Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 02:08:42 Player: Momo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (199) 995 Value Destroyed (8733) 8733 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3768) 3768 TOTAL SCORE: 20796 Bonus ------- High Alert Combat Kills 1294 Follower Combat Kills 712 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -838 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- High-density Centrium Wheel Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Large Storage Unit Graphene Brace Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Treaded Biometal-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Targeting Computer Transmission Jammer Layered Medium Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Precision Grenade Launcher Hpw. Kinetic Linear Construct/C Hpw. Accelerated Hardcell Construct/C Burst Laser Ion Construct/G Hpw. Kinetic Linear Construct/C > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Advanced Heat Sink Coolant Injector Huge Storage Unit Transport Network Coupler Advanced Targeting Computer Advanced Reaction Control System Advanced Phase Shifter Improved Light Armor Plating Graphene Brace Advanced Hardlight Generator Relay Coupler [NC] Relay Coupler [Sentry] Improved Field Recycling Unit Proton Cannon Smartbomb Launcher Improved Remote Datajack Ripper [Rating: 113] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 . . . 2 . . 4 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . 1 . . . . . Utility 7 | . . . 1 . 1 . . . 2 . . 1 . . . . 2 Weapon 3 | . . . . . . . . . . . . 1 . 2 . . . Parts Attached 179 | 6 4 3 13 7 11 17 . 18 12 22 5 3 7 16 5 10 20 Power 16 | 1 . 1 1 2 . 1 . 2 . 2 . . 1 . . 3 2 Engine 7 | 1 . 1 1 1 . . . 1 . 1 . . 1 . . . . Core 4 | . . . . 1 . 1 . 1 . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 3 2 Propulsion 52 | 2 . 2 3 1 5 6 . 3 4 11 3 1 3 . . 3 5 Treads 21 | . . 2 3 1 2 4 . . 3 6 . . . . . . . Leg 10 | . . . . . . 1 . 3 . 3 . . . . . 3 . Wheel 16 | 2 . . . . 2 1 . . . 2 3 1 3 . . . 2 Hover 4 | . . . . . . . . . 1 . . . . . . . 3 Flight 1 | . . . . . 1 . . . . . . . . . . . . Utility 59 | 1 2 . 6 1 2 6 . 6 6 3 2 1 1 11 . 2 9 Device 23 | . . . . . . 1 . 5 1 2 1 1 . 6 . 2 4 Storage 5 | 1 1 . 1 . . . . . . . . . . 1 . . 1 Processor 13 | . 1 . 2 1 1 . . . 4 . . . . . . . 4 Hackware 4 | . . . . . . 1 . . 1 . . . . 2 . . . Protection 14 | . . . 3 . 1 4 . 1 . 1 1 . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 . 3 3 4 4 . 7 2 6 . 1 2 5 5 2 4 Energy Gun 7 | 1 . . 1 . 1 . . 2 . . . . . . . . 2 Energy Cannon 6 | . . . . . 3 1 . . . 2 . . . . . . . Ballistic Gun 8 | 1 . . . 2 . 2 . 1 . 1 . . . . . 1 . Ballistic Cannon 8 | . 2 . 2 . . . . 3 1 . . . . . . . . Launcher 12 | . . . . 1 . 1 . 1 1 3 . 1 1 3 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 1 1 . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 5 | . . . . . . . . . . . . . . . 5 . . Unidentified Prototypes 6 | . . . 1 . 3 . . . . 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . Parts Lost 89 | . . 2 3 1 . 15 . 5 1 8 1 . 5 22 . 10 16 Power 13 | . . 1 . . . 1 . 2 . 2 . . . 3 . 2 2 Propulsion 30 | . . 1 2 1 . 7 . 2 . 2 1 . 4 4 . 1 5 Utility 26 | . . . . . . 5 . 1 1 2 . . 1 9 . 2 5 Weapon 20 | . . . 1 . . 2 . . . 2 . . . 6 . 5 4 Highest Loss Streak 16 | . . 1 1 1 . 12 . 2 1 2 1 . 2 16 . 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 98 99 99 99 86 90 88 87 91 75 68 70 59 21 36 32 Engine 4 | . 14 12 11 4 9 2 . 3 7 2 . . 3 1 . . . Core 2 | . . . . 6 . 5 9 5 . 4 6 5 1 . . . . Treads 15 | . . 22 32 32 33 20 18 4 7 17 . . 1 3 . . . Leg 2 | . . . . . . . . 12 6 2 5 5 3 1 . 6 1 Wheel 4 | . 28 4 . . 1 5 9 9 7 5 15 14 8 1 . . 1 Device 6 | . . . . . . 6 9 20 9 12 7 8 11 11 10 7 4 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 5 5 4 . . . Processor 9 | . 8 14 13 11 15 2 . . 11 15 15 11 11 6 . . 7 Hackware 1 | . . . . . . . 9 . 5 7 4 . . 1 5 5 3 Protection 6 | . . . 8 11 11 14 9 5 6 . 2 5 4 3 . . . Energy Gun 1 | . 1 . . . 2 . . 6 7 1 . . . 1 . . . Energy Cannon 2 | . . . . . 6 10 9 . . 4 6 5 4 . . . . Ballistic Gun 3 | . 1 . . 9 9 6 9 3 . 1 . . 3 4 . 1 . Ballistic Cannon 7 | . 24 28 21 8 . . . 7 5 2 . . . 7 . . . Launcher 1 | . . . . 3 . . . . 1 4 . 3 3 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 10 31 31 65 67 82 82 76 81 76 69 65 71 92 171 7 25 44 Greatest Support 83 | 32 32 46 69 66 83 83 28 40 28 60 36 36 83 83 3 45 49 Greatest Overweight (x) 9 | . . 1 1 1 6 3 2 2 2 3 6 3 9 3 2 6 2 Average Overweight (x) . | . . . . . 1 1 2 1 2 1 2 1 2 1 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 5 5 15 Average Capacity 18 | 7 14 15 18 20 20 20 20 20 20 20 20 20 20 21 5 5 6 Most Carried 20 | . 14 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 9 Average Carried 16 | . 9 14 17 19 19 18 20 19 19 19 17 19 19 14 5 3 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | . 14 15 20 20 20 20 20 20 20 19 19 20 20 5 5 3 5 Scrap Engine Consumption 52 | . . . . . . . . . . . 16 2 27 7 . . . Constructs Created 7 | . . . . . . . . . . . 3 . 1 3 . . . Constructs Modified 15 | . . . . . . . . . . . 2 . 7 6 . . . Class Distribution -------------------- 63% | Mutant 17% | Construct 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Commander-Mutant | -5/Factory Construct | -5/Garrison Construct | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Matter Collected 4735 | 226 66 367 797 213 190 313 . 471 91 411 150 . 623 358 . 354 105 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7551 | . 166 318 901 311 232 723 . 574 210 781 366 . 1533 1151 . 122 163 Parts 322 | . 17 14 56 19 8 40 . 28 9 31 9 . 45 33 . 6 7 Haulers Intercepted 2 | . . . . . . . . . . 1 . . . 1 . . . Recyclers Shooed 8 | . . 1 . . 2 . . . . 2 1 . . 2 . . . Parts Field Recycled 26 | . . . . . . . . 26 . . . . . . . . . Retrieved Matter 245 | . . . . . . . . 245 . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . 7 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Combat Hostiles Destroyed 175 | . 7 8 23 16 5 17 . 17 6 15 5 . 27 25 . 2 2 Melee 3 | . . . . . . . . . . . . . . 1 . 1 1 Guns 31 | . . . . 2 2 8 . 7 3 3 . . 2 3 . . 1 Cannons 81 | . 7 8 23 7 3 6 . 8 1 3 5 . 6 4 . . . AOE 56 | . . . . 7 . 3 . 2 2 9 . . 18 14 . 1 . Classes Destroyed 18 | . 3 2 3 1 1 3 . 1 . 1 . . 2 1 . . . Worker 8 | . . 2 3 . . . . . . 3 . . . . . . . Builder 4 | . . . 1 . . . . . . . . . . 3 . . . Tunneler 2 | . . . . . . . . . . . . . 1 . . . 1 Hauler 2 | . . . . . . . . . . 1 . . . 1 . . . Recycler 6 | . . 2 . . 1 . . . . 1 2 . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 5 | . 1 . 2 . . . . . 1 1 . . . . . . . Swarmer 28 | . 3 3 2 3 2 . . 3 3 . 2 . 7 . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . Grunt 84 | . 4 4 11 5 3 8 . 9 . 9 1 . 13 16 . 1 . Brawler 4 | . . . . . . 1 . . . . 1 . 1 1 . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . Sentry 29 | . . . 9 2 . 6 . 3 1 2 1 . 4 . . . 1 Demolisher 2 | . . . . . . 1 . . . . . . 1 . . . . Hunter 12 | . . . . . . 1 . 1 1 3 . . . 5 . 1 . Programmer 7 | . . . . . . . . 1 1 . . . 2 2 . . 1 Assembled 6 | . . . . 6 . . . . . . . . . . . . . Best Kill Streak 13 | . 5 3 5 6 4 4 . 4 3 4 5 . 13 7 . 1 1 Combat Bots Only 13 | . 4 3 5 6 2 4 . 4 3 3 3 . 13 5 . 1 1 Max Kills in Single Turn 4 | . 1 2 2 4 1 2 . 2 2 3 1 . 3 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 2 . 2 2 2 . . 3 2 . 1 . Melee 1 | . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Damage Taken 16389 | . 89 703 644 310 589 2021 . 952 378 1181 358 24 922 4415 128 874 2801 Core 3273 | . 11 160 72 77 104 267 . 109 24 89 86 . 91 516 112 255 1300 Absorbed by Shields 1295 | . . . . . . . . . . . . 22 617 656 . . . Regen/Repaired (Parts) 674 | . . . . . . . . . . . 46 . 171 457 . . . Core Remaining (%) 55 | 100 . 31 . 62 . . . 12 . . 71 . 90 . . 23 . Volleys Fired 582 | . 11 31 54 18 28 76 . 58 16 70 35 4 84 90 . . 7 Largest 4 | . 2 2 2 2 2 2 . 2 2 2 1 1 3 4 . . 1 Hottest 207 | . 78 78 78 78 86 63 . 123 123 123 44 44 124 207 . . 94 Shots Fired 856 | . 22 62 108 34 56 115 . 94 22 77 35 4 97 123 . . 7 Gun 246 | . . . . 11 22 45 . 52 15 16 . . 23 55 . . 7 Cannon 540 | . 22 62 108 21 34 67 . 35 6 49 35 4 56 41 . . . Launcher 68 | . . . . 2 . 3 . 7 1 12 . . 18 25 . . . Special 2 | . . . . . . . . . . . . . . 2 . . . Kinetic 403 | . 22 62 108 32 20 45 . 46 6 21 . . . 41 . . . Thermal 383 | . . . . . 36 67 . 41 15 44 35 4 79 55 . . 7 Explosive 64 | . . . . 2 . 3 . 7 1 8 . . 18 25 . . . Electromagnetic 4 | . . . . . . . . . . 4 . . . . . . . Robot Hit Streak 33 | . 5 7 8 8 10 8 . 11 5 28 33 3 17 21 . . 3 Robot Miss Streak 7 | . 2 4 3 3 5 5 . 2 1 2 3 2 2 7 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 617 | . 12 34 58 19 42 72 . 62 15 64 24 2 80 97 . 23 13 Core Hits 422 | . 8 15 33 23 15 35 . 28 12 43 11 . 81 102 . 12 4 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 1 1 2 . 1 . . 4 2 2 . . 4 2 . 1 4 Burn 7 | . . . . . 1 . . 1 2 1 . . 1 . . . 1 Meltdown 2 | . . . . . . . . . . . . . . 2 . . . Blast 8 | . 1 1 2 . . . . 3 . 1 . . . . . . . Sever 7 | . . . . . . . . . . . . . 3 . . 1 3 Melee Attacks 83 | . . . . . . . . . . . . . 21 8 . 27 27 Impact . | . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . 21 8 . 7 26 Piercing 21 | . . . . . . . . . . . . . . . . 20 1 Sneak Attacks 14 | . . . . . . . . . . . . . . . . 13 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . 10 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24352 | . 274 789 1349 772 1038 1815 . 1770 452 2716 593 52 6409 5442 . 350 531 Guns 3999 | . . . . 172 355 784 . 758 237 307 . . 293 966 . . 127 Cannons 8842 | . 274 789 1348 279 683 832 . 667 111 1157 593 52 1054 1003 . . . Explosions 8970 | . . . . 321 . 199 . 345 104 1252 . . 3490 3259 . . . Melee 2501 | . . . . . . . . . . . . . 1572 214 . 350 365 Ramming 40 | . . . 1 . . . . . . . . . . . . . 39 Kinetic 6393 | . 274 789 1348 451 315 784 . 857 111 461 . . . 1003 . . . Thermal 6480 | . . . . . 723 832 . 568 237 1035 593 52 1347 966 . . 127 Explosive 8551 | . . . . 321 . 199 . 345 104 833 . . 3490 3259 . . . Electromagnetic 387 | . . . . . . . . . . 387 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2438 | . . . . . . . . . . . . . 1572 214 . 287 365 Piercing 63 | . . . . . . . . . . . . . . . . 63 . Highest Corruption 12 | . . . . . . 2 2 2 . . . . 4 12 12 12 . Average Corruption 4 | . . . . . . 2 2 2 . . . . 3 7 12 12 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . 11 Effects 89 | . . . . . . 13 1 12 . . . . 36 3 2 22 . Message Errors 25 | . . . . . . 3 1 2 . . . . 9 2 1 7 . Matter Fused 21 | . . . . . . 4 . 5 . . . . 5 1 . 6 . Heat Flow Errors 7 | . . . . . . 1 . 2 . . . . 1 . . 3 . Energy Discharges 10 | . . . . . . 1 . 1 . . . . 7 . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 8 | . . . . . . 1 . . . . . . 4 . 1 2 . Data Loss (major) 6 | . . . . . . 1 . . . . . . 4 . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . 3 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . 1 . 1 . . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . 1 . . . . . . . Overflow Damage 576 | . . 30 23 19 37 8 . . . 123 3 . 185 82 . 13 53 Projectiles 239 | . . 30 23 4 37 2 . . . 81 3 . 57 2 . . . Explosions 243 | . . . . 15 . 6 . . . 42 . . 126 54 . . . Melee 94 | . . . . . . . . . . . . . 2 26 . 13 53 Knockbacks 50 | . 3 12 8 2 . . . 2 . 7 . . . 15 . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 44 | . 3 10 8 2 . . . 2 . 6 . . . 13 . . . Secondary 5 | . . 2 . . . . . . . 1 . . . 2 . . . Self-Inflicted Damage 394 | . . . . 47 . 41 . 25 . 80 . . 125 58 . . 18 Shots 11 | . . . . 1 . 1 . 1 . 1 . . 5 2 . . . Rammed 14 | . . . 1 . . . . . . . . . . . . . 13 Targets Rammed 15 | . . . 2 . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 481 | . 114 144 258 107 242 481 . 207 216 376 42 . 274 412 . 146 96 Average Temperature 97 | . 55 48 71 44 114 166 . 48 66 226 12 . 52 170 . 67 56 Received Heat Transfer 3464 | . 18 54 219 107 306 936 . 495 60 309 42 4 216 485 9 111 93 Effects 22 | . . . 1 . 1 9 . . . 4 . . . 7 . . . Shutdowns 4 | . . . . . . 2 . . . . . . . 2 . . . Energy Bleed 4 | . . . 1 . 1 . . . . . . . . 2 . . . Interference 6 | . . . . . . 1 . . . 3 . . . 2 . . . Short Circuit 3 | . . . . . . 1 . . . 1 . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . . . . . . . . . 1 3 . . . Parts Melted 21 | . . . . . 1 1 . 1 1 1 . . 8 8 . . . Heat Transferred 10641 | . . . . . 1073 1043 . 995 555 1543 719 74 1808 2572 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Peak Influence 1204 | . 217 206 473 105 119 637 310 695 492 445 174 128 1204 1071 . . 437 Initial 632 | . . 84 1 . . 76 310 201 364 143 165 20 89 632 . . 205 Average 327 | . 80 61 237 38 47 356 310 470 400 291 94 91 776 884 . . 297 Maximum Alert Level 4 | . 1 1 2 . . 2 1 2 2 2 . . 4 3 . . 2 Low Security (%) 44 | 100 91 95 40 100 100 16 . . . 19 100 100 1 . . . 20 Level 1 22 | . 8 4 44 . . 52 100 36 44 64 . . 6 . . . 55 Level 2 19 | . . . 15 . . 31 . 63 55 15 . . 33 23 . . 24 Level 3 11 | . . . . . . . . . . . . . 49 76 . . . Level 4 1 | . . . . . . . . . . . . . 8 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 1 2 . 2 . . . . 4 . . . 10 . . 3 Investigation 5 | . 2 1 1 . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . 2 . . 1 Reinforcement 12 | . . . 1 . 1 . . . . 4 . . . 5 . . 1 Assault 3 | . . . . . . . . . . . . . . 3 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . . . . 2 . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Distress Signals 11 | . 1 . 3 . 1 . . 2 . 2 1 . . 1 . . . Communications Jammed 21 | . . . . . . . . . . 16 . . . 1 . . 4 Distress Signals 19 | . . . . . . . . . . 14 . . . 1 . . 4 Times Spotted 309 | . 10 10 37 22 14 20 . 29 7 23 8 1 38 41 3 11 35 Peak Tracking Total 13 | . 5 3 4 12 4 5 . 8 3 4 3 1 6 7 3 3 13 Tactical Retreats 27 | . . . . 1 2 2 . 8 . . . . 1 2 1 1 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Traps Triggered 30 | . 2 . 3 2 . 7 . 7 . 3 . . 3 1 . . 2 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . 1 . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Machines Disabled 25 | . 2 . 3 2 1 4 . 1 . 5 . . 3 4 . . . Max in Single Turn 2 | . 1 . 1 2 1 1 . 1 . 2 . . 2 2 . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 Garrison Relay 4 | . . . . . . 1 . 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Machines Accessed 41 | . 1 1 10 1 4 2 1 2 1 6 4 2 2 . 1 . 3 Terminals 28 | . 1 . 8 . 3 2 . 2 . 5 4 . 2 . . . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 1 . 1 . . . . 1 Total Hacks 87 | . 2 1 28 1 12 2 1 8 4 10 5 2 3 . 1 . 7 Successful 47 | . 1 1 16 1 9 2 1 1 1 6 1 2 2 . 1 . 2 Failed 40 | . 1 . 12 . 3 . . 7 3 4 4 . 1 . . . 5 Catastrophic 11 | . . . 1 . 1 . . 2 1 2 1 . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . . . 11 . 7 . . . 3 2 . . . . . . 3 Terminals 64 | . 2 . 24 . 10 2 . 8 . 8 5 . 3 . . . 2 Fabricators 5 | . . . . . . . . . . . . 1 . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 2 . 1 . 4 2 . 1 . . . . 1 Terminal Hacks 29 | . 1 1 10 1 4 2 . 1 . 5 1 . 2 . 1 . . Record 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . 2 . 1 . . . . 1 . . . . . . . Open Door 5 | . . 1 . 1 . . . . . 2 . . . . 1 . . Emergency Access Points 5 | . . . 1 . . 1 . 1 . . 1 . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . 4 . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 1 . 1 . . . . 1 Unlock Access 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 7 | . . . 3 . 4 . . . . . . . . . . . . Terminals 7 | . . . 3 . 4 . . . . . . . . . . . . Botnet 6 | . . . 3 . 3 . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 10 . 4 . 1 2 1 5 4 2 2 . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . 2 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . . . . . 46 . . . . 128 Total Part Build Rating 26 | . . . . . . . . . . . . 18 . . . . 8 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Used RIF Installer 4 | . . . . . . 2 . 1 . . . . 1 . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 18 | . . . . . . 3 . 6 . . . . 9 . . . . Machine Destruction 15 | . . . . . . 3 . 3 . . . . 9 . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . Attached 3 | . . . . . . 1 . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 10 . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 2 . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Total Allies 23 | . . . . 3 . . . . . . 10 . 2 1 . 4 3 Largest Group 10 | . . . . 3 . . . . . . 10 10 10 1 . 2 3 Highest-Rated Group 280 | . . . . 40 . . . . . . 280 280 280 56 . 167 138 Highest-Rated Ally 167 | . . . . 16 . . . . . . 40 40 95 56 . 167 46 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 14 . . . . . . 7 7 48 2 . 6 9 Total Damage 3516 | . . . . 164 . . . . . . 137 148 2416 136 . 240 275 Kills 18 | . . . . 2 . . . . . . 1 1 10 1 . 3 . Allies Corrupted 2 | . . . . 1 . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Turns Passed 14371 | 59 213 1076 1817 2046 500 1243 32 926 564 771 930 143 1968 804 117 633 529 Spaces Moved 8114 | 53 156 651 990 1067 231 576 25 541 362 359 572 90 856 295 186 384 720 Core 874 | 5 . . . . . . . . . . . . . 81 186 15 587 Treads 3300 | . . 485 990 1067 192 286 . 1 . 171 . . . 108 . . . Legs 1028 | . . . . . . . . . . . . . 541 106 . 369 12 Wheels 2791 | 48 156 166 . . 39 290 25 540 362 188 572 90 315 . . . . Hover 121 | . . . . . . . . . . . . . . . . . 121 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 160 160 130 130 130 130 120 101 101 101 50 50 100 50 Average Speed 145 | 95 100 145 160 183 167 170 130 130 130 157 117 111 197 184 58 125 53 Slowest Speed 400 | 100 100 160 240 240 400 400 130 240 130 245 170 125 215 299 150 350 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 28 99 95 98 21 69 6 54 11 89 96 3 83 9 46 35 26 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 1 . 1 . 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 1 . 1 . . . . . . 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . . . . . . 1 . Spaces Dug 18 | . . . . . . . . . . . . . . . . 1 17 Terrain Destroyed 464 | . . 5 4 18 7 2 . 25 11 61 6 . 154 153 . 1 17 Melee 18 | . . . . . . . . . . . . . . . . 1 17 Projectile 45 | . . 5 4 1 7 . . 1 . 2 6 . 2 17 . . . AOE 401 | . . . . 17 . 2 . 24 11 59 . . 152 136 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Res Total 9730 | 58 191 724 1110 1119 290 719 24 664 435 484 802 128 1009 433 193 529 818 Wait 329 | . 4 24 16 14 2 12 . 16 27 17 37 29 6 7 2 109 7 Move 8098 | 52 155 650 989 1066 230 575 24 540 361 358 571 90 855 294 185 383 720 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 135 | . 14 9 22 6 7 11 . 6 9 8 8 2 12 11 . . 10 Fast Attach 86 | 6 3 1 3 3 8 6 . 7 4 13 1 1 2 4 5 8 11 Attach 60 | . 1 2 4 . 2 9 . 3 2 6 3 2 5 10 . 2 9 Detach 14 | . 1 . . . . . . 1 . . 3 . . 2 . . 7 Swap 33 | . . . 6 4 1 2 . 8 6 3 1 . . 2 . . . Drop 108 | . 2 7 14 8 12 2 . 6 10 9 13 . 12 5 1 . 7 Fire 582 | . 11 31 54 18 28 76 . 58 16 70 35 4 84 90 . . 7 Melee 83 | . . . . . . . . . . . . . 21 8 . 27 27 Ram 13 | . . . . . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . 26 . 19 . . . . 12 . . . . Rewire 130 | . . . . . . . . . . . 130 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 5) 273 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 320 | -10/Mines | Learned location of Storage (-7) 383 | -10/Mines | Learned location of Mines (-9) 474 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 645 | -10/Mines | Core integrity fell below 50% 660 | -10/Mines | Destroyed YI-UF0 822 | -10/Mines | Met a Derelict shopkeep closing up shop 933 | -10/Mines | Identified exit to Materials 954 | -10/Mines | Discovered exit to Materials (range 7) 1349 | -10/Mines | Entered Materials 1349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -9/Materials | Discovered new exit (range 12) 1876 | -9/Materials | Discovered new exit (range 16) 1926 | -9/Materials | Identified exit to Materials 2136 | -9/Materials | Discovered exit to Materials (range 6) 2726 | -9/Materials | Discovered new exit (range 7) 2917 | -9/Materials | Discovered exit to Materials (range 6) 3166 | -9/Materials | Entered Mines 3377 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3380 | -9/Mines | Assembled infested the area 3385 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3692 | -9/Mines | Discovered exit to Materials (range 3) 3747 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3747 | -9/Mines | Discovered new exit (range 5) 3831 | -9/Mines | Learned Materials garrison access intel 3851 | -9/Mines | Discovered exit to Materials (range 6) 3855 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4419 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4674 | -9/Mines | Identified exit to Zion 4852 | -9/Mines | Found a hidden stash of uninstalled traps 4934 | -9/Mines | Identified exit to Exiles 5212 | -9/Mines | Entered Materials 5212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5213 | -8/Materials | Loaded intel: 1 garrison access location 5636 | -8/Materials | Garrison activated, responded to threat 5711 | -8/Materials | Identified exit to Garrison 5712 | -8/Materials | Entered Garrison 5750 | -8/Garrison | Triggered checkpoint 5904 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Triggered checkpoint 6125 | -8/Garrison | Core integrity fell below 50% 6191 | -8/Garrison | Lost 12 parts (1p5n4u2w) 6215 | -8/Garrison | Installed Relay Interface Framework 6281 | -8/Garrison | Expanded RIF knowledge: Hotswap 6457 | -8/Garrison | Discovered new exit (range 14) 6550 | -8/Garrison | Build established: Scavenger-Mutant 6850 | -8/Garrison | Triggered checkpoint 6890 | -8/Garrison | Garrison Relay disabled 6930 | -8/Garrison | Discovered new exit (range 14) 6948 | -8/Garrison | Discovered new exit (range 57) 6948 | -8/Garrison | Discovered new exit (range 7) 6948 | -8/Garrison | Discovered new exit (range 78) 6955 | -8/Garrison | Entered Materials 6985 | -8/Materials | Identified exit to Garrison 6987 | -8/Materials | Entered Garrison 7042 | -8/Garrison | Triggered checkpoint 7188 | -8/Garrison | Triggered checkpoint 7205 | -8/Garrison | Triggered checkpoint 7308 | -8/Garrison | Discovered new exit (range 9) 7343 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7499 | -8/Garrison | Core integrity fell below 20% 7526 | -8/Garrison | Discovered new exit (range 11) 7662 | -8/Garrison | Triggered checkpoint 7677 | -8/Garrison | Garrison Relay disabled 7842 | -8/Garrison | Triggered checkpoint 7887 | -8/Garrison | Discovered new exit (range 13) 7913 | -8/Garrison | Entered Factory 7913 | -7/Factory | Evolved 2 slots: Utility x2 8257 | -7/Factory | Identified exit to Garrison 8391 | -7/Factory | Discovered new exit (range 9) 8402 | -7/Factory | Identified exit to Storage 8477 | -7/Factory | Entered Storage 8851 | -7/Storage | Build established: Mutant 8961 | -7/Storage | Discovered new exit (range 15) 9243 | -7/Storage | Used back door to open Recycling access 9243 | -7/Storage | Discovered new exit (range 5) 9248 | -7/Storage | Entered Recycling 9252 | -7/Recycling | Found Scrap Engine 9488 | -7/Recycling | Discovered new exit (range 15) 9859 | -7/Recycling | Build established: Construct 10178 | -7/Recycling | Entered Factory 10178 | -5/Factory | Accompanied by 10 allies 10178 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 10267 | -5/Factory | Fabricated Biometal Heavy Treads (x2) 10317 | -5/Factory | Identified exit to Garrison 10321 | -5/Factory | Entered Garrison 10321 | -5/Garrison | Accompanied by 10 allies 10344 | -5/Garrison | Triggered checkpoint 10354 | -5/Garrison | P-70 Sage assimilated allied Grenadier 4a 10358 | -5/Garrison | P-70 Sage assimilated allied Angel 4b 10418 | -5/Garrison | Destroyed 13 combat bots 10484 | -5/Garrison | Triggered checkpoint 10543 | -5/Garrison | Garrison Relay disabled 10602 | -5/Garrison | Found embedded Infiltrators 10709 | -5/Garrison | Build established: Mutant 10744 | -5/Garrison | Discovered new exit (range 11) 11074 | -5/Garrison | Triggered checkpoint 11228 | -5/Garrison | Build established: Construct 11259 | -5/Garrison | Discovered new exit (range 14) 11568 | -5/Garrison | Triggered checkpoint 11586 | -5/Garrison | Discovered new exit (range 15) 11625 | -5/Garrison | Expanded RIF knowledge: Code Merge 11889 | -5/Garrison | Spotted B-75 Beast 11889 | -5/Garrison | Spotted B-75 Beast 11907 | -5/Garrison | Allies destroyed B-75 Beast 11915 | -5/Garrison | Allies destroyed B-75 Beast 12160 | -5/Garrison | Triggered checkpoint 12197 | -5/Garrison | Garrison Relay disabled 12289 | -5/Garrison | Entered Factory 12289 | -4/Factory | Accompanied by 1 ally 12289 | -4/Factory | Evolved 2 slots: Weapon x2 12539 | -4/Factory | First assault squad dispatched 13057 | -4/Factory | System corruption reached 10% 13082 | -4/Factory | Lost 16 parts (3p3n5u5w) 13082 | -4/Factory | Discovered new exit (range 15) 13093 | -4/Factory | Entered Upper Caves 13097 | -4/Upper Caves | Core integrity fell below 50% 13168 | -4/Upper Caves | Discovered new exit (range 10) 13210 | -4/Upper Caves | Entered another Upper Caves area 13303 | -4/Upper Caves | Build established: Mutant 13311 | -4/Upper Caves | Lost 5 parts (2u3w) 13454 | -4/Upper Caves | P1-3CE showed up to help 13456 | -4/Upper Caves | P1-3CE revealed a hidden path 13484 | -4/Upper Caves | Lost 4 parts (2p1n1w) 13552 | -4/Upper Caves | Discovered new exit (range 5) 13843 | -4/Upper Caves | Entered Research 13843 | -3/Research | Evolved 2 slots: Utility x2 14122 | -3/Research | Allied Derelicts emerged from ambush trap array 14235 | -3/Research | P-80 Master assimilated allied UU-922(g) 14245 | -3/Research | Fabricated Enh. Force Lance? 14305 | -3/Research | Lost 10 parts (2p3n2u3w) 14307 | -3/Research | Core integrity fell below 50% 14312 | -3/Research | Spotted B-86 Titan 14349 | -3/Research | Core integrity fell below 20% 14372 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14296_ W-44 Eye distress signal jammed. 14306_ Slammed into K-01 Serf. 14306_ Destabilizing: Core damaged (-65). 14307_ K-01 Serf distress signal jammed. 14310_ Slammed into K-01 Serf. 14310_ Adv. Corruption Screen intercepted 1% system corruption. 14313_ Knocked back. 14317_ Slammed into R-10 Processor. 14317_ R-10 Processor knocked back. 14319_ Slammed into R-10 Processor. 14327_ Destabilizing: Core damaged (-65). 14339_ Slammed into K-01 Serf. 14339_ Destabilizing: Core damaged (-26). 14345_ Slammed into S-43 Plague. 14345_ Destabilizing: Core damaged (-26). 14346_ Adv. Signal Interpreter destroyed. 14358_ Slammed into S-43 Plague. 14360_ Imp. Transmission Jammer destroyed. 14360_ Adv. Corruption Screen destroyed. 14367_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????########### | | ???????????????????????????????????????# ! # | | ???????????????????????????????????????# # | | ???????????????????????????????????????? ? | | ???????????????????????#?????????????????? ??? | | ???????????????????????# ????##############/#???? | | ???????????????????????# ??# % #???? | | ???????????????????????+ # ########/######?? | | ???????????????????????# + ######## ]#?? | | ???????????????????????#/ ! # # " [ #?? | | ???????????????????????######## # # #?? | | ???????????????????????# # # # ] #?? | | ???????????????????????# @ # # # #?? | | ???????????????????????+ ** sss/s # ! #?? | | ???????????????????????# *! # # ! ########?? | | ???????????????????????# # %########????????? | | ???????????????????????+ # #???????????????? | | ???????????????????????##### ## #???????????????? | | ???????????????????????????#### #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????????### ###?????????????? | | ????????????????????????????# #?????????????? | | ???????????????####+######### #?????????????? | | ???????????????# %/ = #?????????????? | | ???????????????# #### #?????????????? | | ???????????????# """"" #??# #?????????????? | | ???????????????# """"" #??# #?????????????? | | ???????????????# """"" #??### ###?????????????? | | ???????????????# """"" #????# #???????????????? | | ???????????????# #????# #???????????????? | | ???????????????# #????? #???????????????? | | ???????????????#+##/########### #???? ????????? | | ???????????????# ? ????????? | | ???????????????+ ? #???????? | | ???????????????# ? +???????? | | ???????????????+ ? #???????? | | ???????????????####/#############+### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 43 Energy Capacity 724 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 525 Resistance: KI 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Force Boost 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -5/Factory | Preloaded Enh. Force Lance | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunGhostFlamer Manual? 0 Play Time 02:27:00 Cumulative 388.0 hours Start 2023.03.03 @ 23:38:40 End 2023.03.04 @ 02:08:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 177 Adventurer 0 Explorer 4 Win Type - Total 22 Types 7/1/2/4/1/2/3/1/1 Lore% 84 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21566cbb-97f6-4374-afad-e776f99e3004