Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.15 @ 22:09:10 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (277) 1385 Value Destroyed (7663) 7663 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 14946 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 210 Met Data Miner 300 Friendly Fire -38 Cogmind --------- Core Integrity 553/850 Matter 245/300 Energy 50/100 System Corruption 16% Temperature Cool (76) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Light Treads Insulated Plating Improved Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cooling System Cooling System Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Nuclear Core Fission Core Light Treads Armored Treads Cooling System Cooling System Improved Sensor Array Advanced Targeting Computer Armor Integrity Analyzer Hardened Light Armor Plating Drone Bay Gatling Laser Gatling Laser Gatling Laser Gatling Laser Heavy Plasma Cannon Heavy Plasma Cannon Enhanced Autogun Enhanced Autogun Rocket Launcher Heavy Missile Launcher Improved Remote Datajack Plasma Cutter Scythe [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . Utility 5 | . . . 1 . . . 1 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 164 | 6 27 1 22 10 1 2 43 14 1 1 . 5 27 4 Power 13 | 1 3 . 3 1 . . 1 2 . . . . 2 . Engine 10 | 1 3 . 3 1 . . 1 1 . . . . . . Core 3 | . . . . . . . . 1 . . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 36 | 2 9 . 6 1 . . 9 1 . 1 . 1 6 . Treads 36 | 2 9 . 6 1 . . 9 1 . 1 . 1 6 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 49 | 1 8 1 4 2 1 . 13 7 . . . 1 9 2 Device 16 | . 1 . 2 1 . . 4 4 . . . . 4 . Storage 7 | 1 2 . 1 . 1 . 2 . . . . . . . Processor 4 | . 1 . . . . . . 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 22 | . 4 1 1 1 . . 7 2 . . . 1 5 . Artifact . | . . . . . . . . . . . . . . . Weapon 66 | 2 7 . 9 6 . 2 20 4 1 . . 3 10 2 Energy Gun 24 | 2 1 . 2 1 . 1 5 1 . . . . 9 2 Energy Cannon 2 | . . . . . . . 2 . . . . . . . Ballistic Gun 31 | . 6 . 6 3 . . 10 3 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . 1 2 . 1 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 4 3 . . . . 1 . Parts Lost 31 | . . . 2 6 . . 5 . . . . 3 8 7 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 9 | . . . . 1 . . 1 . . . . 1 3 3 Utility 10 | . . . 1 1 . . 1 . . . . 1 4 2 Weapon 11 | . . . 1 3 . . 3 . . . . 1 1 2 Highest Loss Streak 7 | . . . 1 6 . . 3 . . . . 2 2 7 Average Slot Usage (%) 99 | . 97 100 100 99 100 100 99 99 100 100 100 99 99 98 Engine 8 | . 13 14 11 10 11 11 8 4 7 7 7 7 3 . Treads 24 | . 27 28 22 22 22 22 26 23 23 23 23 23 25 25 Device 12 | . 6 . 11 11 11 11 8 14 15 15 15 15 21 19 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 Processor 2 | . . . . . . . . 7 7 7 7 7 6 20 Protection 13 | . 5 14 11 11 11 11 17 15 15 15 15 15 11 . Energy Gun 6 | . 14 . 10 11 11 10 1 . . . . . 19 20 Ballistic Gun 20 | . 13 28 22 21 22 22 25 23 23 23 23 22 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 122 | 13 38 38 64 64 64 64 108 117 117 117 117 117 122 107 Greatest Support 108 | 40 40 40 40 40 40 40 60 68 68 76 76 76 108 90 Greatest Overweight (x) 9 | 2 9 . 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 19 20 20 20 24 25 25 25 25 25 25 24 Most Carried 25 | 2 15 15 20 20 19 19 25 25 25 25 25 25 25 25 Average Carried 21 | 1 10 14 18 17 18 18 24 24 25 25 25 24 23 24 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 15 20 18 18 19 25 25 25 25 25 22 25 5 Class Distribution -------------------- 84% | Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Matter Collected 5279 | 260 194 278 978 256 . 171 1355 1075 69 89 . 316 238 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 11989 | 100 794 317 1732 191 . 309 2332 1748 62 69 . 508 2725 1102 Parts 575 | 1 48 20 96 10 . 26 147 107 2 4 . 18 91 5 Haulers Intercepted 24 | . 2 . 6 . . . 6 7 . . . . 3 . Recyclers Shooed 18 | . 5 . 3 . . . 2 2 . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 2 10 . 20 . . Prevented 2 | . . . . . . . . . . 1 . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 176 | . 13 9 27 13 . 8 34 22 1 1 . 9 35 4 Guns 156 | . 12 9 27 7 . 4 29 22 1 1 . 9 32 3 AOE 14 | . . . . 6 . 4 4 . . . . . . . Classes Destroyed 18 | 1 5 1 4 2 . 1 . 1 . . . 1 1 1 Worker 24 | . . . 1 3 . . 6 4 . . . . 10 . Builder 10 | . 1 . 1 . . 2 4 1 . . . . 1 . Tunneler 4 | . . . 3 . . . . 1 . . . . . . Hauler 24 | . 2 . 6 . . . 6 7 . . . . 3 . Recycler 19 | 1 1 1 2 . . 1 5 2 . . . . 6 . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 6 | . 1 . 1 . . . 2 2 . . . . . . Watcher 21 | . 3 . 5 . . . 5 3 . . . . 5 . Swarmer 38 | . . 5 7 4 . 4 10 . . . . 2 6 . Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 70 | . 13 4 9 . . 2 12 11 . . . 6 13 . Brawler 3 | . . . 1 1 . 1 . . . . . . . . Sentry 31 | . . . 10 . . . 10 2 1 1 . . 7 . Hunter 8 | . . . . . . 1 2 2 . . . . 3 . Programmer 12 | . . . . . . . . 7 . . . . 5 . Behemoth 1 | . . . . . . . . . . . . 1 . . Compactor 4 | . . . . . . . . . . . . . . 4 Assembled 8 | . . . . 8 . . . . . . . . . . Best Kill Streak 13 | 1 5 3 5 6 . 4 13 5 1 1 . 4 6 1 Combat Bots Only 9 | . 3 3 5 6 . 4 9 5 1 1 . 4 5 1 Max Kills in Single Turn 3 | 1 1 1 2 3 . 2 3 2 1 1 . 1 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . Exploded 2 | . . . . 2 . 2 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Damage Taken 8282 | . 569 214 861 980 . 246 1028 1009 21 35 . 990 2061 268 Core 917 | . 85 15 58 145 . 42 106 82 6 . . 81 162 135 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 60 . . . 38 80 . . . . 75 . . Volleys Fired 573 | 2 62 15 96 22 . 12 118 103 2 3 . 28 90 20 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 . 3 3 3 Hottest 240 | 90 90 46 102 102 . 102 140 75 75 75 . 75 240 240 Shots Fired 1613 | 4 124 30 285 58 . 30 346 309 6 9 . 83 270 59 Gun 1601 | 4 124 30 284 54 . 27 342 309 6 9 . 83 270 59 Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . . . 1 4 . 3 4 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1002 | . 22 30 194 36 . 18 295 309 6 9 . 83 . . Thermal 599 | 4 102 . 90 18 . 9 47 . . . . . 270 59 Explosive 12 | . . . 1 4 . 3 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 38 | 3 11 10 17 9 . 9 15 17 7 10 . 8 33 38 Robot Miss Streak 8 | . 2 3 5 6 . 2 4 4 . 1 . 6 8 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 22 | . 1 2 3 4 . 1 5 4 . . . 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . . . 1 1 . Shots Hit Robots 1092 | 3 93 24 174 34 . 17 203 176 5 7 . 51 246 59 Core Hits 598 | 2 38 17 72 25 . 12 94 73 3 3 . 25 198 36 Critical Kills 7 | . 2 . 1 . . . . 4 . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . . . . Critical Strikes 25 | . 9 . 8 . . . 2 6 . . . . . . Burn 15 | . 7 . 6 . . . 2 . . . . . . . Destroy 10 | . 2 . 2 . . . . 6 . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 1 1 . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 1 1 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21575 | 36 1242 405 2823 1050 . 445 3928 3134 90 119 . 933 5599 1771 Guns 20030 | 36 1225 372 2687 500 . 232 3436 3119 90 119 . 933 5510 1771 Cannons . | . . . . . . . . . . . . . . . Explosions 1066 | . . . 55 470 . 180 361 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 479 | . 17 33 81 80 . 33 131 15 . . . . 89 . Kinetic 10201 | . 308 372 1815 325 . 103 3017 3119 90 119 . 933 . . Thermal 9829 | 36 917 . 872 175 . 129 419 . . . . . 5510 1771 Explosive 1066 | . . . 55 470 . 180 361 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 3 3 3 . 4 4 4 4 4 . 16 Average Corruption 3 | . . . . 3 3 3 . 2 4 4 4 4 . 9 Corruption Purged . | . . . . . . . . . . . . . . . Effects 148 | . . . . 14 6 25 . 31 14 22 4 21 . 11 Message Errors 46 | . . . . 2 1 6 . 11 4 7 1 10 . 4 Matter Fused 32 | . . . . 4 2 7 . 2 4 7 1 4 . 1 Heat Flow Errors 24 | . . . . 3 2 6 . 5 2 1 1 2 . 2 Energy Discharges 21 | . . . . 3 1 . . 10 2 3 . 1 . 1 Data Loss (minor) 23 | . . . . 2 . 6 . 3 2 4 1 3 . 2 Weapon Failures 2 | . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 22 | . . . . 10 . . 12 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 15 | . . . . 10 . . 5 . . . . . . . Melee 7 | . . . . . . . 7 . . . . . . . Knockbacks 2 | . . . . . . . . 1 . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . 66 32 . 35 . . . . . . . . Shots 3 | . . . 1 1 . 1 . . . . . . . . Rammed 57 | . 4 4 12 12 . 4 7 1 . . . . 13 . Targets Rammed 70 | . 4 4 13 14 . 6 11 2 . . . . 16 . Kicked . | . . . . . . . . . . . . . . . Crushed 13 | . . . 1 2 . 2 4 1 . . . . 3 . Highest Temperature 256 | 60 219 51 69 244 249 221 210 234 169 66 132 256 90 141 Average Temperature 35 | 30 43 17 19 55 112 57 37 55 87 30 87 39 26 29 Received Heat Transfer 2446 | . 297 69 306 312 . 45 387 171 . 12 . 402 445 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . 1 . . . 1 . . . . . . . Robots Melted 9 | . 1 . . . . . 1 . . . . . 6 1 Combat Hostiles 6 | . 1 . . . . . 1 . . . . . 3 1 Parts Melted 49 | . 3 . 4 . . 2 . . . . . . 37 3 Heat Transferred 24006 | 99 2995 . 2664 444 . 333 1221 . . . . . 12225 4025 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Peak Influence 779 | 5 209 194 315 287 . 119 317 414 . . . . 779 250 Initial 250 | . 3 30 27 77 . . 4 24 . . . . . 250 Average 152 | 1 88 86 166 73 . 47 139 166 . . . . 329 247 Maximum Alert Level 3 | . 1 . 1 1 . . 1 2 . . . . 3 1 Low Security (%) 71 | 100 97 100 63 83 . 100 76 64 . . . . 31 . Level 1 24 | . 2 . 36 16 . . 23 32 . . . . 30 99 Level 2 3 | . . . . . . . . 3 . . . . 25 . Level 3 1 | . . . . . . . . . . . . . 12 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 4 1 . . 3 10 . . . . 16 . Investigation 8 | . 3 . 2 . . . 1 1 . . . . 1 . Extermination 11 | . . . . . . . . 6 . . . . 5 . Reinforcement 12 | . 1 . 2 . . . 2 2 . . . . 5 . Assault 3 | . . . . 1 . . . . . . . . 2 . Garrison 4 | . . . . . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 2 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Distress Signals 6 | . 3 . 2 . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 281 | . 24 10 47 31 . 9 52 31 1 1 . 13 56 6 Peak Tracking Total 11 | . 4 3 4 11 . 4 6 5 . 1 . 6 6 2 Tactical Retreats 16 | . 2 . 3 2 . . 2 . . . . 1 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Traps Triggered 17 | . 7 . 2 . . . 2 5 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Machines Disabled 5 | . . . 2 . . 1 2 . . . . . . . Max in Single Turn 2 | . . . 2 . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Machines Accessed 49 | . 9 . 7 . 1 1 13 9 2 . 4 . 3 . Terminals 29 | . 6 . 7 . . 1 10 4 . . . . 1 . Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 4 | . 1 . . . . . 2 . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . Total Hacks 162 | . 27 . 21 . 4 4 38 30 7 . 26 . 5 . Successful 108 | . 19 . 13 . 4 1 21 15 7 . 26 . 2 . Failed 54 | . 8 . 8 . . 3 17 15 . . . . 3 . Catastrophic 9 | . . . 2 . . 1 2 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 78 | . 17 . 15 . . 3 25 18 . . . . . . Terminals 92 | . 21 . 21 . . 4 27 18 . . . . 1 . Fabricators 11 | . . . . . . . . 11 . . . . . . Repair Stations 14 | . 4 . . . . . 8 . . . . . 2 . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 1 . . . . 2 . Terminal Hacks 66 | . 7 . 7 . 4 1 7 7 7 . 26 . . . Record 22 | . . . . . 4 . . 1 6 . 11 . . . Part Schematic 9 | . . . . . . . . 2 . . 7 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . Alert Level 5 | . . . 2 . . . 2 1 . . . . . . Unreport Threat 5 | . . . 1 . . . 3 1 . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . . . . . Zone Layout 7 | . 3 . 2 . . 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks 14 | . 4 . . . . . 8 . . . . . 2 . Scan Component 7 | . 2 . . . . . 4 . . . . . 1 . Repair 7 | . 2 . . . . . 4 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . Unauthorized Hacks 23 | . 8 . 6 . . . 5 4 . . . . . . Terminals 20 | . 6 . 6 . . . 5 3 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 19 | . 5 . 6 . . . 5 3 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 7 . . 1 12 8 . . . . 3 . Full Trace Events 3 | . . . . . . . 1 1 . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 2 . . 7 . . . Parts Built 4 | . . . . . . . . 4 . . . . . . Matter 336 | . . . . . . . . 336 . . . . . . Time 84 | . . . . . . . . 84 . . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . . Parts Repaired 7 | . 2 . . . . . 4 . . . . . 1 . Time 243 | . 52 . . . . . 169 . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Total Allies 10 | . . 2 . 4 . . . 3 . . . 1 . . Largest Group 3 | . . 2 1 3 3 3 . 3 . . . 1 . . Highest-Rated Group 95 | . . 40 9 40 40 40 . 93 . . . 95 . . Highest-Rated Ally 95 | . . 31 9 31 16 16 . 31 . . . 95 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 96 | . . 5 . 19 . 33 . 19 . . . 20 . . Total Damage 1380 | . . 64 . 349 . 347 . 236 . . . 384 . . Kills 9 | . . 1 . 4 . 1 . 1 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Turns Passed 23784 | 91 1379 781 3663 1613 397 1561 5087 3502 858 1171 208 1076 2138 259 Spaces Moved 8121 | 52 611 447 1126 571 152 578 1651 1153 317 436 80 359 549 39 Core 10 | 9 1 . . . . . . . . . . . . . Treads 8111 | 43 610 447 1126 571 152 578 1651 1153 317 436 80 359 549 39 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 260 260 260 260 266 266 263 263 263 262 265 Average Speed 249 | 144 161 160 259 260 260 260 264 266 266 265 263 263 265 265 Slowest Speed 500 | 160 500 160 260 260 260 260 270 270 266 266 263 266 267 265 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 91 87 93 98 53 97 99 26 53 58 69 55 22 21 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . 2 1 . . 1 . . . . 1 1 . . . Known Exits Taken 7 | . 1 . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched 13 | . . 1 . 3 . 1 . . 3 4 . 1 . . Spaces Dug 46 | . . . 14 11 . 16 3 . . . . 1 1 . Terrain Destroyed 137 | . . . 40 35 . 30 30 . . . . 1 1 . Melee 2 | . . . . . . . . . . . . 1 1 . Projectile 1 | . . . . . . . 1 . . . . . . . AOE 134 | . . . 40 35 . 30 29 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Total 10595 | 61 880 485 1679 640 155 607 2208 1485 331 447 79 457 945 136 Wait 1418 | . 132 11 373 19 2 9 320 173 10 7 . 65 224 73 Move 8108 | 51 610 446 1125 570 151 577 1650 1152 316 435 79 358 549 39 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | 2 24 4 22 4 . 1 28 11 1 . . . 22 . Fast Attach 57 | 6 16 . 4 . . . 15 9 . 1 . . 6 . Attach 32 | . . . 3 6 . . 7 2 . . . 3 9 2 Detach 2 | . . . . . . . 1 1 . . . . . . Swap 75 | . 11 1 15 4 1 2 21 3 1 . . 2 12 2 Drop 131 | . 21 4 28 1 1 . 37 21 1 1 . . 16 . Fire 573 | 2 62 15 96 22 . 12 118 103 2 3 . 28 90 20 Melee 2 | . . . . . . . . . . . . 1 1 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 70 | . 4 4 13 14 . 6 11 2 . . . . 16 . Escape Stasis 8 | . . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / *Ext) -6/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 5) 510 | -10/Materials | Repaired Med. Laser 538 | -10/Materials | Repaired Lgt. Treads 800 | -10/Materials | Discovered new exit (range 10) 824 | -10/Materials | Identified exit to Mines 1126 | -10/Materials | Discovered new exit (range 6) 1471 | -10/Materials | Entered Mines 1546 | -10/Mines | Learned location of Zion (-6) 1562 | -10/Mines | Learned Materials emergency access door positions 1652 | -10/Mines | Discovered new exit (range 12) 1878 | -10/Mines | Discovered new exit (range 11) 2252 | -10/Mines | Entered Materials 2252 | -9/Materials | Accompanied by 1 ally 2252 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2766 | -9/Materials | Build established: Tank 3080 | -9/Materials | Discovered new exit (range 16) 3155 | -9/Materials | Discovered new exit (range 16) 3883 | -9/Materials | Discovered new exit (range 8) 4716 | -9/Materials | Discovered new exit (range 14) 5451 | -9/Materials | Discovered new exit (range 16) 5915 | -9/Materials | Entered Mines 5916 | -9/Mines | Met a Derelict testing a Signal Generator 6094 | -9/Mines | Learned 2 Materials zone layouts 6097 | -9/Mines | Discovered new exit (range 10) 6476 | -9/Mines | Assembled infested the area 6564 | -9/Mines | Core integrity fell below 50% 6588 | -9/Mines | Lost 6 parts (1p1n1u3w) 7138 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7447 | -9/Mines | Discovered new exit (range 5) 7468 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7515 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7515 | -9/Mines | Discovered new exit (range 5) 7528 | -9/Mines | Entered Exiles 7528 | -9/Exiles | Accompanied by 3 allies 7591 | -9/Exiles | Met 8R-AWN 7635 | -9/Exiles | Met EX-HEX 7764 | -9/Exiles | Met EX-DEC 7894 | -9/Exiles | Discovered new exit (range 14) 7925 | -9/Exiles | Entered Mines 7925 | -8/Mines | Accompanied by 3 allies 7994 | -8/Mines | Discovered new exit (range 14) 9083 | -8/Mines | Discovered new exit (range 6) 9486 | -8/Mines | Entered Materials 9486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9487 | -8/Materials | Identified exit to Factory 9746 | -8/Materials | Lost 3 parts (1n1u1w) 9857 | -8/Materials | Build established: Scavenger-Tank 10184 | -8/Materials | Discovered exit to Factory (range 14) 10222 | -8/Materials | Build established: Tank 10793 | -8/Materials | Destroyed 9 combat bots 11543 | -8/Materials | Repaired Cooling System 11600 | -8/Materials | Repaired Hvy. Ion Engine 11964 | -8/Materials | Discovered exit to Factory (range 16) 14465 | -8/Materials | Repaired Lgt. Armor Plating 14526 | -8/Materials | Repaired Enh. Autogun 14573 | -8/Materials | Entered Factory 14573 | -7/Factory | Evolved 2 slots: Utility x2 14646 | -7/Factory | Allied Derelicts emerged from ambush trap array 15423 | -7/Factory | Identified exit to Storage 15423 | -7/Factory | Identified exit to Lower Caves 15912 | -7/Factory | Fabricated Gatling Laser? 15981 | -7/Factory | Fabricated Gatling Laser (x2) 16342 | -7/Factory | Garrison activated, responded to threat 18075 | -7/Factory | Entered Lower Caves 18175 | -7/Lower Caves | Identified exit to Lower Caves 18223 | -7/Lower Caves | Learned location of 1 exit from Factory 18412 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18832 | -7/Lower Caves | Learned Factory trap positions 18832 | -7/Lower Caves | Learned Research security intel 18832 | -7/Lower Caves | Learned Armory security intel 18933 | -7/Lower Caves | Entered another Lower Caves area 19387 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19599 | -7/Lower Caves | Encountered a Warlord checkpoint 19918 | -7/Lower Caves | Discovered new exit (range 12) 20023 | -7/Lower Caves | Identified exit to Data Miner 20104 | -7/Lower Caves | Entered Data Miner 20104 | -7/Data Miner | Discovered new exit (range 6) 20154 | -7/Data Miner | Met Data Miner 20210 | -7/Data Miner | Learned location of Section 7 (-3) 20210 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20247 | -7/Data Miner | Received God Mode back door access code from Data Miner 20307 | -7/Data Miner | Identified exit to Proximity Caves 20312 | -7/Data Miner | Entered Proximity Caves 20412 | -6/Proximity Caves | Escorted by Enhanced Grunt 20504 | -6/Proximity Caves | Spotted B-75 Beast 20516 | -6/Proximity Caves | Destroyed B-75 Beast 21181 | -6/Proximity Caves | Discovered new exit (range 12) 21226 | -6/Proximity Caves | Identified exit to Factory 21388 | -6/Proximity Caves | Entered Factory 21388 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21389 | -6/Factory | Identified exit to Extension 21390 | -6/Factory | Identified exit to Lower Caves 21391 | -6/Factory | Loaded intel: 86 trap records 21601 | -6/Factory | Repaired Imp. Medium Armor Plating 22788 | -6/Factory | First assault squad dispatched 22811 | -6/Factory | Incoming assault squad redirected 23125 | -6/Factory | Build established: Skirmisher 23319 | -6/Factory | Discovered new exit (range 11) 23389 | -6/Factory | Identified exit to Factory 23526 | -6/Factory | Sucked down chute 23526 | -6/Factory | Entered Waste 23541 | -6/Waste | EMP discharged 23580 | -6/Waste | Destroyed C-40 Crusher 23641 | -6/Waste | EMP discharged 23641 | -6/Waste | System corruption reached 10% 23643 | -6/Waste | Destroyed C-40 Crusher 23730 | -6/Waste | Destroyed C-40 Crusher 23741 | -6/Waste | EMP discharged 23756 | -6/Waste | Destroyed C-40 Crusher 23771 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23774 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23777 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23780 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23783 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23784 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23785 | -6/Waste | Self-destructed Last Messages --------------- 23774_ Gatling Laser crushed. 23774_ Lgt. Treads crushed. 23777_ Arm. Treads crushed. 23777_ Huge Storage Unit crushed. 23779_ E|YPZ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????## ##????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????###CCCC#?????????????????????? | | ????????############??#CCCC#?????????????????????? | | ????????# #??#*!@[#?????????????????????? | | ????????# #??#!!][#?????????????????????? | | ????????# #### [!]#?????????????????????? | | ????????# ] #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #### #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 20 Recoil Reduction 4 Item Schematics ----------------- Gatling Laser | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Gatling Laser | x2 | -7/Factory Gatling Laser | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumGodRay Manual? 0 Play Time 01:22:43 Cumulative 1272.4 hours Start 2021.06.15 @ 20:38:45 End 2021.06.15 @ 22:09:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 92 Types 20/12/37/5/1/2/13/1/1 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6534d348-3de9-428a-bd6a-0f3e14a9a28d