Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 14:34:58 Player: Zaros426 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2205) 2205 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (-245) -245 TOTAL SCORE: 4865 Bonus ------- High Alert Combat Kills 190 Aligned with FarCom 300 Friendly Fire -735 Cogmind --------- Core Integrity 0/400 Matter 115/300 Energy 100/100 System Corruption 0% Temperature Critical (586) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Improved Ion Engine Cooling System Structural Scanner Visual Processing Unit Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating EM Shotgun EM Shotgun Makeshift Shrapnel Gun Mini Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Firepult AWS/Gauss > --- INVENTORY -------- Improved Ion Engine Light Treads Cooling System Compact Matter Pod Structural Scanner Visual Processing Unit Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating EM Shotgun EM Shotgun Makeshift Shrapnel Gun Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Datajack Heavy Hammer [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Potential Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 78 | 4 22 7 23 6 16 Power 5 | 1 2 . 1 1 . Engine 5 | 1 2 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | . 7 3 5 . 8 Treads 16 | . 4 2 5 . 5 Leg 3 | . . . . . 3 Wheel 4 | . 3 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 1 1 . . Device . | . . . . . . Storage 4 | 1 2 . 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 44 | 2 10 3 16 5 8 Energy Gun 2 | 2 . . . . . Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 16 | . 6 3 6 . 1 Ballistic Cannon 15 | . . . 7 3 5 Launcher 4 | . . . 2 2 . Special Weapon . | . . . . . . Impact Weapon 3 | . 3 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 1 . 3 5 Power 2 | . . . . 1 1 Propulsion 3 | . 1 . . . 2 Utility 1 | . . . . . 1 Weapon 4 | . . 1 . 2 1 Highest Loss Streak 4 | . 1 1 . 2 4 To Critical Strikes 3 | . . . . . 3 Average Slot Usage (%) 98 | . 96 99 99 99 96 Engine 11 | . 14 14 11 10 11 Treads 18 | . 17 14 16 22 21 Wheel 4 | . 7 13 5 . . Storage 11 | . 14 14 11 11 11 Processor 8 | . . 11 11 11 11 Protection 2 | . 12 2 . . . Ballistic Gun 10 | . 24 25 6 . 2 Ballistic Cannon 25 | . . . 36 43 31 Peak Build Rating 47 | 5 9 9 19 19 47 Average Rating 14 | 3 7 8 17 18 22 On Entrance 10 | . 5 9 9 19 19 Naked Turns . | . . . . . . Heaviest Build 79 | 12 50 51 63 63 79 Greatest Support 60 | 3 40 40 46 46 60 Greatest Overweight (x) 3 | 3 3 3 3 1 2 Average Overweight (x) 1 | 2 1 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 Most Carried 20 | 7 18 18 20 20 20 Average Carried 16 | 5 10 16 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 18 16 20 20 14 Class Distribution -------------------- 65% | Gunner 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2478 | 240 365 101 1036 572 164 Remotely . | . . . . . . Salvage Created 3141 | 167 589 136 1646 503 100 Parts 182 | 12 44 5 102 19 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 82 | . 15 2 38 24 3 Guns 26 | . 15 1 10 . . Cannons 46 | . . 1 28 15 2 AOE 9 | . . . . 9 . Classes Destroyed 15 | 3 5 1 4 2 . Worker 5 | 1 1 1 1 1 . Builder 3 | . 1 . 1 1 . Tunneler 6 | 4 1 . . 1 . Hauler 7 | . 2 . 5 . . Recycler 7 | 1 . . 3 3 . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 8 | . 3 . 5 . . Swarmer 21 | . 9 . 10 2 . Grunt 27 | . 6 . 16 5 . Brawler 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 12 | . . 2 10 . . Demolisher 1 | . . . . 1 . Assembled 23 | . . . . 16 7 Best Kill Streak 16 | 2 3 1 7 16 3 Combat Bots Only 15 | . 3 1 6 15 3 Max Kills in Single Turn 4 | 1 1 1 2 3 4 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 295 | . 83 30 61 69 52 Missed 72 | . 19 5 16 20 12 Damage Taken 3169 | . 605 366 576 777 845 Core 579 | . 130 37 100 178 134 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . 19 7 . . . Core Remaining (%) 66 | 100 . 33 . . . Volleys Fired 244 | 29 81 15 65 35 19 Largest 4 | 2 2 2 4 4 4 Hottest 250 | 100 100 80 156 156 250 Shots Fired 672 | 58 162 30 254 123 45 Gun 310 | 58 162 22 68 . . Cannon 355 | . . 8 184 118 45 Launcher 7 | . . . 2 5 . Special . | . . . . . . Kinetic 585 | . 150 22 252 118 43 Thermal 80 | 58 12 8 . . 2 Explosive 7 | . . . 2 5 . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 5 11 22 13 7 5 Robot Miss Streak 8 | 3 8 1 5 4 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 357 | 33 100 27 118 48 31 Core Hits 184 | 7 40 8 73 39 17 Critical Kills 3 | . 1 . 2 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 17 | 6 3 . 5 3 . Burn 7 | 6 1 . . . . Destroy 4 | . 2 . 2 . . Blast 6 | . . . 3 3 . Melee Attacks 10 | . 6 . . . 4 Impact 6 | . 6 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 2 . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6456 | 401 942 317 2319 1563 914 Guns 1715 | 401 840 177 297 . . Cannons 3833 | . . 140 1953 1130 610 Explosions 806 | . . . 69 433 304 Melee 102 | . 102 . . . . Ramming . | . . . . . . Kinetic 4801 | . 740 177 2226 1130 528 Thermal 1118 | 401 100 140 . 91 386 Explosive 411 | . . . 69 342 . Electromagnetic . | . . . . . . Impact 126 | . 102 . 24 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 111 | . 17 . 18 52 24 Projectiles 37 | . . . 18 12 7 Explosions 57 | . . . . 40 17 Melee 17 | . 17 . . . . Knockbacks 26 | . . . 7 15 4 Impact . | . . . . . . Kinetic 24 | . . . 6 14 4 Secondary 2 | . . . 1 1 . Self-Inflicted Damage 90 | . . . . 90 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 586 | 234 234 270 364 361 586 Average Temperature 113 | 81 60 135 87 110 372 Received Heat Transfer 714 | . 192 162 168 192 . Effects 7 | . . . 1 1 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . 1 . . Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | 2 1 . . . . Heat Transferred 4314 | 1628 370 296 . 100 1920 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 802 | 30 212 96 802 410 . Initial 294 | . 19 46 . 294 . Average 257 | 10 112 37 449 245 . Maximum Alert Level 3 | . 1 . 3 2 . Low Security (%) 51 | 100 92 100 18 33 . Level 1 23 | . 7 . 16 61 . Level 2 17 | . . . 42 5 . Level 3 8 | . . . 21 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 . 5 1 . Investigation 7 | . 4 . 2 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 30 2 44 29 4 Peak Tracking Total 7 | . 6 2 5 7 5 Tactical Retreats 6 | . 2 . 1 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts 87 | . . . 87 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 10 | . . . 3 4 3 Max in Single Turn 4 | . . . 1 4 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 28 | . 9 . 14 2 3 Terminals 19 | . 7 . 11 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 119 | . 34 . 46 6 33 Successful 87 | . 18 . 31 5 33 Failed 32 | . 16 . 15 1 . Catastrophic 5 | . 1 . 4 . . Database Lockouts . | . . . . . . Manual 34 | . 19 . 14 . 1 Terminals 72 | . 30 . 37 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . 1 . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 64 | . 10 . 16 5 33 Record 39 | . 3 . 1 3 32 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 5 | . 2 . 3 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 4 | . . . 4 . . Dispatch Records 1 | . . . . 1 . Security Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 3 | . 1 . 2 . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 7 . . Insert Component 4 | . . . 4 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 8 . 8 . . Terminals 14 | . 7 . 7 . . Botnet 3 | . 2 . 1 . . Skim 11 | . 5 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 8 . 12 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 7886 | 297 1601 837 2674 1783 694 Spaces Moved 3608 | 109 872 586 1116 675 250 Core 147 | 109 38 . . . . Treads 1775 | . 271 10 573 675 246 Legs 4 | . . . . . 4 Wheels 1682 | . 563 576 543 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 130 130 240 170 Average Speed 184 | 175 145 133 195 240 240 Slowest Speed 400 | 200 320 240 400 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 76 | 9 97 97 94 99 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 2 . 3 . 1 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 141 | . 3 . 26 97 15 Melee 3 | . 3 . . . . Projectile 36 | . . . 16 16 4 AOE 102 | . . . 10 81 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4364 | 155 1055 612 1478 756 308 Wait 216 | 7 45 1 126 36 1 Move 3603 | 108 871 585 1115 674 250 Hop . | . . . . . . Pick Up 64 | 7 18 1 31 4 3 Fast Attach 28 | 4 8 1 8 . 7 Attach 20 | . 3 2 6 3 6 Detach 1 | . 1 . . . . Swap 30 | . 11 4 9 3 3 Drop 61 | . 11 3 31 1 15 Fire 244 | 29 81 15 65 35 19 Melee 10 | . 6 . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 87 | . . . 87 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 1 exit: Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 298 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 14) 1168 | -10/Materials | Discovered new exit (range 5) 1488 | -10/Materials | Discovered new exit (range 15) 1510 | -10/Materials | Loaded intel: 2 recycling unit locations 1529 | -10/Materials | Identified exit to Mines 1623 | -10/Materials | Core integrity fell below 50% 1629 | -10/Materials | Identified exit to Subcaves 1630 | -10/Materials | Learned 2 Mines zone layouts 1631 | -10/Materials | Identified exit to Materials 1632 | -10/Materials | Loaded intel: 4 trap records 1635 | -10/Materials | Discovered exit to Materials (range 4) 1639 | -10/Materials | Loaded intel: 1 repair station location 1899 | -10/Materials | Entered Mines 1944 | -10/Mines | Discovered exit to Materials (range 7) 1955 | -10/Mines | Met a Derelict bent on vengeance 2604 | -10/Mines | Learned 2 Materials zone layouts 2667 | -10/Mines | Discovered exit to Materials (range 15) 2736 | -10/Mines | Entered Materials 2736 | -9/Materials | Evolved 2 slots: Weapon x2 2737 | -9/Materials | Identified exit to Mines 2738 | -9/Materials | Identified exit to Materials 3027 | -9/Materials | Build established: Gunner 4004 | -9/Materials | Learned location of Mines (-9) 4049 | -9/Materials | Learned Storage emergency access door positions 4086 | -9/Materials | Learned location of Zion (-6) 4133 | -9/Materials | Learned Storage trap positions 4188 | -9/Materials | Learned location of 1 exit from Storage 4336 | -9/Materials | First assault squad dispatched 5410 | -9/Materials | Entered Mines 5468 | -9/Mines | Discovered exit to Materials (range 15) 5770 | -9/Mines | Assembled infested the area 5834 | -9/Mines | Core integrity fell below 50% 5892 | -9/Mines | Destroyed 15 combat bots 6379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6379 | -9/Mines | Discovered new exit (range 5) 6466 | -9/Mines | Discovered exit to Materials (range 9) 6486 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6759 | -9/Mines | Learned Materials terminal intel 6848 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7193 | -9/Mines | Entered Exiles 7194 | -9/Exiles | Identified exit to Mines 7253 | -9/Exiles | Met 8R-AWN 7297 | -9/Exiles | Met EX-HEX 7414 | -9/Exiles | Met EX-DEC 7535 | -9/Exiles | Met EX-BIN 7573 | -9/Exiles | Aligned with FarCom system 7575 | -9/Exiles | Given EX-Vault access code 7631 | -9/Exiles | Opened EX-Vault 7655 | -9/Exiles | Found Potential Leg 7659 | -9/Exiles | Found Potential Leg 7678 | -9/Exiles | Found Firepult 7683 | -9/Exiles | Found AWS/Gauss 7732 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7823 | -9/Exiles | Attacked by the Exiles 7848 | -9/Exiles | Murdered 3 allies 7851 | -9/Exiles | Core integrity fell below 20% 7888 | -9/Exiles | Core destroyed Last Messages --------------- 07876_ Destroyed 8R-AWN's Armor/TH. 07876_ 8R-AWN knocked back. 07876_ Penetrated by HV Slug. 07879_ 8R-AWN knocked back. 07880_ Penetrated by HV Slug. 07880_ Critical hit (Destroy). 07880_ Imp. Ion Engine destroyed. 07880_ Penetrated by HV Slug. 07880_ Critical hit (Destroy). 07880_ Lgt. Treads destroyed. 07882_ Overheating: Imp. Light Cannon damaged (-1). 07882_ Overheating: Imp. Light Cannon damaged (-101). 07883_ Penetrated by HV Slug. 07883_ Targeting Computer destroyed. 07883_ Penetrated by HV Slug. 07883_ 8R-AWN knocked back. 07885_ Penetrated by HV Slug. 07885_ Critical hit (Destroy). 07885_ Imp. Light Cannon destroyed. 07888_ Overheating: Core damaged (-72). Map ----- +----------------------------------------------------+ | ??#" """#?????????????????????????????? | | ??#" """##????????????????????????????? | | ??## """""????????????????????????????? | | ???# """##????????????????????????????? | | ???#" "X" """""????????????????????????????? | | ???#" """ #?????????????????????????????? | | ???#" """""""""#?????????????????????????????? | | ??##" ###########?????????????????????????????? | | ?##"" #???????????????????????????????????????? | | ##"" #???????????????????????????????????????? | | """" ##??????????????????????????????????????? | | " "" ##???###########???????????????????????? | | " #####"""""""""##??????????????????????? | | " """ """"##?????????????????????? | | "" " #?????????????????????? | | " """#?????????????????????? | | "a"#???????????#####?????? | | " "##?????????##" #?????? | | ""###???????#" #?????? | | """""" """#??????##" ##????? | | ######""" "#????### ###??? | | #????#####""" ##???# #### | | ?????????##""" ##### #"" | | ??????????#"""" [ % ;;# %% % | | ?????????##"" ] g ## | | ####??####"""" @ % %### | | ####""" % %#?#"""""### | | """" ;"""##?#######?? | | ######??????????? | | ##???????????????? | | " ##????????????????? | | " "" "" ""#?????????????????? | | ""## ##""" " " ""# % "##?????????????????? | | "#### ######""" """## ##??????????????????? | | ##??# #????###""""#### ##???????????????????? | | #???# #??????######?? ###????????????????????? | | #???! ?????????????? #???????????????????????? | | ???#" ?????????????###????????????????????????? | | ???#" ????????????????????????????????????????? | | ???#!!""!"???????????????????????????????????????? | | ???########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed FortressNullTelecube Manual? 0 Play Time 00:47:05 Cumulative 51.3 hours Start 2024.09.03 @ 13:49:04 End 2024.09.03 @ 14:34:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 12516ad8-94cc-42d7-8b85-ced71a0cc2ea