Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 13:59:12 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (166) 830 Value Destroyed (8127) 8127 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3985) 3985 TOTAL SCORE: 18942 Bonus ------- High Alert Combat Kills 698 Follower Combat Kills 387 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 97/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (18) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phasing AFG Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Hover Unit > --- UTILITY ---------- Advanced Heat Sink Energy Well Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- AWS/Autocannon Remote Datajack > --- INVENTORY -------- Medium Reflective Plating Medium Insulated Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] [Rating: 68] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Energy Well Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Remote Datajack Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Launcher EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Attached 108 | 7 4 . 10 2 . . 14 18 1 5 5 17 5 11 7 2 . Power 10 | 1 1 . . 1 . . . 2 . 1 . 2 1 1 . . . Engine 5 | 1 . . . 1 . . . 2 . . . . . 1 . . . Core 5 | . 1 . . . . . . . . 1 . 2 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 3 . . . 2 3 . 1 . 5 . 2 2 . . Treads 10 | 2 . . 1 . . . 1 2 . 1 . 3 . . . . . Leg 3 | . . . . . . . . . . . . 1 . . 2 . . Wheel 5 | . . . 2 . . . 1 1 . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 41 | 2 1 . 2 . . . 6 6 . 2 3 7 . 8 2 2 . Device 10 | 1 . . . . . . 2 2 . . . . . 3 1 1 . Storage 4 | 1 1 . . . . . . 1 . . . . . 1 . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware 7 | . . . . . . . . . . . 1 3 . 2 . 1 . Protection 20 | . . . 2 . . . 4 3 . 2 2 4 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 . 5 1 . . 6 7 1 1 2 3 4 . 3 . . Energy Gun 10 | 1 . . . . . . . 4 1 . . 1 1 . 2 . . Energy Cannon 7 | . . . 2 . . . 3 . . . . 2 . . . . . Ballistic Gun 8 | 1 2 . 2 . . . . 2 . . . . . . 1 . . Ballistic Cannon 7 | . . . 1 . . . 3 . . 1 . . 2 . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . Special Weapon 3 | . . . . 1 . . . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . 1 . 1 . . . . 1 . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . System Corruption 11 | . . . . . . . . . . . . . . . 11 . . Parts Lost 57 | . . . . . . . 7 11 . 4 . 13 6 4 8 . 4 Power 7 | . . . . . . . . 1 . 1 . 2 1 1 1 . . Propulsion 15 | . . . . . . . 2 3 . 1 . 3 1 2 1 . 2 Utility 14 | . . . . . . . 1 2 . 1 . 3 2 1 4 . . Weapon 21 | . . . . . . . 4 5 . 1 . 5 2 . 2 . 2 Highest Loss Streak 6 | . . . . . . . 3 4 . 2 . 6 5 2 6 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 8 11 12 15 14 13 10 19 22 22 22 19 14 6 3 . 1 Power . | . 1 1 1 1 1 1 2 2 2 1 2 . . . . . . Propulsion . | 1 2 2 2 3 2 1 . 1 2 1 1 . . . . . . Utility 7 | . 2 5 3 5 4 4 3 12 15 15 15 15 13 6 2 . 1 Weapon 1 | . 2 3 4 5 6 7 3 2 3 2 3 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 . 4 1 1 . 1 5 . 1 1 . . 6 2 . . Power 4 | . 1 . . 1 . . . 1 . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . 1 . . 4 . . 1 . . 5 2 . . Weapon 5 | . 1 . 2 . . . 1 . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 100 99 100 100 100 91 94 99 98 94 95 70 55 56 44 38 Engine 2 | . 7 . . 6 11 11 9 8 9 2 . . . 1 4 . . Core 1 | . 6 14 11 4 . . . . . 5 7 7 6 . . . . Treads 4 | . 28 28 12 . . . 3 6 18 17 15 6 10 . . . . Wheel 2 | . . . 9 22 22 22 14 11 . . . 3 . . . . . Device 7 | . 14 14 11 11 11 11 14 17 18 11 7 7 4 4 3 4 . Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 7 . . . Hackware 8 | . . . . . . . . . . . 1 14 13 13 13 13 20 Protection 12 | . . . 10 11 11 11 10 8 9 15 23 15 10 12 15 . . Energy Gun 4 | . . . . . . . . 10 26 27 15 7 7 . 1 13 8 Energy Cannon 1 | . . . 9 11 11 11 10 2 . . . 6 3 . . . . Ballistic Gun 2 | . 27 28 17 11 11 11 5 4 9 3 . . . . . . . Ballistic Cannon 6 | . . . 6 4 . . 14 13 . 5 7 5 2 6 5 . . Special Weapon 4 | . . . . 6 11 11 . . . . 4 5 2 6 4 . . Peak Build Rating 68 | 7 12 12 21 21 22 22 31 41 39 44 50 58 58 68 67 40 28 Average Rating 48 | 5 10 12 19 19 19 22 26 33 38 40 46 51 49 60 55 31 23 On Entrance 29 | . 7 12 12 21 19 22 22 28 39 39 42 50 41 57 67 22 28 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 13 32 32 46 46 44 44 57 119 109 121 130 126 161 174 91 30 10 Greatest Support 40 | 40 40 40 40 28 28 28 28 40 40 40 40 40 40 20 30 30 30 Greatest Overweight (x) 54 | . . . 3 1 1 1 3 7 2 3 3 37 8 54 22 . . Average Overweight (x) 6 | . . . 2 1 1 1 2 4 2 2 2 6 3 24 4 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 5 5 5 Average Capacity 14 | 7 10 15 15 15 15 15 15 23 25 25 25 25 25 10 5 5 5 Most Carried 25 | 6 11 12 15 15 15 15 15 25 25 25 25 25 18 13 5 2 1 Average Carried 11 | 4 8 11 12 15 14 15 12 21 24 24 24 21 15 6 3 . 1 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 5 11 12 15 15 15 15 14 24 25 24 25 17 14 5 1 1 1 Class Distribution -------------------- 49% | Bothacker-Tank 17% | Botlord-Tank 8% | Skirmisher 8% | Mutant 5% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Botlord-Tank | -6/Factory Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Matter Collected 3980 | 281 262 . 277 . . 61 453 1167 . 200 6 484 84 464 241 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5553 | 64 561 . 465 . . . 823 1448 . 367 39 524 496 441 319 . 6 Parts 319 | 6 35 . 34 . . . 43 80 . 25 3 27 29 17 18 . 2 Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . . 19 14 . 1 Prevented 4 | . . . . . . . . . . . . . . 1 2 . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 146 | . 12 . 10 . . . 19 38 . 9 1 14 12 17 13 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . Guns 51 | . 12 . 1 . . . 5 19 . 7 . 3 1 . 2 . 1 Cannons 91 | . . . 9 . . . 14 19 . 2 1 10 11 15 10 . . AOE 3 | . . . . . . . . . . . . 1 . 2 . . . Classes Destroyed 19 | 1 3 . 2 . . . 6 1 . 2 . 2 . 1 . . 1 Worker 4 | . 1 . . . . . . . . . . . 3 . . . . Builder 2 | . . . . . . . 1 . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 7 | . 2 . . . . . 3 1 . . . . 1 . . . . Swarmer 35 | . . . . . . . 4 11 . . . 3 3 7 7 . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . Grunt 62 | . 12 . 7 . . . 9 13 . 3 . 5 3 5 5 . . Brawler 2 | . . . . . . . 1 1 . . . . . . . . . Duelist 5 | . . . . . . . 1 . . . . . . 3 1 . . Protector 1 | . . . . . . . . . . . . 1 . . . . . Sentry 19 | . . . 3 . . . 3 10 . . . 2 . 1 . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . Hunter 5 | . . . . . . . . 3 . . . . 2 . . . . Programmer 11 | . . . . . . . . . . 4 1 2 4 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 3 . 4 . . . 6 6 . 3 1 3 4 4 7 . 1 Combat Bots Only 7 | . 3 . 3 . . . 6 6 . 3 1 3 4 4 7 . 1 Max Kills in Single Turn 2 | 1 2 . 1 . . . 1 2 . 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 1 . 2 . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 959 | . 36 . 46 . . . 73 174 . 52 46 224 90 60 96 . 62 Missed 274 | . 10 . 17 . . . 17 35 . 8 22 76 28 23 15 . 23 Hits 685 | . 26 . 29 . . . 56 139 . 44 24 148 62 37 81 . 39 Melee 7 | . . . . . . . . 1 . 4 . . . 1 1 . . Projectile 678 | . 26 . 29 . . . 56 138 . 40 24 148 62 36 80 . 39 AOE 8 | . . . . . . . . . . 2 . 6 . . . . . Critical Strikes 29 | . . . . . . . 3 8 . 3 . 7 1 2 5 . . Damage Taken 10767 | . 322 . 314 . . . 1084 1975 . 842 194 2187 1047 808 1432 . 562 Core 1688 | . 82 . 44 . . . 148 248 . 57 20 234 142 20 369 . 324 Absorbed by Shields 17 | . . . . . . . . . . . . 17 . . . . . Ignored by Resistances 204 | . . . . . . . 81 . . . 12 . . . 111 . . Core Remaining (%) 67 | 100 . 67 . . . 89 . . . 17 . 63 . . . . . Volleys Fired 353 | 11 37 . 25 . . . 56 89 . 21 6 56 18 2 22 . 10 Largest 4 | 2 2 . 3 . . . 4 4 . 4 3 3 3 1 2 . 2 Hottest 227 | 60 46 . 128 . . . 196 227 . 219 169 188 199 5 139 . 139 Shots Fired 965 | 22 74 . 66 . . . 154 259 . 76 11 119 72 45 55 . 12 Gun 456 | 22 74 . 18 . . . 35 126 . 66 5 38 30 . 30 . 12 Cannon 486 | . . . 48 . . . 119 132 . 10 3 67 39 43 25 . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . Special 22 | . . . . . . . . . . . 3 14 3 2 . . . Kinetic 536 | 11 74 . 41 . . . 92 155 . 22 3 30 24 43 41 . . Thermal 349 | 11 . . 25 . . . 62 85 . 41 5 75 29 . 7 . 9 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 58 | . . . . . . . . 19 . 13 . . 16 . 7 . 3 Robot Hit Streak 26 | 5 9 . 6 . . . 10 16 . 12 10 13 18 26 9 . 1 Robot Miss Streak 9 | 4 3 . 8 . . . 7 8 . 4 1 3 3 1 6 . 9 Penetration Max 2 | . . . . . . . . 2 . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . Autonomous 93 | . . . . . . . . . . . . . 24 43 26 . . Shots Hit Robots 564 | 14 49 . 37 . . . 91 145 . 34 10 63 43 42 33 . 3 Core Hits 309 | 7 24 . 27 . . . 71 87 . 20 2 23 15 10 22 . 1 Critical Kills 9 | . . . . . . . . 9 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 5 . . . . . . . . . Critical Strikes 40 | . . . . . . . 1 19 . 3 . 6 6 4 1 . . Burn 9 | . . . . . . . . 3 . 3 . 3 . . . . . Destroy 14 | . . . . . . . . 14 . . . . . . . . . Blast 15 | . . . . . . . 1 1 . . . 3 5 4 1 . . Corrupt 2 | . . . . . . . . 1 . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15841 | 141 748 . 771 . . . 1702 2571 . 726 183 1358 2224 3441 1925 . 51 Guns 4034 | 141 748 . 139 . . . 350 1036 . 607 77 382 244 . 259 . 51 Cannons 11718 | . . . 624 . . . 1352 1492 . 119 106 976 1980 3441 1628 . . Explosions 43 | . . . . . . . . 43 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 46 | . . . 8 . . . . . . . . . . . 38 . . Kinetic 11769 | 50 748 . 496 . . . 1086 1427 . 196 106 483 1849 3441 1887 . . Thermal 3428 | 91 . . 267 . . . 616 835 . 383 77 875 245 . . . 39 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 598 | . . . . . . . . 309 . 147 . . 130 . . . 12 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 5 5 7 2 5 5 5 19 19 19 Average Corruption 5 | . . . . . . . . 5 5 6 1 3 4 5 6 19 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 428 | . . . . . . . . 10 11 31 2 27 21 281 34 8 3 Message Errors 118 | . . . . . . . . 4 3 7 1 11 6 77 6 3 . Matter Fused 97 | . . . . . . . . 3 4 7 . 4 5 61 11 1 1 Heat Flow Errors 60 | . . . . . . . . . 1 . . 3 3 48 5 . . Energy Discharges 64 | . . . . . . . . 2 2 6 . 3 2 41 5 3 . Parts Rejected 3 | . . . . . . . . . . 1 . . 1 . 1 . . Parts Fused 4 | . . . . . . . . . . . . . . 3 1 . . Data Loss (minor) 49 | . . . . . . . . . 1 4 1 4 3 34 1 1 . Data Loss (major) 12 | . . . . . . . . . . 1 . 1 . 9 1 . . Misfires 6 | . . . . . . . . 1 . 1 . 1 1 . 2 . . Alerts 12 | . . . . . . . . . . 3 . . . 8 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1257 | . . . . . . . . 40 . . 10 25 376 612 194 . . Projectiles 1215 | . . . . . . . . . . . 10 25 376 612 192 . . Explosions 40 | . . . . . . . . 40 . . . . . . . . . Melee 2 | . . . . . . . . . . . . . . . 2 . . Knockbacks 78 | . . . 10 . . . 21 11 . . 1 3 11 11 10 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 72 | . . . 9 . . . 20 10 . . 1 3 10 10 9 . . Secondary 6 | . . . 1 . . . 1 1 . . . . 1 1 1 . . Self-Inflicted Damage 243 | . . . 4 . . . . 116 . 109 . . . . 14 . . Shots 3 | . . . . . . . . 2 . 1 . . . . . . . Rammed 16 | . . . 1 . . . . . . . . . . . 15 . . Targets Rammed 16 | . . . 1 . . . . . . . . . . . 15 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 505 | 40 6 . 408 . . . 451 446 214 279 84 505 399 274 318 . 54 Average Temperature 118 | 15 3 . 156 . . . 127 125 118 89 34 137 142 107 85 . 25 Received Heat Transfer 3165 | . 186 . 114 . . . 243 720 . 72 42 804 72 189 711 . 12 Effects 32 | . . . 6 . . . 2 12 . . . 7 5 . . . . Shutdowns 6 | . . . 1 . . . . 3 . . . 1 1 . . . . Energy Bleed 3 | . . . . . . . . 1 . . . 1 1 . . . . Interference 14 | . . . 3 . . . . 3 . . . 5 3 . . . . Matter Decay 2 | . . . 1 . . . . 1 . . . . . . . . . Short Circuit 3 | . . . 1 . . . 1 1 . . . . . . . . . Damage (minor) 4 | . . . . . . . 1 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . 7 . 5 1 3 1 . . . . Heat Transferred 6973 | 200 . . 481 . . . 1110 2035 . 962 148 1556 407 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Maximum Alert Level 4 | . . . . . . . 1 4 3 3 1 2 1 . . . . Low Security (%) 52 | 100 100 100 100 100 . 100 97 5 . . 61 41 69 . . . . Level 1 17 | . . . . . . . 2 17 . 14 38 36 30 . . . . Level 2 16 | . . . . . . . . 30 94 43 . 22 . . . . . Level 3 8 | . . . . . . . . 19 5 41 . . . . . . . Level 4 5 | . . . . . . . . 26 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1447 | 5 113 34 157 54 . . 212 1447 705 718 376 573 300 . . . . Initial 705 | . . 34 . 54 . . . 92 705 347 376 19 300 . . . . Average 319 | . 40 6 54 48 . . 101 760 620 594 175 253 156 . . . . Influence Increases 5060 | 15 329 . 300 . . . 587 1465 . 411 44 778 451 370 290 . 20 Destroy 0b10 Robot/C 3100 | . 240 . 200 . . . 380 760 . 180 20 420 300 340 260 . . Destroy 0b10 Robot/NC 120 | 15 15 . 15 . . . 25 10 . . . 5 30 . . . 5 Destroy Leader 398 | . 54 . 56 . . . 86 20 . 20 10 20 72 30 30 . . Allied During Kill 76 | . . . . . . . . . . . . 60 16 . . . . Successful Hack 35 | . 4 . 13 . . . 4 . . . 14 . . . . . . Disable Machine 30 | . . . . . . . 15 . . . . . 15 . . . . Anti-Garrison Action 950 | . . . . . . . . 550 . 150 . 250 . . . . . Destroy Structure 156 | . 1 . 1 . . . 2 80 . 46 . 23 3 . . . . Lose Combat Pursuer 195 | . 15 . 15 . . . 75 45 . 15 . . 15 . . . 15 Influence Decreases 5045 | 15 240 89 159 107 34 . 444 161 912 228 734 233 899 365 408 12 5 Entered New Map 1865 | . . 55 . 87 34 . . 51 742 188 342 9 273 47 25 12 . Time Decay 2516 | 15 240 34 159 20 . . 374 . 170 . 392 . 506 298 303 . 5 Lost Part 504 | . . . . . . . 70 110 . 40 . 124 60 20 80 . . Lost Ally 160 | . . . . . . . . . . . . 100 60 . . . . Squads Dispatched 15 | . 1 . 2 . . . 4 . . . 2 . 6 . . . . Investigation 3 | . 1 . 2 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 1 . 3 . . . . Reinforcement 4 | . . . . . . . 1 . . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Distress Signals 7 | . 1 . 1 . . . 3 . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 16 . 19 . . . 26 39 . 11 2 32 15 17 12 . 7 Peak Tracking Total 10 | . 3 . 10 . . . 5 6 . 3 1 7 3 5 7 . 6 Tactical Retreats 10 | . 1 . 1 . . . 4 1 . 1 . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 20 | . . . 1 . . . 1 12 . 1 . 3 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 16 | . . . . . . . 1 8 . 4 . 2 1 . . . . Max in Single Turn 2 | . . . . . . . 1 2 . 1 . . . . . . . Garrison Relay 8 | . . . . . . . . 4 . 2 . 2 . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 17 | . 2 . 2 . 1 . 3 2 2 1 3 1 . . . . . Terminals 12 | . 2 . 2 . . . 2 2 1 1 1 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Total Hacks 31 | . 6 . 5 . 1 . 5 4 2 2 4 2 . . . . . Successful 11 | . 2 . 2 . 1 . 1 1 1 . 2 1 . . . . . Failed 20 | . 4 . 3 . . . 4 3 1 2 2 1 . . . . . Catastrophic 4 | . . . . . . . 1 . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . 6 . 5 . 1 . 3 . 1 . 2 . . . . . . Terminals 26 | . 6 . 5 . . . 4 4 1 2 2 2 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Terminal Hacks 4 | . . . 1 . 1 . . 1 . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . . . . . 1 . . . . . . Terminals 4 | . 2 . 1 . . . . . . . 1 . . . . . . Botnet 4 | . 2 . 1 . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 . . . 2 2 1 1 3 1 . . . . . Full Trace Events 5 | . 2 . 1 . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer 4 | . . . . . . . . 2 . 1 . 1 . . . . . Code Merge 1 | . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 1 5 1 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . 1 5 1 2 . . . Robot Hacks Applied 14 | . . . . . . . . . . . 1 9 2 2 . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . . . amplify_resonance 4 | . . . . . . . . . . . . 2 . 2 . . . wipe_record 1 | . . . . . . . . . . . . 1 . . . . . reboot_system 1 | . . . . . . . . . . . . 1 . . . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . formatsys_high 3 | . . . . . . . . . . . 1 2 . . . . . Relay Couplers Released 36 | . . . . . . . . 18 . 10 . 8 . . . . . Machine Destruction 32 | . . . . . . . . 18 . 6 . 8 . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . Attached 7 | . . . . . . . . . . . 1 3 . 2 . 1 . Merged Code Value 12 | . . . . . . . . . . . . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Total Allies 13 | . . . . 1 . . . . . . 1 11 . . . . . Largest Group 6 | . . . . 1 1 . . . . . 1 6 3 . . . . Highest-Rated Group 241 | . . . . 31 31 . . . . . 32 241 98 . . . . Highest-Rated Ally 95 | . . . . 31 31 . . . . . 32 95 39 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . . . . 47 22 . . . . Total Damage 2013 | . . . . . . . . . . . . 1645 368 . . . . Kills 12 | . . . . . . . . . . . . 8 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Active Infowar (turns) 6147 | 1 668 245 365 40 354 839 866 2108 354 307 . . . . . . . Seismic 6147 | 1 668 245 365 40 354 839 866 2108 354 307 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Turns Passed 25124 | 210 668 245 423 40 354 839 866 2108 354 1144 934 1201 1375 12816 1266 197 84 Spaces Moved 5459 | 109 327 148 208 26 319 326 326 918 108 286 242 349 307 956 267 162 75 Core 725 | 12 . . . . . . . . . . . 4 . 648 12 . 49 Treads 1836 | 97 327 148 43 . . . . 93 108 286 242 87 307 98 . . . Legs 271 | . . . . . . . . . . . . . . . 83 162 26 Wheels 2245 | . . . 165 26 319 326 326 825 . . . 258 . . . . . Hover 382 | . . . . . . . . . . . . . . 210 172 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 110 110 110 105 145 325 325 320 205 320 560 50 120 50 Average Speed 414 | 147 160 160 136 110 110 110 129 182 325 367 375 267 408 1334 408 120 74 Slowest Speed 2750 | 160 160 160 160 110 110 110 145 570 325 405 400 1900 800 2750 1150 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 52 47 21 9 77 62 34 96 9 41 8 39 12 94 36 12 19 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . . . 1 1 1 1 . Scrap Searched 8 | . . 1 . . . 1 . . . . . . . 5 1 . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . . Terrain Destroyed 171 | . . . . . . . . 72 . 85 . 3 1 4 6 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . 3 . 3 1 4 6 . . AOE 153 | . . . . . . . . 71 . 82 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Total 7267 | 138 401 156 296 37 323 806 656 1167 111 333 259 525 400 1021 383 165 90 Wait 1018 | . 18 8 26 8 . 481 237 30 . 13 . 27 66 34 65 . 5 Move 5443 | 108 326 147 207 25 318 325 325 917 108 284 242 348 306 955 266 161 75 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 125 | 12 10 1 15 1 1 . 15 34 1 6 3 10 4 6 5 1 . Fast Attach 12 | . . . . . . . 1 4 1 . 2 . . 4 . . . Attach 79 | 7 2 . 3 . . . 15 12 . 6 1 14 5 6 6 2 . Detach 1 | . . . . . . . . . . . . . . . . 1 . Swap 24 | . 2 . 7 2 . . 2 3 . . 2 3 . 2 1 . . Drop 69 | . 6 . 12 1 3 . 5 17 1 1 3 5 1 11 3 . . Fire 353 | 11 37 . 25 . . . 56 89 . 21 6 56 18 2 22 . 10 Melee . | . . . . . . . . . . . . . . . . . . Ram 16 | . . . 1 . . . . . . . . . . . 15 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . . 60 . 2 . 8 . . . . . Rewire 57 | . . . . . 1 . . 1 . . . 54 . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 211 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 5) 726 | -10/Materials | Discovered new exit (range 7) 816 | -10/Materials | Discovered new exit (range 6) 879 | -10/Materials | Entered Mines 1040 | -10/Mines | Assembled infested the area 1045 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1103 | -10/Mines | Discovered new exit (range 14) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1150 | -9/Materials | Identified exit to Mines 1547 | -9/Materials | Entered Mines 1550 | -9/Mines | Received a Mining Laser from a helpful Derelict 1557 | -9/Mines | Met a Derelict bent on vengeance 1575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -9/Mines | Discovered new exit (range 5) 1587 | -9/Mines | Entered Exiles 1587 | -9/Exiles | Accompanied by 1 ally 1615 | -9/Exiles | Met 8R-AWN 1633 | -9/Exiles | Met EX-HEX 1676 | -9/Exiles | Met EX-DEC 1706 | -9/Exiles | Visited The Gauntlet 1711 | -9/Exiles | Build established: Tank 1782 | -9/Exiles | Met EX-BIN 1797 | -9/Exiles | Aligned with FarCom system 1799 | -9/Exiles | Given EX-Vault access code 1824 | -9/Exiles | Opened EX-Vault 1834 | -9/Exiles | Found AWS/Autocannon 1857 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1929 | -9/Exiles | Discovered new exit (range 11) 1941 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1941 | -9/Exiles | Entered Mines 2119 | -8/Mines | Discovered new exit (range 6) 2231 | -8/Mines | Build established: Skirmisher 2780 | -8/Mines | Entered Materials 2780 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3256 | -8/Materials | Garrison activated, responded to threat 3349 | -8/Materials | Lost 3 parts (1n2w) 3606 | -8/Materials | Discovered new exit (range 16) 3635 | -8/Materials | Identified exit to Garrison 3646 | -8/Materials | Entered Garrison 3730 | -8/Garrison | Triggered checkpoint 3902 | -8/Garrison | Garrison Relay disabled 3984 | -8/Garrison | Triggered checkpoint 3988 | -8/Garrison | Triggered checkpoint 4086 | -8/Garrison | Discovered new exit (range 11) 4134 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Garrison Relay disabled 4241 | -8/Garrison | Installed Relay Interface Framework 4277 | -8/Garrison | Phase Generator disabled 4767 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4808 | -8/Garrison | Garrison Relay disabled 4868 | -8/Garrison | Discovered new exit (range 8) 4904 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Garrison Relay disabled 5022 | -8/Garrison | Core integrity fell below 50% 5174 | -8/Garrison | Triggered checkpoint 5224 | -8/Garrison | Triggered checkpoint 5306 | -8/Garrison | Discovered new exit (range 8) 5391 | -8/Garrison | Lost 4 parts (1p2n1u) 5430 | -8/Garrison | Triggered checkpoint 5661 | -8/Garrison | Build established: Scavenger-Skirmisher 5754 | -8/Garrison | Entered Materials 6108 | -8/Materials | Identified exit to Garrison 6108 | -8/Materials | Entered Garrison 6164 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 6191 | -8/Garrison | Build established: Bothacker-Skirmisher 6279 | -8/Garrison | Phase Generator disabled 6342 | -8/Garrison | Triggered checkpoint 6483 | -8/Garrison | Garrison Relay disabled 6560 | -8/Garrison | Core integrity fell below 20% 6721 | -8/Garrison | Build established: Bothacker-Tank 6746 | -8/Garrison | Triggered checkpoint 6932 | -8/Garrison | Discovered new exit (range 13) 7252 | -8/Garrison | Entered Factory 7252 | -7/Factory | Evolved 2 slots: Utility x2 7956 | -7/Factory | Garrison activated, responded to threat 8186 | -7/Factory | Identified exit to Garrison 8186 | -7/Factory | Entered Garrison 8186 | -7/Garrison | Accompanied by 1 ally 8224 | -7/Garrison | Triggered checkpoint 8314 | -7/Garrison | Triggered checkpoint 8482 | -7/Garrison | Found embedded Infiltrators 8610 | -7/Garrison | Triggered checkpoint 8656 | -7/Garrison | Triggered checkpoint 8687 | -7/Garrison | P-60 Hacker assimilated allied Commando 4a 8687 | -7/Garrison | Garrison Relay disabled 8689 | -7/Garrison | P-60 Hacker assimilated allied Commando 4d 8745 | -7/Garrison | Lost 3 allies 9071 | -7/Garrison | Expanded RIF knowledge: Code Merge 9104 | -7/Garrison | Triggered checkpoint 9140 | -7/Garrison | Discovered new exit (range 14) 9230 | -7/Garrison | Lost 6 parts (1p2n3w) 9387 | -7/Garrison | Entered Factory 9387 | -6/Factory | Accompanied by 3 allies 9387 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9487 | -6/Factory | Build established: Botlord-Mutant 9848 | -6/Factory | Build established: Botlord-Tank 10337 | -6/Factory | Lost 5 parts (1p2u2w) 10612 | -6/Factory | Build established: Botlord-Skirmisher 10633 | -6/Factory | Discovered new exit (range 15) 10762 | -6/Factory | Discovered new exit (range 10) 10762 | -6/Factory | Entered Lower Caves 10764 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11051 | -6/Lower Caves | Build established: Botlord-Tank 11550 | -6/Lower Caves | Spotted B-75 Beast 11574 | -6/Lower Caves | Destroyed B-75 Beast 12152 | -6/Lower Caves | Learned Factory security intel 13271 | -6/Lower Caves | Learned Factory security intel 14608 | -6/Lower Caves | Build established: Bothacker-Tank 23382 | -6/Lower Caves | Discovered new exit (range 10) 23578 | -6/Lower Caves | Entered another Lower Caves area 23646 | -6/Lower Caves | Learned Factory stockpile data 24374 | -6/Lower Caves | Discovered new exit (range 5) 24445 | -6/Lower Caves | Build established: Tank 24553 | -6/Lower Caves | AWS/Autocannon suddenly broke down 24593 | -6/Lower Caves | Destroyed 7 combat bots 24619 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 24649 | -6/Lower Caves | Core integrity fell below 50% 24671 | -6/Lower Caves | System corruption reached 10% 24844 | -6/Lower Caves | Build established: Mutant 24844 | -6/Lower Caves | Entered Zion 24895 | -6/Zion | Found Prototype Device 24896 | -6/Zion | Identified Phasing AFG 24917 | -6/Zion | Discovered new exit (range 13) 25041 | -6/Zion | Entered Proximity Caves 25044 | -5/Proximity Caves | Spotter reported a threat 25097 | -5/Proximity Caves | Spotter reported a threat 25105 | -5/Proximity Caves | Spotted B-75 Beast 25106 | -5/Proximity Caves | Core integrity fell below 20% 25125 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 25027_ System corrupted: Energy discharge (-27). LOCATION=UNKNOWN GOAL=ESCAPE 25041_ N-01 Spotter destroyed. 25042_ N-01 Spotter is scanning... 25044_ N-01 Spotter sends a signal. 25044_ ALERT: Unidentified potential threat approaching Complex 0b10. 25046_ Lgt. Ion Engine fries itself beyond repair. 25050_ Adv. Visual Processing Unit self-destruct mechanism malfunctions. 25086_ System corrupted: Hvy. Laser failed to cycle. 25097_ ALERT: Unidentified potential threat approaching Complex 0b10. 25099_ Hvy. Laser destroyed. 25099_ Arc Thrower destroyed. 25104_ Carbon-fiber Leg destroyed. 25109_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ????????? ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | #???????# ???? ??????????????????????????????? | | #??????## ##?# ??????????????????????????????? | | ???????# ## ???????????????????????????????? | | ??????? ???????????????????????????????? | | ?????? ???????????????????????????????? | | ##???# ?? ????????????????????????????????? | | %##?# #????# ????????????????????????????????? | | ## ##????# #????????????????????????????????? | | ##??## ##???????????????????????????????? | | #??# ##???????##?????????????????????? | | #?# #?????## #?????????????????????? | | #####????# ####### #?????????????????????? | | ##????????# #####?????????????????? | | #######????# sss @ #?????????????????? | | ## ##???# ####### ??????????? | | ##### ###?????# # ### ????????? | | #??????? ####?????????????????? | | ##### #??????# ##????????????????????? | | # ##???# #??????# ###?????????????????????? | | ## ###????# #??????# #???????????????????????? | | ?## #??????# #??????# #???????????????????????? | | ??# #?????? ##??????# #???????????????????????? | | ??# #?????? #??????? ????????????????????????? | | ?? ?????? ##??????? ????????????????????????? | | ? ???? #????????? ????????????????????????? | | ?## ???#????????? ????????????????????????? | | ??# #????????????? ###????????????????????????? | | ??# ##????????????? ???????????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 825 Resistance: KI 20 Resistance: TH 15 Resistance: EM 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 50 Relay Coupler Types 3 Relay Coupler Value 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Factory Defaults Challenges ------------ None Game ------ Seed ActiveSegregatorLaser Manual? 0 Play Time 01:16:43 Cumulative 60.9 hours Start 2025.07.27 @ 12:42:23 End 2025.07.27 @ 13:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 992a61df-da7f-40bb-b3e0-371ab99c924d