Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 21:44:19 Player: TryingToLearn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1855) 1855 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 5675 Bonus ------- Follower Combat Kills 120 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 78/100 System Corruption 31% Temperature Cool (9) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Core Analyzer EM Disruption Field > --- WEAPON (4) ------- Spear Spear > --- INVENTORY (5) ---- Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Core Analyzer Hardened Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Powered Hammer Power Maul Falx Spear > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Seismic Detector Component Analysis Suite Mini Assault Cannon Mini Assault Cannon Spear Spear [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Surge Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 2 | . . . . 1 . 1 . Parts Attached 109 | 6 7 17 1 35 16 20 7 Power 16 | 1 2 1 1 4 1 4 2 Engine 11 | 1 2 1 . 1 . 4 2 Core 5 | . . . 1 3 1 . . Reactor . | . . . . . . . . Propulsion 33 | 2 1 6 . 8 6 7 3 Treads 1 | . . . . . . . 1 Leg 20 | 2 1 . . 6 2 7 2 Wheel 11 | . . 6 . 1 4 . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 31 | 1 1 4 . 13 6 5 1 Device 8 | . . 1 . 4 . 3 . Storage 6 | 1 1 . . 2 2 . . Processor 3 | . . 1 . 1 1 . . Hackware . | . . . . . . . . Protection 14 | . . 2 . 6 3 2 1 Artifact . | . . . . . . . . Weapon 29 | 2 3 6 . 10 3 4 1 Energy Gun 9 | 1 1 6 . . 1 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 7 | 1 1 . . 5 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon 4 | . . . . 2 1 1 . Piercing Weapon 3 | . . . . . . 2 1 Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Corrupted Parts 2 | . . . . . . 1 1 System Corruption 28 | . . . . . . 13 15 Parts Lost 60 | . 2 9 . 16 7 10 16 Power 10 | . 1 1 . 1 1 2 4 Propulsion 20 | . . 3 . 4 4 3 6 Utility 17 | . . 1 . 8 2 3 3 Weapon 13 | . 1 4 . 3 . 2 3 Highest Loss Streak 16 | . 1 7 . 9 5 8 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 96 88 88 84 77 86 64 Engine 7 | . 13 10 9 . . 10 7 Core 2 | . . . 1 6 4 . . Leg 15 | . 28 3 . 17 5 21 11 Wheel 7 | . . 22 22 3 11 1 . Device 7 | . . 7 11 6 11 8 6 Storage 11 | . 27 19 11 7 5 6 1 Processor 3 | . . 2 . 3 4 6 6 Protection 7 | . . 2 11 12 7 9 6 Energy Gun 7 | . 8 15 22 13 . . . Ballistic Gun 4 | . 16 4 . 6 . . . Impact Weapon 3 | . . . . . 4 9 4 Slashing Weapon 3 | . . . . 2 11 4 4 Piercing Weapon 1 | . . . . . . 5 12 Peak Build Rating 61 | 6 8 17 18 23 35 61 59 Average Rating 25 | 4 7 12 16 20 28 48 40 On Entrance 20 | . 6 7 16 18 22 33 59 Naked Turns . | . . . . . . . . Heaviest Build 47 | 11 14 24 24 38 29 47 46 Greatest Support 65 | 20 20 48 32 32 64 65 65 Greatest Overweight (x) 6 | . . 6 . 6 3 4 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 8 8 8 Average Capacity 7 | 6 8 8 8 7 5 8 5 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 6 | 3 7 7 7 5 5 7 4 Final Capacity 8 | 8 8 8 8 5 8 8 5 Final Carried 8 | 6 8 8 8 . 8 8 1 Class Distribution -------------------- 52% | Mutant 32% | Scavenger-Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 1414 | 191 268 268 . 189 267 199 32 Remotely . | . . . . . . . . Salvage Created 2321 | . 287 386 . 561 453 386 248 Parts 110 | . 15 23 . 40 13 12 7 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 46 | . 5 10 . 15 5 7 4 Melee 17 | . . . . 5 4 5 3 Guns 24 | . 5 10 . 9 . . . Cannons 1 | . . . . 1 . . . AOE 1 | . . . . . 1 . . Classes Destroyed 10 | . 5 . . 3 1 1 . Hauler 1 | . 1 . . . . . . Recycler 3 | . 1 . . . 2 . . Watcher 2 | . 1 . . 1 . . . Swarmer 7 | . 3 . . 4 . . . Cutter 2 | . . . . 2 . . . Grunt 22 | . 2 10 . 4 2 3 1 Brawler 3 | . . . . 1 . . 2 Duelist 3 | . . . . . 1 1 1 Sentry 8 | . . . . 4 2 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 4 . 3 5 2 4 Combat Bots Only 4 | . 3 4 . 3 2 2 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 615 | . 39 97 . 177 94 105 103 Missed 187 | . 8 30 . 64 34 32 19 Damage Taken 7232 | . 376 880 . 2053 860 1233 1830 Core 1877 | . 72 313 . 465 172 287 568 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 185 | . . . . 147 13 25 . Regen/Repaired (Parts) 73 | . . . . 73 . . . Core Remaining (%) 56 | 100 71 . 21 15 75 . . Volleys Fired 113 | . 44 43 . 25 1 . . Largest 3 | . 2 2 . 3 1 . . Hottest 212 | . 70 112 . 212 55 . . Shots Fired 181 | . 57 63 . 60 1 . . Gun 177 | . 57 63 . 56 1 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 4 | . . . . 4 . . . Kinetic 92 | . 44 32 . 16 . . . Thermal 88 | . 13 31 . 44 . . . Explosive . | . . . . . . . . Electromagnetic 1 | . . . . . 1 . . Robot Hit Streak 14 | . 11 14 . 9 1 . . Robot Miss Streak 4 | . 3 3 . 4 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 198 | . 41 49 . 43 21 32 12 Core Hits 80 | . 13 21 . 23 9 10 4 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 5 | . . 1 . . 1 2 1 Critical Strikes 18 | . . 1 . 4 3 7 3 Burn 2 | . . . . 2 . . . Destroy 1 | . . 1 . . . . . Smash 5 | . . . . . 1 3 1 Sever 8 | . . . . 2 2 4 . Impale 2 | . . . . . . . 2 Melee Attacks 111 | . 3 . . 11 26 53 18 Impact 29 | . . . . . 4 23 2 Slashing 60 | . . . . 11 22 24 3 Piercing 19 | . . . . . . 6 13 Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 20 | . . . . . 8 8 4 Damage Inflicted 4400 | . 476 590 . 868 826 1268 372 Guns 1601 | . 476 574 . 540 11 . . Cannons . | . . . . . . . . Explosions 60 | . . . . . 60 . . Melee 2692 | . . . . 302 755 1268 367 Ramming 23 | . . 16 . 2 . . 5 Kinetic 758 | . 384 239 . 135 . . . Thermal 916 | . 92 335 . 429 60 . . Explosive . | . . . . . . . . Electromagnetic 11 | . . . . . 11 . . Impact 779 | . . . . . 76 647 56 Slashing 1614 | . . . . 302 679 559 74 Piercing 299 | . . . . . . 62 237 Highest Corruption 31 | . . . . . 2 13 31 Average Corruption 4 | . . . . . 1 4 14 Corruption Purged 3 | . . . . . . 3 . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . 4 4 4 Message Errors 2 | . . . . . 1 . 1 Matter Fused 5 | . . . . . . 4 1 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 284 | . . . . . 31 191 62 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 284 | . . . . . 31 191 62 Knockbacks 6 | . . . . . . 6 . Impact 6 | . . . . . . 6 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . 5 . . 75 . 2 Shots 3 | . . . . . 3 . . Rammed 2 | . . 1 . . . . 1 Targets Rammed 4 | . . 2 . 1 . . 1 Kicked 2 | . . 1 . 1 . . . Crushed . | . . . . . . . . Highest Temperature 258 | . 18 34 . 258 199 4 9 Average Temperature 59 | . 7 13 . 91 94 3 5 Received Heat Transfer 2466 | . 168 504 . 567 279 399 549 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 Combat Hostiles 3 | . . . . . . 2 1 Parts Fried 4 | . . . . . . 3 1 Impact Corruptions 9 | . . . . . 1 6 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 . 1 1 1 . Heat Transferred 2141 | . 248 757 . 1086 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Peak Influence 352 | . 99 228 20 352 204 82 . Initial 100 | . . 8 20 7 100 25 . Average 84 | . 21 108 20 156 113 39 . Maximum Alert Level 1 | . . 1 . 1 1 . . Low Security (%) 93 | 100 100 94 100 82 90 100 . Level 1 6 | . . 5 . 17 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 1 . 4 . 1 . Investigation 2 | . . 1 . 1 . . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals 4 | . . 1 . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 12 20 . 29 7 8 7 Peak Tracking Total 10 | . 3 6 . 10 4 4 7 Tactical Retreats 7 | . 1 3 . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 6 | . . 3 . 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 2 | . 1 . . 1 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . 1 . . 2 . . . Successful 3 | . 1 . . 2 . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat . | . . . . . . . . Combat 1 | . 1 . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies 2 | . . . 1 . . . 1 Largest Group 1 | . . . 1 1 . . 1 Highest-Rated Group 127 | . . . 31 31 . . 127 Highest-Rated Ally 127 | . . . 31 31 . . 127 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . 10 . . 2 Total Damage 279 | . . . . 42 . . 237 Kills 3 | . . . . 1 . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 3382 | 63 500 549 90 730 523 830 97 Spaces Moved 2148 | 43 289 378 85 426 367 524 36 Core 32 | 4 . 8 . 4 1 5 10 Treads 1 | . . . . . . . 1 Legs 1151 | 39 289 49 . 264 16 469 25 Wheels 964 | . . 321 85 158 350 50 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 100 100 100 100 100 50 Average Speed 115 | 113 120 105 100 120 111 120 120 Slowest Speed 350 | 120 120 350 100 350 200 250 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 47 24 28 40 9 13 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . 3 . 4 . Terrain Destroyed 14 | . . . . 3 7 4 . Melee 4 | . . . . . . 4 . Projectile 3 | . . . . 3 . . . AOE 7 | . . . . . 7 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 2713 | 54 385 469 90 569 442 640 64 Wait 162 | . 28 17 1 43 23 42 8 Move 2141 | 42 288 377 84 425 366 523 36 Hop . | . . . . . . . . Pick Up 57 | 6 8 8 2 12 13 8 . Fast Attach 65 | 6 2 11 . 20 13 10 3 Attach 27 | . 1 5 . 10 2 5 4 Detach 1 | . . . . 1 . . . Swap 17 | . 4 1 1 5 1 5 . Drop 43 | . 7 5 2 16 6 7 . Fire 113 | . 44 43 . 25 1 . . Melee 83 | . 3 . . 11 17 40 12 Ram 2 | . . 1 . . . . 1 Kick 2 | . . 1 . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 681 | -9/Materials | Core integrity fell below 50% 723 | -9/Materials | Lost 7 parts (1p2n1u3w) 980 | -9/Materials | Discovered new exit (range 14) 1056 | -9/Materials | Discovered new exit (range 16) 1113 | -9/Materials | Entered Mines 1167 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1170 | -9/Mines | Found Prototype Device 1195 | -9/Mines | Received a Mining Laser from a helpful Derelict 1196 | -9/Mines | Discovered new exit (range 5) 1203 | -9/Mines | Entered Materials 1203 | -8/Materials | Accompanied by 1 ally 1203 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1395 | -8/Materials | Repaired Med. Armor Plating 1599 | -8/Materials | Build established: Scavenger-Tank 1779 | -8/Materials | Identified Exp. Sensor Array 1801 | -8/Materials | Core integrity fell below 50% 1831 | -8/Materials | Lost 9 parts (1p1n6u1w) 1879 | -8/Materials | Core integrity fell below 20% 1926 | -8/Materials | Discovered new exit (range 8) 1933 | -8/Materials | Entered Factory 1933 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2288 | -7/Factory | Lost 5 parts (3n2u) 2370 | -7/Factory | Discovered new exit (range 16) 2456 | -7/Factory | Entered another Factory area 2456 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2586 | -6/Factory | Lost 8 parts (1p3n2u2w) 2880 | -6/Factory | Build established: Scavenger-Mutant 3153 | -6/Factory | Discovered new exit (range 13) 3187 | -6/Factory | Build established: Mutant 3255 | -6/Factory | System corruption reached 10% 3286 | -6/Factory | Entered Lower Caves 3293 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3348 | -6/Lower Caves | Core integrity fell below 50% 3368 | -6/Lower Caves | CL-ANK showed up to help 3370 | -6/Lower Caves | CL-ANK revealed a hidden path 3370 | -6/Lower Caves | Core integrity fell below 20% 3381 | -6/Lower Caves | System corruption reached 30% 3383 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- CL-ANK: "Let me deal with this, you get out of here!" 03368_ Mace fries itself beyond repair. 03369_ Lgt. Treads destroyed. 03369_ Penetrated by Slug. 03369_ Spear destroyed. CL-ANK: "There's a hidden path right here." 03370_ Slammed into Y-64 Sentinel. 03370_ Destabilizing: System corrupted (+1). 03372_ System corrupted: Matter fused (-9). 03372_ Acquired 2 matter. 03372_ CL-ANK: "A hero's work is never done!" 03372_ Penetrated by Slug. 03374_ G-50 Soldier heat spikes uncontrollably. 03375_ Penetrated by Slug. 03375_ G-50 Soldier overheating. 03377_ Acquired 17 matter. 03378_ G-50 Soldier heat damages Hvy. Laser. 03378_ G-50 Soldier overheating. 03380_ Acquired Corrupted Carbon-fiber Leg. 03380_ Integrated Corrupted Carbon-fiber Leg (+15). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????#??## ???????###????????????????????? | | ?????????? ### ???##### ##???????????????????? | | ????????? ??## #???????????????????? | | ????????? ?## ##??????????????????? | | ??????? ??# ## ##?????????????????? | | ??????? ## ###???????????????? | | ?????? ##??????????????? | | ?????? #??????????????? | | ?????? #??????????????? | | ??????# #???????????????? | | ??????# > ##???????????????? | | ?????## ##????????????????? | | ?????# #### ;#####???????????????? | | ????# % ### ##??????????????? | | ?????????### %"#% #??????????????? | | ??????????# %##!@ #??????????????? | | ??????????# g] #??????????????? | | ??????????#+## #??????????????? | | ?????????????# #??????????????? | | ?????????????# ###; ####??????????????? | | ?????????????# #??####### #?????????????????? | | ?????????????# ?????????## ##?????????????????? | | ???????????? ???????????####??????????????????? | | ??????????? ##?????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 31 Energy Capacity 275 Matter Stores 400 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 25 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Core Analysis 6 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSpreadGravjet Manual? 0 Play Time 00:52:51 Cumulative 29.2 hours Start 2025.02.27 @ 20:24:37 End 2025.02.27 @ 21:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5468eb5-bd14-4716-ba86-70412da4cfce