Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.08 @ 14:46:07 Player: Phaethon Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (259) 1295 Value Destroyed (8661) 8661 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 17393 Bonus ------- High Alert Combat Kills 331 Follower Combat Kills 626 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Friendly Fire -2180 Cogmind --------- Core Integrity 0/1000 Matter 138/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (9) ------ GOLEM Unit > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Reactor Fusion Reactor > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Advanced Targeting Computer Makeshift Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Flak Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Fusion Reactor Zionite Light DM Reactor Advanced Cooling System High-capacity Storage Unit Zionite Biocell Zionite Biocell Improved Matter Compressor Enhanced Optical Array Surveybot 24 Scanner Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer Energy Filter Weapon Cycler Improved Weapon Cycler Makeshift Transmission Jammer Zionite Weapon Casing Zionite Heavy Carapace Layered Heavy Armor Plating Experimental Thermal Shield Makeshift System Shield Advanced System Shield Advanced System Shield System Restoration Module Thief Drone Bay Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Wave Gun Proton Cannon Proton Cannon Heavy Plasma Cannon XL Autogun Array Heavy Flak Cannon Advanced EMP Blaster Proton Missile Launcher Improved Plasma Cutter Makeshift Spear [Rating: 87] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Armored Huge Wheel Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Riot Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . . . 4 . 1 . . . . . 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 305 | 6 15 2 3 3 17 22 23 13 2 23 21 5 38 8 9 3 28 64 Power 38 | 1 3 . . . 3 3 2 1 . 2 1 1 5 1 . . 3 12 Engine 19 | 1 3 . . . 2 2 . 1 . 2 1 1 4 . . . . 2 Core 13 | . . . . . 1 1 2 . . . . . 1 1 . . 2 5 Reactor 6 | . . . . . . . . . . . . . . . . . 1 5 Propulsion 23 | 2 2 . . . 2 4 2 . . 1 . . 2 . . . . 8 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 23 | 2 2 . . . 2 4 2 . . 1 . . 2 . . . . 8 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 127 | 1 4 . 3 . 7 3 12 9 2 10 13 2 13 1 5 . 18 24 Device 62 | . . . . . 3 1 4 6 1 4 2 1 8 1 5 . 14 12 Storage 24 | 1 4 . 3 . 2 . 1 . . 4 2 1 2 . . . 1 3 Processor 4 | . . . . . . . 2 . . . . . . . . . . 2 Hackware 3 | . . . . . . . . . . . . . 1 . . . . 2 Protection 34 | . . . . . 2 2 5 3 1 2 9 . 2 . . . 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 6 2 . 3 5 12 7 3 . 10 7 2 18 6 4 3 7 20 Energy Gun 8 | 2 . . . . . 2 . . . 1 2 . . . . . . 1 Energy Cannon 49 | . 5 . . 1 5 6 7 1 . 4 1 . 9 1 1 1 1 6 Ballistic Gun 7 | . 1 1 . 1 . 2 . . . 1 . 1 . . . . . . Ballistic Cannon 22 | . . . . . . 1 . . . . . . 3 1 2 2 3 10 Launcher 23 | . . 1 . 1 . 1 . 2 . 3 2 1 3 4 1 . 3 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 2 . 3 . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . . 5 2 . . . 5 . 1 . . . 1 3 Parts Lost 87 | . 4 . . 1 3 5 1 3 . 9 4 4 9 1 . . 5 38 Power 13 | . 1 . . . . . . 1 . 1 1 1 1 . . . 2 5 Propulsion 14 | . 1 . . . 2 2 . . . . . . 1 . . . . 8 Utility 25 | . . . . . . 2 . . . 2 3 1 3 . . . 2 12 Weapon 35 | . 2 . . 1 1 1 1 2 . 6 . 2 4 1 . . 1 13 Highest Loss Streak 24 | . 2 . . 1 2 3 1 3 . 3 4 4 6 1 . . 3 24 Average Slot Usage (%) 87 | . 98 100 95 82 86 89 86 83 84 86 83 81 82 93 93 77 86 85 Engine 4 | . 14 14 14 14 2 7 . 4 7 7 7 7 5 6 6 6 . . Core 4 | . . . . . 6 1 6 2 . . . . 3 6 6 6 12 7 Wheel 10 | . 27 28 28 28 14 17 9 7 7 7 7 7 6 6 6 6 6 11 Device 8 | . . . . . 8 9 8 13 13 12 3 7 9 13 13 13 9 5 Storage 24 | . 27 28 23 14 27 27 23 23 23 24 21 22 20 26 26 26 26 22 Processor 4 | . . . . . . . 7 7 7 7 7 7 6 6 6 6 6 4 Protection 5 | . . . . . 8 8 5 . 1 2 12 7 5 6 6 6 3 3 Energy Cannon 10 | . 16 14 14 11 17 13 23 17 15 13 2 . 10 2 3 1 5 4 Ballistic Gun 1 | . 10 14 14 5 . . . . . . . 6 . . . . . . Ballistic Cannon 4 | . . . . . . 2 . . . . . . 2 12 13 3 12 11 Launcher 1 | . . . . 8 . . . 5 7 6 2 5 . 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 241 | 9 44 44 92 93 168 170 179 179 178 198 179 170 188 181 180 175 241 241 Greatest Support 44 | 26 26 20 20 20 26 32 28 28 28 28 28 28 28 28 28 28 28 44 Greatest Overweight (x) 41 | . 4 2 4 4 10 10 6 6 6 7 6 6 13 6 6 6 8 41 Average Overweight (x) 5 | . 1 2 2 4 7 5 5 6 6 5 5 5 5 6 6 5 5 6 Largest Inventory Capacity 60 | 6 16 16 24 24 40 40 60 40 40 48 40 40 40 36 36 36 56 56 Average Capacity 36 | 4 14 16 19 24 39 40 40 40 40 35 38 39 39 36 36 36 36 46 Most Carried 48 | 6 16 16 24 24 38 40 40 39 40 40 40 40 40 35 36 36 40 48 Average Carried 35 | 3 14 15 18 23 30 39 39 37 39 34 36 36 37 34 35 36 34 44 Final Capacity 56 | 6 16 16 24 24 40 40 40 40 40 40 40 40 36 36 36 36 56 4 Final Carried 40 | 6 16 16 24 24 38 40 39 37 40 40 40 37 35 35 36 36 40 . Class Distribution -------------------- 76% | Hauler-Mutant 11% | Hauler-Skirmisher 7% | Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 6238 | 260 225 132 . 25 250 426 210 111 129 408 124 141 574 298 274 . 686 1965 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12416 | 113 574 263 . 8 1121 1283 1097 100 87 1503 1394 121 1311 598 223 . 586 2034 Parts 508 | 7 43 9 . . 53 55 47 2 3 101 14 2 61 13 13 . 22 63 Haulers Intercepted 10 | . 1 . . . 3 5 . . . . . . . . . . . 1 Recyclers Shooed 17 | . . 1 . . . 2 . . . . . . . . . . . 14 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 2 3 . . 3 . 5 7 . 33 . Prevented 7 | . . . . . . . . . . . . . . 3 . . 4 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 176 | . 11 3 . 5 15 15 17 4 3 7 14 2 23 9 8 . 17 23 Melee 2 | . . . . . . . . . . . . 1 . . . . . 1 Guns 10 | . 3 1 . . . 1 . . . 2 1 1 1 . . . . . Cannons 110 | . 8 2 . . 15 14 16 1 2 1 . . 12 1 5 . 11 22 AOE 35 | . . . . 5 . . . 3 1 2 3 . 4 8 3 . 6 . Classes Destroyed 22 | 2 6 . . 1 3 2 1 . . 4 1 . 1 . . . 1 . Worker 9 | . 3 1 . . 1 . . . . . . . . . . . . 4 Builder 5 | . 1 . . . . . . . . . . . 2 . . . . 2 Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . Hauler 10 | . 1 . . . 3 5 . . . . . . . . . . . 1 Recycler 20 | 1 . 1 . . 2 4 4 . . . . . . . . . . 8 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . 2 . . . . . . 1 . . . . . Watcher 4 | . 2 . . . 1 . . . . . . . . . . . . 1 Swarmer 33 | . 3 3 . . . . 3 3 2 . . . 4 2 4 . 9 . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . Grunt 53 | . 8 . . . 7 10 8 . . . . . 5 2 2 . 6 5 Brawler 4 | . . . . . 1 . . . . . . . 1 . . . 1 1 Duelist 9 | . . . . . . 1 1 . . . . . 3 4 . . . . Sentry 20 | . . . . . 5 4 2 1 1 . . . 4 1 . . 1 1 Hunter 9 | . . . . . 2 . . . . . . 2 2 . . . . 3 Programmer 20 | . . . . . . . 3 . . . . . 3 . 1 . . 13 Zionite 45 | . . . . . . . . . . 45 . . . . . . . . Z-Technician 3 | . . . . . . . . . . . 3 . . . . . . . Tinkerer 3 | . . . . . . . . . . 3 . . . . . . . . Assembled 8 | . . . . 5 . . . . . . 3 . . . . . . . Golem 11 | . . . . . . . . . . . 11 . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . Mutant 6 | . . . . . . . . . . 5 . . . . 1 . . . Best Kill Streak 25 | 1 4 4 . 5 5 4 3 3 3 25 9 1 10 9 4 . 5 7 Combat Bots Only 9 | . 4 3 . 5 5 3 3 3 3 4 9 1 8 9 4 . 5 3 Max Kills in Single Turn 4 | 1 1 1 . 4 2 2 1 1 2 2 1 1 3 4 3 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . 1 1 1 1 . 1 4 3 . 3 . Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . 1 . . . . . . . . YI-UF0 (-10/Mines) Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Damage Taken 15112 | . 586 57 . 125 714 819 980 319 96 1216 890 798 1616 82 215 . 1097 5502 Core 2324 | . 169 . . 29 148 130 113 16 24 103 85 195 177 . 14 . 107 1014 Absorbed by Shields 4 | . . . . . . . 4 . . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 20 . 49 . . . . . 23 . . . . 64 . Volleys Fired 712 | 4 55 28 . 9 56 72 48 8 7 104 43 5 52 29 30 . 41 121 Largest 3 | 2 2 2 . 1 2 2 3 3 2 3 2 2 3 2 3 . 3 3 Hottest 245 | 80 120 80 . 60 135 136 210 210 140 191 119 129 245 101 177 . 177 208 Shots Fired 1387 | 8 95 56 . 9 110 125 120 14 13 223 67 6 106 34 39 . 92 270 Gun 197 | 8 41 28 . . . 14 . . . 40 34 5 4 . . . . 23 Cannon 1125 | . 54 28 . 1 110 111 120 8 11 174 25 1 90 23 37 . 87 245 Launcher 65 | . . . . 8 . . . 6 2 9 8 . 12 11 2 . 5 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 407 | . 41 28 . . . 20 . . . 27 . 3 24 8 14 . 64 178 Thermal 670 | 8 54 28 . 1 110 105 120 8 11 32 3 2 56 . 23 . 23 86 Explosive 29 | . . . . 8 . . . 3 2 2 3 . 1 7 2 . 1 . Electromagnetic 281 | . . . . . . . . 3 . 162 61 1 25 19 . . 4 6 Robot Hit Streak 30 | 2 16 11 . 3 11 11 18 4 3 18 30 10 18 9 10 . 16 11 Robot Miss Streak 7 | 3 3 4 . 1 4 3 3 1 1 5 3 . 2 3 2 . 5 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 913 | 4 56 36 . 1 74 77 87 8 8 155 62 16 66 15 10 . 54 184 Core Hits 524 | 3 21 10 . 13 38 44 34 8 6 76 68 5 36 22 10 . 31 99 Critical Hits 46 | . . 1 . . . 6 4 . . 2 3 . 3 . 1 . 4 22 Critical Kills 16 | . . 1 . . . 3 1 . . . 1 . 2 . 1 . 2 5 Critical Parts Destroyed 26 | . . . . . . 3 2 . . 2 2 . 1 . . . 1 15 Melee Attacks 65 | . . . . . . . . . . 9 27 13 8 . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . 27 13 8 . . . . . Piercing 17 | . . . . . . . . . . 9 . . . . . . . 8 Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28146 | 63 913 536 . 488 1540 1712 2197 389 269 4448 2323 524 2852 1541 599 . 1872 5880 Guns 2257 | 63 245 150 . . . 204 . . . 555 537 105 43 . . . . 355 Cannons 18759 | . 668 386 . . 1540 1508 2197 136 154 2636 538 31 1623 403 297 . 1335 5307 Explosions 5786 | . . . . 488 . . . 253 115 1257 396 . 1186 1138 302 . 537 114 Melee 1344 | . . . . . . . . . . . 852 388 . . . . . 104 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 5935 | . 245 150 . . . 261 . . . 381 . 46 307 63 264 . 890 3328 Thermal 11556 | 63 668 386 . . 1540 1451 2197 136 154 1104 . 59 1057 . 33 . 445 2263 Explosive 2935 | . . . . 488 . . . 201 115 329 210 . 157 829 302 . 304 . Electromagnetic 6376 | . . . . . . . . 52 . 2634 1261 31 1331 649 . . 233 185 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1240 | . . . . . . . . . . . 852 388 . . . . . . Piercing 104 | . . . . . . . . . . . . . . . . . . 104 Highest Corruption 17 | . . . . . . 11 1 1 1 1 . . 4 4 4 4 4 17 Average Corruption 3 | . . . . . . 5 1 1 1 1 . . 2 4 4 4 4 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . 7 Effects 199 | . . . . . . 35 1 3 2 . . . 6 28 24 3 66 31 Message Errors 44 | . . . . . . 7 1 . . . . . 2 4 6 1 18 5 Matter Fused 51 | . . . . . . 11 . . . . . . . 8 10 2 13 7 Heat Flow Errors 25 | . . . . . . 6 . . . . . . . 3 1 . 14 1 Energy Discharges 26 | . . . . . . 4 . 1 1 . . . 2 6 2 . 8 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 25 | . . . . . . 2 . 2 1 . . . 1 4 3 . 10 2 Data Loss (major) 2 | . . . . . . 2 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Targeting Errors 20 | . . . . . . 3 . . . . . . 1 3 1 . 3 9 Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 917 | . . . . 13 46 38 47 . 4 34 364 . 51 52 13 . 20 235 Projectiles 447 | . . . . . 46 38 47 . 1 5 . . 16 41 . . 18 235 Explosions 106 | . . . . 13 . . . . 3 29 . . 35 11 13 . 2 . Melee 364 | . . . . . . . . . . . 364 . . . . . . . Knockbacks 55 | . . . . . . 5 . . . . . . 4 . 3 . 12 31 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 53 | . . . . . . 5 . . . . . . 4 . 3 . 10 31 Secondary 2 | . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 234 | . . . . 33 . . . . . . . . 137 . . . 64 . Shots 10 | . . . . 1 . . . . . . . . 6 . . . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 560 | 36 354 189 . 22 198 243 372 168 132 165 14 12 361 171 168 . 494 560 Average Temperature 96 | 20 99 65 . 12 53 56 123 89 62 34 7 8 105 89 30 . 149 135 Received Heat Transfer 2394 | . 285 . . . 297 279 336 . 6 45 102 . 120 . 36 . 255 633 Effects 35 | . 1 . . . . 3 1 . . . . . 2 . . . 8 20 Shutdowns 8 | . . . . . . . . . . . . . . . . . 1 7 Energy Bleed 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Interference 7 | . 1 . . . . 3 . . . . . . . . . . 1 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . . 1 2 Damage (minor) 4 | . . . . . . . . . . . . . 1 . . . 1 2 Damage (major) 8 | . . . . . . . . . . . . . . . . . 4 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . . . . . 6 10 . 6 1 . . . . Combat Hostiles 19 | . . . . . . . . . . 2 10 . 6 1 . . . . Parts Fried 38 | . . . . . . . . . . 26 . . 9 2 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Melted 22 | . 1 1 . . 2 6 6 . . 1 . . 5 . . . . . Heat Transferred 17250 | 150 1369 814 . . 2923 2479 3423 198 222 1144 . 74 1661 . 50 . 700 2043 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . 9 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Peak Influence 929 | 10 229 167 . . 225 666 313 . . . . . 929 . . . . 429 Initial 302 | . 6 87 . . . 64 302 . . . . . . . . . . 56 Average 167 | 3 149 60 . . 110 272 169 . . . . . 273 . . . . 119 Maximum Alert Level 3 | . 1 . . . 1 2 1 . . . . . 3 . . . . 2 Low Security (%) 73 | 100 54 100 . 100 92 54 68 . . . . . 66 . . . . 75 Level 1 18 | . 45 . . . 7 16 31 . . . . . 3 . . . . 23 Level 2 5 | . . . . . . 29 . . . . . . 8 . . . . . Level 3 3 | . . . . . . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 2 3 6 . . . . . 9 . . . 1 9 Investigation 7 | . 2 . . . 1 . 2 . . . . . 1 . . . . 1 Extermination 13 | . . . . . . . 4 . . . . . 3 . . . . 6 Reinforcement 5 | . . . . . . 2 . . . . . . 1 . . . . 2 Assault 3 | . . . . . . . . . . . . . 2 . . . 1 . Garrison 4 | . . . . . 1 1 . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 8 | . . . . . 4 . 1 . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 20 3 . 6 25 38 34 2 3 63 16 2 30 3 9 . 24 34 Peak Tracking Total 9 | . 5 3 . 6 5 4 8 3 3 8 5 2 7 9 4 . 5 6 Tactical Retreats 27 | . 3 . . 1 . 3 3 . . 9 4 . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 16 | . 2 . . . 1 5 2 . . . . . 3 . . . . 3 Indirectly 3 | . . . . . . . . . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 21 | . . . . . . 5 2 . . 1 2 . 4 1 1 . . 5 Max in Single Turn 1 | . . . . . . 1 1 . . 1 1 . 1 1 1 . . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 61 | . 5 1 2 . 11 5 12 . . 1 . . 12 . . 4 . 8 Terminals 32 | . 5 . . . 7 2 10 . . . . . 5 . . . . 3 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . 1 Repair Stations 4 | . . . . . 2 . . . . . . . . . . . . 2 Recycling Units 6 | . . . . . 1 2 . . . . . . 3 . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . 2 . . . . 2 Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . . . Total Hacks 166 | . 20 1 2 . 30 11 29 . . 8 . . 24 . . 27 . 14 Successful 101 | . 12 1 2 . 16 8 8 . . 8 . . 14 . . 27 . 5 Failed 65 | . 8 . . . 14 3 21 . . . . . 10 . . . . 9 Catastrophic 6 | . 2 . . . . . 2 . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 78 | . 16 . 1 . 20 4 21 . . 4 . . 8 . . . . 4 Terminals 87 | . 20 . . . 23 5 24 . . . . . 10 . . . . 5 Fabricators 7 | . . . . . . . . . . . . . 6 . . . . 1 Repair Stations 9 | . . . . . 4 . . . . . . . . . . . . 5 Recycling Units 10 | . . . . . 2 4 . . . . . . 4 . . . . . Scanalyzers 9 | . . . . . . . 2 . . . . . 4 . . . . 3 Garrison Access 6 | . . . . . 1 2 3 . . . . . . . . . . . Terminal Hacks 55 | . 8 1 2 . 4 1 2 . . 8 . . 2 . . 27 . . Record 12 | . . . 1 . . . . . . . . . . . . 11 . . Part Schematic 16 | . 1 . . . . . 1 . . 8 . . . . . 6 . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . Robot Analysis 5 | . 4 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . . . . . 3 . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . . 2 Scan Component 2 | . . . . . 1 . . . . . . . . . . . . 1 Repair 2 | . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . . . . . 1 3 . . . . . . 2 . . . . . Report Inventory 5 | . . . . . 1 2 . . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . . . . 3 . . . . 2 Insert Component 4 | . . . . . . . 1 . . . . . 2 . . . . 1 Analyze 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 24 | . 4 . . . 8 3 4 . . . . . 4 . . . . 1 Terminals 21 | . 4 . . . 7 2 4 . . . . . 3 . . . . 1 Track 1 | . . . . . . 1 . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . . . . 2 . . . . . Botnet 16 | . 4 . . . 5 1 4 . . . . . 1 . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . 1 . . . . . Mask 2 | . . . . . . 1 . . . . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . . . 8 4 11 . . . . . 11 . . . . 7 Full Trace Events 4 | . 1 . . . . . 2 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . 2 . . 8 . . 1 . . 6 . 1 Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . Matter 168 | . . . . . . . . . . . . . 168 . . . . . Time 42 | . . . . . . . . . . . . . 42 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . 1 Time 29 | . . . . . 19 . . . . . . . . . . . . 10 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Part Schematics Acquired 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 2 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 8 | . . . . . . 2 . . . . . . 2 2 . . 2 . Largest Group 2 | . . . . . . 2 1 . . . . . 2 2 2 . 2 . Highest-Rated Group 124 | . . . . . . 110 94 . . . . . 36 49 49 . 124 . Highest-Rated Ally 99 | . . . . . . 99 94 . . . . . 26 29 29 . 94 . Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . RETURN 3 | . . . . . . . . . . . . . 3 . . . . . Ally Attacks 95 | . . . . . . 50 . . . . . . . . 20 . 25 . Total Damage 2727 | . . . . . . 1367 . . . . . . . . 433 . 927 . Kills 21 | . . . . . . 15 . . . . . . . . 1 . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 4 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . 2 2 . 1 . . 3 . 3 . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 24165 | 71 798 667 564 386 1557 1539 2751 848 431 2556 1365 576 2012 984 1243 123 3017 2677 Spaces Moved 12752 | 50 583 542 495 293 762 771 1518 409 254 1384 733 323 1074 534 625 78 1034 1290 Core 32 | 2 . . . . . . . . . . . . . . . . . 30 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 12720 | 48 583 542 495 293 762 771 1518 409 254 1384 733 323 1074 534 625 78 1034 1260 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 120 140 145 145 160 160 140 140 150 130 160 160 150 150 50 Average Speed 148 | 89 99 100 108 120 164 149 155 160 160 153 152 159 159 160 160 151 152 162 Slowest Speed 2100 | 100 120 100 120 120 200 200 160 160 160 170 160 160 220 160 160 160 180 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 78 97 71 54 73 93 41 63 49 88 71 57 35 63 79 68 87 35 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 10 | . . 1 1 1 1 . . . 1 2 . . . . . 1 2 . Known Exits Taken 4 | . . . . . 1 . 1 . . . . . 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 . 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 16 | . . 1 . 1 . . . 1 2 4 . 1 . 1 3 . 2 . Spaces Dug 163 | . . . . . 1 6 1 . . 3 43 . 9 43 32 . 17 8 Terrain Destroyed 523 | . . . . 77 9 23 5 33 31 3 59 . 62 75 56 . 29 61 Melee 20 | . . . . . . . . . . 3 9 . 8 . . . . . Projectile 164 | . . . . . 9 23 5 1 4 . 3 . 13 4 26 . 15 61 AOE 339 | . . . . 77 . . . 32 27 . 47 . 41 71 30 . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 16613 | 65 712 612 522 319 958 1047 1824 585 264 1599 898 365 1265 624 827 83 2396 1648 Wait 2256 | . 20 34 . 10 93 129 179 155 . 37 13 . 57 7 159 . 1251 112 Move 12734 | 49 582 541 494 292 761 770 1517 408 253 1383 732 322 1073 533 624 77 1033 1290 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 244 | 6 23 2 21 2 25 22 19 1 2 22 24 20 23 . 3 . 9 20 Fast Attach 87 | 6 3 2 . 1 3 7 2 . . 7 9 1 11 . . 3 5 27 Attach 89 | . 4 . 1 1 10 5 8 3 . 9 7 3 8 1 . . 6 23 Detach 30 | . . 1 . 1 . 3 6 . . 1 7 . 4 . . . 3 4 Swap 129 | . 8 . 2 1 4 10 13 10 2 7 5 1 19 7 9 . 17 14 Drop 186 | . 17 4 4 2 6 29 24 . . 20 31 . 10 . 2 3 5 29 Fire 712 | 4 55 28 . 9 56 72 48 8 7 104 43 5 52 29 30 . 41 121 Melee 65 | . . . . . . . . . . 9 27 13 8 . . . . 8 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . . Rewire 73 | . . . . . . . . . . . . . . 47 . . 26 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / [*Ext]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Entered Mines 919 | -10/Mines | Found a hidden stash of uninstalled traps 926 | -10/Mines | Discovered new exit (range 13) 989 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 991 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 992 | -10/Mines | Found Prototype Device 1003 | -10/Mines | Learned location of Zion (-7) 1064 | -10/Mines | Learned Materials terminal intel 1104 | -10/Mines | Found the Drone Emporium 1109 | -10/Mines | Found Prototype Device 1148 | -10/Mines | Discovered new exit (range 11) 1390 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -10/Mines | Destroyed YI-UF0 1502 | -10/Mines | Found Prototype Launcher 1502 | -10/Mines | Identified YI-UF0's Doublenader 1533 | -10/Mines | Discovered new exit (range 5) 1537 | -10/Mines | Entered Exiles 1564 | -10/Exiles | Met 8R-AWN 1578 | -10/Exiles | Met EX-HEX 1607 | -10/Exiles | Met EX-BIN 1618 | -10/Exiles | Aligned with FarCom system 1619 | -10/Exiles | Given EX-Vault access code 1642 | -10/Exiles | Opened EX-Vault 1667 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1747 | -10/Exiles | Met EX-DEC 1986 | -10/Exiles | Found XL Autogun Array 2014 | -10/Exiles | Build established: Hauler-Mutant 2087 | -10/Exiles | Discovered new exit (range 14) 2101 | -10/Exiles | Left Exiles lab with XL Autogun Array 2101 | -10/Exiles | Entered Mines 2164 | -9/Mines | Assembled infested the area 2169 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2327 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2477 | -9/Mines | Discovered new exit (range 9) 2487 | -9/Mines | Entered Materials 2487 | -8/Materials | Evolved 4 slots: Utility x4 2488 | -8/Materials | Loaded intel: 11 terminal locations 2567 | -8/Materials | Discovered new exit (range 14) 2860 | -8/Materials | Identified exit to Storage 3121 | -8/Materials | Garrison activated, responded to threat 3751 | -8/Materials | Discovered new exit (range 8) 3848 | -8/Materials | Repaired Hvy. Particle Cannon 3936 | -8/Materials | Discovered new exit (range 16) 4044 | -8/Materials | Entered Storage 4107 | -8/Storage | Lost 3 parts (1n1u1w) 4710 | -8/Storage | Met 01-MTF 4987 | -8/Storage | Garrison activated, responded to threat 5469 | -8/Storage | System corruption reached 10% 5472 | -8/Storage | Core integrity fell below 50% 5560 | -8/Storage | Discovered new exit (range 14) 5583 | -8/Storage | Entered Factory 5583 | -7/Factory | Accompanied by 1 ally (01-MTF) 5583 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5583 | -7/Factory | Identified Exp. Sensor Array 5585 | -7/Factory | Identified Thief Drone Bay 5588 | -7/Factory | 01-MTF left 6415 | -7/Factory | Discovered new exit (range 13) 7108 | -7/Factory | Build established: Hauler-Skirmisher 8302 | -7/Factory | Discovered new exit (range 5) 8311 | -7/Factory | Identified exit to Lower Caves 8334 | -7/Factory | Entered Lower Caves 8488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8615 | -7/Lower Caves | Lost 3 parts (1p2w) 8869 | -7/Lower Caves | Build established: Hauler-Mutant 9171 | -7/Lower Caves | Discovered new exit (range 8) 9182 | -7/Lower Caves | Entered another Lower Caves area 9322 | -7/Lower Caves | Learned 4 Factory zone layouts 9347 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9579 | -7/Lower Caves | Discovered new exit (range 15) 9613 | -7/Lower Caves | Entered Zion 9674 | -7/Zion | Discovered new exit (range 15) 9783 | -7/Zion | System corruption cleaned by Quarantine Array 9825 | -7/Zion | Learned Factory emergency access door positions 9858 | -7/Zion | Given the Hacking Drone Bay 9859 | -7/Zion | Found Prototype Device 9956 | -7/Zion | Learned location of Data Miner (-6) 10047 | -7/Zion | Learned location of Quarantine (-2) 10508 | -7/Zion | Learned 8 Factory zone layouts 10579 | -7/Zion | Given A8's code to call for help 10780 | -7/Zion | Found CR-A16's Pointy Stick 11268 | -7/Zion | Rebuked by Imprinter 11285 | -7/Zion | Attacked by Zionites 11406 | -7/Zion | Lost 3 parts (3w) 11514 | -7/Zion | Lost 3 parts (2u1w) 12019 | -7/Zion | Destroyed Imprinter 12032 | -7/Zion | Extracted access codes from Imprinter's data core 12092 | -7/Zion | Opened final containment barrier to the Deep Caves 12164 | -7/Zion | Discovered new exit (range 3) 12164 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12169 | -7/Zion | Entered Deep Caves 12313 | -7/Deep Caves | Z-Facility disabled 12437 | -7/Deep Caves | Found Prototype Protection 12437 | -7/Deep Caves | Identified Zio. Heavy Carapace 12454 | -7/Deep Caves | Found Prototype Protection 12454 | -7/Deep Caves | Identified Zio. Weapon Casing 12459 | -7/Deep Caves | Found Zio. Heavy Carapace 12465 | -7/Deep Caves | Found Zio. Weapon Casing 12816 | -7/Deep Caves | Discovered new exit (range 6) 12994 | -7/Deep Caves | Found Surveybot 24 Scanner 12997 | -7/Deep Caves | Found Surveybot 24 Chip 13171 | -7/Deep Caves | Spotted as-51935 13176 | -7/Deep Caves | Exposed GOLEM chamber 13192 | -7/Deep Caves | Destroyed as-51935 13217 | -7/Deep Caves | Lost 4 parts (1p3u) 13313 | -7/Deep Caves | Found GOLEM Unit 13318 | -7/Deep Caves | Found GOLEM Unit 13322 | -7/Deep Caves | Found GOLEM Unit 13324 | -7/Deep Caves | Destroyed 9 combat bots 13534 | -7/Deep Caves | Entered Proximity Caves 13539 | -6/Proximity Caves | Core integrity fell below 50% 13605 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 13828 | -6/Proximity Caves | Learned Factory trap positions 14083 | -6/Proximity Caves | Discovered new exit (range 5) 14110 | -6/Proximity Caves | Entered Factory 14110 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14110 | -6/Factory | Identified Hacking Drone Bay 14112 | -6/Factory | Loaded intel: 77 trap records 14878 | -6/Factory | Discovered new exit (range 11) 15193 | -6/Factory | Fabricated Imp. Cooling System (x1) 15471 | -6/Factory | Destroyed 8 combat bots 15479 | -6/Factory | Lost 6 parts (1p1n1u3w) 15515 | -6/Factory | Local fabrication network quarantined 15741 | -6/Factory | Identified exit to Lower Caves 15792 | -6/Factory | Discovered new exit (range 15) 15860 | -6/Factory | First assault squad dispatched 16122 | -6/Factory | Entered Lower Caves 16394 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16431 | -6/Lower Caves | Destroyed 9 combat bots 17091 | -6/Lower Caves | Discovered new exit (range 7) 17095 | -6/Lower Caves | Encountered a Warlord checkpoint 17106 | -6/Lower Caves | Entered another Lower Caves area 17106 | -6/Lower Caves | Accompanied by 2 allies 17111 | -6/Lower Caves | Discovered new exit (range 12) 17195 | -6/Lower Caves | Learned Factory stockpile data 17305 | -6/Lower Caves | Learned Factory emergency access door positions 17424 | -6/Lower Caves | Identified exit to Data Miner 17534 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 18349 | -6/Lower Caves | Entered Data Miner 18349 | -6/Data Miner | Discovered new exit (range 6) 18380 | -6/Data Miner | Met Data Miner 18418 | -6/Data Miner | Learned location of Section 7 (-2) 18418 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18431 | -6/Data Miner | Received God Mode back door access code from Data Miner 18472 | -6/Data Miner | Entered Proximity Caves 18504 | -5/Proximity Caves | Learned Factory garrison access intel 18651 | -5/Proximity Caves | Escorted by Enhanced Grunt 18853 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18990 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 18990 | -5/Proximity Caves | Found Prototype Device 18990 | -5/Proximity Caves | Identified Exp. Thermal Shield 19370 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19650 | -5/Proximity Caves | Learned location of Armory (-3) 21366 | -5/Proximity Caves | Discovered new exit (range 13) 21489 | -5/Proximity Caves | Entered Factory 21489 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21492 | -5/Factory | Loaded intel: 4 garrison access locations 21783 | -5/Factory | Discovered new exit (range 5) 22772 | -5/Factory | Discovered new exit (range 16) 22826 | -5/Factory | Repaired Arm. Wheel 22989 | -5/Factory | Discovered new exit (range 13) 23866 | -5/Factory | Lost 4 parts (1p2n1w) 24055 | -5/Factory | System corruption reached 10% 24112 | -5/Factory | Core integrity fell below 50% 24139 | -5/Factory | Core integrity fell below 20% 24164 | -5/Factory | Lost 24 parts (3p3n10u8w) 24166 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 24129_ Dropped Hcp. Storage Unit. 24131_ R-10 Processor collects GOLEM Unit. 24131_ Acquired Mak. Spear. 24131_ K-01 Serf collects debris. 24131_ R-10 Processor collects Lgt. Ion Engine. 24133_ Slug penetrates Wall. 24133_ GOLEM Unit destroyed. 24133_ Slug penetrates Wall. 24133_ Slug penetrates P-70 Sage. 24134_ R-10 Processor collects Adv. Terrain Scan Processor. 24135_ K-01 Serf collects debris. 24136_ R-10 Processor collects Thief Drone Bay. 24138_ Penetrated by Slug. 24138_ Slug penetrates Wall. 24139_ Slug penetrates Door. 24141_ Slug penetrates Manufacturing Mainframe. 24141_ Slug penetrates Wall. 24145_ CUHG,Z6B 1UCER88>6N0OGRVW 24157_ P-70 Sage destroyed. 24163_ Slug penetrates Wall. 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""" ?????????????? | | ?????#!#???????????????????? ????????????? | | ?????#%####???????????????? ???????????????? | | ???###%##!#??????????###### #??????????????????? | | ???###/############### hh+??????????????????? | | ???#[%=|%!! + ^ #??????????????????? | | ???#!!!!!=!! ###### #??????????????????? | | ???#%%!] ]]= #????### ######??????????????????? | | ???#!!!*!*! #??????#p#[ #??????????????????? | | ???#!!%[! ! #??????#%@! #??????????????????? | | ???#%!=![] #??????# # #??????????????????? | | ???#%!" #??????#h# #??????????????????? | | ???# " " #??????#h# #??????????????????? | | ???# " """" #??????# # " #??????????????????? | | ???# "" ######## # " #??????????????????? | | ???# " # "" #??????????????????? | | ??## ########## #??????????????????? | | ########+########????????######??????????????????? | | =#????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ] #????????????????????????????????????? | | ] ########?????????????????????????????? | | ^ +?????????????????????????????? | | ! #?????????????????????????????? | | +?????????????????????????????? | | #?????????????????????????????? | | [ #?????????????????????????????? | | ###############?????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 41 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Power Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 14 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Humpback | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Mak. Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Exp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Cooling System | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Oh No You Don't! Challenges ------------ None Game ------ Seed CoreSiegeStick Manual? 0 Play Time 06:04:01 Cumulative 94.4 hours Start 2021.11.05 @ 00:08:20 End 2021.11.08 @ 14:46:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44c385ea-db81-4b47-8eaa-5c7eb75a2ff6