Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 17:44:10 Player: IEP Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1280) 1280 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3175 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 84/300 Energy 125/125 System Corruption 4% Temperature Critical (564) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg VSS Leg > --- UTILITY (3) ------ Medium Storage Unit System Shield > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Treads Light Treads Armored Treads Improved Sensor Array Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating System Shield > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Armored Treads Improved Sensor Array Flak Cannon Mace [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 74 | 6 7 19 42 Power 19 | 1 . 3 15 Engine 13 | 1 . 3 9 Core 6 | . . . 6 Reactor . | . . . . Propulsion 22 | 2 1 6 13 Treads 1 | . . . 1 Leg 18 | 2 1 6 9 Wheel . | . . . . Hover 1 | . . . 1 Flight 2 | . . . 2 Utility 8 | 1 2 1 4 Device 2 | . 1 . 1 Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 25 | 2 4 9 10 Energy Gun 10 | 1 1 4 4 Energy Cannon . | . . . . Ballistic Gun 10 | 1 3 4 2 Ballistic Cannon 4 | . . 1 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 25 | . 1 4 20 Power 6 | . . . 6 Propulsion 12 | . . 2 10 Utility 3 | . 1 . 2 Weapon 4 | . . 2 2 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 97 86 Engine 10 | . 14 11 9 Core 3 | . . . 7 Leg 28 | . 28 42 22 Flight 1 | . . . 2 Device 3 | . 10 . 2 Storage 10 | . 14 11 9 Processor 8 | . . 11 10 Hackware 2 | . . . 3 Energy Gun 9 | . 14 12 5 Ballistic Gun 8 | . 13 7 5 Ballistic Cannon 2 | . . 1 4 Impact Weapon 1 | . . . 2 Peak Build Rating 28 | 6 7 13 28 Average Rating 13 | 5 6 10 19 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 37 | 12 13 23 37 Greatest Support 47 | 20 20 43 47 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 6 8 10 10 Average Carried 8 | 3 7 8 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 6 8 10 7 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1101 | 267 56 211 567 Remotely 46 | . 46 . . Salvage Created 1547 | 129 156 339 923 Parts 93 | 3 16 26 48 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 7 9 22 Guns 20 | . 7 3 10 Cannons 13 | . . 1 12 AOE 4 | . . 4 . Classes Destroyed 10 | 3 2 1 4 Worker 1 | 1 . . . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 3 | 1 . 1 1 Watcher 3 | . . . 3 Swarmer 16 | . 5 5 6 Grunt 14 | . 2 2 10 Duelist 1 | . . . 1 Sentry 6 | . . 2 4 Hunter 1 | . . . 1 Best Kill Streak 5 | 2 3 4 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 352 | . 44 92 216 Missed 98 | . 11 29 58 Damage Taken 3610 | . 266 778 2566 Core 756 | . 61 106 589 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 23 | . 23 . . Core Remaining (%) 82 | 100 75 73 . Volleys Fired 160 | 7 26 30 97 Largest 2 | 2 2 2 2 Hottest 108 | 60 60 80 108 Shots Fired 277 | 14 41 54 168 Gun 227 | 14 41 52 120 Cannon 50 | . . 2 48 Launcher . | . . . . Special . | . . . . Kinetic 168 | 7 26 21 114 Thermal 72 | 7 15 . 50 Explosive . | . . . . Electromagnetic 37 | . . 33 4 Robot Hit Streak 14 | 3 7 14 8 Robot Miss Streak 11 | 2 3 5 11 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 183 | 6 24 33 120 Core Hits 119 | 4 12 15 88 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 2 | . . . 2 Blast 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2806 | 65 235 628 1878 Guns 1714 | 65 235 356 1058 Cannons 844 | . . 24 820 Explosions 248 | . . 248 . Melee . | . . . . Ramming . | . . . . Kinetic 1589 | 7 157 116 1309 Thermal 788 | 58 78 152 500 Explosive 96 | . . 96 . Electromagnetic 333 | . . 264 69 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 26 | . . . 26 Impact . | . . . . Kinetic 23 | . . . 23 Secondary 3 | . . . 3 Self-Inflicted Damage 145 | . . 145 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 564 | 20 60 48 564 Average Temperature 94 | 15 29 15 127 Received Heat Transfer 1254 | . 30 153 1071 Effects 13 | . . . 13 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1671 | 125 175 150 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 324 | 15 199 324 315 Initial 136 | . 9 . 136 Average 120 | 5 78 180 135 Maximum Alert Level 1 | . . 1 1 Low Security (%) 79 | 100 100 37 83 Level 1 20 | . . 62 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 14 18 45 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 2 6 Terminals 7 | . 1 1 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 21 | . 3 4 14 Successful 10 | . 2 3 5 Failed 11 | . 1 1 9 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 1 3 12 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 5 | . . 2 3 Prototype ID Bank 1 | . . 1 . Alert Level 3 | . . 1 2 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 1 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1970 | 150 461 387 972 Spaces Moved 941 | 96 293 191 361 Core 3 | 3 . . . Treads . | . . . . Legs 915 | 93 293 191 338 Wheels . | . . . . Hover . | . . . . Flight 23 | . . . 23 Fastest Speed 50 | 50 120 120 110 Average Speed 124 | 117 120 120 132 Slowest Speed 600 | 120 120 120 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 44 21 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . 51 . Melee . | . . . . Projectile . | . . . . AOE 51 | . . 51 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1489 | 120 370 297 702 Wait 208 | . 28 39 141 Move 938 | 95 292 190 361 Hop . | . . . . Pick Up 73 | 12 9 13 39 Fast Attach 4 | . 1 . 3 Attach 37 | 6 2 6 23 Detach . | . . . . Swap 33 | . 4 13 16 Drop 36 | . 8 6 22 Fire 160 | 7 26 30 97 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Lgt. Assault Rifle 497 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Identified exit to Materials 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x2 712 | -9/Materials | Discovered new exit (range 10) 915 | -9/Materials | Lost 3 parts (2n1w) 920 | -9/Materials | Discovered new exit (range 12) 993 | -9/Materials | Identified exit to Materials 999 | -9/Materials | Entered another Materials area 999 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1194 | -8/Materials | Build established: Scavenger-Mutant 1303 | -8/Materials | Lost 5 parts (3n1u1w) 1535 | -8/Materials | Lost 6 parts (3p3n) 1693 | -8/Materials | Core integrity fell below 50% 1971 | -8/Materials | Core integrity fell below 20% 1972 | -8/Materials | Core destroyed Last Messages --------------- 01959_ Critical hit (Burn: +37). 01961_ Hvy. EM Shotgun destroyed. 01961_ R-06 Scavenger inserts Particle Gun into recycling unit. 01964_ G-47 Trooper knocked back. 01964_ Critical hit (Burn: +37). 01964_ R-06 Scavenger inserts Com. Matter Pod into recycling unit. 01966_ Power failure, Lgt. Ion Engine shutdown. 01967_ G-47 Trooper knocked back. 01967_ G-47 Trooper destroyed. 01967_ G-47 Trooper knocked back. 01967_ Critical hit (Burn: +37). 01967_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01969_ Lgt. Armor Plating destroyed. 01970_ Lgt. Angular Momentum Engine destroyed. 01970_ G-47 Trooper knocked back. 01970_ G-47 Trooper destroyed. 01970_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01971_ Overheating: Core damaged (-104). 01971_ Carbon-fiber Leg destroyed. 01972_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ???????# #?? #?????????????????????????????? | | ???????######+#??? #?????????????????????????????? | | ????????????# #??? +?????????????????????????????? | | ????????????#=#????#?????????????????????????????? | | ??????????###+##?????????????????????????????????? | | ??????????# !%=#?????????????????????????????????? | | ????###+### #?????????????????????????????????? | | ????# # # ??????????????????????????????? | | ##### #[* # #?????????????????????????????? | | + = # #?????????????????????????????? | | # * # #??+??????????????????????????? | | # # #?? #?????????????????????????? | | ! # # #?? #?????????????????????????? | | ^ # # #?# #?????????????????????????? | | ###### ### #?????????????????????????? | | [ "T" #?????????????????????????? | | """ #?????????????????????????? | | #?????????????????????????? | | ! #?????????????????????????? | | ######## "" #?????????????????????????? | | ???????# """ ######+###########????????? | | #????????/ """ %%[g%g ???????? | | ?????????# "T" ! ???????? | | ?????????# """ ???????? | | ?????????# #########??????????????? | | ?????????# r @#??????????????????????? | | ?????????####"Y"#"T"#######??????????????????????? | | ????????????#"""#####????????????????????????????? | | ????????????####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructSwarmBiocell Manual? 0 Play Time 00:32:58 Cumulative 16.0 hours Start 2025.04.07 @ 16:59:18 End 2025.04.07 @ 17:44:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 189b1f4c-44c6-4f6a-b5b9-b1a818359c44