 6 49 59 19 12 . . 29 3 132 Thermal 155 | . 14 15 . 6 12 21 16 9 . . 1 24 37 Explosive 62 | . 3 5 . 2 11 5 5 5 . 5 19 . 2 Electromagnetic 36 | 1 19 . . . . . . . . . . 6 10 Robot Hit Streak 18 | . 6 3 . 2 5 8 10 5 . . 15 10 18 Robot Miss Streak 7 | 1 3 6 . 7 7 6 6 4 . 1 2 2 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 500 | . 23 12 . 5 36 99 32 25 . 1 81 65 121 Core Hits 318 | . 17 10 . 9 37 63 19 18 . 4 71 20 50 Critical Kills 3 | . . . . . . . . . . . . 2 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 25 | . 1 . . . . 4 . 3 . . 6 7 4 Meltdown 3 | . . . . . . . . . . . . 2 1 Blast 7 | . . . . . . 1 . . . . 3 . 3 Corrupt 1 | . 1 . . . . . . . . . . . . Sever 14 | . . . . . . 3 . 3 . . 3 5 . Melee Attacks 302 | . . . . . . 64 25 17 . 6 96 69 25 Impact . | . . . . . . . . . . . . . . Slashing 292 | . . . . . . 54 25 17 . 6 96 69 25 Piercing 9 | . . . . . . 9 . . . . . . . Sneak Attacks 52 | . . . . . . 22 . . . 1 13 8 8 Combat Hostiles 3 | . . . . . . . . . . 1 1 1 . Follow-up Attacks 10 | . . . . . . 6 . 1 . . 2 1 . Damage Inflicted 24356 | . 726 504 . 392 1458 4015 1977 1416 . 289 5821 2512 5246 Guns 1909 | . 163 . . . 176 . . . . . . 263 1307 Cannons 6696 | . 173 218 . 70 214 1334 595 446 . . 989 560 2097 Explosions 7353 | . 390 286 . 322 1068 628 422 570 . 221 2616 . 830 Melee 8377 | . . . . . . 2053 960 400 . 68 2199 1689 1008 Ramming 21 | . . . . . . . . . . . 17 . 4 Kinetic 5359 | . . 132 . 35 266 1075 336 339 . . 965 58 2153 Thermal 3126 | . 313 86 . 35 269 259 259 107 . . 24 634 1140 Explosive 6650 | . 250 286 . 322 923 628 422 570 . 221 2564 . 464 Electromagnetic 823 | . 163 . . . . . . . . . 52 131 477 Impact . | . . . . . . . . . . . . . . Slashing 8083 | . . . . . . 1759 960 400 . 68 2199 1689 1008 Piercing 294 | . . . . . . 294 . . . . . . . Highest Corruption 15 | . 3 3 3 3 4 3 3 3 3 3 1 15 10 Average Corruption 3 | . 2 3 3 3 3 2 3 3 3 3 1 13 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 150 | . 20 12 5 6 11 21 17 15 1 4 3 26 9 Message Errors 40 | . 7 2 2 . 4 3 5 5 1 2 1 5 3 Matter Fused 26 | . 4 3 1 . 2 8 1 1 . . . 4 2 Heat Flow Errors 22 | . 1 4 1 1 . 3 2 1 . 1 1 3 4 Energy Discharges 18 | . 3 2 1 . . 4 4 1 . 1 . 2 . Parts Rejected 1 | . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 14 | . 1 . . 2 1 1 . 2 . . . 7 . Data Loss (major) 9 | . 1 . . 1 1 1 1 3 . . . 1 . Misfires 8 | . 1 . . . 1 1 3 2 . . . . . Alerts 8 | . 1 1 . 1 1 . . . . . 1 3 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 2 | . 1 . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2189 | . 20 . . 4 63 478 451 64 . . 494 221 394 Projectiles 270 | . . . . . 8 93 20 38 . . 76 5 30 Explosions 267 | . 20 . . 4 55 15 . 26 . . 71 . 76 Melee 1652 | . . . . . . 370 431 . . . 347 216 288 Knockbacks 57 | . . 3 . 1 . 32 2 3 . . 8 . 8 Impact . | . . . . . . . . . . . . . . Kinetic 51 | . . 3 . 1 . 27 2 3 . . 7 . 8 Secondary 6 | . . . . . . 5 . . . . 1 . . Self-Inflicted Damage 667 | . 30 128 . . 233 . 31 96 . 10 61 . 78 Shots 24 | . 1 4 . . 7 . 2 2 . 2 3 . 3 Rammed 4 | . . . . . . . . . . . 2 . 2 Targets Rammed 4 | . . . . . . . . . . . 2 . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 374 | . 209 336 231 201 288 248 294 174 . 133 219 296 374 Average Temperature 99 | . 49 98 121 67 131 75 133 68 . 79 43 112 122 Received Heat Transfer 3294 | . 57 . . . 486 396 102 99 . . 1245 762 147 Effects 12 | . . . 1 . 1 . 3 . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . 1 . 1 . . . . . . . 1 Interference 6 | . . . . . . . 3 . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . 4 . . . . . . . . . . 1 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 9 | . 1 . . . 1 . . . . . 1 5 1 Heat Transferred 4147 | . 570 185 . 74 359 333 500 200 . . 50 777 1099 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . Parts Stolen 1 | . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 1042 | . 206 239 . 219 189 533 . . . . 1042 444 788 Initial 397 | . . 24 . . 85 67 . . . . 380 397 54 Average 277 | . 65 143 . 73 139 132 . . . . 641 276 311 Maximum Alert Level 3 | . 1 1 . 1 . 2 . . . . 3 2 3 Low Security (%) 53 | 100 95 56 . 79 100 88 . . . . 3 22 33 Level 1 20 | . 4 43 . 20 . 7 . . . . 23 47 29 Level 2 14 | . . . . . . 4 . . . . 19 30 31 Level 3 11 | . . . . . . . . . . . 53 . 5 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . . . 1 11 . 1 . . 15 7 9 Investigation 5 | . 1 . . . . . . . . . 3 1 . Extermination 10 | . . . . . . 4 . . . . 3 1 2 Reinforcement 19 | . 1 . . . 1 4 . . . . 6 4 3 Assault 6 | . . . . . . . . 1 . . 3 1 1 Garrison 6 | . . . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Data Miner Redirects 6 | . . . . . . . . . . . 5 . 1 Construction Impeded 8 | . . . . . 1 2 . . . . 1 2 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 11 | . 1 . . . 2 1 . . . . 1 1 5 Communications Jammed 2 | . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . 2 . Times Spotted 245 | . 19 7 . 8 22 28 18 13 . 5 50 25 50 Peak Tracking Total 11 | . 3 3 . 4 8 5 7 11 . 3 6 5 11 Tactical Retreats 16 | . . . . . . 1 3 1 . . 1 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 16 | . 3 . . . 3 4 . . . . 1 3 2 Indirectly 1 | . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . Exploded 3 | . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 24 | . . . . 1 3 8 . . . . 3 2 7 Max in Single Turn 6 | . . . . 1 1 6 . . . . 1 1 4 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 63 | . 10 . 1 . 2 14 1 . 2 . 15 7 11 Terminals 26 | . 7 . . . . 7 . . . . 4 2 6 Fabricators 6 | . . . . . . . . . . . 3 1 2 Repair Stations 8 | . 1 . . . 2 2 . . . . 2 . 1 Recycling Units 11 | . 2 . . . . 1 . . . . 4 3 1 Scanalyzers 5 | . . . . . . 3 . . . . 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . 1 1 . Total Hacks 167 | . 22 . 1 . 14 38 1 . 13 . 33 14 31 Successful 98 | . 12 . 1 . 8 19 1 . 13 . 18 8 18 Failed 69 | . 10 . . . 6 19 . . . . 15 6 13 Catastrophic 8 | . . . . . . 4 . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 2 . . . . 1 . . . . 1 1 2 Terminals 69 | . 18 . . . . 19 . . . . 11 4 17 Fabricators 14 | . . . . . . . . . . . 8 2 4 Repair Stations 30 | . 2 . . . 14 8 . . . . 4 . 2 Recycling Units 16 | . 2 . . . . 1 . . . . 6 4 3 Scanalyzers 15 | . . . . . . 8 . . . . 2 . 5 Garrison Access 8 | . . . . . . 2 . . . . 2 4 . Terminal Hacks 46 | . 9 . 1 . . 6 1 . 13 . 3 3 10 Record 7 | . . . 1 . . . . . 6 . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 2 . . . . . . . 3 . . 1 . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Emergency Access Points 5 | . . . . . . 1 . . . . 1 . 3 Fabricator Index 1 | . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . 1 . . Locate Traps 4 | . 2 . . . . 1 . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . Patrol Status 3 | . 1 . . . . 1 . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . . 1 . . . . . 1 . Registered Components 2 | . . . . . . 1 . . . . . 1 . Zone Layout 4 | . 1 . . . . 1 . . . . . . 2 Fabricator Hacks 10 | . . . . . . . . . . . 7 2 1 Network Status 2 | . . . . . . . . . . . 1 1 . Load Schematic 6 | . . . . . . . . . . . 4 1 1 Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks 20 | . 2 . . . 8 6 . . . . 2 . 2 Scan Component 11 | . 1 . . . 5 3 . . . . 1 . 1 Repair 9 | . 1 . . . 3 3 . . . . 1 . 1 Recycling Unit Hacks 10 | . 1 . . . . 1 . . . . 5 2 1 Process 2 | . . . . . . . . . . . 1 . 1 Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Components 7 | . 1 . . . . 1 . . . . 3 2 . Scanalyzer 7 | . . . . . . 5 . . . . . . 2 Insert Component 4 | . . . . . . 3 . . . . . . 1 Analyze 3 | . . . . . . 2 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 . . . . 1 1 2 Terminals 5 | . . . . . . 1 . . . . 1 1 2 Botnet 5 | . . . . . . 1 . . . . 1 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 48 | . 6 . . . 1 13 . . . . 12 6 10 Full Trace Events 3 | . . . . . . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 2 . . 4 . . . 1 Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 269 | . . . . . . . . . . . 269 . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . Parts Repaired 9 | . 1 . . . 3 3 . . . . 1 . 1 Time 320 | . 26 . . . 120 108 . . . . 22 . 44 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 1337 | . . . . . . . . . . . 362 . 975 Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 24 | . 3 . . . . . . . . . 15 6 . Parts Scanalyzed 3 | . . . . . . 2 . . . . . . 1 Part Schematics Acquired 3 | . . . . . . 2 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . 1 . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 5 | . . 1 . . . . . 2 . 1 1 . . Largest Group 3 | . . 1 . . . . . 2 2 3 2 . . Highest-Rated Group 142 | . . 31 . . . . . 46 46 142 126 . . Highest-Rated Ally 96 | . . 31 . . . . . 30 30 96 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 49 | . . 3 . . . . . . . 19 27 . . Total Damage 1401 | . . 41 . . . . . . . 221 1139 . . Kills 15 | . . 1 . . . . . . . 4 10 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 2 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 11987 | 66 996 491 229 353 587 2307 1062 669 93 351 2000 1210 1573 Spaces Moved 8407 | 48 570 269 159 203 345 1464 822 461 80 252 1368 859 1507 Core 119 | 7 . . . . 88 . . . . . 24 . . Treads 324 | . . 2 . . 13 309 . . . . . . . Legs 547 | 41 506 . . . . . . . . . . . . Wheels 6295 | . 64 267 159 203 244 1155 822 461 80 252 1344 820 424 Hover 1122 | . . . . . . . . . . . . 39 1083 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 110 155 140 155 50 95 105 110 115 115 50 60 40 Average Speed 108 | 109 148 155 140 155 98 121 109 117 115 120 105 94 66 Slowest Speed 490 | 120 260 240 140 155 170 490 110 130 130 130 115 180 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 96 54 53 54 39 31 89 66 68 42 36 20 40 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . 5 3 . . . . . Spaces Dug 161 | . . 7 . . . 16 34 . . 4 57 15 28 Terrain Destroyed 867 | . 28 36 . 23 61 123 92 70 . 84 209 18 123 Melee 92 | . . . . . . 16 16 . . 4 32 15 9 Projectile 71 | . . . . 1 . 9 5 3 . . 8 3 42 AOE 704 | . 28 36 . 22 61 98 71 67 . 80 169 . 72 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 10279 | 58 687 302 167 226 553 1823 891 537 81 281 1695 1103 1875 Wait 489 | 2 47 . . 6 128 129 . 3 . 11 35 68 60 Move 8395 | 47 569 268 158 202 344 1463 821 460 79 251 1368 858 1507 Hop . | . . . . . . . . . . . . . . Pick Up 143 | 3 18 2 3 3 6 33 3 1 . . 33 18 20 Fast Attach 106 | 5 5 . . . 6 21 3 2 . . 20 16 28 Attach 135 | . 1 1 1 2 14 15 6 7 2 2 31 21 32 Detach 88 | . 2 1 3 . 5 13 1 3 . 3 17 8 32 Swap 171 | . 9 10 1 4 12 20 8 4 . 3 51 11 38 Drop 126 | . 14 . 1 1 15 33 3 . . . 16 14 29 Fire 303 | 1 22 20 . 8 23 42 21 10 . 5 34 22 95 Melee 278 | . . . . . . 54 25 16 . 6 85 67 25 Ram 3 | . . . . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 Rewire 35 | . . . . . . . . 31 . . 4 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: [Res x2] / Upp x2 / Arm) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Discovered new exit (range 10) 930 | -10/Materials | Discovered new exit (range 13) 1052 | -10/Materials | Repaired Ion Engine 1063 | -10/Materials | Entered Mines 1152 | -10/Mines | Excavation squad dispatched 1152 | -10/Mines | A large section of the Mines collapsed 1214 | -10/Mines | Received a Mining Laser from a helpful Derelict 1216 | -10/Mines | Identified exit to Materials 1267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1267 | -10/Mines | Discovered new exit (range 5) 1554 | -10/Mines | Entered Exiles 1595 | -10/Exiles | Met 8R-AWN 1618 | -10/Exiles | Met EX-HEX 1713 | -10/Exiles | Met EX-DEC 1719 | -10/Exiles | Learned location of Zion (-6) 1769 | -10/Exiles | Discovered new exit (range 11) 1783 | -10/Exiles | Identified exit to Mines 1783 | -10/Exiles | Entered Mines 1835 | -9/Mines | Learned 8 Materials zone layouts 2047 | -9/Mines | Discovered new exit (range 15) 2091 | -9/Mines | Identified exit to Materials 2119 | -9/Mines | Discovered exit to Materials (range 12) 2136 | -9/Mines | Entered Materials 2136 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2137 | -8/Materials | Identified exit to Factory 2395 | -8/Materials | Repaired Broken Rocket Launcher 2440 | -8/Materials | Repaired Broken Imp. Treads 2461 | -8/Materials | Build established: Scavenger-Gunner 2473 | -8/Materials | Repaired Imp. Treads 2646 | -8/Materials | Core integrity fell below 50% 2664 | -8/Materials | Core integrity fell below 20% 2679 | -8/Materials | Lost 14 parts (1p6n1u6w) 2723 | -8/Materials | Entered Factory 2723 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2878 | -7/Factory | Build established: Mutant 3725 | -7/Factory | Repaired Imp. Ion Engine 3765 | -7/Factory | Build established: Scavenger-Mutant 3782 | -7/Factory | Garrison activated, responded to threat 4048 | -7/Factory | Discovered new exit (range 4) 4052 | -7/Factory | Identified exit to Storage 4516 | -7/Factory | Repaired Arm. Treads 4556 | -7/Factory | Repaired Axe 4675 | -7/Factory | Discovered exit to Storage (range 16) 4841 | -7/Factory | Discovered new exit (range 5) 4846 | -7/Factory | Identified exit to Factory 4995 | -7/Factory | Build established: Mutant 5002 | -7/Factory | Discovered new exit (range 14) 5014 | -7/Factory | Identified exit to Lower Caves 5030 | -7/Factory | Entered Lower Caves 5054 | -7/Lower Caves | Encountered a Warlord checkpoint 5054 | -7/Lower Caves | Learned Factory trap positions 5157 | -7/Lower Caves | Spotted B-75 Beast 5281 | -7/Lower Caves | Learned Factory garrison access intel 5821 | -7/Lower Caves | Discovered new exit (range 15) 5891 | -7/Lower Caves | Identified exit to Lower Caves 6048 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6092 | -7/Lower Caves | Entered another Lower Caves area 6112 | -7/Lower Caves | Encountered a Warlord checkpoint 6187 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6364 | -7/Lower Caves | Learned Factory security intel 6397 | -7/Lower Caves | Learned 4 Factory zone layouts 6512 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6575 | -7/Lower Caves | Core integrity fell below 50% 6578 | -7/Lower Caves | Lost 7 parts (1p2n4w) 6654 | -7/Lower Caves | Discovered new exit (range 14) 6667 | -7/Lower Caves | Identified exit to Data Miner 6761 | -7/Lower Caves | Entered Data Miner 6761 | -7/Data Miner | Accompanied by 2 allies 6761 | -7/Data Miner | Discovered new exit (range 6) 6767 | -7/Data Miner | Identified exit to Proximity Caves 6783 | -7/Data Miner | Met Data Miner 6804 | -7/Data Miner | Learned location of Section 7 (-2) 6804 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6820 | -7/Data Miner | Received God Mode back door access code from Data Miner 6854 | -7/Data Miner | Entered Proximity Caves 6854 | -6/Proximity Caves | Accompanied by 2 allies 6938 | -6/Proximity Caves | Spotter reported a threat 6950 | -6/Proximity Caves | Escorted by Enhanced Grunt 6955 | -6/Proximity Caves | Spotter reported a threat 7110 | -6/Proximity Caves | Learned Factory emergency access door positions 7127 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 7156 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7205 | -6/Proximity Caves | Entered Factory 7205 | -6/Factory | Accompanied by 2 allies 7205 | -6/Factory | Evolved 2 slots: Utility x2 7207 | -6/Factory | Loaded intel: 79 trap records 7210 | -6/Factory | Loaded intel: 4 garrison access locations 7555 | -6/Factory | Search patrols dispatched 8018 | -6/Factory | Repaired Hvy. Missile Launcher 8079 | -6/Factory | Incoming investigation squad redirected 8108 | -6/Factory | Discovered new exit (range 12) 8124 | -6/Factory | Identified exit to Factory 8157 | -6/Factory | Incoming investigation squad redirected 8214 | -6/Factory | Fabricated Lgt. Regenerative Plating? 8230 | -6/Factory | Incoming assault squad redirected 8255 | -6/Factory | First assault squad dispatched 8269 | -6/Factory | Lost 8 parts (2p4n2w) 8283 | -6/Factory | Incoming assault squad redirected 8446 | -6/Factory | Cargo convoy interrupted 8794 | -6/Factory | Core integrity fell below 50% 8806 | -6/Factory | Incoming assault squad redirected 8870 | -6/Factory | Core integrity fell below 20% 8890 | -6/Factory | Lost 15 parts (3p3n6u3w) 9205 | -6/Factory | Entered another Factory area 9205 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9240 | -5/Factory | Discovered new exit (range 4) 9275 | -5/Factory | Build established: Hacker-Mutant 9500 | -5/Factory | Discovered new exit (range 16) 9505 | -5/Factory | First assault squad dispatched 9698 | -5/Factory | Lost 16 parts (1p4n5u6w) 9747 | -5/Factory | Identified exit to Upper Caves 9821 | -5/Factory | Found Hvy. Insulated Plating 9823 | -5/Factory | Found Hvy. Insulated Plating 9844 | -5/Factory | System corruption reached 10% 10058 | -5/Factory | Lost 5 parts (4n1u) 10214 | -5/Factory | Lost 3 parts (2u1w) 10387 | -5/Factory | Discovered new exit (range 12) 10414 | -5/Factory | Identified exit to Factory 10415 | -5/Factory | Entered another Factory area 10415 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10562 | -4/Factory | Discovered new exit (range 22) 10828 | -4/Factory | Repaired Hvy. Missile Launcher 10882 | -4/Factory | Garrison activated, responded to threat 10984 | -4/Factory | Lost 11 parts (2p5n4w) 11151 | -4/Factory | Discovered new exit (range 22) 11332 | -4/Factory | Build established: Scavenger-Scout 11347 | -4/Factory | Identified exit to Upper Caves 11347 | -4/Factory | Identified exit to Armory 11697 | -4/Factory | Lost 4 parts (2n1u1w) 11704 | -4/Factory | First assault squad dispatched 11721 | -4/Factory | Incoming assault squad redirected 11952 | -4/Factory | Core integrity fell below 50% 11974 | -4/Factory | System corruption reached 10% 11982 | -4/Factory | Core integrity fell below 20% 11988 | -4/Factory | Self-destructed Last Messages --------------- 11983_ Penetrated by Slug. 11983_ Field strength at 74. 11984_ Field strength at 56. 11984_ Slug penetrates U-05 Engineer. 11984_ U-05 Engineer suffers critical hit (Destroy). 11984_ Slug penetrates Wall. 11984_ Penetrated by Slug. 11985_ Field strength at 18. 11985_ U-05 Engineer lays Concrete. 11985_ Critical hit (Destroy). 11985_ Adv. Weight Redist. System destroyed. 11986_ Stasis field depleted. 11986_ U-05 Engineer lays Concrete. 11987_ Penetrated by Slug. 11987_ Slug penetrates Wall. 11987_ Med. Storage Unit destroyed. 11987_ Penetrated by Slug. 11987_ Slug penetrates K-01 Serf. 11987_ K-01 Serf destroyed. 11988_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ### """ """ #!!! # """ """ ##??#???????? | | ### #*%==%# ! #???#??#???? | | ### """ """%+ ** =+% ##??#????#??? | | ### """ """[# ##################??###?????? | | ### """ """ # # ==[ #?###?#???###?????? | | ### # #[T """" #??#?##???##??????? | | ### # # """" #?##?#####??#?????? | | ### ] ! ! # #= """" ####?##??????#????? | | ### # #% """" #####?##??##?#????? | | ################ # """" ##??#??#????#?????? | | ################ # """" #?#?##??##????????? | | ########?####### # ##?????###????????? | | ################ ###+#######?????#?##????????? | | #?####### ######??#??###???????? | | ######### u ####?##??#####???#???? | | #########" """ k #########????##?#????? | | ####?####" """ ###########??##??????? | | #########" """ # #?##????????? | | #T ######k # ##??????????? | | """" #" """ ###### # %#????#??????? | | """" #" """ ######!%u #!! "" ###??#??????? | | """" #" """ !###### ku=/%! """ #???????????? | | """" # #?#?## p#** """ #???????????? | | + ####?# hh#! """ ##??????????? | | "" """" # ##+###### # #???????????? | | "" """" # # # @ # #???????????? | | "" """" # # # ! ##########???????????? | | "" """!" # # #?? ? ?#??????????? | | !=%= # # # + ? ???#?????????? | | !!= # # # #??"?"?"?##? ????????? | | ########" + # # """"???????????????? | | ######### # # # ?""?""?????????????? | | ###?##### # # # """"""??#??????????? | | ######### # # # ? ?#?# ????????? | | # |# # "T"" ? #?# ????????? | | " # # ""?? ???? "??????? | | ^^ ######### #####?#?#?#? ????????? | | ## ###### h####??##???##?#??????? | | ### ### # ? ? ?#?????????? | | ######### T##"# # ### # ? ???????????? | | ############" ! #A h# ?????? ? ??????? | | ##########?## % # # ? ? ??###???????? | | ######??##### " + ?" "?##?????????? | | ?###?######## !!| %# # ?"?"?#??#???????? | | ############# !! !%% # # ? "?"???###??????? | | ############## ! = # # ? ? #??????????? | | ####?######### [ ! #! # #####?##?#?#???????? | | ########### ## % % %#= ######?##?#?###??????? | | ########?##### *%% # ####?##?###??#???????? | | ############### =#+# #####?#####?#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: EM 30 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 22 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Adv. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniParticleProtomatter Manual? 1 Play Time 04:16:42 Cumulative 819.2 hours Start 2023.09.15 @ 21:30:57 End 2023.09.24 @ 23:08:00 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 210 Adventurer 36 Explorer 0 Win Type - Total 17 Types 17/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6833c884-e05c-420d-acde-2bc9e2d1c4c9